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1、实现富文本编辑器
2、实现项目排序
This commit is contained in:
339
vendor/github.com/adamzy/cedar-go/LICENSE.md
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339
vendor/github.com/adamzy/cedar-go/LICENSE.md
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vendored
@@ -1,339 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
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price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
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this service if you wish), that you receive source code or can get it
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if you want it, that you can change the software or use pieces of it
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To protect your rights, we need to make restrictions that forbid
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These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
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We protect your rights with two steps: (1) copyright the software, and
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License applies to any program or other work which contains
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You are not responsible for enforcing compliance by third parties to
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If any portion of this section is held invalid or unenforceable under
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It is not the purpose of this section to induce you to infringe any
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This section is intended to make thoroughly clear what is believed to
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8. If the distribution and/or use of the Program is restricted in
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certain countries either by patents or by copyrighted interfaces, the
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original copyright holder who places the Program under this License
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may add an explicit geographical distribution limitation excluding
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those countries, so that distribution is permitted only in or among
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countries not thus excluded. In such case, this License incorporates
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9. The Free Software Foundation may publish revised and/or new versions
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of the General Public License from time to time. Such new versions will
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address new problems or concerns.
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Each version is given a distinguishing version number. If the Program
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later version", you have the option of following the terms and conditions
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either of that version or of any later version published by the Free
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Software Foundation. If the Program does not specify a version number of
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|
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Foundation.
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|
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10. If you wish to incorporate parts of the Program into other free
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of preserving the free status of all derivatives of our free software and
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|
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NO WARRANTY
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|
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11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
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FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
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OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
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PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
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REPAIR OR CORRECTION.
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|
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12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
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REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
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INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
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TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
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YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
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PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
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POSSIBILITY OF SUCH DAMAGES.
|
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|
||||
END OF TERMS AND CONDITIONS
|
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|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
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|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
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convey the exclusion of warranty; and each file should have at least
|
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the "copyright" line and a pointer to where the full notice is found.
|
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|
||||
{description}
|
||||
Copyright (C) {year} {fullname}
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
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with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
{signature of Ty Coon}, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
83
vendor/github.com/adamzy/cedar-go/README.md
generated
vendored
83
vendor/github.com/adamzy/cedar-go/README.md
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|
||||
# cedar-go [](https://godoc.org/github.com/adamzy/cedar-go)
|
||||
|
||||
Package `cedar-go` implementes double-array trie.
|
||||
|
||||
It is a [Golang](https://golang.org/) port of [cedar](http://www.tkl.iis.u-tokyo.ac.jp/~ynaga/cedar) which is written in C++ by Naoki Yoshinaga. `cedar-go` currently implements the `reduced` verion of cedar.
|
||||
This package is not thread safe if there is one goroutine doing insertions or deletions.
|
||||
|
||||
## Install
|
||||
```
|
||||
go get github.com/adamzy/cedar-go
|
||||
```
|
||||
|
||||
## Usage
|
||||
```go
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"github.com/adamzy/cedar-go"
|
||||
)
|
||||
|
||||
func main() {
|
||||
// create a new cedar trie.
|
||||
trie := cedar.New()
|
||||
|
||||
// a helper function to print the id-key-value triple given trie node id
|
||||
printIdKeyValue := func(id int) {
|
||||
// the key of node `id`.
|
||||
key, _ := trie.Key(id)
|
||||
// the value of node `id`.
|
||||
value, _ := trie.Value(id)
|
||||
fmt.Printf("%d\t%s:%v\n", id, key, value)
|
||||
}
|
||||
|
||||
// Insert key-value pairs.
|
||||
// The order of insertion is not important.
|
||||
trie.Insert([]byte("How many"), 0)
|
||||
trie.Insert([]byte("How many loved"), 1)
|
||||
trie.Insert([]byte("How many loved your moments"), 2)
|
||||
trie.Insert([]byte("How many loved your moments of glad grace"), 3)
|
||||
trie.Insert([]byte("姑苏"), 4)
|
||||
trie.Insert([]byte("姑苏城外"), 5)
|
||||
trie.Insert([]byte("姑苏城外寒山寺"), 6)
|
||||
|
||||
// Get the associated value of a key directly.
