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I added the experimental folder to show some work on filters that can be applied to an entire layer. Multiple filters can be applied to a layer (in any order, multiple times). To hook into the layer I use: layer.on('draw', filterFunc); Eventually, I would like to move that to `layer.filterFunc` and automatically apply it after the draw. `filterFunc` looks like: function filterFunc(){ // Get pixel data and create a temporary pixel buffer for working var imageData = this.getContext().getImageData(0,0,this.getCanvas().width,this.getCanvas().height); var scratchData = this.getContext().createImageData(imageData); // Apply all filters here ColorStretch(imageData,scratchData,{}); // Copy the pixel data back this.getContext().putImageData(scratchData,0,0); } `ColorStretch` is an example of a filter. It takes 3 arguments: the original image data, image data to write the result to, and an options object.