konva/tests/js/performanceTests.js

652 lines
18 KiB
JavaScript

Test.Modules.PERFORMANCE = {
'animating nested nodes': function(containerId) {
var angularVelocity = 6;
var angularVelocities = [];
var lastRotations = 0;
var controlled = false;
var numWedges = 25;
var angularFriction = 0.2;
var target, activeWedge, stage, animatedLayer, wheel, pointer;
function getAverageAngularVelocity() {
var total = 0;
var len = angularVelocities.length;
if(len === 0) {
return 0;
}
for(var n = 0; n < len; n++) {
total += angularVelocities[n];
}
return total / len;
}
function purifyColor(color) {
var randIndex = Math.round(Math.random() * 3);
color[randIndex] = 0;
return color;
}
function getRandomColor() {
var r = 100 + Math.round(Math.random() * 55);
var g = 100 + Math.round(Math.random() * 55);
var b = 100 + Math.round(Math.random() * 55);
var color = [r, b, b];
color = purifyColor(color);
color = purifyColor(color);
return color;
}
function bind() {
wheel.on('mousedown', function(evt) {
angularVelocity = 0;
controlled = true;
target = evt.shape;
});
// add listeners to container
document.body.addEventListener('mouseup', function() {
controlled = false;
angularVelocity = getAverageAngularVelocity() * 5;
angularVelocities = [];
}, false);
document.body.addEventListener('mousemove', function(evt) {
var mousePos = stage.getMousePosition();
if(controlled && mousePos && target) {
var x = mousePos.x - wheel.getX();
var y = mousePos.y - wheel.getY();
var atan = Math.atan(y / x);
var rotation = x >= 0 ? atan : atan + Math.PI;
var targetGroup = target.getParent();
wheel.setRotation(rotation - targetGroup.startRotation - (target.getAngle() / 2));
}
}, false);
}
function buildWedge(n) {
var s = getRandomColor();
var r = s[0];
var g = s[1];
var b = s[2];
var endColor = 'rgb(' + r + ',' + g + ',' + b + ')';
r += 100;
g += 100;
b += 100;
var startColor = 'rgb(' + r + ',' + g + ',' + b + ')';
var wedge = new Kinetic.Group({
rotation: 2 * n * Math.PI / numWedges,
});
var wedgeBackground = new Kinetic.Wedge({
radius: 400,
angle: 2 * Math.PI / numWedges,
fillRadialGradientStartPoint: 0,
fillRadialGradientStartRadius: 0,
fillRadialGradientEndPoint: 0,
fillRadialGradientEndRadius: 400,
fillRadialGradientColorStops: [0, startColor, 1, endColor],
fill: '#64e9f8',
fillPriority: 'radial-gradient',
stroke: '#ccc',
strokeWidth: 2
});
var text = new Kinetic.Text({
x: 0,
y: 0,
text: 'testing testing testing testing',
fontFamily: 'Calibri',
fontSize: 30,
fill: 'red'
});
wedge.add(wedgeBackground);
wedge.add(text);
wedge.startRotation = wedge.getRotation();
return wedge;
}
function animate(frame) {
console.log(frame.frameRate);
// handle wheel spin
var angularVelocityChange = angularVelocity * frame.timeDiff * (1 - angularFriction) / 1000;
angularVelocity -= angularVelocityChange;
if(controlled) {
if(angularVelocities.length > 10) {
angularVelocities.shift();
}
angularVelocities.push((wheel.getRotation() - lastRotation) * 1000 / frame.timeDiff);
}
else {
wheel.rotate(frame.timeDiff * angularVelocity / 1000);
}
lastRotation = wheel.getRotation();
// activate / deactivate wedges based on point intersection
var intersection = stage.getIntersection({
x: stage.getWidth() / 2,
y: 100
});
if(intersection) {
var shape = intersection.shape;
if(shape && (!activeWedge || (shape._id !== activeWedge._id))) {
pointer.setY(20);
pointer.transitionTo({
y: 30,
easing: 'elastic-ease-out',
duration: 0.3
});
if(activeWedge) {
activeWedge.setFillPriority('radial-gradient');
}
shape.setFillPriority('fill');
activeWedge = shape;
}
}
}
function init() {
stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
animatedLayer = new Kinetic.Layer();
wheel = new Kinetic.Group({
x: stage.getWidth() / 2,
y: 410
});
for(var n = 0; n < numWedges; n++) {
var wedge = buildWedge(n);
wheel.add(wedge);
}
pointer = new Kinetic.Wedge({
fillRadialGradientStartPoint: 0,
fillRadialGradientStartRadius: 0,
fillRadialGradientEndPoint: 0,