|
||||
value, _ := trie.Get([]byte("How many loved your moments of glad grace"))
|
||||
fmt.Println(value)
|
||||
|
||||
// Or, jump to the node first,
|
||||
id, _ := trie.Jump([]byte("How many loved your moments"), 0)
|
||||
// then get the key and the value
|
||||
printIdKeyValue(id)
|
||||
|
||||
fmt.Println("\nPrefixMatch\nid\tkey:value")
|
||||
for _, id := range trie.PrefixMatch([]byte("How many loved your moments of glad grace"), 0) {
|
||||
printIdKeyValue(id)
|
||||
}
|
||||
|
||||
fmt.Println("\nPrefixPredict\nid\tkey:value")
|
||||
for _, id := range trie.PrefixPredict([]byte("姑苏"), 0) {
|
||||
printIdKeyValue(id)
|
||||
}
|
||||
}
|
||||
```
|
||||
will produce
|
||||
```
|
||||
3
|
||||
281 How many loved your moments:2
|
||||
|
||||
PrefixMatch
|
||||
id key:value
|
||||
262 How many:0
|
||||
268 How many loved:1
|
||||
281 How many loved your moments:2
|
||||
296 How many loved your moments of glad grace:3
|
||||
|
||||
PrefixPredict
|
||||
id key:value
|
||||
303 姑苏:4
|
||||
309 姑苏城外:5
|
||||
318 姑苏城外寒山寺:6
|
||||
```
|
||||
231
vendor/github.com/adamzy/cedar-go/api.go
generated
vendored
231
vendor/github.com/adamzy/cedar-go/api.go
generated
vendored
@@ -1,231 +0,0 @@
|
||||
package cedar
|
||||
|
||||
// Status reports the following statistics of the cedar:
|
||||
// keys: number of keys that are in the cedar,
|
||||
// nodes: number of trie nodes (slots in the base array) has been taken,
|
||||
// size: the size of the base array used by the cedar,
|
||||
// capacity: the capicity of the base array used by the cedar.
|
||||
func (da *Cedar) Status() (keys, nodes, size, capacity int) {
|
||||
for i := 0; i < da.Size; i++ {
|
||||
n := da.Array[i]
|
||||
if n.Check >= 0 {
|
||||
nodes++
|
||||
if n.Value >= 0 {
|
||||
keys++
|
||||
}
|
||||
}
|
||||
}
|
||||
return keys, nodes, da.Size, da.Capacity
|
||||
}
|
||||
|
||||
// Jump travels from a node `from` to another node `to` by following the path `path`.
|
||||
// For example, if the following keys were inserted:
|
||||
// id key
|
||||
// 19 abc
|
||||
// 23 ab
|
||||
// 37 abcd
|
||||
// then
|
||||
// Jump([]byte("ab"), 0) = 23, nil // reach "ab" from root
|
||||
// Jump([]byte("c"), 23) = 19, nil // reach "abc" from "ab"
|
||||
// Jump([]byte("cd"), 23) = 37, nil // reach "abcd" from "ab"
|
||||
func (da *Cedar) Jump(path []byte, from int) (to int, err error) {
|
||||
for _, b := range path {
|
||||
if da.Array[from].Value >= 0 {
|
||||
return from, ErrNoPath
|
||||
}
|
||||
to = da.Array[from].base() ^ int(b)
|
||||
if da.Array[to].Check != from {
|
||||
return from, ErrNoPath
|
||||
}
|
||||
from = to
|
||||
}
|
||||
return to, nil
|
||||
}
|
||||
|
||||
// Key returns the key of the node with the given `id`.
|
||||
// It will return ErrNoPath, if the node does not exist.
|
||||
func (da *Cedar) Key(id int) (key []byte, err error) {
|
||||
for id > 0 {
|
||||
from := da.Array[id].Check
|
||||
if from < 0 {
|
||||
return nil, ErrNoPath
|
||||
}
|
||||
if char := byte(da.Array[from].base() ^ id); char != 0 {
|
||||
key = append(key, char)
|
||||
}
|
||||
id = from
|
||||
}
|
||||
if id != 0 || len(key) == 0 {
|
||||
return nil, ErrInvalidKey
|
||||
}
|
||||
for i := 0; i < len(key)/2; i++ {
|
||||
key[i], key[len(key)-i-1] = key[len(key)-i-1], key[i]
|
||||
}
|
||||
return key, nil
|
||||
}
|
||||
|
||||
// Value returns the value of the node with the given `id`.
|
||||
// It will return ErrNoValue, if the node does not have a value.
|
||||
func (da *Cedar) Value(id int) (value int, err error) {
|
||||
value = da.Array[id].Value
|
||||
if value >= 0 {
|
||||
return value, nil
|
||||
}
|
||||
to := da.Array[id].base()
|
||||
if da.Array[to].Check == id && da.Array[to].Value >= 0 {
|
||||
return da.Array[to].Value, nil
|
||||
}
|
||||
return 0, ErrNoValue
|
||||
}
|
||||
|
||||
// Insert adds a key-value pair into the cedar.
