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2
.github/ISSUE_TEMPLATE.md
vendored
2
.github/ISSUE_TEMPLATE.md
vendored
@ -4,4 +4,4 @@ Please make sure to check current open and closed issues to see if your question
|
||||
If you have just a question (not a bug or a feature request) it is better to ask it in [Stackoverflow](http://stackoverflow.com/questions/tagged/konvajs).
|
||||
|
||||
If you have a bug, please, try to create a reproducible example with jsfiddle (or any similar service).
|
||||
You can use [this JSBIN](https://jsbin.com/tekehizuta/1/edit?html,js,output) as a template.
|
||||
You can use [this JSBIN](https://jsbin.com/necojavuma/edit?js,output) as a template.
|
||||
|
2
.github/workflows/test-browser.yml
vendored
2
.github/workflows/test-browser.yml
vendored
@ -12,7 +12,7 @@ jobs:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [16.x]
|
||||
node-version: [20.x]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
2
.github/workflows/test-node.yml
vendored
2
.github/workflows/test-node.yml
vendored
@ -12,7 +12,7 @@ jobs:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [16.x]
|
||||
node-version: [23.x]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@ -19,6 +19,7 @@ src_old
|
||||
types
|
||||
out.png
|
||||
cmj
|
||||
.test-temp
|
||||
|
||||
# Numerous always-ignore extensions
|
||||
*.diff
|
||||
|
27
CHANGELOG.md
27
CHANGELOG.md
@ -3,6 +3,33 @@
|
||||
All notable changes to this project will be documented in this file.
|
||||
This project adheres to [Semantic Versioning](http://semver.org/).
|
||||
|
||||
## 9.3.21 (not released)
|
||||
|
||||
- Fixed memory leaks on Tween destroy
|
||||
- Fixed incorrect export of stage/layer when internal nodes used buffer canvas for rendering
|
||||
- Fixed incorrect render of cached node when buffer canvas is used
|
||||
- Fixed incorrect path lenth calculations
|
||||
|
||||
## 9.3.20 (2025-03-20)
|
||||
|
||||
- Fix text rendering when ellipses are used
|
||||
|
||||
## 9.3.19 (2025-03-12)
|
||||
|
||||
- Typescript fixes
|
||||
- Memory leak fixes
|
||||
|
||||
## 9.3.18 (2024-12-23)
|
||||
|
||||
- Fixed emoji split in multiple lines
|
||||
|
||||
## 9.3.17 (2024-12-23)
|
||||
|
||||
- Fixed `Arrow.getClientRect()`
|
||||
- Fixed emoji rendering with letterSpacing
|
||||
- Fixed line-through for justify text
|
||||
- Changes in letter spacing width calculations to match DOM rendering
|
||||
|
||||
## 9.3.16 (2024-10-21)
|
||||
|
||||
- Fix freeze on ios on touch cancel event
|
||||
|
@ -16,7 +16,7 @@ You can draw things onto the stage, add event listeners to them, move them, scal
|
||||
This repository began as a GitHub fork of [ericdrowell/KineticJS](https://github.com/ericdrowell/KineticJS).
|
||||
|
||||
- **Visit:** The [Home Page](http://konvajs.org/) and follow on [Twitter](https://twitter.com/lavrton)
|
||||
- **Discover:** [Tutorials](http://konvajs.org/docs), [API Documentation](http://konvajs.org/api)
|
||||
- **Discover:** [Tutorials](http://konvajs.org/docs/index.html), [API Documentation](http://konvajs.org/api/Konva.html)
|
||||
- **Help:** [StackOverflow](http://stackoverflow.com/questions/tagged/konvajs), [Discord Chat](https://discord.gg/8FqZwVT)
|
||||
|
||||
# Quick Look
|
||||
|
3
eslint.config.mjs
Normal file
3
eslint.config.mjs
Normal file
@ -0,0 +1,3 @@
|
||||
import tseslint from 'typescript-eslint';
|
||||
|
||||
export default tseslint.config(...tseslint.configs.recommended);
|
32
package.json
32
package.json
@ -1,6 +1,7 @@
|
||||
{
|
||||
"name": "konva",
|
||||
"version": "9.3.16",
|
||||
"version": "9.3.20",
|
||||
"description": "HTML5 2d canvas library.",
|
||||
"author": "Anton Lavrenov",
|
||||
"files": [
|
||||
"README.md",
|
||||
@ -16,12 +17,13 @@
|
||||
"start": "npm run test:watch",
|
||||
"compile": "npm run clean && npm run tsc && cp ./src/index-types.d.ts ./lib/index-types.d.ts && npm run rollup",
|
||||
"build": "npm run compile && cp ./src/index-types.d.ts ./lib && gulp build && node ./rename-imports.mjs",
|
||||
"test:import": "npm run build && node ./test/import-test.cjs &&node ./test/import-test.mjs",
|
||||
"test:import": "npm run build && node ./test/import-test.cjs && node ./test/import-test.mjs",
|
||||
"test": "npm run test:browser && npm run test:node",
|
||||
"test:build": "parcel build ./test/unit-tests.html --dist-dir ./test-build --target none --public-url ./ --no-source-maps",
|
||||
"test:browser": "npm run test:build && mocha-headless-chrome -f ./test-build/unit-tests.html -a disable-web-security",
|
||||
"test:build": "PARCEL_WORKER_BACKEND=process parcel build ./test/unit-tests.html --dist-dir ./test-build --target none --public-url ./ --no-source-maps",
|
||||
"test:browser": "npm run test:build && mocha-headless-chrome -f ./test-build/unit-tests.html -a disable-web-security -a no-sandbox -a disable-setuid-sandbox",
|
||||
"test:watch": "rm -rf ./.parcel-cache && PARCEL_WORKERS=0 parcel serve ./test/unit-tests.html ./test/manual-tests.html ./test/sandbox.html ./test/text-paths.html ./test/bunnies.html",
|
||||
"test:node": "ts-mocha -r ./test/node-global-setup.mjs -p ./test/tsconfig.json test/unit/**/*.ts --exit && npm run test:import",
|
||||
"test:node:compiled": "rm -rf ./.test-temp && mkdir ./.test-temp && (tsc -p ./test/tsconfig.json --outDir ./.test-temp || true) && mocha './.test-temp/test/unit/**/*.js' -r ./test/node-global-setup.mjs --exit && rm -rf ./.test-temp && npm run test:import",
|
||||
"test:node": "npm run test:node:compiled",
|
||||
"tsc": "tsc --removeComments",
|
||||
"rollup": "rollup -c --bundleConfigAsCjs",
|
||||
"clean": "rm -rf ./lib && rm -rf ./types && rm -rf ./cmj && rm -rf ./test-build",
|
||||
@ -59,13 +61,13 @@
|
||||
}
|
||||
],
|
||||
"devDependencies": {
|
||||
"@parcel/transformer-image": "2.10.1",
|
||||
"@size-limit/preset-big-lib": "^11.0.1",
|
||||
"@types/mocha": "^10.0.6",
|
||||
"canvas": "^2.11.2",
|
||||
"chai": "4.3.10",
|
||||
"@parcel/transformer-image": "2.13.2",
|
||||
"@size-limit/preset-big-lib": "^11.1.6",
|
||||
"@types/mocha": "^10.0.10",
|
||||
"canvas": "^3.1.0",
|
||||
"chai": "5.1.2",
|
||||
"filehound": "^1.17.6",
|
||||
"gulp": "^4.0.2",
|
||||
"gulp": "^5.0.0",
|
||||
"gulp-concat": "^2.6.1",
|
||||
"gulp-connect": "^5.7.0",
|
||||
"gulp-exec": "^5.0.0",
|
||||
@ -78,14 +80,14 @@
|
||||
"gulp-util": "^3.0.8",
|
||||
"mocha": "10.2.0",
|
||||
"mocha-headless-chrome": "^4.0.0",
|
||||
"parcel": "2.10.1",
|
||||
"parcel": "2.13.3",
|
||||
"process": "^0.11.10",
|
||||
"rollup": "^4.9.1",
|
||||
"rollup": "^4.31.0",
|
||||
"rollup-plugin-typescript2": "^0.36.0",
|
||||
"size-limit": "^11.0.1",
|
||||
"size-limit": "^11.1.6",
|
||||
"ts-mocha": "^10.0.0",
|
||||
"ts-node": "^10.9.2",
|
||||
"typescript": "^5.3.3"
|
||||
"typescript": "^5.7.3"
|
||||
},
|
||||
"keywords": [
|
||||
"canvas",
|
||||
|
18
release.sh
18
release.sh
@ -49,7 +49,7 @@ echo "build for $1"
|
||||
npm run build >/dev/null
|
||||
git commit -am "build for $1" --allow-empty >/dev/null
|
||||
|
||||
echo "update CDN link in REAME"
|
||||
echo "update CDN link in README"
|
||||
perl -i -pe "s|${old_cdn_min}|${new_cdn_min}|g" ./README.md >/dev/null
|
||||
git commit -am "update cdn link" --allow-empty >/dev/null
|
||||
|
||||
@ -61,17 +61,17 @@ git push >/dev/null
|
||||
git push --tags >/dev/null
|
||||
npm publish
|
||||
|
||||
echo "copy konva.js into konva-site"
|
||||
cp ./konva.js ../konva-site/
|
||||
cd ../konva-site
|
||||
# echo "copy konva.js into konva-site"
|
||||
# cp ./konva.js ../konva-site/
|
||||
# cd ../konva-site
|
||||
|
||||
echo "replace CDN links"
|
||||
# echo "replace CDN links"
|
||||
|
||||
|
||||
find source themes/hexo3/layout react-demos vue-demos main-demo -name "*.json" -exec perl -i -pe "s|${old_version}|${new_version}|g" {} + >/dev/null
|
||||
find source themes/hexo3/layout react-demos vue-demos main-demo -name "*.html" -exec perl -i -pe "s|${old_version}|${new_version}|g" {} + >/dev/null
|
||||
# find source themes/hexo3/layout react-demos vue-demos main-demo -name "*.json" -exec perl -i -pe "s|${old_version}|${new_version}|g" {} + >/dev/null
|
||||
# find source themes/hexo3/layout react-demos vue-demos main-demo -name "*.html" -exec perl -i -pe "s|${old_version}|${new_version}|g" {} + >/dev/null
|
||||
|
||||
echo "regenerate site"
|
||||
./deploy.sh >/dev/null
|
||||
# echo "regenerate site"
|
||||
# ./deploy.sh >/dev/null
|
||||
|
||||
echo "DONE!"
|
||||
|
@ -1,8 +1,6 @@
|
||||
// import resolve from 'rollup-plugin-node-resolve';
|
||||
import typescript from 'rollup-plugin-typescript2';
|
||||
|
||||
const pkg = require('./package.json');
|
||||
|
||||
export default {
|
||||
input: `src/index.ts`,
|
||||
output: [
|
@ -1,8 +1,6 @@
|
||||
import { Util } from './Util';
|
||||
import { SceneContext, HitContext, Context } from './Context';
|
||||
import { Konva } from './Global';
|
||||
import { Factory } from './Factory';
|
||||
import { getNumberValidator } from './Validators';
|
||||
|
||||
// calculate pixel ratio
|
||||
let _pixelRatio;
|
||||
@ -82,9 +80,32 @@ export class Canvas {
|
||||
getContext() {
|
||||
return this.context;
|
||||
}
|
||||
/**
|
||||
* get pixel ratio
|
||||
* @method
|
||||
* @name Konva.Canvas#getPixelRatio
|
||||
* @returns {Number} pixel ratio
|
||||
* @example
|
||||
* var pixelRatio = layer.getCanvas.getPixelRatio();
|
||||
*/
|
||||
getPixelRatio() {
|
||||
return this.pixelRatio;
|
||||
}
|
||||
/**
|
||||
* set pixel ratio
|
||||
* KonvaJS automatically handles pixel ratio adustments in order to render crisp drawings
|
||||
* on all devices. Most desktops, low end tablets, and low end phones, have device pixel ratios
|
||||
* of 1. Some high end tablets and phones, like iPhones and iPads have a device pixel ratio
|
||||
* of 2. Some Macbook Pros, and iMacs also have a device pixel ratio of 2. Some high end Android devices have pixel
|
||||
* ratios of 2 or 3. Some browsers like Firefox allow you to configure the pixel ratio of the viewport. Unless otherwise
|
||||
* specificed, the pixel ratio will be defaulted to the actual device pixel ratio. You can override the device pixel
|
||||
* ratio for special situations, or, if you don't want the pixel ratio to be taken into account, you can set it to 1.
|
||||
* @method
|
||||
* @name Konva.Canvas#setPixelRatio
|
||||
* @param {Number} pixelRatio
|
||||
* @example
|
||||
* layer.getCanvas().setPixelRatio(3);
|
||||
*/
|
||||
setPixelRatio(pixelRatio) {
|
||||
const previousRatio = this.pixelRatio;
|
||||
this.pixelRatio = pixelRatio;
|
||||
@ -148,28 +169,6 @@ export class Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* get/set pixel ratio.
|
||||
* KonvaJS automatically handles pixel ratio adustments in order to render crisp drawings
|
||||
* on all devices. Most desktops, low end tablets, and low end phones, have device pixel ratios
|
||||
* of 1. Some high end tablets and phones, like iPhones and iPads have a device pixel ratio
|
||||
* of 2. Some Macbook Pros, and iMacs also have a device pixel ratio of 2. Some high end Android devices have pixel
|
||||
* ratios of 2 or 3. Some browsers like Firefox allow you to configure the pixel ratio of the viewport. Unless otherwise
|
||||
* specificed, the pixel ratio will be defaulted to the actual device pixel ratio. You can override the device pixel
|
||||
* ratio for special situations, or, if you don't want the pixel ratio to be taken into account, you can set it to 1.
|
||||
* @name Konva.Canvas#pixelRatio
|
||||
* @method
|
||||
* @param {Number} pixelRatio
|
||||
* @returns {Number}
|
||||
* @example
|
||||
* // get
|
||||
* var pixelRatio = layer.getCanvas.pixelRatio();
|
||||
*
|
||||
* // set
|
||||
* layer.getCanvas().pixelRatio(3);
|
||||
*/
|
||||
Factory.addGetterSetter(Canvas, 'pixelRatio', undefined, getNumberValidator());
|
||||
|
||||
export class SceneCanvas extends Canvas {
|
||||
constructor(
|
||||
config: ICanvasConfig = { width: 0, height: 0, willReadFrequently: false }
|
||||
|
@ -1,11 +1,10 @@
|
||||
import { Factory } from './Factory';
|
||||
import { Node, NodeConfig } from './Node';
|
||||
import { getNumberValidator } from './Validators';
|
||||
|
||||
import { GetSet, IRect } from './types';
|
||||
import { Shape } from './Shape';
|
||||
import { HitCanvas, SceneCanvas } from './Canvas';
|
||||
import { SceneContext } from './Context';
|
||||
import { Factory } from './Factory';
|
||||
import { Node, NodeConfig } from './Node';
|
||||
import { Shape } from './Shape';
|
||||
import { GetSet, IRect } from './types';
|
||||
import { getNumberValidator } from './Validators';
|
||||
|
||||
export type ClipFuncOutput =
|
||||
| void
|
||||
@ -51,18 +50,11 @@ export abstract class Container<
|
||||
* });
|
||||
*/
|
||||
getChildren(filterFunc?: (item: Node) => boolean) {
|
||||
if (!filterFunc) {
|
||||
return this.children || [];
|
||||
}
|
||||
|
||||
const children = this.children || [];
|
||||
const results: Array<ChildType> = [];
|
||||
children.forEach(function (child) {
|
||||
if (filterFunc(child)) {
|
||||
results.push(child);
|
||||
}
|
||||
});
|
||||
return results;
|
||||
if (filterFunc) {
|
||||
return children.filter(filterFunc);
|
||||
}
|
||||
return children;
|
||||
}
|
||||
/**
|
||||
* determine if node has children
|
||||
@ -120,8 +112,6 @@ export abstract class Container<
|
||||
* layer.add(shape1, shape2, shape3);
|
||||
* // empty arrays are accepted, though each individual child must be defined
|
||||
* layer.add(...shapes);
|
||||
* // remember to redraw layer if you changed something
|
||||
* layer.draw();
|
||||
*/
|
||||
add(...children: ChildType[]) {
|
||||
if (children.length === 0) {
|
||||
@ -235,7 +225,7 @@ export abstract class Container<
|
||||
this._descendants((node) => {
|
||||
const valid = node._isMatch(selector);
|
||||
if (valid) {
|
||||
retArr.push(node as unknown as ChildNode);
|
||||
retArr.push(node as ChildNode);
|
||||
}
|
||||
if (valid && findOne) {
|
||||
return true;
|
||||
|
@ -6,14 +6,12 @@ import { IRect } from './types';
|
||||
import type { Node } from './Node';
|
||||
|
||||
function simplifyArray(arr: Array<any>) {
|
||||
let retArr: Array<any> = [],
|
||||
const retArr: Array<any> = [],
|
||||
len = arr.length,
|
||||
util = Util,
|
||||
n,
|
||||
val;
|
||||
util = Util;
|
||||
|
||||
for (n = 0; n < len; n++) {
|
||||
val = arr[n];
|
||||
for (let n = 0; n < len; n++) {
|
||||
let val = arr[n];
|
||||
if (util._isNumber(val)) {
|
||||
val = Math.round(val * 1000) / 1000;
|
||||
} else if (!util._isString(val)) {
|
||||
|
132
src/Factory.ts
132
src/Factory.ts
@ -1,17 +1,75 @@
|
||||
import { Node } from './Node';
|
||||
import { GetSet } from './types';
|
||||
import { Util } from './Util';
|
||||
import { getComponentValidator } from './Validators';
|
||||
|
||||
const GET = 'get',
|
||||
SET = 'set';
|
||||
const GET = 'get';
|
||||
const SET = 'set';
|
||||
|
||||
/**
|
||||
* Enforces that a type is a string.
|
||||
*/
|
||||
type EnforceString<T> = T extends string ? T : never;
|
||||
|
||||
/**
|
||||
* Represents a class.
|
||||
*/
|
||||
type Constructor = abstract new (...args: any) => any;
|
||||
|
||||
/**
|
||||
* An attribute of an instance of the provided class. Attributes names be strings.
|
||||
*/
|
||||
type Attr<T extends Constructor> = EnforceString<keyof InstanceType<T>>;
|
||||
|
||||
/**
|
||||
* A function that is called after a setter is called.
|
||||
*/
|
||||
type AfterFunc<T extends Constructor> = (this: InstanceType<T>) => void;
|
||||
|
||||
/**
|
||||
* Extracts the type of a GetSet.
|
||||
*/
|
||||
type ExtractGetSet<T> = T extends GetSet<infer U, any> ? U : never;
|
||||
|
||||
/**
|
||||
* Extracts the type of a GetSet class attribute.
|
||||
*/
|
||||
type Value<T extends Constructor, U extends Attr<T>> = ExtractGetSet<
|
||||
InstanceType<T>[U]
|
||||
>;
|
||||
|
||||
/**
|
||||
* A function that validates a value.
|
||||
*/
|
||||
type ValidatorFunc<T> = (val: ExtractGetSet<T>, attr: string) => T;
|
||||
|
||||
/**
|
||||
* Extracts the "components" (keys) of a GetSet value. The value must be an object.
