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mirror of https://github.com/konvajs/konva.git synced 2025-11-18 17:21:36 +08:00
Code Issues Actions 3 Packages Projects Releases Wiki Activity
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6126c73a84d9293c04ff4069ae79c1a424a8b996
konva/tests/assets
History
Eric Rowell 80eb50a708 added new clearBeforeDraw Layer property which enables you to skip canvas clearing before each draw. Added new warn() method to test suite, and added error and warning colorings to the test counter
2012-06-23 16:11:58 -07:00
..
functionalDataUrls.js
added unit tests for Jonathan\'s toJSON() fix
2012-06-21 21:46:52 -07:00
tiger.js
Implemented "a", "A". Added unit test for SVG "tiger" path (the canonical SVG example)
2012-06-05 23:56:46 -04:00
unitDataUrls.js
added new clearBeforeDraw Layer property which enables you to skip canvas clearing before each draw. Added new warn() method to test suite, and added error and warning colorings to the test counter
2012-06-23 16:11:58 -07:00
worldMap.js
turns out there was no performance problems with the path (made a dumb mistake with implementation). However, during the analysis, I ended up adding event detection throttling which is pretty handy. It cuts down unecessary mousemove event handling dramatically and greatly improves performance when you have thousands of shapes
2012-05-27 23:41:05 -07:00
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