fillRadialGradientEndRadius: 30,
fillRadialGradientColorStops: [0, 'white', 1, 'red'],
stroke: 'white',
strokeWidth: 2,
lineJoin: 'round',
angleDeg: 30,
radius: 30,
x: stage.getWidth() / 2,
y: 30,
rotationDeg: -105,
shadowColor: 'black',
shadowOffset: 3,
shadowBlur: 2,
shadowOpacity: 0.5
});
// add components to the stage
animatedLayer.add(wheel);
animatedLayer.add(pointer);
stage.add(animatedLayer);
// bind events
bind();
var anim = new Kinetic.Animation(animate, animatedLayer);
// wait one second and then spin the wheel
setTimeout(function() {
anim.start();
}, 1000);
setTimeout(function() {
anim.stop();
}, 5000);
}
init();
},
'draw 1000 cropped and scaled images': function(containerId) {
var imageObj = new Image();
imageObj.onload = function() {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
startTimer();
for(var n = 0; n < 1000; n++) {
var darth = new Kinetic.Image({
x: 200,
y: 75,
image: imageObj,
width: 107,
height: 75,
crop: [186, 211, 292 - 186, 285 - 211],
draggable: true,
scale: [0.5, 0.5]
});
layer.add(darth);
}
stage.add(layer);
endTimer('draw 1000 cropped and scaled images');
};
imageObj.src = '../assets/darth-vader.jpg';
},
'draw 1000 cropped images': function(containerId) {
var imageObj = new Image();
imageObj.onload = function() {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
startTimer();
for(var n = 0; n < 1000; n++) {
var darth = new Kinetic.Image({
x: 200,
y: 75,
image: imageObj,
width: 53,
height: 37,
crop: [186, 211, 292 - 186, 285 - 211],
draggable: true
});
layer.add(darth);
}
stage.add(layer);
endTimer('draw 1000 cropped images');
};
imageObj.src = '../assets/darth-vader.jpg';
},
'draw 1000 scaled images': function(containerId) {
var imageObj = new Image();
imageObj.onload = function() {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
startTimer();
for(var n = 0; n < 1000; n++) {
var darth = new Kinetic.Image({
x: 200,
y: 75,
image: imageObj,
width: 107,
height: 75,
draggable: true,
scale: 0.5
});
layer.add(darth);
}
stage.add(layer);
endTimer('draw 1000 scaled images');
};
imageObj.src = '../assets/darth-vader.jpg';
},
'draw 1000 pre-processed cropped and scaled images': function(containerId) {
var imageObj = new Image();
imageObj.onload = function() {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
startTimer();
for(var n = 0; n < 1000; n++) {
var darth = new Kinetic.Image({
x: 200,
y: 75,
image: imageObj,
width: 107,
height: 75,
//crop: [186, 211, 292 - 186, 285 - 211],
draggable: true,
scale: [0.5, 0.5]
});
layer.add(darth);
}
stage.add(layer);
endTimer('draw 1000 pre-processed images');
};
imageObj.src = '../assets/cropped-darth.jpg';
},
'DRAWING - draw rect': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
startTimer();
for(var n = 0; n < 1000; n++) {
var rect = new Kinetic.Rect({
x: 10,
y: 10,
width: 100,
height: 100,
fill: 'yellow',
stroke: 'blue'
});
layer.add(rect);
}
stage.add(layer);
endTimer('add and draw 1,000 Kinetic rectangles');
},
'ANIMATION - test animation frame rate': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
var rect = new Kinetic.Rect({
x: 200,
y: 100,
width: 100,
height: 50,
fill: 'green',
stroke: 'black',
strokeWidth: 4
});
layer.add(rect);
stage.add(layer);
var amplitude = 150;
var period = 1000;
// in ms
var centerX = stage.getWidth() / 2 - 100 / 2;
var anim = new Kinetic.Animation(function(frame) {
rect.attrs.x = amplitude * Math.sin(frame.time * 2 * Math.PI / period) + centerX;
//console.log(frame.timeDiff)
}, layer);
anim.start();
setTimeout(function() {
anim.stop();
}, 2000);
setTimeout(function() {
anim.start();
}, 4000);
},
'*DRAWING - draw 10,000 small circles with tooltips': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var circlesLayer = new Kinetic.Layer();
var colors = ["red", "orange", "yellow", "green", "blue", "cyan", "purple"];
var colorIndex = 0;
startTimer();
for(var n = 0; n < 10000; n++) {
// induce scope
( function() {