|
||||
*/
|
||||
type ExtractComponents<T extends Constructor, U extends Attr<T>> = Value<
|
||||
T,
|
||||
U
|
||||
> extends Record<string, any>
|
||||
? EnforceString<keyof Value<T, U>>[]
|
||||
: never;
|
||||
|
||||
export const Factory = {
|
||||
addGetterSetter(constructor, attr, def?, validator?, after?) {
|
||||
addGetterSetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U,
|
||||
def?: Value<T, U>,
|
||||
validator?: ValidatorFunc<Value<T, U>>,
|
||||
after?: AfterFunc<T>
|
||||
): void {
|
||||
Factory.addGetter(constructor, attr, def);
|
||||
Factory.addSetter(constructor, attr, validator, after);
|
||||
Factory.addOverloadedGetterSetter(constructor, attr);
|
||||
},
|
||||
addGetter(constructor, attr, def?) {
|
||||
addGetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U,
|
||||
def?: Value<T, U>
|
||||
) {
|
||||
const method = GET + Util._capitalize(attr);
|
||||
|
||||
constructor.prototype[method] =
|
||||
@ -22,14 +80,25 @@ export const Factory = {
|
||||
};
|
||||
},
|
||||
|
||||
addSetter(constructor, attr, validator?, after?) {
|
||||
addSetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U,
|
||||
validator?: ValidatorFunc<Value<T, U>>,
|
||||
after?: AfterFunc<T>
|
||||
) {
|
||||
const method = SET + Util._capitalize(attr);
|
||||
|
||||
if (!constructor.prototype[method]) {
|
||||
Factory.overWriteSetter(constructor, attr, validator, after);
|
||||
}
|
||||
},
|
||||
overWriteSetter(constructor, attr, validator?, after?) {
|
||||
|
||||
overWriteSetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U,
|
||||
validator?: ValidatorFunc<Value<T, U>>,
|
||||
after?: AfterFunc<T>
|
||||
) {
|
||||
const method = SET + Util._capitalize(attr);
|
||||
constructor.prototype[method] = function (val) {
|
||||
if (validator && val !== undefined && val !== null) {
|
||||
@ -45,26 +114,25 @@ export const Factory = {
|
||||
return this;
|
||||
};
|
||||
},
|
||||
addComponentsGetterSetter(
|
||||
constructor,
|
||||
attr: string,
|
||||
components: Array<string>,
|
||||
validator?: Function,
|
||||
after?: Function
|
||||
|
||||
addComponentsGetterSetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U,
|
||||
components: ExtractComponents<T, U>,
|
||||
validator?: ValidatorFunc<Value<T, U>>,
|
||||
after?: AfterFunc<T>
|
||||
) {
|
||||
let len = components.length,
|
||||
const len = components.length,
|
||||
capitalize = Util._capitalize,
|
||||
getter = GET + capitalize(attr),
|
||||
setter = SET + capitalize(attr),
|
||||
n,
|
||||
component;
|
||||
setter = SET + capitalize(attr);
|
||||
|
||||
// getter
|
||||
constructor.prototype[getter] = function () {
|
||||
const ret = {};
|
||||
const ret: Record<string, any> = {};
|
||||
|
||||
for (n = 0; n < len; n++) {
|
||||
component = components[n];
|
||||
for (let n = 0; n < len; n++) {
|
||||
const component = components[n];
|
||||
ret[component] = this.getAttr(attr + capitalize(component));
|
||||
}
|
||||
|
||||
@ -75,18 +143,17 @@ export const Factory = {
|
||||
|
||||
// setter
|
||||
constructor.prototype[setter] = function (val) {
|
||||
let oldVal = this.attrs[attr],
|
||||
key;
|
||||
const oldVal = this.attrs[attr];
|
||||
|
||||
if (validator) {
|
||||
val = validator.call(this, val);
|
||||
val = validator.call(this, val, attr);
|
||||
}
|
||||
|
||||
if (basicValidator) {
|
||||
basicValidator.call(this, val, attr);
|
||||
}
|
||||
|
||||
for (key in val) {
|
||||
for (const key in val) {
|
||||
if (!val.hasOwnProperty(key)) {
|
||||
continue;
|
||||
}
|
||||
@ -109,7 +176,10 @@ export const Factory = {
|
||||
|
||||
Factory.addOverloadedGetterSetter(constructor, attr);
|
||||
},
|
||||
addOverloadedGetterSetter(constructor, attr) {
|
||||
addOverloadedGetterSetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U
|
||||
) {
|
||||
const capitalizedAttr = Util._capitalize(attr),
|
||||
setter = SET + capitalizedAttr,
|
||||
getter = GET + capitalizedAttr;
|
||||
@ -124,7 +194,12 @@ export const Factory = {
|
||||
return this[getter]();
|
||||
};
|
||||
},
|
||||
addDeprecatedGetterSetter(constructor, attr, def, validator) {
|
||||
addDeprecatedGetterSetter<T extends Constructor, U extends Attr<T>>(
|
||||
constructor: T,
|
||||
attr: U,
|
||||
def: Value<T, U>,
|
||||
validator: ValidatorFunc<Value<T, U>>
|
||||
) {
|
||||
Util.error('Adding deprecated ' + attr);
|
||||
|
||||
const method = GET + Util._capitalize(attr);
|
||||
@ -142,7 +217,10 @@ export const Factory = {
|
||||
});
|
||||
Factory.addOverloadedGetterSetter(constructor, attr);
|
||||
},
|
||||
backCompat(constructor, methods) {
|
||||
backCompat<T extends Constructor>(
|
||||
constructor: T,
|
||||
methods: Record<string, string>
|
||||
) {
|
||||
Util.each(methods, function (oldMethodName, newMethodName) {
|
||||
const method = constructor.prototype[newMethodName];
|
||||
const oldGetter = GET + Util._capitalize(oldMethodName);
|
||||
@ -164,7 +242,7 @@ export const Factory = {
|
||||
constructor.prototype[oldSetter] = deprecated;
|
||||
});
|
||||
},
|
||||
afterSetFilter(this: Node) {
|
||||
afterSetFilter(this: Node): void {
|
||||
this._filterUpToDate = false;
|
||||
},
|
||||
};
|
||||
|
@ -11,7 +11,7 @@ import { _registerNode } from './Global';
|
||||
* @constructor
|
||||
* @memberof Konva
|
||||
* @augments Konva.Layer
|
||||
* @@containerParams
|
||||
@@containerParams
|
||||
* @example
|
||||
* var layer = new Konva.FastLayer();
|
||||
*/
|
||||
|
@ -114,7 +114,7 @@ export class Layer extends Container<Group | Shape> {
|
||||
return this;
|
||||
}
|
||||
// extend Node.prototype.setZIndex
|
||||
setZIndex(index) {
|
||||
setZIndex(index: number) {
|
||||
super.setZIndex(index);
|
||||
const stage = this.getStage();
|
||||
if (stage && stage.content) {
|
||||
@ -385,7 +385,7 @@ export class Layer extends Container<Group | Shape> {
|
||||
// empty pixel
|
||||
return {};
|
||||
}
|
||||
drawScene(can?: SceneCanvas, top?: Node) {
|
||||
drawScene(can?: SceneCanvas, top?: Node, bufferCanvas?: SceneCanvas) {
|
||||
const layer = this.getLayer(),
|
||||
canvas = can || (layer && layer.getCanvas());
|
||||
|
||||
@ -397,7 +397,7 @@ export class Layer extends Container<Group | Shape> {
|
||||
canvas.getContext().clear();
|
||||
}
|
||||
|
||||
Container.prototype.drawScene.call(this, canvas, top);
|
||||
Container.prototype.drawScene.call(this, canvas, top, bufferCanvas);
|
||||
|
||||
this._fire(DRAW, {
|
||||
node: this,
|
||||
|
113
src/Node.ts
113
src/Node.ts
@ -1,19 +1,19 @@
|
||||
import { Util, Transform } from './Util';
|
||||
import { Factory } from './Factory';
|
||||
import { SceneCanvas, HitCanvas, Canvas } from './Canvas';
|
||||
import { Konva } from './Global';
|
||||
import { Canvas, HitCanvas, SceneCanvas } from './Canvas';
|
||||
import { Container } from './Container';
|
||||
import { GetSet, Vector2d, IRect } from './types';
|
||||
import { Context } from './Context';
|
||||
import { DD } from './DragAndDrop';
|
||||
import { Factory } from './Factory';
|
||||
import { Konva } from './Global';
|
||||
import { Layer } from './Layer';
|
||||
import { Shape } from './Shape';
|
||||
import { Stage } from './Stage';
|
||||
import { GetSet, IRect, Vector2d } from './types';
|
||||
import { Transform, Util } from './Util';
|
||||
import {
|
||||
getBooleanValidator,
|
||||
getNumberValidator,
|
||||
getStringValidator,
|
||||
getBooleanValidator,
|
||||
} from './Validators';
|
||||
import { Stage } from './Stage';
|
||||
import { Context } from './Context';
|
||||
import { Shape } from './Shape';
|
||||
import { Layer } from './Layer';
|
||||
|
||||
export type Filter = (this: Node, imageData: ImageData) => void;
|
||||
|
||||
@ -88,6 +88,10 @@ const ABSOLUTE_OPACITY = 'absoluteOpacity',
|
||||
LISTENING = 'listening',
|
||||
MOUSEENTER = 'mouseenter',
|
||||
MOUSELEAVE = 'mouseleave',
|
||||
POINTERENTER = 'pointerenter',
|
||||
POINTERLEAVE = 'pointerleave',
|
||||
TOUCHENTER = 'touchenter',
|
||||
TOUCHLEAVE = 'touchleave',
|
||||
NAME = 'name',
|
||||
SET = 'set',
|
||||
SHAPE = 'Shape',
|
||||
@ -198,7 +202,8 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
// for transform the cache can be NOT empty
|
||||
// but we still need to recalculate it if it is dirty
|
||||
const isTransform = attr === TRANSFORM || attr === ABSOLUTE_TRANSFORM;
|
||||
const invalid = cache === undefined || (isTransform && cache.dirty === true);
|
||||
const invalid =
|
||||
cache === undefined || (isTransform && cache.dirty === true);
|
||||
|
||||
// if not cached, we need to set it using the private getter method.
|
||||
if (invalid) {
|
||||
@ -247,8 +252,8 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
*/
|
||||
clearCache() {
|
||||
if (this._cache.has(CANVAS)) {
|
||||
const { scene, filter, hit } = this._cache.get(CANVAS);
|
||||
Util.releaseCanvas(scene, filter, hit);
|
||||
const { scene, filter, hit, buffer } = this._cache.get(CANVAS);
|
||||
Util.releaseCanvas(scene, filter, hit, buffer);
|
||||
this._cache.delete(CANVAS);
|
||||
}
|
||||
|
||||
@ -384,6 +389,18 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
sceneContext = cachedSceneCanvas.getContext(),
|
||||
hitContext = cachedHitCanvas.getContext();
|
||||
|
||||
const bufferCanvas = new SceneCanvas({
|
||||
// width and height already multiplied by pixelRatio
|
||||
// so we need to revert that
|
||||
// also increase size by x nd y offset to make sure content fits canvas
|
||||
width:
|
||||
cachedSceneCanvas.width / cachedSceneCanvas.pixelRatio + Math.abs(x),
|
||||
height:
|
||||
cachedSceneCanvas.height / cachedSceneCanvas.pixelRatio + Math.abs(y),
|
||||
pixelRatio: cachedSceneCanvas.pixelRatio,
|
||||
}),
|
||||
bufferContext = bufferCanvas.getContext();
|
||||
|
||||
cachedHitCanvas.isCache = true;
|
||||
cachedSceneCanvas.isCache = true;
|
||||
|
||||
@ -397,16 +414,23 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
|
||||
sceneContext.save();
|
||||
hitContext.save();
|
||||
bufferContext.save();
|
||||
|
||||
sceneContext.translate(-x, -y);
|
||||
hitContext.translate(-x, -y);
|
||||
bufferContext.translate(-x, -y);
|
||||
// hard-code offset to make sure content fits canvas
|
||||
// @ts-ignore
|
||||
bufferCanvas.x = x;
|
||||
// @ts-ignore
|
||||
bufferCanvas.y = y;
|
||||
|
||||
// extra flag to skip on getAbsolute opacity calc
|
||||
this._isUnderCache = true;
|
||||
this._clearSelfAndDescendantCache(ABSOLUTE_OPACITY);
|
||||
this._clearSelfAndDescendantCache(ABSOLUTE_SCALE);
|
||||
|
||||
this.drawScene(cachedSceneCanvas, this);
|
||||
this.drawScene(cachedSceneCanvas, this, bufferCanvas);
|
||||
this.drawHit(cachedHitCanvas, this);
|
||||
this._isUnderCache = false;
|
||||
|
||||
@ -430,6 +454,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
scene: cachedSceneCanvas,
|
||||
filter: cachedFilterCanvas,
|
||||
hit: cachedHitCanvas,
|
||||
buffer: bufferCanvas,
|
||||
x: x,
|
||||
y: y,
|
||||
});
|
||||
@ -692,39 +717,32 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
evtStr: K,
|
||||
handler: KonvaEventListener<this, NodeEventMap[K]>
|
||||
) {
|
||||
this._cache && this._cache.delete(ALL_LISTENERS);
|
||||
if (this._cache) {
|
||||
this._cache.delete(ALL_LISTENERS);
|
||||
}
|
||||
|
||||
if (arguments.length === 3) {
|
||||
return this._delegate.apply(this, arguments as any);
|
||||
}
|
||||
let events = (evtStr as string).split(SPACE),
|
||||
len = events.length,
|
||||
n,
|
||||
event,
|
||||
parts,
|
||||
baseEvent,
|
||||
name;
|
||||
const events = (evtStr as string).split(SPACE);
|
||||
|
||||
/*
|
||||
* loop through types and attach event listeners to
|
||||
* each one. eg. 'click mouseover.namespace mouseout'
|
||||
* will create three event bindings
|
||||
*/
|
||||
for (n = 0; n < len; n++) {
|
||||
event = events[n];
|
||||
parts = event.split('.');
|
||||
baseEvent = parts[0];
|
||||
name = parts[1] || '';
|
||||
for (let n = 0; n < events.length; n++) {
|
||||
const event = events[n];
|
||||
const parts = event.split('.');
|
||||
const baseEvent = parts[0];
|
||||
const name = parts[1] || '';
|
||||
|
||||
// create events array if it doesn't exist
|
||||
if (!this.eventListeners[baseEvent]) {
|
||||
this.eventListeners[baseEvent] = [];
|
||||
}
|
||||
|
||||
this.eventListeners[baseEvent].push({
|
||||
name: name,
|
||||
handler: handler,
|
||||
});
|
||||
this.eventListeners[baseEvent].push({ name, handler });
|
||||
}
|
||||
|
||||
return this;
|
||||
@ -880,13 +898,13 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
* @example
|
||||
* var x = node.getAttr('x');
|
||||
*/
|
||||
getAttr(attr: string) {
|
||||
getAttr<T>(attr: string) {
|
||||
const method = 'get' + Util._capitalize(attr);
|
||||
if (Util._isFunction((this as any)[method])) {
|
||||
return (this as any)[method]();
|
||||
}
|
||||
// otherwise get directly
|
||||
return this.attrs[attr];
|
||||
return this.attrs[attr] as T | undefined;
|
||||
}
|
||||
/**
|
||||
* get ancestors
|
||||
@ -2207,7 +2225,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
* node.addName('selected');
|
||||
* node.name(); // return 'red selected'
|
||||
*/
|
||||
addName(name) {
|
||||
addName(name: string) {
|
||||
if (!this.hasName(name)) {
|
||||
const oldName = this.name();
|
||||
const newName = oldName ? oldName + ' ' + name : name;
|
||||
@ -2270,7 +2288,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
* @example
|
||||
* node.setAttr('x', 5);
|
||||
*/
|
||||
setAttr(attr, val) {
|
||||
setAttr(attr: string, val) {
|
||||
const func = this[SET + Util._capitalize(attr)];
|
||||
|
||||
if (Util._isFunction(func)) {
|
||||
@ -2287,7 +2305,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
drawNode?.batchDraw();
|
||||
}
|
||||
}
|
||||
_setAttr(key, val) {
|
||||
_setAttr(key: string, val) {
|
||||
const oldVal = this.attrs[key];
|
||||
if (oldVal === val && !Util.isObject(val)) {
|
||||
return;
|
||||
@ -2321,8 +2339,17 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
evt.target = this;
|
||||
}
|
||||
|
||||
const nonBubbling = [
|
||||
MOUSEENTER,
|
||||
MOUSELEAVE,
|
||||
POINTERENTER,
|
||||
POINTERLEAVE,
|
||||
TOUCHENTER,
|
||||
TOUCHLEAVE,
|
||||
];
|
||||
|
||||
const shouldStop =
|
||||
(eventType === MOUSEENTER || eventType === MOUSELEAVE) &&
|
||||
nonBubbling.indexOf(eventType) !== -1 &&
|
||||
((compareShape &&
|
||||
(this === compareShape ||
|
||||
(this.isAncestorOf && this.isAncestorOf(compareShape)))) ||
|
||||
@ -2333,7 +2360,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
|
||||
// simulate event bubbling
|
||||
const stopBubble =
|
||||
(eventType === MOUSEENTER || eventType === MOUSELEAVE) &&
|
||||
nonBubbling.indexOf(eventType) !== -1 &&
|
||||
compareShape &&
|
||||
compareShape.isAncestorOf &&
|
||||
compareShape.isAncestorOf(this) &&
|
||||
@ -2379,7 +2406,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
|
||||
const topListeners = this._getProtoListeners(eventType);
|
||||
if (topListeners) {
|
||||
for (var i = 0; i < topListeners.length; i++) {
|
||||
for (let i = 0; i < topListeners.length; i++) {
|
||||
topListeners[i].handler.call(this, evt);
|
||||
}
|
||||
}
|
||||
@ -2388,7 +2415,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
// because events can be added/removed while firing
|
||||
const selfListeners = this.eventListeners[eventType];
|
||||
if (selfListeners) {
|
||||
for (var i = 0; i < selfListeners.length; i++) {
|
||||
for (let i = 0; i < selfListeners.length; i++) {
|
||||
selfListeners[i].handler.call(this, evt);
|
||||
}
|
||||
}
|
||||
@ -2660,7 +2687,7 @@ export abstract class Node<Config extends NodeConfig = NodeConfig> {
|
||||
rotation: GetSet<number, this>;
|
||||
zIndex: GetSet<number, this>;
|
||||
|
||||
scale: GetSet<Vector2d | undefined, this>;
|
||||
scale: GetSet<Vector2d, this>;
|
||||
scaleX: GetSet<number, this>;
|
||||
scaleY: GetSet<number, this>;
|
||||
skew: GetSet<Vector2d, this>;
|
||||
@ -3102,7 +3129,7 @@ addGetterSetter(Node, 'offsetY', 0, getNumberValidator());
|
||||
* node.offsetY(3);
|
||||
*/
|
||||
|
||||
addGetterSetter(Node, 'dragDistance', null, getNumberValidator());
|
||||
addGetterSetter(Node, 'dragDistance', undefined, getNumberValidator());
|
||||
|
||||
/**
|
||||
* get/set drag distance
|
||||
@ -3193,7 +3220,7 @@ addGetterSetter(Node, 'listening', true, getBooleanValidator());
|
||||
|
||||
addGetterSetter(Node, 'preventDefault', true, getBooleanValidator());
|
||||
|
||||
addGetterSetter(Node, 'filters', null, function (this: Node, val) {
|
||||
addGetterSetter(Node, 'filters', undefined, function (this: Node, val) {
|
||||
this._filterUpToDate = false;
|
||||
return val;
|
||||
});
|
||||
|
58
src/Shape.ts
58
src/Shape.ts
@ -213,10 +213,16 @@ export class Shape<
|
||||
shapes[key] = this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
*/
|
||||
getContext() {
|
||||
Util.warn('shape.getContext() method is deprecated. Please do not use it.');
|
||||
return this.getLayer()!.getContext();
|
||||
}
|
||||
/**
|
||||
* @deprecated
|
||||
*/
|
||||
getCanvas() {
|
||||
Util.warn('shape.getCanvas() method is deprecated. Please do not use it.');
|
||||
return this.getLayer()!.getCanvas();
|
||||
@ -442,7 +448,7 @@ export class Shape<
|
||||
* @param {Number} point.y
|
||||
* @returns {Boolean}
|
||||
*/
|
||||
intersects(point) {
|
||||
intersects(point: Vector2d) {
|
||||
const stage = this.getStage();
|
||||
if (!stage) {
|
||||
return false;
|
||||
@ -594,15 +600,14 @@ export class Shape<
|
||||
// 3 - when node is cached and we need to draw it into layer
|
||||
|
||||
const layer = this.getLayer();
|
||||
let canvas = can || layer!.getCanvas(),
|
||||
const canvas = can || layer!.getCanvas(),
|
||||
context = canvas.getContext() as SceneContext,
|
||||
cachedCanvas = this._getCanvasCache(),
|
||||
drawFunc = this.getSceneFunc(),
|
||||
hasShadow = this.hasShadow(),
|
||||
stage,
|
||||
bufferContext;
|
||||
hasShadow = this.hasShadow();
|
||||
let stage;
|
||||
|
||||
const skipBuffer = canvas.isCache;
|
||||
const skipBuffer = false;
|
||||
