Eric Rowell
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ff31dcb0ae
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fixed small bug related to animations - if you called .start() multiple times, multiple animation instances would be created. This wasn't desirable. Also beefed up animation unit tests
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2012-04-28 18:33:05 -07:00 |
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Eric Rowell
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e8dcb8e584
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fixed glitchy flash on transitions when applying multiple transitions to the same node at different times
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2012-04-28 17:45:13 -07:00 |
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Eric Rowell
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bd17b54aa8
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added stage.reset() method so that you can reset the stage to its original state. hooked this in with stage.load() so that the stage starts when a clean slate when loading json
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2012-04-28 13:57:43 -07:00 |
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Eric Rowell
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9cc380608e
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fixed drawing bug related to new throttle feature
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2012-04-28 13:46:54 -07:00 |
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Eric Rowell
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8dce92c2fd
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introduced new setDefaultAttrs() method which greatly simplifies the logic required inside node constructors. This will also make plugin creation much easier
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2012-04-28 12:55:18 -07:00 |
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Eric Rowell
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9f6381aef3
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stage.setSize() now correctly sets the content node dimensions. Also refactored object and DOM node sizing
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2012-04-28 12:23:23 -07:00 |
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Eric Rowell
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3200a9063a
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identified a couple public methods in the global object which are actually private
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2012-04-28 11:23:47 -07:00 |
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Eric Rowell
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222aea4e2e
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removed .onContent() and replaced with .getDOM()
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2012-04-28 00:07:44 -07:00 |
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Eric Rowell
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9fef9e54d9
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added new stage.getIntersects() method which allows you to obtain all the shapes that intersect a given point. Also enhanced all methods that require an x or y by allowing either two arguments to be passed in or an object to be passed in. Example foo(100, 50) or foo({x:100, y:50});
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2012-04-27 23:57:01 -07:00 |
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Eric Rowell
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192681374d
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added new selector capability to .get() method. You can now select all nodes by type inside of a container, such as by Shape, Group, or Layer
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2012-04-27 22:54:39 -07:00 |
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Eric Rowell
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2879c0763f
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changed isPointInShape() to intersects(). Currently the method accepts a point object, but I may extend this to also accept another shape object
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2012-04-27 20:54:49 -07:00 |
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Eric Rowell
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78e4022126
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made isPointInShape() a public method for the purpose of collision detection
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2012-04-15 09:18:30 -07:00 |
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Eric Rowell
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df8df63400
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refactored setAbsolutePosition() method and Shape _draw method
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2012-04-14 16:27:00 -07:00 |
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Eric Rowell
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5e46018012
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discovered that the slow drag and drop behavior with Google Chrome is only effecting my Windows 7 test machine, not Mac. I've removed the drag and drop optimizing code for now
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2012-04-14 12:15:01 -07:00 |
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Eric Rowell
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fb9f324cfb
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exposed absolute positioning logic inside the _prepareDrag method so that developers have access to it via the setAbsolutePosition() method
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2012-04-14 10:40:54 -07:00 |
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Eric Rowell
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2108736df7
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added chrome specific logic to improve the drag and drop performance until the chrome bug is fixed
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2012-04-14 10:13:07 -07:00 |
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Eric Rowell
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1c8669eb7a
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undoing optimized drag and drop for now because I added it in due to Google Chrome's latest release which made drag and drop very slow (while other browsers are still fast), and the changes that I made to help work around it were slightly effecting the experience in other browsers. I'll file a ticket with Google Chrome instead
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2012-04-14 10:04:17 -07:00 |
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Eric Rowell
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b7f14ca821
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dynamically set drag time interval to determine the optimal dragging performance. Makes dragging and dropping even smoother and responsive
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2012-04-12 21:33:40 -07:00 |
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Eric Rowell
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b8516b1b0c
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moved .get() method to Container so that all containers can use it, not just stage. This allows you to select nodes within other nodes
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2012-04-08 21:26:13 -07:00 |
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Eric Rowell
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2035d188c8
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added hash cleanup logic when nodes are moved from a container. Also added unit tests
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2012-04-08 17:37:49 -07:00 |
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Eric Rowell
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3c17e59eb0
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moved ids and names hashes to the stage level
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2012-04-08 11:01:31 -07:00 |
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Eric Rowell
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8c70333472
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added simple selector support by id (#) or by name (.). Selecting by name is similar to selecting by class in other DOM libraries
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2012-04-07 20:32:24 -07:00 |
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Eric Rowell
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d3b025254a
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new getAttrs() method
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2012-04-07 18:50:53 -07:00 |
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Eric Rowell
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0a94c75e22
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decided that the developer should be responsible for setting custom drawing functions, images, and event handlers via selectors rather than a hash map passed into the load() method
