Eric Rowell
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b1025be75e
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updated docs in prep for jsdoc3 migration
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2013-05-15 09:27:22 -07:00 |
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Eric Rowell
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8c9d2b5459
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setAttr() is now a public method that can be used to set Kinetic attrs, or custom attrs
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2013-05-14 22:37:33 -07:00 |
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Eric Rowell
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032eb9e4db
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updated docs
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2013-05-08 09:44:03 -07:00 |
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Eric Rowell
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76a399bfc0
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major refactor of directory structure. Killed Util directory. Created Util.js file instead. Moved general purpose methods from Global to Util
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2013-05-07 23:51:02 -07:00 |
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Eric Rowell
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e2d6993c89
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added Global.addMethods() method and defined core constructors in Global
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2013-05-07 23:17:57 -07:00 |
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Eric Rowell
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8f06f1eb67
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heavily updated documentation
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2013-05-07 10:19:54 -07:00 |
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Eric Rowell
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d67f1d2c1d
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exposed getRandomColor() method
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2013-05-06 00:17:10 -07:00 |
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Eric Rowell
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2610851e4b
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fixed up radial gradients
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2013-05-05 23:07:55 -07:00 |
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Eric Rowell
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58b081ef12
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fixed a couple bugs introduced with transform matrix caching. Cleaned up addPointGetterSetter API. reorganized dynamic getter setter comments so that it's easier to keep track of them
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2013-05-02 10:22:21 -07:00 |
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Eric Rowell
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790b45ec87
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added new get*RGB(), get*R(), get*G(), and get*B() methods for fill, stroke, and shadowColor. Also added new Kinetic.Type.getRGB() utility
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2013-04-29 23:12:28 -07:00 |
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Eric Rowell
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1dc323305b
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all attrs that have x and y components now have individual component setters. i.e. you can use setScale() and pass in an object, or setScaleX() and setScaleY() individually
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2013-04-27 20:50:42 -07:00 |
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Eric Rowell
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8a78b62cad
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added matrix transform caching, and optimized the clear() method. This has improved rendering performance by about 17%
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2013-04-21 22:42:25 -07:00 |
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Eric Rowell
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ad0ecd9fe9
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fixes #388 unregister shape color key on destroy, not remove
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2013-04-12 01:14:31 -07:00 |
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Eric Rowell
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bfbd42b232
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extended getIntersection method for Layer to improve flexibility. Replaced instances of Math.round to bitwise round via | 0 for a small performance gain
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2013-04-11 23:51:21 -07:00 |
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Eric Rowell
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542f675522
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added getNodeType() and getShapeType() methods
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2013-03-24 00:14:42 -07:00 |
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Eric Rowell
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966ebf2a32
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lots of refactoring, and code hardening. Also fixed bug in which dragend events were being fired before mouseup/touchend events
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2013-03-23 20:02:11 -07:00 |
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Eric Rowell
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0c80f6e223
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rewrote dynamic drag and drop layer because the old implementation had too many problems. This resolves all of the dynamic drag and drop issues in one go. draw() method can now be applied to any node, not just the Stage and Layers. drag events now bubble
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2013-03-22 00:46:41 -07:00 |
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Eric Rowell
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69f9374c8e
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first pass at removing setDefaultAttrs logic to speed up node instantation performance
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2013-03-15 08:33:05 -07:00 |
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Eric Rowell
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012e495a69
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new strokeScaleEnabled property which enables you to configure if the stroke style of a shape should scale or not as the shape itself scales, or as its ancestors scale
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2013-02-21 09:14:44 -08:00 |
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Eric Rowell
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5e65b4c596
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refactored pixel ratio scale logic
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2013-02-12 00:20:24 -08:00 |
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Eric Rowell
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5ac8142f82
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Kinetic.Text events now work property
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2013-02-11 22:55:24 -08:00 |
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Eric Rowell
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582ed89a02
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updated docs
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2013-01-30 10:05:58 -08:00 |
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Eric Rowell
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322e88d454
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new fillPriority attr which enables you to easily toggle between different fill types without having to null out fill attrs and reset other fill attrs
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2013-01-30 09:50:36 -08:00 |
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Eric Rowell
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b1038e99bf
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pulled Node config params and Shape config params into a textfile, and now using token replacement to auto fill Node and Shape config params throughout the code base. In this way, if I need to make changes to the Node or Shape configs, those changes are propagated to all of the other constructors
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2013-01-26 20:42:19 -08:00 |
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Eric Rowell
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6a73f4dcfb
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added enabler / disabler tests for Text. added more documentation
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2013-01-26 19:35:53 -08:00 |
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Eric Rowell