const cachingSelf = top === this;
|
||||
|
||||
if (!this.isVisible() && !cachingSelf) {
|
||||
@ -628,12 +633,12 @@ export class Shape<
|
||||
if (this._useBufferCanvas() && !skipBuffer) {
|
||||
stage = this.getStage();
|
||||
const bc = bufferCanvas || stage.bufferCanvas;
|
||||
bufferContext = bc.getContext();
|
||||
const bufferContext = bc.getContext();
|
||||
bufferContext.clear();
|
||||
bufferContext.save();
|
||||
bufferContext._applyLineJoin(this);
|
||||
// layer might be undefined if we are using cache before adding to layer
|
||||
var o = this.getAbsoluteTransform(top).getMatrix();
|
||||
const o = this.getAbsoluteTransform(top).getMatrix();
|
||||
bufferContext.transform(o[0], o[1], o[2], o[3], o[4], o[5]);
|
||||
|
||||
drawFunc.call(this, bufferContext, this);
|
||||
@ -646,12 +651,18 @@ export class Shape<
|
||||
}
|
||||
context._applyOpacity(this);
|
||||
context._applyGlobalCompositeOperation(this);
|
||||
context.drawImage(bc._canvas, 0, 0, bc.width / ratio, bc.height / ratio);
|
||||
context.drawImage(
|
||||
bc._canvas,
|
||||
bc.x || 0,
|
||||
bc.y || 0,
|
||||
bc.width / ratio,
|
||||
bc.height / ratio
|
||||
);
|
||||
} else {
|
||||
context._applyLineJoin(this);
|
||||
|
||||
if (!cachingSelf) {
|
||||
var o = this.getAbsoluteTransform(top).getMatrix();
|
||||
const o = this.getAbsoluteTransform(top).getMatrix();
|
||||
context.transform(o[0], o[1], o[2], o[3], o[4], o[5]);
|
||||
context._applyOpacity(this);
|
||||
context._applyGlobalCompositeOperation(this);
|
||||
@ -722,31 +733,25 @@ export class Shape<
|
||||
* shape.drawHitFromCache();
|
||||
*/
|
||||
drawHitFromCache(alphaThreshold = 0) {
|
||||
let cachedCanvas = this._getCanvasCache(),
|
||||
const cachedCanvas = this._getCanvasCache(),
|
||||
sceneCanvas = this._getCachedSceneCanvas(),
|
||||
hitCanvas = cachedCanvas.hit,
|
||||
hitContext = hitCanvas.getContext(),
|
||||
hitWidth = hitCanvas.getWidth(),
|
||||
hitHeight = hitCanvas.getHeight(),
|
||||
hitImageData,
|
||||
hitData,
|
||||
len,
|
||||
rgbColorKey,
|
||||
i,
|
||||
alpha;
|
||||
hitHeight = hitCanvas.getHeight();
|
||||
|
||||
hitContext.clear();
|
||||
hitContext.drawImage(sceneCanvas._canvas, 0, 0, hitWidth, hitHeight);
|
||||
|
||||
try {
|
||||
hitImageData = hitContext.getImageData(0, 0, hitWidth, hitHeight);
|
||||
hitData = hitImageData.data;
|
||||
len = hitData.length;
|
||||
rgbColorKey = Util._hexToRgb(this.colorKey);
|
||||
const hitImageData = hitContext.getImageData(0, 0, hitWidth, hitHeight);
|
||||
const hitData = hitImageData.data;
|
||||
const len = hitData.length;
|
||||
const rgbColorKey = Util._hexToRgb(this.colorKey);
|
||||
|
||||
// replace non transparent pixels with color key
|
||||
for (i = 0; i < len; i += 4) {
|
||||
alpha = hitData[i + 3];
|
||||
for (let i = 0; i < len; i += 4) {
|
||||
const alpha = hitData[i + 3];
|
||||
if (alpha > alphaThreshold) {
|
||||
hitData[i] = rgbColorKey.r;
|
||||
hitData[i + 1] = rgbColorKey.g;
|
||||
@ -843,6 +848,11 @@ export class Shape<
|
||||
strokeLinearGradientStartPoint: GetSet<Vector2d, this>;
|
||||
strokeLinearGradientEndPoint: GetSet<Vector2d, this>;
|
||||
strokeLinearGradientColorStops: GetSet<Array<number | string>, this>;
|
||||
strokeLinearGradientStartPointX: GetSet<number, this>;
|
||||
strokeLinearGradientStartPointY: GetSet<number, this>;
|
||||
strokeLinearGradientEndPointX: GetSet<number, this>;
|
||||
strokeLinearGradientEndPointY: GetSet<number, this>;
|
||||
fillRule: GetSet<CanvasFillRule, this>;
|
||||
}
|
||||
|
||||
Shape.prototype._fillFunc = _fillFunc;
|
||||
|
22
src/Stage.ts
22
src/Stage.ts
@ -214,11 +214,11 @@ export class Stage extends Container<Layer> {
|
||||
*/
|
||||
setContainer(container) {
|
||||
if (typeof container === STRING) {
|
||||
let id;
|
||||
if (container.charAt(0) === '.') {
|
||||
const className = container.slice(1);
|
||||
container = document.getElementsByClassName(className)[0];
|
||||
} else {
|
||||
var id;
|
||||
if (container.charAt(0) !== '#') {
|
||||
id = container;
|
||||
} else {
|
||||
@ -249,11 +249,10 @@ export class Stage extends Container<Layer> {
|
||||
* @name Konva.Stage#clear
|
||||
*/
|
||||
clear() {
|
||||
let layers = this.children,
|
||||
len = layers.length,
|
||||
n;
|
||||
const layers = this.children,
|
||||
len = layers.length;
|
||||
|
||||
for (n = 0; n < len; n++) {
|
||||
for (let n = 0; n < len; n++) {
|
||||
layers[n].clear();
|
||||
}
|
||||
return this;
|
||||
@ -367,12 +366,11 @@ export class Stage extends Container<Layer> {
|
||||
if (!pos) {
|
||||
return null;
|
||||
}
|
||||
let layers = this.children,
|
||||
const layers = this.children,
|
||||
len = layers.length,
|
||||
end = len - 1,
|
||||
n;
|
||||
end = len - 1;
|
||||
|
||||
for (n = end; n >= 0; n--) {
|
||||
for (let n = end; n >= 0; n--) {
|
||||
const shape = layers[n].getIntersection(pos);
|
||||
if (shape) {
|
||||
return shape;
|
||||
@ -754,7 +752,7 @@ export class Stage extends Container<Layer> {
|
||||
// TODO: are we sure we need to prevent default at all?
|
||||
// do not call this function on mobile because it prevent "click" event on all parent containers
|
||||
// but apps may listen to it.
|
||||
if (evt.cancelable && eventType !== 'touch') {
|
||||
if (evt.cancelable && eventType !== 'touch' && eventType !== 'pointer') {
|
||||
evt.preventDefault();
|
||||
}
|
||||
}
|
||||
@ -820,8 +818,8 @@ export class Stage extends Container<Layer> {
|
||||
* });
|
||||
*/
|
||||
setPointersPositions(evt) {
|
||||
let contentPosition = this._getContentPosition(),
|
||||
x: number | null = null,
|
||||
const contentPosition = this._getContentPosition();
|
||||
let x: number | null = null,
|
||||
y: number | null = null;
|
||||
evt = evt ? evt : window.event;
|
||||
|
||||
|
67
src/Tween.ts
67
src/Tween.ts
@ -4,7 +4,7 @@ import { Node, NodeConfig } from './Node';
|
||||
import { Konva } from './Global';
|
||||
import { Line } from './shapes/Line';
|
||||
|
||||
let blacklist = {
|
||||
const blacklist = {
|
||||
node: 1,
|
||||
duration: 1,
|
||||
easing: 1,
|
||||
@ -14,8 +14,8 @@ let blacklist = {
|
||||
PAUSED = 1,
|
||||
PLAYING = 2,
|
||||
REVERSING = 3,
|
||||
idCounter = 0,
|
||||
colorAttrs = ['fill', 'stroke', 'shadowColor'];
|
||||
let idCounter = 0;
|
||||
|
||||
class TweenEngine {
|
||||
prop: string;
|
||||
@ -195,13 +195,12 @@ export class Tween {
|
||||
onUpdate: Function | undefined;
|
||||
|
||||
constructor(config: TweenConfig) {
|
||||
let that = this,
|
||||
const that = this,
|
||||
node = config.node as any,
|
||||
nodeId = node._id,
|
||||
duration,
|
||||
easing = config.easing || Easings.Linear,
|
||||
yoyo = !!config.yoyo,
|
||||
key;
|
||||
yoyo = !!config.yoyo;
|
||||
let duration, key;
|
||||
|
||||
if (typeof config.duration === 'undefined') {
|
||||
duration = 0.3;
|
||||
@ -266,26 +265,19 @@ export class Tween {
|
||||
this.onUpdate = config.onUpdate;
|
||||
}
|
||||
_addAttr(key, end) {
|
||||
let node = this.node,
|
||||
nodeId = node._id,
|
||||
start,
|
||||
diff,
|
||||
tweenId,
|
||||
n,
|
||||
len,
|
||||
trueEnd,
|
||||
trueStart,
|
||||
endRGBA;
|
||||
const node = this.node,
|
||||
nodeId = node._id;
|
||||
let diff, len, trueEnd, trueStart, endRGBA;
|
||||
|
||||
// remove conflict from tween map if it exists
|
||||
tweenId = Tween.tweens[nodeId][key];
|
||||
const tweenId = Tween.tweens[nodeId][key];
|
||||
|
||||
if (tweenId) {
|
||||
delete Tween.attrs[nodeId][tweenId][key];
|
||||
}
|
||||
|
||||
// add to tween map
|
||||
start = node.getAttr(key);
|
||||
let start = node.getAttr(key);
|
||||
|
||||
if (Util._isArray(end)) {
|
||||
diff = [];
|
||||
@ -310,7 +302,7 @@ export class Tween {
|
||||
}
|
||||
|
||||
if (key.indexOf('fill') === 0) {
|
||||
for (n = 0; n < len; n++) {
|
||||
for (let n = 0; n < len; n++) {
|
||||
if (n % 2 === 0) {
|
||||
diff.push(end[n] - start[n]);
|
||||
} else {
|
||||
@ -326,7 +318,7 @@ export class Tween {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (n = 0; n < len; n++) {
|
||||
for (let n = 0; n < len; n++) {
|
||||
diff.push(end[n] - start[n]);
|
||||
}
|
||||
}
|
||||
@ -353,16 +345,9 @@ export class Tween {
|
||||
Tween.tweens[nodeId][key] = this._id;
|
||||
}
|
||||
_tweenFunc(i) {
|
||||
let node = this.node,
|
||||
attrs = Tween.attrs[node._id][this._id],
|
||||
key,
|
||||
attr,
|
||||
start,
|
||||
diff,
|
||||
newVal,
|
||||
n,
|
||||
len,
|
||||
end;
|
||||
const node = this.node,
|
||||
attrs = Tween.attrs[node._id][this._id];
|
||||
let key, attr, start, diff, newVal, n, len, end;
|
||||
|
||||
for (key in attrs) {
|
||||
attr = attrs[key];
|
||||
@ -525,18 +510,32 @@ export class Tween {
|
||||
* @name Konva.Tween#destroy
|
||||
*/
|
||||
destroy() {
|
||||
let nodeId = this.node._id,
|
||||
const nodeId = this.node._id,
|
||||
thisId = this._id,
|
||||
attrs = Tween.tweens[nodeId],
|
||||
key;
|
||||
attrs = Tween.tweens[nodeId];
|
||||
|
||||
this.pause();
|
||||
|
||||
for (key in attrs) {
|
||||
// Clean up animation
|
||||
if (this.anim) {
|
||||
this.anim.stop();
|
||||
}
|
||||
|
||||
// Clean up tween entries
|
||||
for (const key in attrs) {
|
||||
delete Tween.tweens[nodeId][key];
|
||||
}
|
||||
|
||||
// Clean up attrs entry
|
||||
delete Tween.attrs[nodeId][thisId];
|
||||
|
||||
// Clean up parent objects if empty
|
||||
if (Object.keys(Tween.tweens[nodeId]).length === 0) {
|
||||
delete Tween.tweens[nodeId];
|
||||
}
|
||||
if (Object.keys(Tween.attrs[nodeId]).length === 0) {
|
||||
delete Tween.attrs[nodeId];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
13
src/Util.ts
13
src/Util.ts
@ -260,7 +260,7 @@ export class Transform {
|
||||
}
|
||||
|
||||
// CONSTANTS
|
||||
let OBJECT_ARRAY = '[object Array]',
|
||||
const OBJECT_ARRAY = '[object Array]',
|
||||
OBJECT_NUMBER = '[object Number]',
|
||||
OBJECT_STRING = '[object String]',
|
||||
OBJECT_BOOLEAN = '[object Boolean]',
|
||||
@ -423,8 +423,8 @@ let OBJECT_ARRAY = '[object Array]',
|
||||
yellow: [255, 255, 0],
|
||||
yellowgreen: [154, 205, 5],
|
||||
},
|
||||
RGB_REGEX = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/,
|
||||
animQueue: Array<Function> = [];
|
||||
RGB_REGEX = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/;
|
||||
let animQueue: Array<Function> = [];
|
||||
|
||||
const req =
|
||||
(typeof requestAnimationFrame !== 'undefined' && requestAnimationFrame) ||
|
||||
@ -904,21 +904,20 @@ export const Util = {
|
||||
return pc;
|
||||
},
|
||||
_prepareArrayForTween(startArray, endArray, isClosed) {
|
||||
let n,
|
||||
start: Vector2d[] = [],
|
||||
const start: Vector2d[] = [],
|
||||
end: Vector2d[] = [];
|
||||
if (startArray.length > endArray.length) {
|
||||
const temp = endArray;
|
||||
endArray = startArray;
|
||||
startArray = temp;
|
||||
}
|
||||
for (n = 0; n < startArray.length; n += 2) {
|
||||
for (let n = 0; n < startArray.length; n += 2) {
|
||||
start.push({
|
||||
x: startArray[n],
|
||||
y: startArray[n + 1],
|
||||
});
|
||||
}
|
||||
for (n = 0; n < endArray.length; n += 2) {
|
||||
for (let n = 0; n < endArray.length; n += 2) {
|
||||
end.push({
|
||||
x: endArray[n],
|
||||
y: endArray[n + 1],
|
||||
|
@ -33,9 +33,9 @@ export function alphaComponent(val: number) {
|
||||
return val;
|
||||
}
|
||||
|
||||
export function getNumberValidator() {
|
||||
export function getNumberValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function <T>(val: T, attr: string): T | void {
|
||||
return function (val: T, attr: string): T {
|
||||
if (!Util._isNumber(val)) {
|
||||
Util.warn(
|
||||
_formatValue(val) +
|
||||
@ -49,11 +49,11 @@ export function getNumberValidator() {
|
||||
}
|
||||
}
|
||||
|
||||
export function getNumberOrArrayOfNumbersValidator(noOfElements: number) {
|
||||
export function getNumberOrArrayOfNumbersValidator<T>(noOfElements: number) {
|
||||
if (Konva.isUnminified) {
|
||||
return function <T>(val: T, attr: string): T | void {
|
||||
const isNumber = Util._isNumber(val);
|
||||
const isValidArray = Util._isArray(val) && val.length == noOfElements;
|
||||
return function (val: T, attr: string): T {
|
||||
let isNumber = Util._isNumber(val);
|
||||
let isValidArray = Util._isArray(val) && val.length == noOfElements;
|
||||
if (!isNumber && !isValidArray) {
|
||||
Util.warn(
|
||||
_formatValue(val) +
|
||||
@ -69,9 +69,9 @@ export function getNumberOrArrayOfNumbersValidator(noOfElements: number) {
|
||||
}
|
||||
}
|
||||
|
||||
export function getNumberOrAutoValidator() {
|
||||
export function getNumberOrAutoValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function <T extends string>(val: T, attr: string): T | void {
|
||||
return function (val: T, attr: string): T {
|
||||
const isNumber = Util._isNumber(val);
|
||||
const isAuto = val === 'auto';
|
||||
|
||||
@ -88,9 +88,9 @@ export function getNumberOrAutoValidator() {
|
||||
}
|
||||
}
|
||||
|
||||
export function getStringValidator() {
|
||||
export function getStringValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function (val: any, attr: string) {
|
||||
return function (val: T, attr: string): T {
|
||||
if (!Util._isString(val)) {
|
||||
Util.warn(
|
||||
_formatValue(val) +
|
||||
@ -104,13 +104,13 @@ export function getStringValidator() {
|
||||
}
|
||||
}
|
||||
|
||||
export function getStringOrGradientValidator() {
|
||||
export function getStringOrGradientValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function (val: any, attr: string) {
|
||||
return function (val: T, attr: string): T {
|
||||
const isString = Util._isString(val);
|
||||
const isGradient =
|
||||
Object.prototype.toString.call(val) === '[object CanvasGradient]' ||
|
||||
(val && val.addColorStop);
|
||||
(val && val['addColorStop']);
|
||||
if (!(isString || isGradient)) {
|
||||
Util.warn(
|
||||
_formatValue(val) +
|
||||
@ -124,9 +124,9 @@ export function getStringOrGradientValidator() {
|
||||
}
|
||||
}
|
||||
|
||||
export function getFunctionValidator() {
|
||||
export function getFunctionValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function (val: any, attr: string) {
|
||||
return function (val: T, attr: string): T {
|
||||
if (!Util._isFunction(val)) {
|
||||
Util.warn(
|
||||
_formatValue(val) +
|
||||
@ -139,9 +139,9 @@ export function getFunctionValidator() {
|
||||
};
|
||||
}
|
||||
}
|
||||
export function getNumberArrayValidator() {
|
||||
export function getNumberArrayValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function (val: any, attr: string) {
|
||||
return function (val: T, attr: string): T {
|
||||
// Retrieve TypedArray constructor as found in MDN (if TypedArray is available)
|
||||
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#description
|
||||
const TypedArray = Int8Array ? Object.getPrototypeOf(Int8Array) : null;
|
||||
@ -172,9 +172,9 @@ export function getNumberArrayValidator() {
|
||||
};
|
||||
}
|
||||
}
|
||||
export function getBooleanValidator() {
|
||||
export function getBooleanValidator<T>() {
|
||||
if (Konva.isUnminified) {
|
||||
return function (val: any, attr: string) {
|
||||
return function (val: T, attr: string): T {
|
||||
const isBool = val === true || val === false;
|
||||
if (!isBool) {
|
||||
Util.warn(
|
||||
@ -188,9 +188,9 @@ export function getBooleanValidator() {
|
||||
};
|
||||
}
|
||||
}
|
||||
export function getComponentValidator(components: any) {
|
||||
export function getComponentValidator<T>(components: string[]) {
|
||||
if (Konva.isUnminified) {
|
||||
return function (val: any, attr: string) {
|
||||
return function (val: T, attr: string): T {
|
||||
// ignore validation on undefined value, because it will reset to defalt
|
||||
if (val === undefined || val === null) {
|
||||
return val;
|
||||
|
@ -96,11 +96,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
width = imageData.width,
|
||||
height = imageData.height;
|
||||
|
||||
let x,
|
||||
y,
|
||||
i,
|
||||
p,
|
||||
yp,
|
||||
let p,
|
||||
yi,
|
||||
yw,
|
||||
r_sum,
|
||||
@ -121,20 +117,21 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
pa,
|
||||
rbs;
|
||||
|
||||
let div = radius + radius + 1,
|
||||
const div = radius + radius + 1,
|
||||
widthMinus1 = width - 1,
|
||||
heightMinus1 = height - 1,
|
||||
radiusPlus1 = radius + 1,
|
||||
sumFactor = (radiusPlus1 * (radiusPlus1 + 1)) / 2,
|
||||
stackStart = new BlurStack(),
|
||||
stackEnd = null,
|
||||
stack = stackStart,
|
||||
stackIn: any = null,
|
||||
stackOut: any = null,
|
||||
mul_sum = mul_table[radius],
|
||||
shg_sum = shg_table[radius];
|
||||
|
||||
for (i = 1; i < div; i++) {
|
||||
let stackEnd = null,
|
||||
stack = stackStart,
|
||||
stackIn: any = null,
|
||||
stackOut: any = null;
|
||||
|
||||
for (let i = 1; i < div; i++) {
|
||||
stack = stack.next = new BlurStack();
|
||||
if (i === radiusPlus1) {
|
||||
stackEnd = stack;
|
||||
@ -145,7 +142,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
|
||||
yw = yi = 0;
|
||||
|
||||
for (y = 0; y < height; y++) {
|
||||
for (let y = 0; y < height; y++) {
|
||||
r_in_sum =
|
||||
g_in_sum =
|
||||
b_in_sum =
|
||||
@ -168,7 +165,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
|
||||
stack = stackStart;
|
||||
|
||||
for (i = 0; i < radiusPlus1; i++) {
|
||||
for (let i = 0; i < radiusPlus1; i++) {
|
||||
stack.r = pr;
|
||||
stack.g = pg;
|
||||
stack.b = pb;
|
||||
@ -176,7 +173,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
stack = stack.next;
|
||||
}
|
||||
|
||||
for (i = 1; i < radiusPlus1; i++) {
|
||||
for (let i = 1; i < radiusPlus1; i++) {
|
||||
p = yi + ((widthMinus1 < i ? widthMinus1 : i) << 2);
|
||||
r_sum += (stack.r = pr = pixels[p]) * (rbs = radiusPlus1 - i);
|
||||
g_sum += (stack.g = pg = pixels[p + 1]) * rbs;
|
||||
@ -193,7 +190,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
|
||||
stackIn = stackStart;
|
||||
stackOut = stackEnd;
|
||||
for (x = 0; x < width; x++) {
|
||||
for (let x = 0; x < width; x++) {
|
||||
pixels[yi + 3] = pa = (a_sum * mul_sum) >> shg_sum;
|
||||
if (pa !== 0) {
|
||||
pa = 255 / pa;
|
||||
