Eric Rowell
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80eb50a708
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added new clearBeforeDraw Layer property which enables you to skip canvas clearing before each draw. Added new warn() method to test suite, and added error and warning colorings to the test counter
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2012-06-23 16:11:58 -07:00 |
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Eric Rowell
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ce5a8f3209
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you can now cancel drag and drop with setDraggable(false) during a drag and drop operation
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2012-06-19 17:06:31 -07:00 |
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Eric Rowell
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667ee16aab
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added more functional tests
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2012-06-18 23:52:25 -07:00 |
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Eric Rowell
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c8d8aa6028
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changed draggable() to setDraggable(). added getDraggable(). added more unit tests and functional tests
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2012-06-18 22:02:13 -07:00 |
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Eric Rowell
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2c0aabcb9c
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removed timeouts from functional tests and uncommented image comparison tests
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2012-06-18 18:02:44 -07:00 |
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Eric Rowell
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bf616d0d4d
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fixed mousemove event bug, and added a very rigorous functional test to test all of the basic shape events for both desktop and mobile
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2012-06-18 17:56:12 -07:00 |
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Eric Rowell
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fae1ff6cb7
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removed Circle shape and replaced it with the more flexible Ellipse shape. If you define the radius with a number, the shape will be a circle. if you define the radius with an x and y component, it will be an oval
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2012-06-17 16:50:04 -07:00 |
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Eric Rowell
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a49fc610d6
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moved several manual tests to the unit test page. Added another functional test. Added warning logs to the functional test framework
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2012-06-16 01:21:35 -07:00 |
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Eric Rowell
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c1b9d44885
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setup data url hash for functional tests so that we can compare the visual result before and after a series of simulated events
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2012-06-16 00:02:55 -07:00 |
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Eric Rowell
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9ec8c94701
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refactored event bindings to expose content node events and enable true functional tests without a test framework like Selenium. Added new manualTests.html page for manual tests. One of the manual tests has already been converted to a functional test. Will add in image data url hashmaps soon so that I can compare screenshots before and after a series of actions in the functional tests
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2012-06-15 11:47:55 -07:00 |
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Eric Rowell
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838c719c0e
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made a better fix for the mobile alternating drag and drop bug
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2012-06-14 20:29:07 -07:00 |
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Eric Rowell
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13105969b1
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attr change events are now only fired on root level attr changes. changed centerOffset property to offset property for consistency. did additonal refactoring
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2012-06-09 16:13:25 -07:00 |
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Eric Rowell
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e7699a588f
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fixed mobile drag and drop bug. refactored _handleEvents(). added new functional test that has two drag and drop shapes
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2012-06-08 00:42:48 -07:00 |
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Eric Rowell
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e74fa3a319
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fixed stage drag and drop bug on tablets
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2012-06-03 12:48:13 -07:00 |
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Eric Rowell
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8b22fb0690
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updated Transition docs
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2012-06-03 10:36:50 -07:00 |
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Eric Rowell
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e842cdf8ac
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stage setSize() method now converts inputs to integers. added a lot of setSize unit tests
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2012-06-02 21:27:26 -07:00 |
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Eric Rowell
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ba796f4cc3
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new tap event. touchmove no longer incorrectly fires onmousemove event. dbltap now correctly bubbles. cleaned up some other event handling logic.
