konva/test/sandbox.html
Anton Lavrevov 7e174b075c adjust tests
2024-12-23 09:25:58 -05:00

88 lines
2.2 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>KonvaJS Sandbox</title>
<meta
name="viewport"
content="width=device-width, initial-scale=1.0, user-scalable=1.0, minimum-scale=1.0, maximum-scale=1.0"
/>
<style>
body {
margin: 0;
width: 100vw;
height: 100vh;
}
body {
padding: 0;
margin: 0;
}
.test {
position: absolute;
color: red;
font-size: 20px;
font-family: Arial;
border: 0;
background-color: transparent;
outline: none;
resize: none;
overflow: hidden;
line-height: 1;
padding: 0px;
letter-spacing: 20px;
width: 500px;
text-align: center;
}
</style>
<!-- <script src="https://cdn.rawgit.com/hammerjs/touchemulator/master/touch-emulator.js"></script> -->
<script>
// TouchEmulator();
</script>
<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/hammer.js/2.0.7/hammer.js"></script> -->
<!-- <script src="https://cdn.rawgit.com/hammerjs/touchemulator/master/touch-emulator.js"></script> -->
<!-- <script src="./hammer.js"></script> -->
<!-- <script src="https://unpkg.com/fabric@5.2.1/dist/fabric.js"></script> -->
</head>
<body>
<div id="container"></div>
<textarea class="test" id="text">Hello</textarea>
<script type="module">
import Konva from '../src/index.ts';
var stageWidth = window.innerWidth;
var stageHeight = window.innerHeight;
Konva._fixTextRendering = true;
var stage = new Konva.Stage({
container: 'container',
width: stageWidth,
height: stageHeight,
});
Konva._fixTextRendering = true;
const layer = new Konva.Layer();
stage.add(layer);
const shape = new Konva.Text({
x: 50,
y: 50,
text: 'Hello',
fontSize: 20,
fontFamily: 'Arial',
letterSpacing: 20,
align: 'center',
width: 500,
});
layer.add(shape);
text.style.top = shape.y() + 'px';
text.style.left = shape.x() + 'px';
</script>
</body>
</html>