@ -245,7 +242,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
yw += width;
|
||||
}
|
||||
|
||||
for (x = 0; x < width; x++) {
|
||||
for (let x = 0; x < width; x++) {
|
||||
g_in_sum =
|
||||
b_in_sum =
|
||||
a_in_sum =
|
||||
@ -269,7 +266,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
|
||||
stack = stackStart;
|
||||
|
||||
for (i = 0; i < radiusPlus1; i++) {
|
||||
for (let i = 0; i < radiusPlus1; i++) {
|
||||
stack.r = pr;
|
||||
stack.g = pg;
|
||||
stack.b = pb;
|
||||
@ -277,9 +274,9 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
stack = stack.next;
|
||||
}
|
||||
|
||||
yp = width;
|
||||
let yp = width;
|
||||
|
||||
for (i = 1; i <= radius; i++) {
|
||||
for (let i = 1; i <= radius; i++) {
|
||||
yi = (yp + x) << 2;
|
||||
|
||||
r_sum += (stack.r = pr = pixels[yi]) * (rbs = radiusPlus1 - i);
|
||||
@ -302,7 +299,7 @@ function filterGaussBlurRGBA(imageData, radius) {
|
||||
yi = x;
|
||||
stackIn = stackStart;
|
||||
stackOut = stackEnd;
|
||||
for (y = 0; y < height; y++) {
|
||||
for (let y = 0; y < height; y++) {
|
||||
p = yi << 2;
|
||||
pixels[p + 3] = pa = (a_sum * mul_sum) >> shg_sum;
|
||||
if (pa > 0) {
|
||||
|
@ -13,12 +13,11 @@ import { getNumberValidator } from '../Validators';
|
||||
* node.brightness(0.8);
|
||||
*/
|
||||
export const Brighten: Filter = function (imageData) {
|
||||
let brightness = this.brightness() * 255,
|
||||
const brightness = this.brightness() * 255,
|
||||
data = imageData.data,
|
||||
len = data.length,
|
||||
i;
|
||||
len = data.length;
|
||||
|
||||
for (i = 0; i < len; i += 4) {
|
||||
for (let i = 0; i < len; i += 4) {
|
||||
// red
|
||||
data[i] += brightness;
|
||||
// green
|
||||
|
@ -15,14 +15,13 @@ import { getNumberValidator } from '../Validators';
|
||||
export const Contrast: Filter = function (imageData) {
|
||||
const adjust = Math.pow((this.contrast() + 100) / 100, 2);
|
||||
|
||||
let data = imageData.data,
|
||||
nPixels = data.length,
|
||||
red = 150,
|
||||
const data = imageData.data,
|
||||
nPixels = data.length;
|
||||
let red = 150,
|
||||
green = 150,
|
||||
blue = 150,
|
||||
i;
|
||||
blue = 150;
|
||||
|
||||
for (i = 0; i < nPixels; i += 4) {
|
||||
for (let i = 0; i < nPixels; i += 4) {
|
||||
red = data[i];
|
||||
green = data[i + 1];
|
||||
blue = data[i + 2];
|
||||
|
@ -23,16 +23,16 @@ export const Emboss: Filter = function (imageData) {
|
||||
// pixastic greyLevel is between 0 and 255. I want it between 0 and 1. Also,
|
||||
// a max value of greyLevel yields a white emboss, and the min value yields a black
|
||||
// emboss. Therefore, I changed greyLevel to whiteLevel
|
||||
let strength = this.embossStrength() * 10,
|
||||
const strength = this.embossStrength() * 10,
|
||||
greyLevel = this.embossWhiteLevel() * 255,
|
||||
direction = this.embossDirection(),
|
||||
blend = this.embossBlend(),
|
||||
dirY = 0,
|
||||
dirX = 0,
|
||||
data = imageData.data,
|
||||
w = imageData.width,
|
||||
h = imageData.height,
|
||||
w4 = w * 4,
|
||||
w4 = w * 4;
|
||||
let dirY = 0,
|
||||
dirX = 0,
|
||||
y = h;
|
||||
|
||||
switch (direction) {
|
||||
@ -174,7 +174,7 @@ Factory.addGetterSetter(
|
||||
Node,
|
||||
'embossDirection',
|
||||
'top-left',
|
||||
null,
|
||||
undefined,
|
||||
Factory.afterSetFilter
|
||||
);
|
||||
/**
|
||||
@ -190,7 +190,7 @@ Factory.addGetterSetter(
|
||||
Node,
|
||||
'embossBlend',
|
||||
false,
|
||||
null,
|
||||
undefined,
|
||||
Factory.afterSetFilter
|
||||
);
|
||||
/**
|
||||
|
@ -4,9 +4,8 @@ import { getNumberValidator } from '../Validators';
|
||||
|
||||
function remap(fromValue: number, fromMin: number, fromMax: number, toMin: number, toMax: number) {
|
||||
// Compute the range of the data
|
||||
let fromRange = fromMax - fromMin,
|
||||
toRange = toMax - toMin,
|
||||
toValue;
|
||||
const fromRange = fromMax - fromMin,
|
||||
toRange = toMax - toMin;
|
||||
|
||||
// If either range is 0, then the value can only be mapped to 1 value
|
||||
if (fromRange === 0) {
|
||||
@ -17,7 +16,7 @@ function remap(fromValue: number, fromMin: number, fromMax: number, toMin: numbe
|
||||
}
|
||||
|
||||
// (1) untranslate, (2) unscale, (3) rescale, (4) retranslate
|
||||
toValue = (fromValue - fromMin) / fromRange;
|
||||
let toValue = (fromValue - fromMin) / fromRange;
|
||||
toValue = toRange * toValue + toMin;
|
||||
|
||||
return toValue;
|
||||
@ -38,9 +37,9 @@ function remap(fromValue: number, fromMin: number, fromMax: number, toMin: numbe
|
||||
* node.enhance(0.4);
|
||||
*/
|
||||
export const Enhance: Filter = function (imageData) {
|
||||
let data = imageData.data,
|
||||
nSubPixels = data.length,
|
||||
rMin = data[0],
|
||||
const data = imageData.data,
|
||||
nSubPixels = data.length;
|
||||
let rMin = data[0],
|
||||
rMax = rMin,
|
||||
r,
|
||||
gMin = data[1],
|
||||
@ -48,8 +47,7 @@ export const Enhance: Filter = function (imageData) {
|
||||
g,
|
||||
bMin = data[2],
|
||||
bMax = bMin,
|
||||
b,
|
||||
i;
|
||||
b;
|
||||
|
||||
// If we are not enhancing anything - don't do any computation
|
||||
const enhanceAmount = this.enhance();
|
||||
@ -58,7 +56,7 @@ export const Enhance: Filter = function (imageData) {
|
||||
}
|
||||
|
||||
// 1st Pass - find the min and max for each channel:
|
||||
for (i = 0; i < nSubPixels; i += 4) {
|
||||
for (let i = 0; i < nSubPixels; i += 4) {
|
||||
r = data[i + 0];
|
||||
if (r < rMin) {
|
||||
rMin = r;
|
||||
@ -96,15 +94,12 @@ export const Enhance: Filter = function (imageData) {
|
||||
bMin = 0;
|
||||
}
|
||||
|
||||
let rMid,
|
||||
rGoalMax,
|
||||
rGoalMin,
|
||||
gMid,
|
||||
gGoalMax,
|
||||
gGoalMin,
|
||||
bMid,
|
||||
bGoalMax,
|
||||
bGoalMin;
|
||||
let rGoalMax: number,
|
||||
rGoalMin: number,
|
||||
gGoalMax: number,
|
||||
gGoalMin: number,
|
||||
bGoalMax: number,
|
||||
bGoalMin: number;
|
||||
|
||||
// If the enhancement is positive - stretch the histogram
|
||||
if (enhanceAmount > 0) {
|
||||
@ -116,19 +111,19 @@ export const Enhance: Filter = function (imageData) {
|
||||
bGoalMin = bMin - enhanceAmount * (bMin - 0);
|
||||
// If the enhancement is negative - compress the histogram
|
||||
} else {
|
||||
rMid = (rMax + rMin) * 0.5;
|
||||
const rMid = (rMax + rMin) * 0.5;
|
||||
rGoalMax = rMax + enhanceAmount * (rMax - rMid);
|
||||
rGoalMin = rMin + enhanceAmount * (rMin - rMid);
|
||||
gMid = (gMax + gMin) * 0.5;
|
||||
const gMid = (gMax + gMin) * 0.5;
|
||||
gGoalMax = gMax + enhanceAmount * (gMax - gMid);
|
||||
gGoalMin = gMin + enhanceAmount * (gMin - gMid);
|
||||
bMid = (bMax + bMin) * 0.5;
|
||||
const bMid = (bMax + bMin) * 0.5;
|
||||
bGoalMax = bMax + enhanceAmount * (bMax - bMid);
|
||||
bGoalMin = bMin + enhanceAmount * (bMin - bMid);
|
||||
}
|
||||
|
||||
// Pass 2 - remap everything, except the alpha
|
||||
for (i = 0; i < nSubPixels; i += 4) {
|
||||
for (let i = 0; i < nSubPixels; i += 4) {
|
||||
data[i + 0] = remap(data[i + 0], rMin, rMax, rGoalMin, rGoalMax);
|
||||
data[i + 1] = remap(data[i + 1], gMin, gMax, gGoalMin, gGoalMax);
|
||||
data[i + 2] = remap(data[i + 2], bMin, bMax, bGoalMin, bGoalMax);
|
||||
|
@ -10,13 +10,11 @@ import { Filter } from '../Node';
|
||||
* node.filters([Konva.Filters.Grayscale]);
|
||||
*/
|
||||
export const Grayscale: Filter = function (imageData) {
|
||||
let data = imageData.data,
|
||||
len = data.length,
|
||||
i,
|
||||
brightness;
|
||||
const data = imageData.data,
|
||||
len = data.length;
|
||||
|
||||
for (i = 0; i < len; i += 4) {
|
||||
brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
|
||||
for (let i = 0; i < len; i += 4) {
|
||||
const brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
|
||||
// red
|
||||
data[i] = brightness;
|
||||
// green
|
||||
|
@ -59,13 +59,12 @@ Factory.addGetterSetter(
|
||||
*/
|
||||
|
||||
export const HSL: Filter = function (imageData) {
|
||||
let data = imageData.data,
|
||||
const data = imageData.data,
|
||||
nPixels = data.length,
|
||||
v = 1,
|
||||
s = Math.pow(2, this.saturation()),
|
||||
h = Math.abs(this.hue() + 360) % 360,
|
||||
l = this.luminance() * 127,
|
||||
i;
|
||||
l = this.luminance() * 127;
|
||||
|
||||
// Basis for the technique used:
|
||||
// http://beesbuzz.biz/code/hsv_color_transforms.php
|
||||
@ -94,7 +93,7 @@ export const HSL: Filter = function (imageData) {
|
||||
|
||||
let r: number, g: number, b: number, a: number;
|
||||
|
||||
for (i = 0; i < nPixels; i += 4) {
|
||||
for (let i = 0; i < nPixels; i += 4) {
|
||||
r = data[i + 0];
|
||||
g = data[i + 1];
|
||||
b = data[i + 2];
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Factory } from '../Factory';
|
||||
import { Node, Filter } from '../Node';
|
||||
import { Filter, Node } from '../Node';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
|
||||
/**
|
||||
@ -46,13 +46,11 @@ export const HSV: Filter = function (imageData) {
|
||||
bg = 0.587 * v - 0.586 * vsu - 1.05 * vsw,
|
||||
bb = 0.114 * v + 0.886 * vsu - 0.2 * vsw;
|
||||
|
||||
let r, g, b, a;
|
||||
|
||||
for (let i = 0; i < nPixels; i += 4) {
|
||||
r = data[i + 0];
|
||||
g = data[i + 1];
|
||||
b = data[i + 2];
|
||||
a = data[i + 3];
|
||||
const r = data[i + 0];
|
||||
const g = data[i + 1];
|
||||
const b = data[i + 2];
|
||||
const a = data[i + 3];
|
||||
|
||||
data[i + 0] = rr * r + rg * g + rb * b;
|
||||
data[i + 1] = gr * r + gg * g + gb * b;
|
||||
|
@ -9,11 +9,10 @@ import { Filter } from '../Node';
|
||||
* node.filters([Konva.Filters.Invert]);
|
||||
*/
|
||||
export const Invert: Filter = function (imageData) {
|
||||
let data = imageData.data,
|
||||
len = data.length,
|
||||
i;
|
||||
const data = imageData.data,
|
||||
len = data.length;
|
||||
|
||||
for (i = 0; i < len; i += 4) {
|
||||
for (let i = 0; i < len; i += 4) {
|
||||
// red
|
||||
data[i] = 255 - data[i];
|
||||
// green
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Factory } from '../Factory';
|
||||
import { Node, Filter } from '../Node';
|
||||
import { Filter, Node } from '../Node';
|
||||
import { Util } from '../Util';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
|
||||
@ -20,53 +20,41 @@ import { getNumberValidator } from '../Validators';
|
||||
*/
|
||||
|
||||
const ToPolar = function (src, dst, opt) {
|
||||
let srcPixels = src.data,
|
||||
const srcPixels = src.data,
|
||||
dstPixels = dst.data,
|
||||
xSize = src.width,
|
||||
ySize = src.height,
|
||||
xMid = opt.polarCenterX || xSize / 2,
|
||||
yMid = opt.polarCenterY || ySize / 2,
|
||||
i,
|
||||
x,
|
||||
y,
|
||||
r = 0,
|
||||
g = 0,
|
||||
b = 0,
|
||||
a = 0;
|
||||
yMid = opt.polarCenterY || ySize / 2;
|
||||
|
||||
// Find the largest radius
|
||||
let rad,
|
||||
rMax = Math.sqrt(xMid * xMid + yMid * yMid);
|
||||
x = xSize - xMid;
|
||||
y = ySize - yMid;
|
||||
rad = Math.sqrt(x * x + y * y);
|
||||
let rMax = Math.sqrt(xMid * xMid + yMid * yMid);
|
||||
let x = xSize - xMid;
|
||||
let y = ySize - yMid;
|
||||
const rad = Math.sqrt(x * x + y * y);
|
||||
rMax = rad > rMax ? rad : rMax;
|
||||
|
||||
// We'll be uisng y as the radius, and x as the angle (theta=t)
|
||||
let rSize = ySize,
|
||||
tSize = xSize,
|
||||
radius,
|
||||
theta;
|
||||
const rSize = ySize,
|
||||
tSize = xSize;
|
||||
|
||||
// We want to cover all angles (0-360) and we need to convert to
|
||||
// radians (*PI/180)
|
||||
let conversion = ((360 / tSize) * Math.PI) / 180,
|
||||
sin,
|
||||
cos;
|
||||
const conversion = ((360 / tSize) * Math.PI) / 180;
|
||||
|
||||
// var x1, x2, x1i, x2i, y1, y2, y1i, y2i, scale;
|
||||
|
||||
for (theta = 0; theta < tSize; theta += 1) {
|
||||
sin = Math.sin(theta * conversion);
|
||||
cos = Math.cos(theta * conversion);
|
||||
for (radius = 0; radius < rSize; radius += 1) {
|
||||
for (let theta = 0; theta < tSize; theta += 1) {
|
||||
const sin = Math.sin(theta * conversion);
|
||||
const cos = Math.cos(theta * conversion);
|
||||
for (let radius = 0; radius < rSize; radius += 1) {
|
||||
x = Math.floor(xMid + ((rMax * radius) / rSize) * cos);
|
||||
y = Math.floor(yMid + ((rMax * radius) / rSize) * sin);
|
||||
i = (y * xSize + x) * 4;
|
||||
r = srcPixels[i + 0];
|
||||
g = srcPixels[i + 1];
|
||||
b = srcPixels[i + 2];
|
||||
a = srcPixels[i + 3];
|
||||
let i = (y * xSize + x) * 4;
|
||||
const r = srcPixels[i + 0];
|
||||
const g = srcPixels[i + 1];
|
||||
const b = srcPixels[i + 2];
|
||||
const a = srcPixels[i + 3];
|
||||
|
||||
// Store it
|
||||
//i = (theta * xSize + radius) * 4;
|
||||
@ -97,35 +85,23 @@ const ToPolar = function (src, dst, opt) {
|
||||
*/
|
||||
|
||||
const FromPolar = function (src, dst, opt) {
|
||||
let srcPixels = src.data,
|
||||
const srcPixels = src.data,
|
||||
dstPixels = dst.data,
|
||||
xSize = src.width,
|
||||
ySize = src.height,
|
||||
xMid = opt.polarCenterX || xSize / 2,
|
||||
yMid = opt.polarCenterY || ySize / 2,
|
||||
i,
|
||||
x,
|
||||
y,
|
||||
dx,
|
||||
dy,
|
||||
r = 0,
|
||||
g = 0,
|
||||
b = 0,
|
||||
a = 0;
|
||||
yMid = opt.polarCenterY || ySize / 2;
|
||||
|
||||
// Find the largest radius
|
||||
let rad,
|
||||
rMax = Math.sqrt(xMid * xMid + yMid * yMid);
|
||||
x = xSize - xMid;
|
||||
y = ySize - yMid;
|
||||
rad = Math.sqrt(x * x + y * y);
|
||||
let rMax = Math.sqrt(xMid * xMid + yMid * yMid);
|
||||
let x = xSize - xMid;
|
||||
let y = ySize - yMid;
|
||||
const rad = Math.sqrt(x * x + y * y);
|
||||
rMax = rad > rMax ? rad : rMax;
|
||||
|
||||
// We'll be uisng x as the radius, and y as the angle (theta=t)
|
||||
let rSize = ySize,
|
||||
const rSize = ySize,
|
||||
tSize = xSize,
|
||||
radius,
|
||||
theta,
|
||||
phaseShift = opt.polarRotation || 0;
|
||||
|
||||
// We need to convert to degrees and we need to make sure
|
||||
@ -137,18 +113,18 @@ const FromPolar = function (src, dst, opt) {
|
||||
|
||||
for (x = 0; x < xSize; x += 1) {
|
||||
for (y = 0; y < ySize; y += 1) {
|
||||
dx = x - xMid;
|
||||
dy = y - yMid;
|
||||
radius = (Math.sqrt(dx * dx + dy * dy) * rSize) / rMax;
|
||||
theta = ((Math.atan2(dy, dx) * 180) / Math.PI + 360 + phaseShift) % 360;
|
||||
const dx = x - xMid;
|
||||
const dy = y - yMid;
|
||||
const radius = (Math.sqrt(dx * dx + dy * dy) * rSize) / rMax;
|
||||
let theta = ((Math.atan2(dy, dx) * 180) / Math.PI + 360 + phaseShift) % 360;
|
||||
theta = (theta * tSize) / 360;
|
||||
x1 = Math.floor(theta);
|
||||
y1 = Math.floor(radius);
|
||||
i = (y1 * xSize + x1) * 4;
|
||||
r = srcPixels[i + 0];
|
||||
g = srcPixels[i + 1];
|
||||
b = srcPixels[i + 2];
|
||||
a = srcPixels[i + 3];
|
||||
let i = (y1 * xSize + x1) * 4;
|
||||
const r = srcPixels[i + 0];
|
||||
const g = srcPixels[i + 1];
|
||||
const b = srcPixels[i + 2];
|
||||
const a = srcPixels[i + 3];
|
||||
|
||||
// Store it
|
||||
i = (y * xSize + x) * 4;
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { Factory } from '../Factory';
|
||||
import { Node, Filter } from '../Node';
|
||||
import { Filter, Node } from '../Node';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
|
||||
function pixelAt(idata, x, y) {
|
||||
function pixelAt(idata, x: number, y: number) {
|
||||
let idx = (y * idata.width + x) * 4;
|
||||
const d: Array<number> = [];
|
||||
d.push(
|
||||
@ -137,7 +137,7 @@ function dilateMask(mask, sw, sh) {
|
||||
return maskResult;
|
||||
}
|
||||
|
||||
function smoothEdgeMask(mask, sw, sh) {
|
||||
function smoothEdgeMask(mask, sw: number, sh: number) {
|
||||
const weights = [1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9, 1 / 9];
|
||||
const side = Math.round(Math.sqrt(weights.length));
|
||||
const halfSide = Math.floor(side / 2);
|
||||
@ -181,8 +181,8 @@ function smoothEdgeMask(mask, sw, sh) {
|
||||
*/
|
||||
export const Mask: Filter = function (imageData) {
|
||||
// Detect pixels close to the background color
|
||||
let threshold = this.threshold(),
|
||||
mask = backgroundMask(imageData, threshold);
|
||||
const threshold = this.threshold();
|
||||
let mask = backgroundMask(imageData, threshold);
|
||||
if (mask) {
|
||||
// Erode
|
||||
mask = erodeMask(mask, imageData.width, imageData.height);
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Factory } from '../Factory';
|
||||
import { Node, Filter } from '../Node';
|
||||
import { Filter, Node } from '../Node';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
|
||||
/**
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
import { Factory } from '../Factory';
|
||||
import { Util } from '../Util';
|
||||
import { Node, Filter } from '../Node';
|
||||
@ -22,23 +21,9 @@ export const Pixelate: Filter = function (imageData) {
|
||||
let pixelSize = Math.ceil(this.pixelSize()),
|
||||
width = imageData.width,
|
||||
height = imageData.height,
|
||||
x,
|
||||
y,
|
||||
i,
|
||||
//pixelsPerBin = pixelSize * pixelSize,
|
||||
red,
|
||||
green,
|
||||
blue,
|
||||
alpha,
|
||||
nBinsX = Math.ceil(width / pixelSize),
|
||||
nBinsY = Math.ceil(height / pixelSize),
|
||||
xBinStart,
|
||||
xBinEnd,
|
||||
yBinStart,
|
||||
yBinEnd,
|
||||
xBin,
|
||||
yBin,
|
||||
pixelsInBin,
|
||||
data = imageData.data;
|
||||
|
||||
if (pixelSize <= 0) {
|
||||
@ -46,31 +31,31 @@ export const Pixelate: Filter = function (imageData) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (xBin = 0; xBin < nBinsX; xBin += 1) {
|
||||
for (yBin = 0; yBin < nBinsY; yBin += 1) {
|
||||
for (let xBin = 0; xBin < nBinsX; xBin += 1) {
|
||||
for (let yBin = 0; yBin < nBinsY; yBin += 1) {
|
||||
// Initialize the color accumlators to 0
|
||||
red = 0;
|
||||
green = 0;
|
||||
blue = 0;
|
||||
alpha = 0;
|
||||
let red = 0;
|
||||
let green = 0;
|
||||
let blue = 0;
|
||||
let alpha = 0;
|
||||
|
||||
// Determine which pixels are included in this bin
|
||||
xBinStart = xBin * pixelSize;
|
||||
xBinEnd = xBinStart + pixelSize;
|
||||
yBinStart = yBin * pixelSize;
|
||||
yBinEnd = yBinStart + pixelSize;
|
||||
const xBinStart = xBin * pixelSize;
|
||||
const xBinEnd = xBinStart + pixelSize;
|
||||
const yBinStart = yBin * pixelSize;
|
||||
const yBinEnd = yBinStart + pixelSize;
|
||||
|
||||
// Add all of the pixels to this bin!
