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add failing test
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@ -6,6 +6,9 @@ import {
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simulateMouseDown,
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simulateMouseMove,
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simulateMouseUp,
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simulatePointerDown,
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simulatePointerMove,
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simulatePointerUp,
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} from './test-utils';
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describe('DragAndDropEvents', function () {
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@ -219,10 +222,6 @@ describe('DragAndDropEvents', function () {
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clicked = true;
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});
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circle.on('dblclick', function () {
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//console.log('dblclick');
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});
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simulateMouseDown(stage, {
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x: 40,
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y: 40,
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@ -245,6 +244,58 @@ describe('DragAndDropEvents', function () {
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}, 20);
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});
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// TODO: how to solve it?
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// hint: every shape has pointerId that indicates which pointer is dragging it
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// but "pointer" event and mouse event has different pointerId
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// so we need to find a way to match them
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// should we save several pointers per shape?
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// doesn't sound good
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// switch to pointer only event handling?
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it.skip('click should not occur after drag and drop', function (done) {
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var stage = addStage();
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var layer = new Konva.Layer();
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var circle = new Konva.Circle({
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x: 40,
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y: 40,
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radius: 20,
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strokeWidth: 4,
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fill: 'green',
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stroke: 'black',
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draggable: true,
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});
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layer.add(circle);
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stage.add(layer);
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var clicked = false;
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stage.on('pointerclick', function () {
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clicked = true;
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});
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simulatePointerDown(stage, {
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x: 40,
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y: 40,
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});
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setTimeout(function () {
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simulatePointerMove(stage, {
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x: 100,
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y: 100,
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});
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simulatePointerUp(stage, {
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x: 100,
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y: 100,
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});
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assert(!clicked, 'click event should not have been fired');
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done();
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}, 20);
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});
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// ======================================================
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it('drag and drop distance', function (done) {
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var stage = addStage();
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