Eric Rowell
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da7429fb7b
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fixed bug with setSize method in Image object, and tweaked shape caching performance test to demonstrate a 4x drawing performance boost
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2012-07-22 17:05:45 -07:00 |
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Eric Rowell
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f1cb695e1f
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you can now cache regions of a node outside of the stage viewport. added more unit tests
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2012-07-21 15:38:25 -07:00 |
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Eric Rowell
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d8bbbf6353
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new Canvas class to decouple layer and canvas, providing more flexibility. drawing operations now require a canvas object rather than an optional layer which contained a canvas. fixed some transformation issues introduced with a pull request that I pulled in last week
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2012-07-18 23:28:45 -07:00 |
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Eric Rowell
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20adf7e036
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first pass at implementing filters. Still have a lot to work through.
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2012-07-17 00:32:26 -07:00 |
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Eric Rowell
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384a686740
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worked through some synchronous / asynchronous issues with toDataURL and toImage(). stage toDataURL() is now asynchronous, and all other node toDataURLs is still synchronous. toImage() is now asynchronous. Kinetic.Image once again only accepts image objects, and can no longer be instantiated with a data URL or image data due to asynchronous issues. It's much cleaner for the developer to load an image however they like, and then instantiate a Kinetic.Image shape synchronously
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2012-07-15 20:12:18 -07:00 |
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Eric Rowell
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6dc7c685f0
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new toImage() method to support node caching
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2012-07-14 23:41:16 -07:00 |
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Eric Rowell
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2548e3c2ef
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added performance test suite with two sample performance tests
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2012-07-14 09:57:21 -07:00 |
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