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2012-04-07 18:40:44 -07:00 |
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Eric Rowell
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1a40e50622
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finished custom shape serialization with new attrs structure
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2012-04-07 15:03:19 -07:00 |
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Eric Rowell
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58eb778e9a
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re-integrated simple serialization and deserialization with new attrs structure
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2012-04-07 14:39:31 -07:00 |
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Eric Rowell
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ff896a4946
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unit tests and functional tests now passing. Next up, re-integrate serialization with new attrs structure
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2012-04-07 14:04:15 -07:00 |
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Eric Rowell
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6d618b97b5
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first phase of new attrs architecture to better represent Node states
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2012-04-05 23:48:58 -07:00 |
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Eric Rowell
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15bd27562e
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continued work on serialization/de-serialization
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2012-04-05 20:38:12 -07:00 |
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Eric Rowell
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350f7b7496
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implemented stage.load() which allows you to deserialize a json string
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2012-04-05 00:06:00 -07:00 |
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Eric Rowell
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bf86dacb59
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setup simple serialization
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2012-04-04 22:57:36 -07:00 |
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Eric Rowell
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f5b6b3c06f
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fixed _modifyPathContext optimization problem
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2012-04-04 20:46:58 -07:00 |
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Eric Rowell
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0ac84408e9
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fixed bug with mouseout / mouseover events with nodes on the edge of the stage
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2012-04-04 20:19:53 -07:00 |
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Eric Rowell
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f953e4694f
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tons of refactoring. Now have separate Transition and Tween classes
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2012-04-03 22:23:13 -07:00 |
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Eric Rowell
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a6b526ee76
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added new animation stop logic
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2012-04-03 13:44:48 -07:00 |
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Eric Rowell
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d5834c8351
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more new transition architecture integration
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2012-04-02 22:54:05 -07:00 |
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Eric Rowell
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77aea95e7a
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round 1 of animation + transition rewrite, while combing Xaric's Tween port
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2012-04-02 21:03:59 -07:00 |
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Eric Rowell
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6ce9d5489c
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reworked pixel detection. I now require the dev to use shape.save() to save the pixel data for performance reasons
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2012-04-01 19:38:30 -07:00 |
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Eric Rowell
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313c6a1541
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fixed drag and drop bug related to drag constraints and positioned containers. Just needed to move the drag constraint logic after the matrix unravel
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2012-04-01 15:59:12 -07:00 |
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Eric Rowell
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bdafb3eb25
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when node is at the edge of the canvas, and you mouse over the node and then off the canvas, the mouseout handlers for the node are executed
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2012-04-01 11:34:22 -07:00 |
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Eric Rowell
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86a1337017
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fixed bug related to multiple removals of same node
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2012-04-01 10:29:16 -07:00 |
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Jason Follas
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96659d7299
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Revert to previous no-parameter (image/png) behavior if an exception is
encountered while calling canvas toDataURL() with parameters. See this
forum post: http://www.kineticjs.com/forum/viewtopic.php?f=10&t=423
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2012-04-01 11:00:58 -04:00 |
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Eric Rowell
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95fabe9160
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finished pixel detection algo which can be applied to any Shape. This enables a lot of new functionality, such as image pixel detection, shape border detection, and custom shape detection that isn't drawn with a standard path
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2012-04-01 01:08:33 -07:00 |
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Eric Rowell
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08e2b74da9
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preparing codebase for new pixel detection property
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2012-04-01 00:31:02 -07:00 |
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Eric Rowell
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9994e8a37e
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added getSize() method to Stage, Rect, and Image. Also updated unit tests
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2012-03-31 00:08:50 -07:00 |
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Eric Rowell
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fc743d1442
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undid last commit. I pulled in a commit from another fork which makes the isPointInPath extensible, but then realized that this doesn't really have a usage outside of my current path detection algo because the backstage layer needs to be redrawn each time
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2012-03-30 22:04:51 -07:00 |
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Yusuf Safak Bayram
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79c778ebff
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added extensible isPointInPath
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2012-03-30 21:20:48 -07:00 |
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Eric Rowell
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d8c5ca24af
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added scale save and restore logic to drag and drop operation
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2012-03-25 23:56:38 -07:00 |
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Eric Rowell
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1f41e931b9
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formatted code
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2012-03-25 12:46:56 -07:00 |
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Eric Rowell
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fbb6d0f706
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again reworked the matrix transform logic with drag and drop
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2012-03-25 12:45:46 -07:00 |
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