This website requires JavaScript.
Explore
Help
Register
Sign In
lsm
/
konva
Watch
1
Star
0
Fork
0
You've already forked konva
mirror of
https://github.com/konvajs/konva.git
synced
2026-01-02 20:42:42 +08:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
Files
5d77471f7ec0333b4761b2e58f37cd33718df754
konva
/
tests
/
js
History
Jason Follas
5d77471f7e
TextPath extends Shape instead of Path. Extracted common path functions into PathHelper.js. Updated unit tests.
2012-07-27 12:25:36 -04:00
..
functionalTests.js
new Canvas class to decouple layer and canvas, providing more flexibility. drawing operations now require a canvas object rather than an optional layer which contained a canvas. fixed some transformation issues introduced with a pull request that I pulled in last week
2012-07-18 23:28:45 -07:00
manualTests.js
silky smooth animations. got rid of layer and event throttling, and instead created dragThrottling. The dynamic animation frame rates already handles optimized animation drawing, we just needed to add manual throttling to drag and drop. Animations are now very smooth, and drag and drop is still smooth
2012-07-26 23:26:58 -07:00
performanceTests.js
added some performance tweaks and polished up code here and there
2012-07-26 22:58:38 -07:00
Test.js
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
unitTests.js
TextPath extends Shape instead of Path. Extracted common path functions into PathHelper.js. Updated unit tests.
2012-07-27 12:25:36 -04:00