|
||||
pixelsInBin = 0;
|
||||
for (x = xBinStart; x < xBinEnd; x += 1) {
|
||||
let pixelsInBin = 0;
|
||||
for (let x = xBinStart; x < xBinEnd; x += 1) {
|
||||
if (x >= width) {
|
||||
continue;
|
||||
}
|
||||
for (y = yBinStart; y < yBinEnd; y += 1) {
|
||||
for (let y = yBinStart; y < yBinEnd; y += 1) {
|
||||
if (y >= height) {
|
||||
continue;
|
||||
}
|
||||
i = (width * y + x) * 4;
|
||||
const i = (width * y + x) * 4;
|
||||
red += data[i + 0];
|
||||
green += data[i + 1];
|
||||
blue += data[i + 2];
|
||||
@ -86,15 +71,15 @@ export const Pixelate: Filter = function (imageData) {
|
||||
alpha = alpha / pixelsInBin;
|
||||
|
||||
// Draw this bin
|
||||
for (x = xBinStart; x < xBinEnd; x += 1) {
|
||||
for (let x = xBinStart; x < xBinEnd; x += 1) {
|
||||
if (x >= width) {
|
||||
continue;
|
||||
}
|
||||
for (y = yBinStart; y < yBinEnd; y += 1) {
|
||||
for (let y = yBinStart; y < yBinEnd; y += 1) {
|
||||
if (y >= height) {
|
||||
continue;
|
||||
}
|
||||
i = (width * y + x) * 4;
|
||||
const i = (width * y + x) * 4;
|
||||
data[i + 0] = red;
|
||||
data[i + 1] = green;
|
||||
data[i + 2] = blue;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { Factory } from '../Factory';
|
||||
import { Node, Filter } from '../Node';
|
||||
import { Filter, Node } from '../Node';
|
||||
import { getNumberValidator } from '../Validators';
|
||||
|
||||
/**
|
||||
* Posterize Filter. Adjusts the channels so that there are no more
|
||||
* than n different values for that channel. This is also applied
|
||||
@ -15,16 +16,14 @@ import { getNumberValidator } from '../Validators';
|
||||
* node.filters([Konva.Filters.Posterize]);
|
||||
* node.levels(0.8); // between 0 and 1
|
||||
*/
|
||||
|
||||
export const Posterize: Filter = function (imageData) {
|
||||
// level must be between 1 and 255
|
||||
let levels = Math.round(this.levels() * 254) + 1,
|
||||
const levels = Math.round(this.levels() * 254) + 1,
|
||||
data = imageData.data,
|
||||
len = data.length,
|
||||
scale = 255 / levels,
|
||||
i;
|
||||
scale = 255 / levels;
|
||||
|
||||
for (i = 0; i < len; i += 1) {
|
||||
for (let i = 0; i < len; i += 1) {
|
||||
data[i] = Math.floor(data[i] / scale) * scale;
|
||||
}
|
||||
};
|
||||
|
@ -15,18 +15,15 @@ import { RGBComponent } from '../Validators';
|
||||
* node.blue(120);
|
||||
* node.green(200);
|
||||
*/
|
||||
|
||||
export const RGB: Filter = function (imageData) {
|
||||
let data = imageData.data,
|
||||
const data = imageData.data,
|
||||
nPixels = data.length,
|
||||
red = this.red(),
|
||||
green = this.green(),
|
||||
blue = this.blue(),
|
||||
i,
|
||||
brightness;
|
||||
blue = this.blue();
|
||||
|
||||
for (i = 0; i < nPixels; i += 4) {
|
||||
brightness =
|
||||
for (let i = 0; i < nPixels; i += 4) {
|
||||
const brightness =
|
||||
(0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2]) / 255;
|
||||
data[i] = brightness * red; // r
|
||||
data[i + 1] = brightness * green; // g
|
||||
|
@ -12,17 +12,13 @@ import { Filter } from '../Node';
|
||||
* node.filters([Konva.Filters.Sepia]);
|
||||
*/
|
||||
export const Sepia: Filter = function (imageData) {
|
||||
let data = imageData.data,
|
||||
nPixels = data.length,
|
||||
i,
|
||||
r,
|
||||
g,
|
||||
b;
|
||||
const data = imageData.data,
|
||||
nPixels = data.length;
|
||||
|
||||
for (i = 0; i < nPixels; i += 4) {
|
||||
r = data[i + 0];
|
||||
g = data[i + 1];
|
||||
b = data[i + 2];
|
||||
for (let i = 0; i < nPixels; i += 4) {
|
||||
const r = data[i + 0];
|
||||
const g = data[i + 1];
|
||||
const b = data[i + 2];
|
||||
|
||||
data[i + 0] = Math.min(255, r * 0.393 + g * 0.769 + b * 0.189);
|
||||
data[i + 1] = Math.min(255, r * 0.349 + g * 0.686 + b * 0.168);
|
||||
|
@ -98,7 +98,12 @@ export class Arc extends Shape<ArcConfig> {
|
||||
|
||||
Arc.prototype._centroid = true;
|
||||
Arc.prototype.className = 'Arc';
|
||||
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
|
||||
Arc.prototype._attrsAffectingSize = [
|
||||
'innerRadius',
|
||||
'outerRadius',
|
||||
'angle',
|
||||
'clockwise',
|
||||
];
|
||||
_registerNode(Arc);
|
||||
|
||||
// add getters setters
|
||||
|
@ -151,9 +151,9 @@ export class Arrow extends Line<ArrowConfig> {
|
||||
const lineRect = super.getSelfRect();
|
||||
const offset = this.pointerWidth() / 2;
|
||||
return {
|
||||
x: lineRect.x - offset,
|
||||
x: lineRect.x,
|
||||
y: lineRect.y - offset,
|
||||
width: lineRect.width + offset * 2,
|
||||
width: lineRect.width,
|
||||
height: lineRect.height + offset * 2,
|
||||
};
|
||||
}
|
||||
|
@ -40,9 +40,16 @@ export interface ImageConfig extends ShapeConfig {
|
||||
* imageObj.src = '/path/to/image.jpg'
|
||||
*/
|
||||
export class Image extends Shape<ImageConfig> {
|
||||
private _loadListener: () => void;
|
||||
|
||||
constructor(attrs: ImageConfig) {
|
||||
super(attrs);
|
||||
this.on('imageChange.konva', () => {
|
||||
this._loadListener = () => {
|
||||
this._requestDraw();
|
||||
};
|
||||
|
||||
this.on('imageChange.konva', (props: any) => {
|
||||
this._removeImageLoad(props.oldVal);
|
||||
this._setImageLoad();
|
||||
});
|
||||
|
||||
@ -59,11 +66,19 @@ export class Image extends Shape<ImageConfig> {
|
||||
return;
|
||||
}
|
||||
if (image && image['addEventListener']) {
|
||||
image['addEventListener']('load', () => {
|
||||
this._requestDraw();
|
||||
});
|
||||
image['addEventListener']('load', this._loadListener);
|
||||
}
|
||||
}
|
||||
_removeImageLoad(image: any) {
|
||||
if (image && image['removeEventListener']) {
|
||||
image['removeEventListener']('load', this._loadListener);
|
||||
}
|
||||
}
|
||||
destroy() {
|
||||
this._removeImageLoad(this.image());
|
||||
super.destroy();
|
||||
return this;
|
||||
}
|
||||
_useBufferCanvas() {
|
||||
const hasCornerRadius = !!this.cornerRadius();
|
||||
const hasShadow = this.hasShadow();
|
||||
@ -148,7 +163,6 @@ export class Image extends Shape<ImageConfig> {
|
||||
* Konva.Image.fromURL(imageURL, function(image){
|
||||
* // image is Konva.Image instance
|
||||
* layer.add(image);
|
||||
* layer.draw();
|
||||
* });
|
||||
*/
|
||||
static fromURL(
|
||||
|
@ -317,7 +317,10 @@ export class Tag extends Shape<TagConfig> {
|
||||
};
|
||||
}
|
||||
|
||||
pointerDirection: GetSet<'left' | 'top' | 'right' | 'bottom' | 'up' | 'down', this>;
|
||||
pointerDirection: GetSet<
|
||||
'left' | 'up' | 'right' | 'down' | typeof NONE,
|
||||
this
|
||||
>;
|
||||
pointerWidth: GetSet<number, this>;
|
||||
pointerHeight: GetSet<number, this>;
|
||||
cornerRadius: GetSet<number, this>;
|
||||
|
@ -6,7 +6,15 @@ import { getNumberArrayValidator, getNumberValidator } from '../Validators';
|
||||
import { Context } from '../Context';
|
||||
import { GetSet } from '../types';
|
||||
|
||||
function getControlPoints(x0, y0, x1, y1, x2, y2, t) {
|
||||
function getControlPoints(
|
||||
x0: number,
|
||||
y0: number,
|
||||
x1: number,
|
||||
y1: number,
|
||||
x2: number,
|
||||
y2: number,
|
||||
t: number
|
||||
) {
|
||||
const d01 = Math.sqrt(Math.pow(x1 - x0, 2) + Math.pow(y1 - y0, 2)),
|
||||
d12 = Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2)),
|
||||
fa = (t * d01) / (d01 + d12),
|
||||
@ -102,26 +110,24 @@ export class Line<
|
||||
}
|
||||
|
||||
_sceneFunc(context: Context) {
|
||||
let points = this.points(),
|
||||
const points = this.points(),
|
||||
length = points.length,
|
||||
tension = this.tension(),
|
||||
closed = this.closed(),
|
||||
bezier = this.bezier(),
|
||||
tp,
|
||||
len,
|
||||
n;
|
||||
bezier = this.bezier();
|
||||
|
||||
if (!length) {
|
||||
return;
|
||||
}
|
||||
let n = 0;
|
||||
|
||||
context.beginPath();
|
||||
context.moveTo(points[0], points[1]);
|
||||
|
||||
// tension
|
||||
if (tension !== 0 && length > 4) {
|
||||
tp = this.getTensionPoints();
|
||||
len = tp.length;
|
||||
const tp = this.getTensionPoints();
|
||||
const len = tp.length;
|
||||
n = closed ? 0 : 4;
|
||||
|
||||
if (!closed) {
|
||||
|
@ -1,13 +1,13 @@
|
||||
import { Factory } from '../Factory';
|
||||
import { Shape, ShapeConfig } from '../Shape';
|
||||
import { _registerNode } from '../Global';
|
||||
import { Shape, ShapeConfig } from '../Shape';
|
||||
|
||||
import { GetSet, PathSegment } from '../types';
|
||||
import {
|
||||
getCubicArcLength,
|
||||
getQuadraticArcLength,
|
||||
t2length,
|
||||
} from '../BezierFunctions';
|
||||
import { GetSet, PathSegment } from '../types';
|
||||
|
||||
export interface PathConfig extends ShapeConfig {
|
||||
data?: string;
|
||||
@ -73,7 +73,7 @@ export class Path extends Shape<PathConfig> {
|
||||
context.quadraticCurveTo(p[0], p[1], p[2], p[3]);
|
||||
break;
|
||||
case 'A':
|
||||
var cx = p[0],
|
||||
const cx = p[0],
|
||||
cy = p[1],
|
||||
rx = p[2],
|
||||
ry = p[3],
|
||||
@ -82,9 +82,9 @@ export class Path extends Shape<PathConfig> {
|
||||
psi = p[6],
|
||||
fs = p[7];
|
||||
|
||||
var r = rx > ry ? rx : ry;
|
||||
var scaleX = rx > ry ? 1 : rx / ry;
|
||||
var scaleY = rx > ry ? ry / rx : 1;
|
||||
const r = rx > ry ? rx : ry;
|
||||
const scaleX = rx > ry ? 1 : rx / ry;
|
||||
const scaleY = rx > ry ? ry / rx : 1;
|
||||
|
||||
context.translate(cx, cy);
|
||||
context.rotate(psi);
|
||||
@ -217,7 +217,7 @@ export class Path extends Shape<PathConfig> {
|
||||
* @example
|
||||
* var point = path.getPointAtLength(10);
|
||||
*/
|
||||
getPointAtLength(length) {
|
||||
getPointAtLength(length: number) {
|
||||
return Path.getPointAtLengthOfDataArray(length, this.dataArray);
|
||||
}
|
||||
|
||||
@ -258,11 +258,19 @@ export class Path extends Shape<PathConfig> {
|
||||
}
|
||||
|
||||
if (length < 0.01) {
|
||||
points = dataArray[i].points.slice(0, 2);
|
||||
return {
|
||||
x: points[0],
|
||||
y: points[1],
|
||||
};
|
||||
const cmd = dataArray[i].command;
|
||||
if (cmd === 'M') {
|
||||
points = dataArray[i].points.slice(0, 2);
|
||||
return {
|
||||
x: points[0],
|
||||
y: points[1],
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
x: dataArray[i].start.x,
|
||||
y: dataArray[i].start.y,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
const cp = dataArray[i];
|
||||
@ -305,13 +313,13 @@ export class Path extends Shape<PathConfig> {
|
||||
p[3]
|
||||
);
|
||||
case 'A':
|
||||
var cx = p[0],
|
||||
const cx = p[0],
|
||||
cy = p[1],
|
||||
rx = p[2],
|
||||
ry = p[3],
|
||||
theta = p[4],
|
||||
dTheta = p[5],
|
||||
psi = p[6];
|
||||
let theta = p[4];
|
||||
theta += (dTheta * length) / cp.pathLength;
|
||||
return Path.getPointOnEllipticalArc(cx, cy, rx, ry, theta, psi);
|
||||
}
|
||||
@ -362,26 +370,33 @@ export class Path extends Shape<PathConfig> {
|
||||
return { x: ix + adjustedRun, y: iy + adjustedRise };
|
||||
}
|
||||
|
||||
static getPointOnCubicBezier(pct, P1x, P1y, P2x, P2y, P3x, P3y, P4x, P4y) {
|
||||
function CB1(t) {
|
||||
static getPointOnCubicBezier(
|
||||
pct: number,
|
||||
P1x: number,
|
||||
P1y: number,
|
||||
P2x: number,
|
||||
P2y: number,
|
||||
P3x: number,
|
||||
P3y: number,
|
||||
P4x: number,
|
||||
P4y: number
|
||||
) {
|
||||
function CB1(t: number) {
|
||||
return t * t * t;
|
||||
}
|
||||
function CB2(t) {
|
||||
function CB2(t: number) {
|
||||
return 3 * t * t * (1 - t);
|
||||
}
|
||||
function CB3(t) {
|
||||
function CB3(t: number) {
|
||||
return 3 * t * (1 - t) * (1 - t);
|
||||
}
|
||||
function CB4(t) {
|
||||
function CB4(t: number) {
|
||||
return (1 - t) * (1 - t) * (1 - t);
|
||||
}
|
||||
const x = P4x * CB1(pct) + P3x * CB2(pct) + P2x * CB3(pct) + P1x * CB4(pct);
|
||||
const y = P4y * CB1(pct) + P3y * CB2(pct) + P2y * CB3(pct) + P1y * CB4(pct);
|
||||
|
||||
return {
|
||||
x: x,
|
||||
y: y,
|
||||
};
|
||||
return { x, y };
|
||||
}
|
||||
static getPointOnQuadraticBezier(pct, P1x, P1y, P2x, P2y, P3x, P3y) {
|
||||
function QB1(t) {
|
||||
@ -396,10 +411,7 @@ export class Path extends Shape<PathConfig> {
|
||||
const x = P3x * QB1(pct) + P2x * QB2(pct) + P1x * QB3(pct);
|
||||
const y = P3y * QB1(pct) + P2y * QB2(pct) + P1y * QB3(pct);
|
||||
|
||||
return {
|
||||
x: x,
|
||||
y: y,
|
||||
};
|
||||
return { x, y };
|
||||
}
|
||||
static getPointOnEllipticalArc(
|
||||
cx: number,
|
||||
@ -483,7 +495,7 @@ export class Path extends Shape<PathConfig> {
|
||||
// convert white spaces to commas
|
||||
cs = cs.replace(new RegExp(' ', 'g'), ',');
|
||||
// create pipes so that we can split the data
|
||||
for (var n = 0; n < cc.length; n++) {
|
||||
for (let n = 0; n < cc.length; n++) {
|
||||
cs = cs.replace(new RegExp(cc[n], 'g'), '|' + cc[n]);
|
||||
}
|
||||
// create array
|
||||
@ -496,7 +508,7 @@ export class Path extends Shape<PathConfig> {
|
||||
|
||||
const re = /([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/gi;
|
||||
let match;
|
||||
for (n = 1; n < arr.length; n++) {
|
||||
for (let n = 1; n < arr.length; n++) {
|
||||
let str = arr[n];
|
||||
let c = str.charAt(0);
|
||||
str = str.slice(1);
|
||||
@ -536,8 +548,8 @@ export class Path extends Shape<PathConfig> {
|
||||
const startX = cpx,
|
||||
startY = cpy;
|
||||
// Move var from within the switch to up here (jshint)
|
||||
var prevCmd, ctlPtx, ctlPty; // Ss, Tt
|
||||
var rx, ry, psi, fa, fs, x1, y1; // Aa
|
||||
let prevCmd, ctlPtx, ctlPty; // Ss, Tt
|
||||
let rx, ry, psi, fa, fs, x1, y1; // Aa
|
||||
|
||||
// convert l, H, h, V, and v to L
|
||||
switch (c) {
|
||||
@ -555,8 +567,8 @@ export class Path extends Shape<PathConfig> {
|
||||
break;
|
||||
// Note: lineTo handlers need to be above this point
|
||||
case 'm':
|
||||
var dx = p.shift()!;
|
||||
var dy = p.shift()!;
|
||||
const dx = p.shift()!;
|
||||
const dy = p.shift()!;
|
||||
cpx += dx;
|
||||
cpy += dy;
|
||||
cmd = 'M';
|
||||
@ -782,12 +794,12 @@ export class Path extends Shape<PathConfig> {
|
||||
case 'A':
|
||||
// Approximates by breaking curve into line segments
|
||||
len = 0.0;
|
||||
var start = points[4];
|
||||
const start = points[4];
|
||||
// 4 = theta
|
||||
var dTheta = points[5];
|
||||
const dTheta = points[5];
|
||||
// 5 = dTheta
|
||||
var end = points[4] + dTheta;
|
||||
var inc = Math.PI / 180.0;
|
||||
const end = points[4] + dTheta;
|
||||
let inc = Math.PI / 180.0;
|
||||
// 1 degree resolution
|
||||
if (Math.abs(start - end) < inc) {
|
||||
inc = Math.abs(start - end);
|
||||
@ -846,15 +858,15 @@ export class Path extends Shape<PathConfig> {
|
||||
return 0;
|
||||
}
|
||||
static convertEndpointToCenterParameterization(
|
||||
x1,
|
||||
y1,
|
||||
x2,
|
||||
y2,
|
||||
fa,
|
||||
fs,
|
||||
rx,
|
||||
ry,
|
||||
psiDeg
|
||||
x1: number,
|
||||
y1: number,
|
||||
x2: number,
|
||||
y2: number,
|
||||
fa: number,
|
||||
fs: number,
|
||||
rx: number,
|
||||
ry: number,
|
||||
psiDeg: number
|
||||
) {
|
||||
// Derived from: http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
|
||||
const psi = psiDeg * (Math.PI / 180.0);
|
||||
|
@ -16,13 +16,19 @@ import { GetSet } from '../types';
|
||||
export function stringToArray(string: string): string[] {
|
||||
// Use Unicode-aware splitting
|
||||
return [...string].reduce((acc, char, index, array) => {
|
||||
// Handle emoji sequences (including ZWJ sequences)
|
||||
if (
|
||||
/\p{Emoji_Modifier_Base}\p{Emoji_Modifier}?(?:\u200D\p{Emoji_Presentation})+/u.test(
|
||||
char
|
||||
)
|
||||
) {
|
||||
acc.push(char);
|
||||
// Handle emoji with skin tone modifiers and ZWJ sequences
|
||||
if (/\p{Emoji}/u.test(char)) {
|
||||
// Check if next character is a modifier or ZWJ sequence
|
||||
const nextChar = array[index + 1];
|
||||
if (nextChar && /\p{Emoji_Modifier}|\u200D/u.test(nextChar)) {
|
||||
// If we have a modifier, combine with current emoji
|
||||
acc.push(char + nextChar);
|
||||
// Skip the next character since we've used it
|
||||
array[index + 1] = '';
|
||||
} else {
|
||||
// No modifier - treat as separate emoji
|
||||
acc.push(char);
|
||||
}
|
||||
}
|
||||
// Handle regional indicator symbols (flags)
|
||||
else if (
|
||||
@ -35,7 +41,8 @@ export function stringToArray(string: string): string[] {
|
||||
acc[acc.length - 1] += char;
|
||||
}
|
||||
// Handle other characters
|
||||
else {
|
||||
else if (char) {
|
||||
// Only push if not an empty string (skipped modifier)
|
||||
acc.push(char);
|
||||
}
|
||||
return acc;
|
||||
@ -164,7 +171,7 @@ function checkDefaultFill(config?: TextConfig) {
|
||||
* @param {String} [config.fontVariant] can be normal or small-caps. Default is normal
|
||||
* @param {String} [config.textDecoration] can be line-through, underline or empty string. Default is empty string.
