This website requires JavaScript.
Explore
Help
Register
Sign In
lsm
/
konva
Watch
1
Star
0
Fork
0
You've already forked konva
mirror of
https://github.com/konvajs/konva.git
synced
2025-09-19 10:47:59 +08:00
Code
Issues
Actions
2
Packages
Projects
Releases
Wiki
Activity
Files
6a58830df3fbf9703ad0c4d75ddc0f8719671ad4
konva
/
tests
/
js
History
Eric Rowell
6a58830df3
draw methods now draw on both the front and back buffer by default, unless a canvas is passed as an argument. continued fixing up unit tests. Image width and height are now synced whenever the image object changes.
2012-08-15 23:13:50 -07:00
..
functionalTests.js
new Canvas class to decouple layer and canvas, providing more flexibility. drawing operations now require a canvas object rather than an optional layer which contained a canvas. fixed some transformation issues introduced with a pull request that I pulled in last week
2012-07-18 23:28:45 -07:00
manualTests.js
draw methods now draw on both the front and back buffer by default, unless a canvas is passed as an argument. continued fixing up unit tests. Image width and height are now synced whenever the image object changes.
2012-08-15 23:13:50 -07:00
performanceTests.js
checking in first phase of new hit detection algo, which enables high performance event detections even if there are hundreds of thousands of shapes. This is a giant improvement over the previous algo, and is a fairly big architectural change. Since the Animation architecture and API is also changing, I feel that these changes are big enough to warrant a new major version, v4.0.0
2012-08-11 16:22:01 -07:00
Test.js
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
unitTests.js
draw methods now draw on both the front and back buffer by default, unless a canvas is passed as an argument. continued fixing up unit tests. Image width and height are now synced whenever the image object changes.
2012-08-15 23:13:50 -07:00