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got the unit tests and functional tests passing. Have a few things left to do, and a bit more testing before I merge the transitions rewrite back into the trunk
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@@ -10,7 +10,7 @@ function log(message) {
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* Test constructor
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*/
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function Test() {
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this.testOnly = 'TRANSITION - transition position and rotation';
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this.testOnly = '';
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this.counter = 0;
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}
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/**
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@@ -1809,17 +1809,11 @@ Test.prototype.tests = {
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rect.x = amplitude * Math.sin(frame.time * 2 * Math.PI / period) + centerX;
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layer.draw();
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});
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test(stage.isAnimating === false, 'stage should not be animating');
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test(Kinetic.GlobalObject._isaCanvasAnimating() === false, 'global object should not be animating');
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// TODO: need to re-add support for stop
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stage.start();
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test(stage.isAnimating === true, 'stage should be animating');
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test(Kinetic.GlobalObject._isaCanvasAnimating() === true, 'global object should be animating');
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stage.stop();
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test(stage.isAnimating === false, 'stage should not be animating');
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test(Kinetic.GlobalObject._isaCanvasAnimating() === false, 'global object should not be animating');
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}
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};
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