Files
konva/src/shapes/Circle.js

82 lines
2.1 KiB
JavaScript

(function() {
/**
* Circle constructor
* @constructor
* @memberof Kinetic
* @augments Kinetic.Shape
* @param {Object} config
* @param {Number} config.radius
* {{ShapeParams}}
* {{NodeParams}}
* @example
* // create simple circle
* var circle = new Kinetic.Circle({<br>
* radius: 40,<br>
* fill: 'red',<br>
* stroke: 'black'<br>
* strokeWidth: 5<br>
* });<br><br>
*
* // create ellipse<br>
* var circle = new Kinetic.Circle({<br>
* radius: 5,<br>
* fill: 'red',<br>
* stroke: 'black'<br>
* strokeWidth: 5,<br>
* scaleX: 2,<br>
* strokeScaleEnabled: false<br>
* });
*/
Kinetic.Circle = function(config) {
this._initCircle(config);
};
Kinetic.Circle.prototype = {
_initCircle: function(config) {
this.createAttrs();
// call super constructor
Kinetic.Shape.call(this, config);
this.shapeType = 'Circle';
this._setDrawFuncs();
},
drawFunc: function(canvas) {
var context = canvas.getContext();
context.beginPath();
context.arc(0, 0, this.getRadius(), 0, Math.PI * 2, true);
context.closePath();
canvas.fillStroke(this);
},
getWidth: function() {
return this.getRadius() * 2;
},
getHeight: function() {
return this.getRadius() * 2;
},
setWidth: function(width) {
Kinetic.Node.prototype.setWidth.call(this, width);
this.setRadius(width / 2);
},
setHeight: function(height) {
Kinetic.Node.prototype.setHeight.call(this, height);
this.setRadius(height / 2);
}
};
Kinetic.Util.extend(Kinetic.Circle, Kinetic.Shape);
// add getters setters
Kinetic.Node.addGetterSetter(Kinetic.Circle, 'radius', 0);
/**
* set radius
* @method
* @memberof Kinetic.Circle.prototype
* @param {Number} radius
*/
/**
* get radius
* @method
* @memberof Kinetic.Circle.prototype
*/
})();