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mirror of https://github.com/konvajs/konva.git synced 2026-01-02 20:42:42 +08:00
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e99312ece2e10e3485b851f983e9d3ae132fdbf2
konva/tests/js
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Eric Rowell e99312ece2 refactored filtering logic
2012-08-19 13:09:27 -07:00
..
functionalTests.js
hit detection color mapping now takes into account anti-aliasing color variations, which was causing issues when moving the mouse from one shape into another shape which were inside the same group. created getIntersections() method which returns an object with shape and pixel data
2012-08-16 23:03:28 -07:00
manualTests.js
rewrote intersects method, which now leverages the new getIntersection method. fixed up unit tests. also fixed bug with getIntersection method
2012-08-18 22:42:37 -07:00
performanceTests.js
checking in first phase of new hit detection algo, which enables high performance event detections even if there are hundreds of thousands of shapes. This is a giant improvement over the previous algo, and is a fairly big architectural change. Since the Animation architecture and API is also changing, I feel that these changes are big enough to warrant a new major version, v4.0.0
2012-08-11 16:22:01 -07:00
Test.js
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
unitTests.js
refactored filtering logic
2012-08-19 13:09:27 -07:00
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