|
||||
* @param {String} config.text
|
||||
* @param {String} [config.align] can be left, center, or right
|
||||
* @param {String} [config.align] can be left, center, right or justify
|
||||
* @param {String} [config.verticalAlign] can be top, middle or bottom
|
||||
* @param {Number} [config.padding]
|
||||
* @param {Number} [config.lineHeight] default is 1
|
||||
@ -235,9 +242,6 @@ export class Text extends Shape<TextConfig> {
|
||||
lineHeightPx / 2;
|
||||
}
|
||||
|
||||
var lineTranslateX = 0;
|
||||
var lineTranslateY = 0;
|
||||
|
||||
if (direction === RTL) {
|
||||
context.setAttr('direction', direction);
|
||||
}
|
||||
@ -259,15 +263,12 @@ export class Text extends Shape<TextConfig> {
|
||||
|
||||
// draw text lines
|
||||
for (n = 0; n < textArrLen; n++) {
|
||||
var lineTranslateX = 0;
|
||||
var lineTranslateY = 0;
|
||||
var obj = textArr[n],
|
||||
let lineTranslateX = 0;
|
||||
let lineTranslateY = 0;
|
||||
const obj = textArr[n],
|
||||
text = obj.text,
|
||||
width = obj.width,
|
||||
lastLine = obj.lastInParagraph,
|
||||
spacesNumber,
|
||||
oneWord,
|
||||
lineWidth;
|
||||
lastLine = obj.lastInParagraph;
|
||||
|
||||
// horizontal alignment
|
||||
context.save();
|
||||
@ -287,9 +288,7 @@ export class Text extends Shape<TextConfig> {
|
||||
const x = lineTranslateX;
|
||||
const y = translateY + lineTranslateY + yOffset;
|
||||
context.moveTo(x, y);
|
||||
spacesNumber = text.split(' ').length - 1;
|
||||
oneWord = spacesNumber === 0;
|
||||
lineWidth =
|
||||
const lineWidth =
|
||||
align === JUSTIFY && !lastLine ? totalWidth - padding * 2 : width;
|
||||
context.lineTo(x + Math.round(lineWidth), y);
|
||||
|
||||
@ -307,12 +306,8 @@ export class Text extends Shape<TextConfig> {
|
||||
context.beginPath();
|
||||
const yOffset = Konva._fixTextRendering ? -Math.round(fontSize / 4) : 0;
|
||||
context.moveTo(lineTranslateX, translateY + lineTranslateY + yOffset);
|
||||
spacesNumber = text.split(' ').length - 1;
|
||||
oneWord = spacesNumber === 0;
|
||||
lineWidth =
|
||||
align === JUSTIFY && lastLine && !oneWord
|
||||
? totalWidth - padding * 2
|
||||
: width;
|
||||
const lineWidth =
|
||||
align === JUSTIFY && !lastLine ? totalWidth - padding * 2 : width;
|
||||
context.lineTo(
|
||||
lineTranslateX + Math.round(lineWidth),
|
||||
translateY + lineTranslateY + yOffset
|
||||
@ -328,7 +323,7 @@ export class Text extends Shape<TextConfig> {
|
||||
// be supported otherwise.
|
||||
if (direction !== RTL && (letterSpacing !== 0 || align === JUSTIFY)) {
|
||||
// var words = text.split(' ');
|
||||
spacesNumber = text.split(' ').length - 1;
|
||||
const spacesNumber = text.split(' ').length - 1;
|
||||
const array = stringToArray(text);
|
||||
for (let li = 0; li < array.length; li++) {
|
||||
const letter = array[li];
|
||||
@ -385,7 +380,8 @@ export class Text extends Shape<TextConfig> {
|
||||
return isAuto ? this.getTextWidth() + this.padding() * 2 : this.attrs.width;
|
||||
}
|
||||
getHeight() {
|
||||
const isAuto = this.attrs.height === AUTO || this.attrs.height === undefined;
|
||||
const isAuto =
|
||||
this.attrs.height === AUTO || this.attrs.height === undefined;
|
||||
return isAuto
|
||||
? this.fontSize() * this.textArr.length * this.lineHeight() +
|
||||
this.padding() * 2
|
||||
@ -477,10 +473,9 @@ export class Text extends Shape<TextConfig> {
|
||||
_getTextWidth(text: string) {
|
||||
const letterSpacing = this.letterSpacing();
|
||||
const length = text.length;
|
||||
return (
|
||||
getDummyContext().measureText(text).width +
|
||||
(length ? letterSpacing * (length - 1) : 0)
|
||||
);
|
||||
// letterSpacing * length is the total letter spacing for the text
|
||||
// previously we used letterSpacing * (length - 1) but it doesn't match DOM behavior
|
||||
return getDummyContext().measureText(text).width + letterSpacing * length;
|
||||
}
|
||||
_setTextData() {
|
||||
let lines = this.text().split('\n'),
|
||||
@ -503,7 +498,9 @@ export class Text extends Shape<TextConfig> {
|
||||
|
||||
this.textArr = [];
|
||||
getDummyContext().font = this._getContextFont();
|
||||
const additionalWidth = shouldAddEllipsis ? this._getTextWidth(ELLIPSIS) : 0;
|
||||
const additionalWidth = shouldAddEllipsis
|
||||
? this._getTextWidth(ELLIPSIS)
|
||||
: 0;
|
||||
for (let i = 0, max = lines.length; i < max; ++i) {
|
||||
let line = lines[i];
|
||||
|
||||
@ -519,17 +516,31 @@ export class Text extends Shape<TextConfig> {
|
||||
* that would fit in the specified width
|
||||
*/
|
||||
let low = 0,
|
||||
high = line.length,
|
||||
high = stringToArray(line).length, // Convert to array for proper emoji handling
|
||||
match = '',
|
||||
matchWidth = 0;
|
||||
while (low < high) {
|
||||
const mid = (low + high) >>> 1,
|
||||
substr = line.slice(0, mid + 1),
|
||||
substrWidth = this._getTextWidth(substr) + additionalWidth;
|
||||
if (substrWidth <= maxWidth) {
|
||||
// Convert array indices to string
|
||||
lineArray = stringToArray(line),
|
||||
substr = lineArray.slice(0, mid + 1).join(''),
|
||||
substrWidth = this._getTextWidth(substr);
|
||||
|
||||
// Only add ellipsis width when we need to consider truncation
|
||||
// for the current line (when it might be the last visible line)
|
||||
const shouldConsiderEllipsis =
|
||||
shouldAddEllipsis &&
|
||||
fixedHeight &&
|
||||
currentHeightPx + lineHeightPx > maxHeightPx;
|
||||
|
||||
const effectiveWidth = shouldConsiderEllipsis
|
||||
? substrWidth + additionalWidth
|
||||
: substrWidth;
|
||||
|
||||
if (effectiveWidth <= maxWidth) {
|
||||
low = mid + 1;
|
||||
match = substr;
|
||||
matchWidth = substrWidth;
|
||||
matchWidth = substrWidth; // Store actual text width without ellipsis
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
@ -543,20 +554,24 @@ export class Text extends Shape<TextConfig> {
|
||||
// a fitting substring was found
|
||||
if (wrapAtWord) {
|
||||
// try to find a space or dash where wrapping could be done
|
||||
var wrapIndex;
|
||||
const nextChar = line[match.length];
|
||||
const lineArray = stringToArray(line);
|
||||
const matchArray = stringToArray(match);
|
||||
const nextChar = lineArray[matchArray.length];
|
||||
const nextIsSpaceOrDash = nextChar === SPACE || nextChar === DASH;
|
||||
|
||||
let wrapIndex;
|
||||
if (nextIsSpaceOrDash && matchWidth <= maxWidth) {
|
||||
wrapIndex = match.length;
|
||||
wrapIndex = matchArray.length;
|
||||
} else {
|
||||
wrapIndex =
|
||||
Math.max(match.lastIndexOf(SPACE), match.lastIndexOf(DASH)) +
|
||||
1;
|
||||
// Find last space or dash in the array
|
||||
const lastSpaceIndex = matchArray.lastIndexOf(SPACE);
|
||||
const lastDashIndex = matchArray.lastIndexOf(DASH);
|
||||
wrapIndex = Math.max(lastSpaceIndex, lastDashIndex) + 1;
|
||||
}
|
||||
|
||||
if (wrapIndex > 0) {
|
||||
// re-cut the substring found at the space/dash position
|
||||
low = wrapIndex;
|
||||
match = match.slice(0, low);
|
||||
match = lineArray.slice(0, low).join('');
|
||||
matchWidth = this._getTextWidth(match);
|
||||
}
|
||||
}
|
||||
@ -577,13 +592,14 @@ export class Text extends Shape<TextConfig> {
|
||||
*/
|
||||
break;
|
||||
}
|
||||
line = line.slice(low);
|
||||
line = line.trimLeft();
|
||||
|
||||
// Convert remaining text using array operations
|
||||
const lineArray = stringToArray(line);
|
||||
line = lineArray.slice(low).join('').trimLeft();
|
||||
|
||||
if (line.length > 0) {
|
||||
// Check if the remaining text would fit on one line
|
||||
lineWidth = this._getTextWidth(line);
|
||||
if (lineWidth <= maxWidth) {
|
||||
// if it does, add the line and break out of the loop
|
||||
this._addTextLine(line);
|
||||
currentHeightPx += lineHeightPx;
|
||||
textWidth = Math.max(textWidth, lineWidth);
|
||||
@ -625,7 +641,7 @@ export class Text extends Shape<TextConfig> {
|
||||
* 1. the current line is the last line
|
||||
* 2. wrap is NONE
|
||||
* @param {Number} currentHeightPx
|
||||
* @returns
|
||||
* @returns {Boolean}
|
||||
*/
|
||||
_shouldHandleEllipsis(currentHeightPx: number): boolean {
|
||||
const fontSize = +this.fontSize(),
|
||||
@ -859,6 +875,8 @@ Factory.addGetterSetter(Text, 'padding', 0, getNumberValidator());
|
||||
*
|
||||
* // align text to right
|
||||
* text.align('right');
|
||||
*
|
||||
* // justify text
|
||||
*/
|
||||
|
||||
Factory.addGetterSetter(Text, 'align', LEFT);
|
||||
|
@ -551,7 +551,7 @@ Factory.addGetterSetter(TextPath, 'text', EMPTY_STRING);
|
||||
* // underline text
|
||||
* shape.textDecoration('underline');
|
||||
*/
|
||||
Factory.addGetterSetter(TextPath, 'textDecoration', null);
|
||||
Factory.addGetterSetter(TextPath, 'textDecoration', '');
|
||||
|
||||
/**
|
||||
* get/set kerning function.
|
||||
@ -568,4 +568,4 @@ Factory.addGetterSetter(TextPath, 'textDecoration', null);
|
||||
* return 1;
|
||||
* });
|
||||
*/
|
||||
Factory.addGetterSetter(TextPath, 'kerningFunc', null);
|
||||
Factory.addGetterSetter(TextPath, 'kerningFunc', undefined);
|
||||
|
@ -335,10 +335,12 @@ export class Transformer extends Group {
|
||||
this.update();
|
||||
}
|
||||
};
|
||||
const additionalEvents = node._attrsAffectingSize
|
||||
.map((prop) => prop + 'Change.' + this._getEventNamespace())
|
||||
.join(' ');
|
||||
node.on(additionalEvents, onChange);
|
||||
if (node._attrsAffectingSize.length) {
|
||||
const additionalEvents = node._attrsAffectingSize
|
||||
.map((prop) => prop + 'Change.' + this._getEventNamespace())
|
||||
.join(' ');
|
||||
node.on(additionalEvents, onChange);
|
||||
}
|
||||
node.on(
|
||||
TRANSFORM_CHANGE_STR.map(
|
||||
(e) => e + `.${this._getEventNamespace()}`
|
||||
@ -768,11 +770,11 @@ export class Transformer extends Group {
|
||||
keepProportion = this.keepRatio() || e.shiftKey;
|
||||
}
|
||||
|
||||
var centeredScaling = this.centeredScaling() || e.altKey;
|
||||
let centeredScaling = this.centeredScaling() || e.altKey;
|
||||
|
||||
if (this._movingAnchorName === 'top-left') {
|
||||
if (keepProportion) {
|
||||
var comparePoint = centeredScaling
|
||||
const comparePoint = centeredScaling
|
||||
? {
|
||||
x: this.width() / 2,
|
||||
y: this.height() / 2,
|
||||
@ -786,9 +788,9 @@ export class Transformer extends Group {
|
||||
Math.pow(comparePoint.y - anchorNode.y(), 2)
|
||||
);
|
||||
|
||||
var reverseX = this.findOne('.top-left')!.x() > comparePoint.x ? -1 : 1;
|
||||
const reverseX = this.findOne('.top-left')!.x() > comparePoint.x ? -1 : 1;
|
||||
|
||||
var reverseY = this.findOne('.top-left')!.y() > comparePoint.y ? -1 : 1;
|
||||
const reverseY = this.findOne('.top-left')!.y() > comparePoint.y ? -1 : 1;
|
||||
|
||||
x = newHypotenuse * this.cos * reverseX;
|
||||
y = newHypotenuse * this.sin * reverseY;
|
||||
@ -800,7 +802,7 @@ export class Transformer extends Group {
|
||||
this.findOne('.top-left')!.y(anchorNode.y());
|
||||
} else if (this._movingAnchorName === 'top-right') {
|
||||
if (keepProportion) {
|
||||
var comparePoint = centeredScaling
|
||||
const comparePoint = centeredScaling
|
||||
? {
|
||||
x: this.width() / 2,
|
||||
y: this.height() / 2,
|
||||
@ -815,10 +817,10 @@ export class Transformer extends Group {
|
||||
Math.pow(comparePoint.y - anchorNode.y(), 2)
|
||||
);
|
||||
|
||||
var reverseX =
|
||||
const reverseX =
|
||||
this.findOne('.top-right')!.x() < comparePoint.x ? -1 : 1;
|
||||
|
||||
var reverseY =
|
||||
const reverseY =
|
||||
this.findOne('.top-right')!.y() > comparePoint.y ? -1 : 1;
|
||||
|
||||
x = newHypotenuse * this.cos * reverseX;
|
||||
@ -836,7 +838,7 @@ export class Transformer extends Group {
|
||||
this.findOne('.bottom-right')!.x(anchorNode.x());
|
||||
} else if (this._movingAnchorName === 'bottom-left') {
|
||||
if (keepProportion) {
|
||||
var comparePoint = centeredScaling
|
||||
const comparePoint = centeredScaling
|
||||
? {
|
||||
x: this.width() / 2,
|
||||
y: this.height() / 2,
|
||||
@ -851,9 +853,9 @@ export class Transformer extends Group {
|
||||
Math.pow(anchorNode.y() - comparePoint.y, 2)
|
||||
);
|
||||
|
||||
var reverseX = comparePoint.x < anchorNode.x() ? -1 : 1;
|
||||
const reverseX = comparePoint.x < anchorNode.x() ? -1 : 1;
|
||||
|
||||
var reverseY = anchorNode.y() < comparePoint.y ? -1 : 1;
|
||||
const reverseY = anchorNode.y() < comparePoint.y ? -1 : 1;
|
||||
|
||||
x = newHypotenuse * this.cos * reverseX;
|
||||
y = newHypotenuse * this.sin * reverseY;
|
||||
@ -870,7 +872,7 @@ export class Transformer extends Group {
|
||||
this.findOne('.bottom-right')!.y(anchorNode.y());
|
||||
} else if (this._movingAnchorName === 'bottom-right') {
|
||||
if (keepProportion) {
|
||||
var comparePoint = centeredScaling
|
||||
const comparePoint = centeredScaling
|
||||
? {
|
||||
x: this.width() / 2,
|
||||
y: this.height() / 2,
|
||||
@ -885,10 +887,10 @@ export class Transformer extends Group {
|
||||
Math.pow(anchorNode.y() - comparePoint.y, 2)
|
||||
);
|
||||
|
||||
var reverseX =
|
||||
const reverseX =
|
||||
this.findOne('.bottom-right')!.x() < comparePoint.x ? -1 : 1;
|
||||
|
||||
var reverseY =
|
||||
const reverseY =
|
||||
this.findOne('.bottom-right')!.y() < comparePoint.y ? -1 : 1;
|
||||
|
||||
x = newHypotenuse * this.cos * reverseX;
|
||||
@ -906,7 +908,7 @@ export class Transformer extends Group {
|
||||
);
|
||||
}
|
||||
|
||||
var centeredScaling = this.centeredScaling() || e.altKey;
|
||||
centeredScaling = this.centeredScaling() || e.altKey;
|
||||
if (centeredScaling) {
|
||||
const topLeft = this.findOne('.top-left')!;
|
||||
const bottomRight = this.findOne('.bottom-right')!;
|
||||
@ -1745,8 +1747,6 @@ Factory.addGetterSetter(Transformer, 'ignoreStroke', false);
|
||||
*/
|
||||
Factory.addGetterSetter(Transformer, 'padding', 0, getNumberValidator());
|
||||
|
||||
Factory.addGetterSetter(Transformer, 'node');
|
||||
|
||||
/**
|
||||
* get/set attached nodes of the Transformer. Transformer will adapt to their size and listen to their events
|
||||
* @method
|
||||
@ -1767,6 +1767,9 @@ Factory.addGetterSetter(Transformer, 'node');
|
||||
*/
|
||||
|
||||
Factory.addGetterSetter(Transformer, 'nodes');
|
||||
// @ts-ignore
|
||||
// deprecated
|
||||
Factory.addGetterSetter(Transformer, 'node');
|
||||
|
||||
/**
|
||||
* get/set bounding box function. **IMPORTANT!** boundBondFunc operates in absolute coordinates.
