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konva
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35b1f61bdadbb8bae8712e4940f7d72e99aa7a21
konva
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tests
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Eric Rowell
90a2820e5b
toDataURL and toImage now work correctly on devices with a pixel ratio != 1
2013-04-14 09:41:59 -07:00
..
bamoon.jpg
Add the Crop filter
2013-04-02 14:48:48 +02:00
cropped-darth.jpg
optimized line shape drawing logic, and also added image cropping performance tests
2012-11-30 21:59:48 -08:00
cropped-darth.png
optimized line shape drawing logic, and also added image cropping performance tests
2012-11-30 21:59:48 -08:00
darth-vader.jpg
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
functionalDataUrls.js
fixed up all of the data url issues in the functional test suite
2013-03-24 16:40:09 -07:00
lion.png
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
scorpion-sprite.png
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
tiger.js
Implemented "a", "A". Added unit test for SVG "tiger" path (the canonical SVG example)
2012-06-05 23:56:46 -04:00
unitDataUrls.js
toDataURL and toImage now work correctly on devices with a pixel ratio != 1
2013-04-14 09:41:59 -07:00
worldMap.js
turns out there was no performance problems with the path (made a dumb mistake with implementation). However, during the analysis, I ended up adding event detection throttling which is pretty handy. It cuts down unecessary mousemove event handling dramatically and greatly improves performance when you have thousands of shapes
2012-05-27 23:41:05 -07:00