factor methods now also build overloaded attr functions. i.e. instead of setScaleX(5), you can use scaleX(5). Instead of getScaleX(), you can use scaleX()

This commit is contained in:
Eric Rowell
2013-12-13 11:02:07 -08:00
parent c7d7fef80a
commit fe7b4daebc
18 changed files with 167 additions and 32 deletions

View File

@@ -2805,4 +2805,90 @@ suite('Node', function() {
assert.equal(circle.isVisible(), true);
});
test('overloaders', function(){
var stage = addStage();
var layer = new Kinetic.Layer();
var group = new Kinetic.Group();
var circle = new Kinetic.Circle({
x: 100,
y: 100,
radius: 70,
fill: 'green',
stroke: 'black',
strokeWidth: 4,
name: 'myCircle',
draggable: true
});
group.add(circle);
layer.add(group);
stage.add(layer);
circle.x(1);
assert.equal(circle.x(), 1);
circle.y(2);
assert.equal(circle.y(), 2);
circle.opacity(0.5);
assert.equal(circle.opacity(), 0.5);
circle.name('foo');
assert.equal(circle.name(), 'foo');
circle.id('bar');
assert.equal(circle.id(), 'bar');
circle.rotation(2);
assert.equal(circle.rotation(), 2);
circle.rotationDeg(3);
assert.equal(Math.round(circle.rotationDeg()), 3);
circle.scale({x: 2, y: 2});
assert.equal(circle.scale().x, 2);
assert.equal(circle.scale().y, 2);
circle.scaleX(5);
assert.equal(circle.scaleX(), 5);
circle.scaleY(8);
assert.equal(circle.scaleY(), 8);
circle.skew({x: 2, y: 2});
assert.equal(circle.skew().x, 2);
assert.equal(circle.skew().y, 2);
circle.skewX(5);
assert.equal(circle.skewX(), 5);
circle.skewY(8);
assert.equal(circle.skewY(), 8);
circle.offset({x: 2, y: 2});
assert.equal(circle.offset().x, 2);
assert.equal(circle.offset().y, 2);
circle.offsetX(5);
assert.equal(circle.offsetX(), 5);
circle.offsetY(8);
assert.equal(circle.offsetY(), 8);
circle.width(23);
assert.equal(circle.width(), 23);
circle.height(11);
assert.equal(circle.height(), 11);
circle.listening(false);
assert.equal(circle.listening(), false);
circle.visible(false);
assert.equal(circle.visible(), false);
circle.transformsEnabled(false);
assert.equal(circle.transformsEnabled(), false);
});
});