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2012-06-01 00:44:38 -07:00 |
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Eric Rowell
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4488f22c32
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added drag and drop support for the stage. This essentially enables stage panning
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2012-05-27 00:07:36 -07:00 |
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Eric Rowell
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e60eb8be6e
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tons of refactoring to make the code base even more elegant and flexibile. In particular, the setAttrs() method is much more powerful now, and serves as a really convenient way for setting a bunch of node properties at once
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2012-05-19 21:14:04 -07:00 |
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Eric Rowell
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16c251bb97
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added drawFunc property to layer so that layers can easily draw non-node background graphics
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2012-05-09 18:53:20 -07:00 |
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Eric Rowell
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a27741ce03
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added shadow support. changed fillStroke method to shadowFillStroke
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2012-05-08 23:06:13 -07:00 |
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Eric Rowell
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622278a510
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point properties can now be set with an array of points or an array of numbers for convenience
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2012-05-08 22:11:37 -07:00 |
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Eric Rowell
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ffd9924511
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tweaked throttling algo and added unit tests
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2012-04-28 19:52:45 -07:00 |
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Eric Rowell
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3ac0e5592e
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added throttling unit tests
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2012-04-28 11:41:58 -07:00 |
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Eric Rowell
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4e82139b74
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added layer throttling which greatly improves drag and drop and other mousemove drawing performance
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2012-04-28 11:18:40 -07:00 |
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Eric Rowell
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c698005adc
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refactored fillStroke() method
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2012-04-14 21:53:00 -07:00 |
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Eric Rowell
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47b8a8e0d6
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new setDetectionType() and getDetectionType() methods to enable path and pixel detection swapping
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2012-04-14 21:46:38 -07:00 |
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Eric Rowell
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a908c59769
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fixed center offset + drag and drop bug by fixing a root problem with the getAbsoluteTransform() method. This method no longer takes into account the center offset. Center offset transforms are now applied separately
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2012-04-14 18:27:06 -07:00 |
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Eric Rowell
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df8df63400
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refactored setAbsolutePosition() method and Shape _draw method
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2012-04-14 16:27:00 -07:00 |
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Eric Rowell
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3a520376e5
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fixed stage.hide() bug, created new isVisible() method, and moved visible check to container
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2012-04-14 12:04:45 -07:00 |
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Eric Rowell
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63c8dde6d5
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no longer auto clearing shape data. added new shape.clearData() method instead
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2012-04-08 20:25:31 -07:00 |
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Eric Rowell
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ff896a4946
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unit tests and functional tests now passing. Next up, re-integrate serialization with new attrs structure
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2012-04-07 14:04:15 -07:00 |
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Eric Rowell
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dc45f5e2d6
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when using pixel detection, clear shape data whenever shape is drawn
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2012-04-04 19:53:11 -07:00 |
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Eric Rowell
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2dff730081
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added functional test that tests all of the transition easing functions
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2012-04-03 23:46:59 -07:00 |
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Eric Rowell
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602220bdce
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finished new animation, transitions, and tweens functionality
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2012-04-03 23:00:35 -07:00 |
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Eric Rowell
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f953e4694f
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tons of refactoring. Now have separate Transition and Tween classes
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2012-04-03 22:23:13 -07:00 |
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Eric Rowell
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9e3baf69c1
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added first phase of transition event subscription
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2012-04-03 14:08:06 -07:00 |
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Eric Rowell
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d5834c8351
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more new transition architecture integration
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2012-04-02 22:54:05 -07:00 |
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Eric Rowell
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77aea95e7a
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round 1 of animation + transition rewrite, while combing Xaric's Tween port
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2012-04-02 21:03:59 -07:00 |
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Eric Rowell
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6ce9d5489c
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reworked pixel detection. I now require the dev to use shape.save() to save the pixel data for performance reasons
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2012-04-01 19:38:30 -07:00 |
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Eric Rowell
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72c0555d0b
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pixel detection performance was horrible for large amounts of shapes. Added some optimizations which require knowledge of a shape's perceivable position and size based on transforms. This will be added in later. For the time being, only Kinetic.Images will have access to the detectionType property. Image cannot be transformed or offset with the center offset. Support for these will come soon as well.
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2012-04-01 17:18:01 -07:00 |
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Eric Rowell
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313c6a1541
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fixed drag and drop bug related to drag constraints and positioned containers. Just needed to move the drag constraint logic after the matrix unravel
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2012-04-01 15:59:12 -07:00 |
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Eric Rowell
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bdafb3eb25
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when node is at the edge of the canvas, and you mouse over the node and then off the canvas, the mouseout handlers for the node are executed
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2012-04-01 11:34:22 -07:00 |
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Eric Rowell
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71b0449071
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fixed drag and drop issue and reverted default easing back to linear
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2012-04-01 10:06:00 -07:00 |
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Eric Rowell
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3a8afc747c
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fixed bug related to multiple drag and drop initializations
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2012-04-01 09:32:20 -07:00 |
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Eric Rowell
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98917fe644
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transformed the layer in the star pixel detection functional test to make sure parent transforms don't break the pixel detection
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2012-04-01 01:21:39 -07:00 |
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Eric Rowell
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95fabe9160
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finished pixel detection algo which can be applied to any Shape. This enables a lot of new functionality, such as image pixel detection, shape border detection, and custom shape detection that isn't drawn with a standard path
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2012-04-01 01:08:33 -07:00 |
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Eric Rowell
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eaab71e242
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added another functional test to cover more transform and drag and drop cases
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2012-03-25 22:58:07 -07:00 |
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Eric Rowell
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fbb6d0f706
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again reworked the matrix transform logic with drag and drop
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2012-03-25 12:45:46 -07:00 |
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Eric Rowell
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8ee223584d
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added support for evt.shape so any event handler can have access to the shape that was interacted with
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2012-03-24 21:11:42 -07:00 |
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