Eric Rowell
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318d03feb7
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finished up new Scene and Hit Renderers. added new textShadow attrs for more flexibility. Added new fillStroke() method which encapsulates shadow application logic
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2012-11-23 14:54:32 -08:00 |
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Eric Rowell
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27d5031665
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further decoupled scene, hit, and buffer graph drawing. To define a custom hit draw function, you now need to set the drawHitFunc attr.
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2012-11-18 19:50:50 -08:00 |
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Eric Rowell
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a5e23c426d
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restructured unit tests and created a unit test build target which concatenates source test files
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2012-11-13 21:37:28 -08:00 |
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