|
||||
|
@ -1,6 +1,6 @@
|
||||
export interface GetSet<Type, This> {
|
||||
(): Type;
|
||||
(v: Type): This;
|
||||
(v: Type | null | undefined): This;
|
||||
}
|
||||
|
||||
export interface Vector2d {
|
||||
|
@ -13,8 +13,13 @@
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
}
|
||||
body {
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
}
|
||||
</style>
|
||||
<!-- <script src="https://cdn.rawgit.com/hammerjs/touchemulator/master/touch-emulator.js"></script> -->
|
||||
<script src="https://unpkg.com/gifler@0.1.0/gifler.min.js"></script>
|
||||
<script>
|
||||
// TouchEmulator();
|
||||
</script>
|
||||
@ -26,46 +31,54 @@
|
||||
|
||||
<body>
|
||||
<div id="container"></div>
|
||||
<textarea class="test" id="text">Hello</textarea>
|
||||
|
||||
<script type="module">
|
||||
import Konva from '../src/index.ts';
|
||||
|
||||
var stageWidth = window.innerWidth;
|
||||
var stageHeight = window.innerHeight;
|
||||
|
||||
Konva._fixTextRendering = true;
|
||||
var width = window.innerWidth;
|
||||
var height = window.innerHeight;
|
||||
|
||||
var stage = new Konva.Stage({
|
||||
container: 'container',
|
||||
width: stageWidth,
|
||||
height: stageHeight,
|
||||
width: width,
|
||||
height: height,
|
||||
});
|
||||
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var rect = new Konva.Rect({
|
||||
x: 10,
|
||||
y: 10,
|
||||
width: 100,
|
||||
height: 100,
|
||||
fill: 'green',
|
||||
draggable: true,
|
||||
});
|
||||
layer.add(rect);
|
||||
var canvas = document.createElement('canvas');
|
||||
// use external library to parse and draw gif animation
|
||||
function onDrawFrame(ctx, frame) {
|
||||
// update canvas size
|
||||
canvas.width = frame.width;
|
||||
canvas.height = frame.height;
|
||||
// update canvas that we are using for Konva.Image
|
||||
ctx.drawImage(frame.buffer, 0, 0);
|
||||
// redraw the layer
|
||||
layer.draw();
|
||||
}
|
||||
|
||||
window.addEventListener('touchend', () => {
|
||||
console.log('touchend');
|
||||
});
|
||||
window.addEventListener('touchcancel', () => {
|
||||
console.log('touchcancel');
|
||||
});
|
||||
window.addEventListener('lostpointercapture', () => {
|
||||
console.log('lostpointercapture');
|
||||
});
|
||||
window.addEventListener('focusout', () => {
|
||||
console.log('focusout');
|
||||
});
|
||||
gifler('https://konvajs.org/assets/yoda.gif').frames(canvas, onDrawFrame);
|
||||
|
||||
function testKonvaImage() {
|
||||
setInterval(() => {
|
||||
const image = new Konva.Image({
|
||||
image: canvas,
|
||||
x: Math.random() * width,
|
||||
y: Math.random() * height,
|
||||
});
|
||||
layer.add(image);
|
||||
|
||||
setTimeout(() => {
|
||||
image.image(canvas);
|
||||
image.destroy();
|
||||
}, 500);
|
||||
}, 10);
|
||||
}
|
||||
|
||||
testKonvaImage();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -1,10 +1,25 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ES2015",
|
||||
"noEmitOnError": true,
|
||||
"noEmitOnError": false,
|
||||
"moduleResolution": "node",
|
||||
"lib": ["ES2015", "dom"],
|
||||
"module": "CommonJS"
|
||||
"module": "CommonJS",
|
||||
"skipLibCheck": true,
|
||||
"noImplicitAny": false,
|
||||
"allowJs": true,
|
||||
"noEmit": false,
|
||||
"checkJs": false,
|
||||
"allowUnreachableCode": true,
|
||||
"allowUnusedLabels": true,
|
||||
"noFallthroughCasesInSwitch": false,
|
||||
"noImplicitReturns": false,
|
||||
"noImplicitThis": false,
|
||||
"noPropertyAccessFromIndexSignature": false,
|
||||
"noUnusedLocals": false,
|
||||
"noUnusedParameters": false,
|
||||
"strict": false
|
||||
},
|
||||
"include": ["../src/**/*.ts"]
|
||||
"include": ["../src/**/*.ts", "./**/*.ts"],
|
||||
"exclude": ["../node_modules/**/*"]
|
||||
}
|
||||
|
@ -11,6 +11,7 @@
|
||||
<script type="module">
|
||||
// CORE
|
||||
import './unit/Animation-test.ts';
|
||||
import './unit/Tween-test.ts';
|
||||
import './unit/Canvas-test.ts';
|
||||
import './unit/Container-test.ts';
|
||||
import './unit/Context-test.ts';
|
||||
|
@ -229,4 +229,33 @@ describe('Arrow', function () {
|
||||
|
||||
cloneAndCompareLayer(layer, 255, 50);
|
||||
});
|
||||
|
||||
it('getClientRect', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
||||
var arrow = new Konva.Arrow({
|
||||
points: [50, 50, 150, 50],
|
||||
stroke: 'blue',
|
||||
fill: 'blue',
|
||||
// large stroke width will not work :(
|
||||
strokeWidth: 1,
|
||||
draggable: true,
|
||||
tension: 0,
|
||||
pointerLength: 10,
|
||||
pointerWidth: 20,
|
||||
});
|
||||
layer.add(arrow);
|
||||
|
||||
|
||||
stage.add(layer);
|
||||
|
||||
var rect = arrow.getClientRect({ skipStroke: true });
|
||||
layer.add(new Konva.Rect({...rect, stroke: 'red' }));
|
||||
|
||||
assert.equal(rect.x, 50);
|
||||
assert.equal(rect.y, 40);
|
||||
assert.equal(rect.width, 100);
|
||||
assert.equal(rect.height, 20);
|
||||
});
|
||||
});
|
||||
|
@ -107,17 +107,10 @@ describe('Image', function () {
|
||||
|
||||
var trace = layer.getContext().getTrace();
|
||||
|
||||
if (isBrowser) {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object HTMLImageElement],135,7,167,134,0,0,100,100);restore();clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object HTMLImageElement],135,7,167,134,0,0,200,100);restore();clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object HTMLImageElement],135,7,167,134,0,0,100,100);restore();'
|
||||
);
|
||||
} else {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object Object],135,7,167,134,0,0,100,100);restore();clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object Object],135,7,167,134,0,0,200,100);restore();clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object Object],135,7,167,134,0,0,100,100);restore();'
|
||||
);
|
||||
}
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object HTMLImageElement],135,7,167,134,0,0,100,100);restore();clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object HTMLImageElement],135,7,167,134,0,0,200,100);restore();clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);drawImage([object HTMLImageElement],135,7,167,134,0,0,100,100);restore();'
|
||||
);
|
||||
|
||||
done();
|
||||
});
|
||||
@ -241,17 +234,10 @@ describe('Image', function () {
|
||||
|
||||
var trace = layer.getContext().getTrace();
|
||||
|
||||
if (isBrowser) {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);globalAlpha=0.5;shadowColor=rgba(0,0,0,0.1);shadowBlur=10;shadowOffsetX=20;shadowOffsetY=20;drawImage([object HTMLImageElement],0,0,100,100);restore();'
|
||||
);
|
||||
} else {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);globalAlpha=0.5;shadowColor=rgba(0,0,0,0.1);shadowBlur=10;shadowOffsetX=20;shadowOffsetY=20;drawImage([object Object],0,0,100,100);restore();'
|
||||
);
|
||||
}
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,150,30);globalAlpha=0.5;shadowColor=rgba(0,0,0,0.1);shadowBlur=10;shadowOffsetX=20;shadowOffsetY=20;drawImage([object HTMLImageElement],0,0,100,100);restore();'
|
||||
);
|
||||
|
||||
done();
|
||||
});
|
||||
@ -285,17 +271,10 @@ describe('Image', function () {
|
||||
|
||||
var trace = layer.getContext().getTrace();
|
||||
|
||||
if (isBrowser) {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();shadowColor=rgba(0,0,0,0.5);shadowBlur=10;shadowOffsetX=20;shadowOffsetY=20;globalAlpha=0.5;drawImage([object HTMLCanvasElement],0,0,578,200);restore();'
|
||||
);
|
||||
} else {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();shadowColor=rgba(0,0,0,0.5);shadowBlur=10;shadowOffsetX=20;shadowOffsetY=20;globalAlpha=0.5;drawImage([object Object],0,0,578,200);restore();'
|
||||
);
|
||||
}
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();shadowColor=rgba(0,0,0,0.5);shadowBlur=10;shadowOffsetX=20;shadowOffsetY=20;globalAlpha=0.5;drawImage([object HTMLCanvasElement],0,0,578,200);restore();'
|
||||
);
|
||||
|
||||
done();
|
||||
});
|
||||
|
@ -2296,17 +2296,10 @@ describe('Node', function () {
|
||||
|
||||
var bufferTrace = stage.bufferCanvas.getContext().getTrace();
|
||||
|
||||
if (isBrowser) {
|
||||
assert.equal(
|
||||
sceneTrace,
|
||||
'clearRect(0,0,578,200);save();globalAlpha=0.5;drawImage([object HTMLCanvasElement],0,0,578,200);restore();'
|
||||
);
|
||||
} else {
|
||||
assert.equal(
|
||||
sceneTrace,
|
||||
'clearRect(0,0,578,200);save();globalAlpha=0.5;drawImage([object Object],0,0,578,200);restore();'
|
||||
);
|
||||
}
|
||||
assert.equal(
|
||||
sceneTrace,
|
||||
'clearRect(0,0,578,200);save();globalAlpha=0.5;drawImage([object HTMLCanvasElement],0,0,578,200);restore();'
|
||||
);
|
||||
|
||||
assert.equal(
|
||||
bufferTrace,
|
||||
|
@ -1083,6 +1083,7 @@ describe('Path', function () {
|
||||
it('get point at path', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
const data =
|
||||
'M 300,10 L 250,100 A 100 40 30 1 0 150 150 C 160,100, 290,100, 300,150';
|
||||
var path = new Konva.Path({
|
||||
@ -1102,7 +1103,7 @@ describe('Path', function () {
|
||||
var circle = new Konva.Circle({
|
||||
x: p.x,
|
||||
y: p.y,
|
||||
radius: 2,
|
||||
radius: 0.1,
|
||||
fill: 'black',
|
||||
stroke: 'black',
|
||||
});
|
||||
@ -1164,13 +1165,49 @@ describe('Path', function () {
|
||||
{ x: 299.87435436448743, y: 149.4028482225714 },
|
||||
]);
|
||||
}
|
||||
});
|
||||
|
||||
it('get point at vertical path', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
const data = 'M 614.96002,7.5147864 611.20262,429.59529';
|
||||
var path = new Konva.Path({
|
||||
stroke: 'red',
|
||||
strokeWidth: 3,
|
||||
data,
|
||||
x: -600,
|
||||
});
|
||||
layer.add(path);
|
||||
if (isBrowser) {
|
||||
const SVGPath = document.createElementNS(
|
||||
'http://www.w3.org/2000/svg',
|
||||
'path'
|
||||
) as SVGPathElement;
|
||||
SVGPath.setAttribute('d', data);
|
||||
for (var i = 0.001; i < path.getLength(); i += 1) {
|
||||
var p = path.getPointAtLength(i);
|
||||
console.log(p);
|
||||
var circle = new Konva.Circle({
|
||||
x: p.x + path.x(),
|
||||
y: p.y + path.y(),
|
||||
radius: 2,
|
||||
fill: 'black',
|
||||
stroke: 'black',
|
||||
});
|
||||
layer.add(circle);
|
||||
const position = SVGPath.getPointAtLength(i);
|
||||
console.log(position);
|
||||
assert(Math.abs(p.x - position.x) <= 1);
|
||||
assert(Math.abs(p.y - position.y) <= 1);
|
||||
}
|
||||
}
|
||||
stage.add(layer);
|
||||
});
|
||||
|
||||
it('get point at path with float attrs', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
const data =
|
||||
'M419.0000314094981 342.88624187900973 L419.00003140949804 577.0038889378335 L465.014001082264 577.0038889378336 Z';
|
||||
|
@ -1550,6 +1550,83 @@ describe('Shape', function () {
|
||||
compareCanvases(canvas2, canvas1, 240, 110);
|
||||
});
|
||||
|
||||
it('export stage when buffer canvas is for line', async function () {
|
||||
var stage = addStage();
|
||||
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
const group = new Konva.Group({
|
||||
id: 'group01',
|
||||
draggable: false,
|
||||
opacity: 0.99,
|
||||
});
|
||||
layer.add(group);
|
||||
|
||||
const arrow = new Konva.Arrow({
|
||||
x: 0,
|
||||
y: 0,
|
||||
points: [50, 25, 200, 25, 200, 225, 400, 225],
|
||||
stroke: 'purple',
|
||||
fill: 'purple',
|
||||
strokeWidth: 4,
|
||||
pointerAtEnding: true,
|
||||
bezier: true,
|
||||
});
|
||||
group.add(arrow);
|
||||
|
||||
const bounds = layer.getClientRect({ relativeTo: stage });
|
||||
const pos = stage.getPosition();
|
||||
|
||||
const canvas1 = layer.toCanvas({
|
||||
pixelRatio: 1,
|
||||
x: bounds.x + pos.x,
|
||||
y: bounds.y + pos.y,
|
||||
width: bounds.width,
|
||||
height: bounds.height,
|
||||
});
|
||||
group.opacity(1);
|
||||
const canvas2 = layer.toCanvas({
|
||||
pixelRatio: 1,
|
||||
x: bounds.x + pos.x,
|
||||
y: bounds.y + pos.y,
|
||||
width: bounds.width,
|
||||
height: bounds.height,
|
||||
});
|
||||
|
||||
compareCanvases(canvas1, canvas2, 240, 110);
|
||||
});
|
||||
|
||||
it('check stroke rendering on buffer canvas', async function () {
|
||||
var stage = addStage();
|
||||
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
const rect = new Konva.Rect({
|
||||
x: 150,
|
||||
y: 50,
|
||||
width: 50,
|
||||
height: 50,
|
||||
fill: '#039BE5',
|
||||
stroke: 'yellow',
|
||||
strokeWidth: 5,
|
||||
shadowColor: 'black',
|
||||
shadowOffset: { x: 10, y: 10 },
|
||||
shadowOpacity: 0.5,
|
||||
});
|
||||
|
||||
layer.add(rect);
|
||||
|
||||
const canvas1 = layer.toCanvas();
|
||||
rect.cache();
|
||||
const canvas2 = layer.toCanvas();
|
||||
|
||||
// throw new Error('stop');
|
||||
|
||||
compareCanvases(canvas1, canvas2);
|
||||
});
|
||||
|
||||
// ======================================================
|
||||
it('optional disable shadow for stroke', function () {
|
||||
var stage = addStage();
|
||||
|
@ -8,6 +8,7 @@ import {
|
||||
simulateTouchStart,
|
||||
simulateTouchMove,
|
||||
simulateTouchEnd,
|
||||
simulatePointerMove,
|
||||
compareCanvases,
|
||||
createCanvas,
|
||||
showHit,
|
||||
@ -1222,6 +1223,36 @@ describe('Stage', function () {
|
||||
assert.equal(count, 2);
|
||||
});
|
||||
|
||||
it('stage pointerleave should not fire when leaving a child', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var circle = new Konva.Circle({
|
||||
fill: 'red',
|
||||
radius: 30,
|
||||
x: 50,
|
||||
y: 50,
|
||||
});
|
||||
layer.add(circle);
|
||||
layer.draw();
|
||||
|
||||
var stageLeave = 0;
|
||||
var circleLeave = 0;
|
||||
stage.on('pointerleave', function () {
|
||||
stageLeave += 1;
|
||||
});
|
||||
circle.on('pointerleave', function () {
|
||||
circleLeave += 1;
|
||||
});
|
||||
|
||||
simulatePointerMove(stage, { x: 50, y: 50 });
|
||||
simulatePointerMove(stage, { x: 90, y: 50 });
|
||||
|
||||
assert.equal(circleLeave, 1, 'circle pointerleave should fire');
|
||||
assert.equal(stageLeave, 0, 'stage pointerleave should not fire');
|
||||
});
|
||||
|
||||
it('toDataURL with hidden layer', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
@ -146,7 +146,7 @@ describe('Text', function () {
|
||||
var text = new Konva.Text({
|
||||
x: 10,
|
||||
y: 10,
|
||||
text: '😬',
|
||||
text: '😬👧🏿',
|
||||
fontSize: 50,
|
||||
letterSpacing: 1,
|
||||
});
|
||||
@ -159,9 +159,42 @@ describe('Text', function () {
|
||||
context.textBaseline = 'middle';
|
||||
context.font = 'normal normal 50px Arial';
|
||||
context.fillStyle = 'darkgrey';
|
||||
context.fillText('😬', 10, 10 + 25);
|
||||
context.fillText('😬👧🏿', 10, 10 + 25);
|
||||
|
||||
compareLayerAndCanvas(layer, canvas, 254);
|
||||
if (isBrowser) {
|
||||
compareLayerAndCanvas(layer, canvas, 254, 100);
|
||||
}
|
||||
});
|
||||
|
||||
it('check emoji rendering', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
||||
var text = new Konva.Text({
|
||||
text: '😁😁😁',
|
||||
x: 10,
|
||||
y: 10,
|
||||
fontSize: 20,
|
||||
draggable: true,
|
||||
width: 65,
|
||||
fill: 'black',
|
||||
scaleY: 0.9999999999999973,
|
||||
});
|
||||
|
||||
layer.add(text);
|
||||
stage.add(layer);
|
||||
|
||||
var canvas = createCanvas();
|
||||
var context = canvas.getContext('2d');
|
||||
context.textBaseline = 'middle';
|
||||
context.font = 'normal normal 20px Arial';
|
||||
context.fillStyle = 'black';
|
||||
context.fillText('😁😁', 10, 10 + 10);
|
||||
context.fillText('😁', 10, 10 + 30);
|
||||
|
||||
if (isBrowser) {
|
||||
compareLayerAndCanvas(layer, canvas, 254, 100);
|
||||
}
|
||||
});
|
||||
|
||||
it('check hindi with letterSpacing', function () {
|
||||
@ -282,7 +315,7 @@ describe('Text', function () {
|
||||
var oldWidth = text.width();
|
||||
text.letterSpacing(10);
|
||||
|
||||
assert.equal(text.width(), oldWidth + 40);
|
||||