var i = n;
var color = colors[colorIndex++];
if(colorIndex >= colors.length) {
colorIndex = 0;
}
var randX = Math.random() * stage.getWidth();
var randY = Math.random() * stage.getHeight();
var circle = new Kinetic.Circle({
x: randX,
y: randY,
radius: 2,
fill: color
});
circlesLayer.add(circle);
}());
}
stage.add(circlesLayer);
endTimer('drew 10,000 circles');
//document.body.appendChild(circlesLayer.bufferCanvas.element)
},
'DRAWING - draw rect vs image from image data': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
stage.add(layer);
var canvas = layer.getCanvas();
var context = layer.getContext();
startTimer();
for(var n = 0; n < 10000; n++) {
context.fillStyle = 'blue';
context.lineWidth = 6;
context.strokeStyle = 'red';
context.fillRect(10, 10, 100, 100);
context.strokeRect(10, 10, 100, 100);
}
endTimer('draw 10,000 rects with canvas API');
startTimer();
var imageData = context.getImageData(7, 7, 106, 106);
endTimer('create image data');
layer.canvas.clear();
startTimer();
for(var n = 0; n < 10000; n++) {
context.putImageData(imageData, 7, 7);
}
endTimer('draw 10,000 images with putImageData');
},
'DRAWING - draw rect vs image from data url': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
stage.add(layer);
var canvas = layer.getCanvas();
var context = layer.getContext();
startTimer();
for(var n = 0; n < 10000; n++) {
context.fillStyle = 'blue';
context.lineWidth = 6;
context.strokeStyle = 'red';
context.fillRect(10, 10, 100, 100);
context.strokeRect(10, 10, 100, 100);
}
endTimer('draw 10,000 rects with canvas API');
startTimer();
var url = layer.toDataURL();
endTimer('create data url');
var imageObj = new Image();
imageObj.onload = function() {
layer.canvas.clear();
startTimer();
for(var n = 0; n < 10000; n++) {
context.drawImage(imageObj, 7, 7, 106, 106, 10, 10, 106, 106);
}
endTimer('draw 10,000 images with image object from data url');
}
imageObj.src = url;
},
'DRAWING - draw 1,000 stars': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
startTimer();
for(var n = 0; n < 1000; n++) {
var star = new Kinetic.Plugins.Star({
innerRadius: 20,
outerRadius: 50,
fill: 'yellow',
stroke: 'black',
strokeWidth: 5,
numPoints: 5,
x: Math.random() * stage.getWidth(),
y: Math.random() * stage.getHeight(),
shadow: {
offset: 5,
color: 'black',
blur: 5,
alpha: 0.5
}
});
layer.add(star);
}
stage.add(layer);
endTimer('draw 1,000 stars');
},
'DRAWING - draw 1,000 cached stars': function(containerId) {
var stage = new Kinetic.Stage({
container: containerId,
width: 578,
height: 200
});
var layer = new Kinetic.Layer();
var star = new Kinetic.Plugins.Star({
innerRadius: 20,
outerRadius: 50,
fill: 'yellow',
stroke: 'black',
strokeWidth: 5,
numPoints: 5,
x: 70,
y: 70,
shadow: {
offset: 5,
color: 'black',
blur: 5,
alpha: 0.5
}
});
layer.add(star);
stage.add(layer);
star.toImage({
callback: function(img) {
startTimer();
for(var n = 0; n < 1000; n++) {
var image = new Kinetic.Image({
image: img,
x: Math.random() * stage.getWidth(),
y: Math.random() * stage.getHeight(),
offset: 70
});
layer.add(image);
}
layer.draw();
endTimer('draw 1,000 cached stars');
}
});
},
'PATH - add map path': function(containerId) {
startTimer();
var stage = new Kinetic.Stage({
container: containerId,
width: 1024,
height: 480,
throttle: 80,
scale: 0.5,
x: 50,
y: 10
});
var mapLayer = new Kinetic.Layer();
for(var key in worldMap.shapes) {
var c = worldMap.shapes[key];
var path = new Kinetic.Path({
data: c,
fill: '#ccc',
stroke: '#999',
strokeWidth: 1
});
if(key === 'US')
test(path.dataArray[0].command === 'M', 'first command should be a moveTo');
path.on('mouseover', function() {
this.setFill('red');
mapLayer.draw();
});
path.on('mouseout', function() {
this.setFill('#ccc');
mapLayer.draw();
});
mapLayer.add(path);
}
stage.add(mapLayer);
endTimer('time build and to draw map');
mapLayer.beforeDraw(startTimer);
mapLayer.afterDraw(function() {
endTimer('redraw layer');
});
}
};