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![]() As the context's translate() is additive, there is no need for the two consecutive calls of it inside _sceneFunc(): The same effect can be achieved with with just one call of translate(). A corresponding update was done in the unit test for Text that had a pair of calls to translate() in the expected call dump. |
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manual | ||
memory | ||
performance | ||
unit | ||
hammer.js | ||
ifame.html | ||
memLeakTest.html | ||
node-runner.js | ||
runner.html | ||
runner.js | ||
setStats.js | ||
test.html |