assert.equal(text.width(), oldWidth + 50);
|
||||
layer.draw();
|
||||
});
|
||||
// ======================================================
|
||||
@ -543,7 +576,7 @@ describe('Text', function () {
|
||||
if (isBrowser) {
|
||||
assert.equal(
|
||||
layer.getContext().getTrace(false, true),
|
||||
"clearRect(0,0,578,200);save();transform(1,0,0,1,10,10);font=normal normal 14px Arial;textBaseline=middle;textAlign=left;translate(0,0);save();fillStyle=black;fillText(HEADING,18,7);restore();save();fillStyle=black;fillText(,50,21);restore();save();fillStyle=black;fillText(All the world's,7,35);restore();save();fillStyle=black;fillText(a stage,,25,49);restore();save();fillStyle=black;fillText(merely,28,63);restore();save();fillStyle=black;fillText(players. They,7,77);restore();save();fillStyle=black;fillText(have…,27,91);restore();restore();"
|
||||
"clearRect(0,0,578,200);save();transform(1,0,0,1,10,10);font=normal normal 14px Arial;textBaseline=middle;textAlign=left;translate(0,0);save();fillStyle=black;fillText(HEADING,18,7);restore();save();fillStyle=black;fillText(,50,21);restore();save();fillStyle=black;fillText(All the world's a,1,35);restore();save();fillStyle=black;fillText(stage, merely,7,49);restore();save();fillStyle=black;fillText(players. They,7,63);restore();save();fillStyle=black;fillText(have theirrrrrrr,5,77);restore();save();fillStyle=black;fillText(exits and…,14,91);restore();restore();"
|
||||
);
|
||||
}
|
||||
});
|
||||
@ -764,7 +797,7 @@ describe('Text', function () {
|
||||
width: 380,
|
||||
align: 'justify',
|
||||
letterSpacing: 5,
|
||||
textDecoration: 'underline',
|
||||
textDecoration: 'underline line-through',
|
||||
padding: 20,
|
||||
draggable: true,
|
||||
});
|
||||
@ -780,7 +813,7 @@ describe('Text', function () {
|
||||
}
|
||||
|
||||
var trace =
|
||||
'fillText(c,69.696,77);fillStyle=#555;fillText(e,81.696,77);fillStyle=#555;fillText(s,94.482,77);fillStyle=#555;fillText(;,106.482,77);fillStyle=#555;fillText( ,117.549,77);fillStyle=#555;fillText(A,126.438,77);fillStyle=#555;fillText(n,140.776,77);fillStyle=#555;fillText(d,153.563,77);fillStyle=#555;fillText( ,168.525,77);fillStyle=#555;fillText(o,177.415,77);fillStyle=#555;fillText(n,190.201,77);fillStyle=#555;fillText(e,202.987,77);fillStyle=#555;fillText( ,217.95,77);fillStyle=#555;fillText(m,226.84,77);fillStyle=#555;fillText(a,243.502,77);fillStyle=#555;fillText(n,256.288,77);fillStyle=#555;fillText( ,271.251,77);fillStyle=#555;fillText(i,280.141,77);fillStyle=#555;fillText(n,288.251,77);fillStyle=#555;fillText( ,303.214,77);fillStyle=#555;fillText(h,312.104,77);fillStyle=#555;fillText(i,324.89,77);fillStyle=#555;fillText(s,333,77);restore();save();save();beginPath();moveTo(0,98);lineTo(245,98);stroke();restore();fillStyle=#555;fillText(t,0,91);fillStyle=#555;fillText(i,8.89,91);fillStyle=#555;fillText(m,17,91);fillStyle=#555;fillText(e,33.662,91);fillStyle=#555;fillText( ,46.448,91);fillStyle=#555;fillText(p,55.338,91);fillStyle=#555;fillText(l,68.124,91);fillStyle=#555;fillText(a,76.234,91);fillStyle=#555;fillText(y,89.021,91);fillStyle=#555;fillText(s,101.021,91);fillStyle=#555;fillText( ,113.021,91);fillStyle=#555;fillText(m,121.91,91);fillStyle=#555;fillText(a,138.572,91);fillStyle=#555;fillText(n,151.358,91);fillStyle=#555;fillText(y,164.145,91);fillStyle=#555;fillText( ,176.145,91);fillStyle=#555;fillText(p,185.034,91);fillStyle=#555;fillText(a,197.82,91);fillStyle=#555;fillText(r,210.606,91);fillStyle=#555;fillText(t,220.269,91);fillStyle=#555;fillText(s,229.158,91);fillStyle=#555;fillText(.,241.158,91);restore();restore();';
|
||||
'fillText(;,106.482,77);fillStyle=#555;fillText( ,116.549,77);fillStyle=#555;fillText(A,125.438,77);fillStyle=#555;fillText(n,139.776,77);fillStyle=#555;fillText(d,152.563,77);fillStyle=#555;fillText( ,166.525,77);fillStyle=#555;fillText(o,175.415,77);fillStyle=#555;fillText(n,188.201,77);fillStyle=#555;fillText(e,200.987,77);fillStyle=#555;fillText( ,214.95,77);fillStyle=#555;fillText(m,223.84,77);fillStyle=#555;fillText(a,240.502,77);fillStyle=#555;fillText(n,253.288,77);fillStyle=#555;fillText( ,267.251,77);fillStyle=#555;fillText(i,276.141,77);fillStyle=#555;fillText(n,284.251,77);fillStyle=#555;fillText( ,298.214,77);fillStyle=#555;fillText(h,307.104,77);fillStyle=#555;fillText(i,319.89,77);fillStyle=#555;fillText(s,328,77);restore();save();save();beginPath();moveTo(0,98);lineTo(250,98);stroke();restore();save();beginPath();moveTo(0,91);lineTo(250,91);stroke();restore();fillStyle=#555;fillText(t,0,91);fillStyle=#555;fillText(i,8.89,91);fillStyle=#555;fillText(m,17,91);fillStyle=#555;fillText(e,33.662,91);fillStyle=#555;fillText( ,46.448,91);fillStyle=#555;fillText(p,55.338,91);fillStyle=#555;fillText(l,68.124,91);fillStyle=#555;fillText(a,76.234,91);fillStyle=#555;fillText(y,89.021,91);fillStyle=#555;fillText(s,101.021,91);fillStyle=#555;fillText( ,113.021,91);fillStyle=#555;fillText(m,121.91,91);fillStyle=#555;fillText(a,138.572,91);fillStyle=#555;fillText(n,151.358,91);fillStyle=#555;fillText(y,164.145,91);fillStyle=#555;fillText( ,176.145,91);fillStyle=#555;fillText(p,185.034,91);fillStyle=#555;fillText(a,197.82,91);fillStyle=#555;fillText(r,210.606,91);fillStyle=#555;fillText(t,220.269,91);fillStyle=#555;fillText(s,229.158,91);fillStyle=#555;fillText(.,241.158,91);restore();restore();';
|
||||
|
||||
assert.equal(layer.getContext().getTrace(), trace);
|
||||
});
|
||||
@ -1244,9 +1277,9 @@ describe('Text', function () {
|
||||
// so we need to adjust offset
|
||||
const diff = isBrowser ? 4 : 50;
|
||||
assert.equal(Math.abs(Math.round(text1.width()) - 1725) < diff, true);
|
||||
assert.equal(Math.abs(Math.round(text2.width()) - 2613) < diff, true);
|
||||
assert.equal(Math.abs(Math.round(text3.width()) - 2005) < diff, true);
|
||||
assert.equal(Math.abs(Math.round(text4.width()) - 1932) < diff, true);
|
||||
assert.equal(Math.abs(Math.round(text2.width()) - 2616) < diff, true);
|
||||
assert.equal(Math.abs(Math.round(text3.width()) - 2009) < diff, true);
|
||||
assert.equal(Math.abs(Math.round(text4.width()) - 1936) < diff, true);
|
||||
});
|
||||
|
||||
it('default text color should be black', function () {
|
||||
|
@ -5088,4 +5088,49 @@ describe('Transformer', function () {
|
||||
}, 100);
|
||||
}, 100);
|
||||
});
|
||||
|
||||
it('should properly clean up subscriptions on detach/destroy', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var rect = new Konva.Rect({
|
||||
x: 100,
|
||||
y: 60,
|
||||
width: 100,
|
||||
height: 100,
|
||||
fill: 'yellow',
|
||||
});
|
||||
layer.add(rect);
|
||||
// draw to attach all listeners
|
||||
layer.draw();
|
||||
|
||||
// Count initial number of event listeners
|
||||
var initialListeners = Object.keys(rect.eventListeners).length;
|
||||
|
||||
// Create and attach first transformer
|
||||
var tr1 = new Konva.Transformer({
|
||||
nodes: [rect],
|
||||
});
|
||||
layer.add(tr1);
|
||||
|
||||
// Destroy first transformer
|
||||
tr1.destroy();
|
||||
|
||||
// Create and attach second transformer
|
||||
var tr2 = new Konva.Transformer({
|
||||
nodes: [rect],
|
||||
});
|
||||
layer.add(tr2);
|
||||
|
||||
// Destroy second transformer
|
||||
tr2.destroy();
|
||||
|
||||
// Check that we have same number of listeners as initially
|
||||
assert.equal(
|
||||
Object.keys(rect.eventListeners).length,
|
||||
initialListeners,
|
||||
'Event listeners should be cleaned up properly'
|
||||
);
|
||||
});
|
||||
});
|
||||
|
@ -98,8 +98,8 @@ describe('Tween', function () {
|
||||
|
||||
tween.destroy();
|
||||
|
||||
assert.equal(Konva.Tween.tweens[circle._id].x, undefined);
|
||||
assert.equal(Konva.Tween.attrs[circle._id][tween._id], undefined);
|
||||
assert.equal(Konva.Tween.tweens[circle._id], undefined);
|
||||
assert.equal(Konva.Tween.attrs[circle._id], undefined);
|
||||
});
|
||||
|
||||
// ======================================================
|
||||
@ -238,7 +238,7 @@ describe('Tween', function () {
|
||||
duration: 0.1,
|
||||
onFinish: function () {
|
||||
assert.equal(circle.x(), stage.width() / 2);
|
||||
assert.equal(Object.keys(Konva.Tween.attrs[circle._id]).length, 0);
|
||||
assert.equal(Konva.Tween.attrs[circle._id], undefined);
|
||||
done();
|
||||
},
|
||||
});
|
||||
@ -305,16 +305,10 @@ describe('Tween', function () {
|
||||
points: [100, 100, 200, 100, 200, 200, 100, 200],
|
||||
duration: 0.1,
|
||||
onFinish: function () {
|
||||
assert.deepEqual(line.points(), [
|
||||
100,
|
||||
100,
|
||||
200,
|
||||
100,
|
||||
200,
|
||||
200,
|
||||
100,
|
||||
200,
|
||||
]);
|
||||
assert.deepEqual(
|
||||
line.points(),
|
||||
[100, 100, 200, 100, 200, 200, 100, 200]
|
||||
);
|
||||
done();
|
||||
},
|
||||
});
|
||||
@ -364,16 +358,10 @@ describe('Tween', function () {
|
||||
tween.reverse();
|
||||
},
|
||||
onReset: function () {
|
||||
assert.deepEqual(line.points(), [
|
||||
100,
|
||||
100,
|
||||
200,
|
||||
100,
|
||||
200,
|
||||
200,
|
||||
100,
|
||||
200,
|
||||
]);
|
||||
assert.deepEqual(
|
||||
line.points(),
|
||||
[100, 100, 200, 100, 200, 200, 100, 200]
|
||||
);
|
||||
done();
|
||||
},
|
||||
});
|
||||
|
@ -57,19 +57,16 @@ function isType(object, type) {
|
||||
|
||||
// Type Conversion
|
||||
function copyImageData(imageData) {
|
||||
var height = imageData.height,
|
||||
const height = imageData.height,
|
||||
width = imageData.width,
|
||||
data = imageData.data,
|
||||
newImageData,
|
||||
newData,
|
||||
i;
|
||||
data = imageData.data;
|
||||
|
||||
canvas.width = width;
|
||||
canvas.height = height;
|
||||
newImageData = context.getImageData(0, 0, width, height);
|
||||
newData = newImageData.data;
|
||||
const newImageData = context.getImageData(0, 0, width, height);
|
||||
const newData = newImageData.data;
|
||||
|
||||
for (i = imageData.data.length; i--; ) {
|
||||
for (let i = imageData.data.length; i--; ) {
|
||||
newData[i] = data[i];
|
||||
}
|
||||
|
||||
@ -90,7 +87,7 @@ function toImageData(object) {
|
||||
}
|
||||
}
|
||||
function toImageDataFromImage(image) {
|
||||
var height = image.height,
|
||||
const height = image.height,
|
||||
width = image.width;
|
||||
canvas.width = width;
|
||||
canvas.height = height;
|
||||
@ -99,7 +96,7 @@ function toImageDataFromImage(image) {
|
||||
return context.getImageData(0, 0, width, height);
|
||||
}
|
||||
function toImageDataFromCanvas(canvas) {
|
||||
var height = canvas.height,
|
||||
const height = canvas.height,
|
||||
width = canvas.width,
|
||||
context = canvas.getContext('2d');
|
||||
if (!width || !height) {
|
||||
@ -109,13 +106,13 @@ function toImageDataFromCanvas(canvas) {
|
||||
return context.getImageData(0, 0, width, height);
|
||||
}
|
||||
function toImageDataFromContext(context) {
|
||||
var canvas = context.canvas,
|
||||
const canvas = context.canvas,
|
||||
height = canvas.height,
|
||||
width = canvas.width;
|
||||
return context.getImageData(0, 0, width, height);
|
||||
}
|
||||
function toCanvas(object) {
|
||||
var data = toImageData(object),
|
||||
const data = toImageData(object),
|
||||
canvas = getCanvas(data.width, data.height),
|
||||
context = canvas.getContext('2d');
|
||||
|
||||
@ -135,16 +132,15 @@ function equalDimensions(a, b) {
|
||||
}
|
||||
|
||||
export function equal(a, b, tolerance, secondTol) {
|
||||
var aData = a.data,
|
||||
const aData = a.data,
|
||||
bData = b.data,
|
||||
length = aData.length,
|
||||
i;
|
||||
length = aData.length;
|
||||
|
||||
tolerance = tolerance || 0;
|
||||
|
||||
var count = 0;
|
||||
let count = 0;
|
||||
if (!equalDimensions(a, b)) return false;
|
||||
for (i = length; i--; ) {
|
||||
for (let i = length; i--; ) {
|
||||
const d = Math.abs(aData[i] - bData[i]);
|
||||
if (aData[i] !== bData[i] && d > tolerance) {
|
||||
if (!secondTol) {
|
||||
@ -168,21 +164,15 @@ function diff(a, b, options) {
|
||||
return (equalDimensions(a, b) ? diffEqual : diffUnequal)(a, b, options);
|
||||
}
|
||||
function diffEqual(a, b, options) {
|
||||
var height = a.height,
|
||||
const height = a.height,
|
||||
width = a.width,
|
||||
c = getImageData(width, height), // c = a - b
|
||||
aData = a.data,
|
||||
bData = b.data,
|
||||
cData = c.data,
|
||||
length = cData.length,
|
||||
row,
|
||||
column,
|
||||
i,
|
||||
j,
|
||||
k,
|
||||
v;
|
||||
length = cData.length;
|
||||
|
||||
for (i = 0; i < length; i += 4) {
|
||||
for (let i = 0; i < length; i += 4) {
|
||||
cData[i] = Math.abs(aData[i] - bData[i]);
|
||||
cData[i + 1] = Math.abs(aData[i + 1] - bData[i + 1]);
|
||||
cData[i + 2] = Math.abs(aData[i + 2] - bData[i + 2]);
|
||||
@ -192,32 +182,26 @@ function diffEqual(a, b, options) {
|
||||
return c;
|
||||
}
|
||||
function diffUnequal(a, b, options) {
|
||||
var height = Math.max(a.height, b.height),
|
||||
const height = Math.max(a.height, b.height),
|
||||
width = Math.max(a.width, b.width),
|
||||
c = getImageData(width, height), // c = a - b
|
||||
aData = a.data,
|
||||
bData = b.data,
|
||||
cData = c.data,
|
||||
align = options && options.align,
|
||||
rowOffset,
|
||||
columnOffset,
|
||||
row,
|
||||
column,
|
||||
i,
|
||||
j,
|
||||
k,
|
||||
v;
|
||||
align = options && options.align;
|
||||
var rowOffset,
|
||||
columnOffset;
|
||||
|
||||
for (i = cData.length - 1; i > 0; i = i - 4) {
|
||||
for (let i = cData.length - 1; i > 0; i = i - 4) {
|
||||
cData[i] = 255;
|
||||
}
|
||||
|
||||
// Add First Image
|
||||
offsets(a);
|
||||
for (row = a.height; row--; ) {
|
||||
for (column = a.width; column--; ) {
|
||||
i = 4 * ((row + rowOffset) * width + (column + columnOffset));
|
||||
j = 4 * (row * a.width + column);
|
||||
for (let row = a.height; row--; ) {
|
||||
for (let column = a.width; column--; ) {
|
||||
const i = 4 * ((row + rowOffset) * width + (column + columnOffset));
|
||||
const j = 4 * (row * a.width + column);
|
||||
cData[i + 0] = aData[j + 0]; // r
|
||||
cData[i + 1] = aData[j + 1]; // g
|
||||
cData[i + 2] = aData[j + 2]; // b
|
||||
@ -227,10 +211,10 @@ function diffUnequal(a, b, options) {
|
||||
|
||||
// Subtract Second Image
|
||||
offsets(b);
|
||||
for (row = b.height; row--; ) {
|
||||
for (column = b.width; column--; ) {
|
||||
i = 4 * ((row + rowOffset) * width + (column + columnOffset));
|
||||
j = 4 * (row * b.width + column);
|
||||
for (let row = b.height; row--; ) {
|
||||
for (let column = b.width; column--; ) {
|
||||
const i = 4 * ((row + rowOffset) * width + (column + columnOffset));
|
||||
const j = 4 * (row * b.width + column);
|
||||
cData[i + 0] = Math.abs(cData[i + 0] - bData[j + 0]); // r
|
||||
cData[i + 1] = Math.abs(cData[i + 1] - bData[j + 1]); // g
|
||||
cData[i + 2] = Math.abs(cData[i + 2] - bData[j + 2]); // b
|
||||
@ -253,8 +237,7 @@ function diffUnequal(a, b, options) {
|
||||
|
||||
// Validation
|
||||
function checkType(...args) {
|
||||
var i;
|
||||
for (i = 0; i < args.length; i++) {
|
||||
for (let i = 0; i < args.length; i++) {
|
||||
if (!isImageType(args[i])) {
|
||||
throw {
|
||||
name: 'ImageTypeError',
|
||||
|
@ -131,6 +131,14 @@ export function compareCanvases(canvas1, canvas2, tol?, secondTol?) {
|
||||
b.appendChild(canvas2);
|
||||
c.appendChild(diffCanvas);
|
||||
div.appendChild(b);
|
||||
if (!canvas1.parentNode) {
|
||||
const d = get('div', '<div>Original:</div>');
|
||||
canvas1.style.position = '';
|
||||
canvas1.style.display = '';
|
||||
d.style.float = 'left';
|
||||
d.appendChild(canvas1);
|
||||
div.appendChild(d);
|
||||
}
|
||||
div.appendChild(c);
|
||||
getContainer().appendChild(div);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user