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c2e5f4c1b3
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refactored stroke and fill logic to eliminate duplicated logic
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2013-01-24 22:44:00 -08:00 |
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Eric Rowell
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624ec25c29
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added enabler and disabler functions to toggle shape attrs that are either on or off, such as fill, stroke, shadow, and dashArray. Also fixed problem with shadows not being applied to non color filled shapes
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2013-01-23 23:08:01 -08:00 |
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Eric Rowell
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a7466a0b87
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updated docs
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2013-01-06 09:04:10 -08:00 |
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Eric Rowell
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bba5c7b101
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really cool new feature that... wait, no, just more docmentation
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2013-01-02 23:55:56 -08:00 |
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Eric Rowell
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c675f19e52
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updated docs
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2013-01-02 22:43:12 -08:00 |
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Eric Rowell
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31ad5fca88
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updated docs
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2013-01-02 21:35:51 -08:00 |
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Eric Rowell
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a53db90d0a
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flattened fill attr, created new Node getter and setter generators that handle type conversions for points, sizes, and rotations
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2013-01-01 23:54:02 -08:00 |
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Eric Rowell
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83bf1740a6
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flattened shadow object into shadowColor, shadowBlur, shadowOpacity, and shadowOffset attrs
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2012-12-31 00:45:38 -08:00 |
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Eric Rowell
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7ba40a6a68
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drag and drop operatons now dynamically generate a temporary top layer for high performance drag and drop. When completed, the top layer is removed. Also cleaned up a bit of drag and drop logic
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2012-12-30 23:14:23 -08:00 |
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Eric Rowell
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36584a3ce2
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cleaned up docs, and beefed up individual shape docs. moved corner radius attr to Rect shape
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2012-12-22 23:08:03 -08:00 |
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Eric Rowell
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ff93a18b0e
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updated Shape and Wedge docs
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2012-12-16 12:56:30 -08:00 |
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Eric Rowell
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f18bf604de
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added pixel ratio optimization to sharpen renderings for devices with a pixel ratio > 1
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2012-12-13 21:53:39 -08:00 |
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Eric Rowell
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cb8d36c393
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fixed several bugs with toImage(). toImage() can now also accept x and y params. added extensive caching unit test. removed drawBuffer logic as it is no longer needed
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2012-12-11 00:08:59 -08:00 |
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Eric Rowell
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291583148b
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moved all rendering logic into the Canvas renderer modules. Shape draw funcs are now passed a renderer object, not a canvas context. The context is accessible via canvas.getContext()
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2012-12-09 09:52:33 -08:00 |
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Eric Rowell
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9be03d6eab
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moved dashArray attr to Shape level and hooked into native setLineDash method now that it's in the spec. This enables dashed lines for any type of stroke, not just straight lines
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2012-12-08 10:21:52 -08:00 |
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Eric Rowell
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c316edb418
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added transform property normalization in setFill() method and also added fill transform unit tests
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2012-12-08 09:26:16 -08:00 |
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Eric Rowell
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8a195618cf
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cleaned up some cropping logic in Image, and added a cropping unit test
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2012-11-30 20:01:10 -08:00 |
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Eric Rowell
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8958fbffc6
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new applyShadow method for shape. Images with transparent pixels can now have shadows applied to them again. Fixed image stroke buffer rendering issue
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2012-11-28 20:50:33 -08:00 |
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Eric Rowell
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393a9687dc
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adjusted anonymous function wrapper for Node and Shape so that jsdocs wouldn't get tripped up
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2012-11-26 20:42:01 -08:00 |
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Eric Rowell
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318d03feb7
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finished up new Scene and Hit Renderers. added new textShadow attrs for more flexibility. Added new fillStroke() method which encapsulates shadow application logic
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2012-11-23 14:54:32 -08:00 |
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Eric Rowell
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144e95ad42
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preparation work for new Renderer inheritance pattern
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2012-11-20 23:03:24 -08:00 |
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Eric Rowell
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c121e4b941
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you can now pass in custom drawFuncs and drawHitFuncs via shape constructors
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2012-11-18 20:28:55 -08:00 |
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Eric Rowell
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27d5031665
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further decoupled scene, hit, and buffer graph drawing. To define a custom hit draw function, you now need to set the drawHitFunc attr.
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2012-11-18 19:50:50 -08:00 |
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Eric Rowell
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9f80402dd1
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improved functional test layout, and started work on drawBufferFunc support
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2012-11-14 21:55:16 -08:00 |
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Eric Rowell
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38d78cc53a
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added local cached variables to improve performance for Node and Shape
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2012-11-14 00:07:59 -08:00 |
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