|
||||
// It will return ErrInvalidValue, if value < 0 or >= ValueLimit.
|
||||
func (da *Cedar) Insert(key []byte, value int) error {
|
||||
if value < 0 || value >= ValueLimit {
|
||||
return ErrInvalidValue
|
||||
}
|
||||
p := da.get(key, 0, 0)
|
||||
*p = value
|
||||
return nil
|
||||
}
|
||||
|
||||
// Update increases the value associated with the `key`.
|
||||
// The `key` will be inserted if it is not in the cedar.
|
||||
// It will return ErrInvalidValue, if the updated value < 0 or >= ValueLimit.
|
||||
func (da *Cedar) Update(key []byte, value int) error {
|
||||
p := da.get(key, 0, 0)
|
||||
if *p+value < 0 || *p+value >= ValueLimit {
|
||||
return ErrInvalidValue
|
||||
}
|
||||
*p += value
|
||||
return nil
|
||||
}
|
||||
|
||||
// Delete removes a key-value pair from the cedar.
|
||||
// It will return ErrNoPath, if the key has not been added.
|
||||
func (da *Cedar) Delete(key []byte) error {
|
||||
// if the path does not exist, or the end is not a leaf, nothing to delete
|
||||
to, err := da.Jump(key, 0)
|
||||
if err != nil {
|
||||
return ErrNoPath
|
||||
}
|
||||
|
||||
if da.Array[to].Value < 0 {
|
||||
base := da.Array[to].base()
|
||||
if da.Array[base].Check == to {
|
||||
to = base
|
||||
}
|
||||
}
|
||||
|
||||
for {
|
||||
from := da.Array[to].Check
|
||||
base := da.Array[from].base()
|
||||
label := byte(to ^ base)
|
||||
|
||||
// if `to` has sibling, remove `to` from the sibling list, then stop
|
||||
if da.Ninfos[to].Sibling != 0 || da.Ninfos[from].Child != label {
|
||||
// delete the label from the child ring first
|
||||
da.popSibling(from, base, label)
|
||||
// then release the current node `to` to the empty node ring
|
||||
da.pushEnode(to)
|
||||
break
|
||||
}
|
||||
// otherwise, just release the current node `to` to the empty node ring
|
||||
da.pushEnode(to)
|
||||
// then check its parent node
|
||||
to = from
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Get returns the value associated with the given `key`.
|
||||
// It is equivalent to
|
||||
// id, err1 = Jump(key)
|
||||
// value, err2 = Value(id)
|
||||
// Thus, it may return ErrNoPath or ErrNoValue,
|
||||
func (da *Cedar) Get(key []byte) (value int, err error) {
|
||||
to, err := da.Jump(key, 0)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return da.Value(to)
|
||||
}
|
||||
|
||||
// PrefixMatch returns a list of at most `num` nodes which match the prefix of the key.
|
||||
// If `num` is 0, it returns all matches.
|
||||
// For example, if the following keys were inserted:
|
||||
// id key
|
||||
// 19 abc
|
||||
// 23 ab
|
||||
// 37 abcd
|
||||
// then
|
||||
// PrefixMatch([]byte("abc"), 1) = [ 23 ] // match ["ab"]
|
||||
// PrefixMatch([]byte("abcd"), 0) = [ 23, 19, 37] // match ["ab", "abc", "abcd"]
|
||||
func (da *Cedar) PrefixMatch(key []byte, num int) (ids []int) {
|
||||
for from, i := 0, 0; i < len(key); i++ {
|
||||
to, err := da.Jump(key[i:i+1], from)
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
if _, err := da.Value(to); err == nil {
|
||||
ids = append(ids, to)
|
||||
num--
|
||||
if num == 0 {
|
||||
return
|
||||
}
|
||||
}
|
||||
from = to
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// PrefixPredict returns a list of at most `num` nodes which has the key as their prefix.
|
||||
// These nodes are ordered by their keys.
|
||||
// If `num` is 0, it returns all matches.
|
||||
// For example, if the following keys were inserted:
|
||||
// id key
|
||||
// 19 abc
|
||||
// 23 ab
|
||||
// 37 abcd
|
||||
// then
|
||||
// PrefixPredict([]byte("ab"), 2) = [ 23, 19 ] // predict ["ab", "abc"]
|
||||
// PrefixPredict([]byte("ab"), 0) = [ 23, 19, 37 ] // predict ["ab", "abc", "abcd"]
|
||||
func (da *Cedar) PrefixPredict(key []byte, num int) (ids []int) {
|
||||
root, err := da.Jump(key, 0)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
for from, err := da.begin(root); err == nil; from, err = da.next(from, root) {
|
||||
ids = append(ids, from)
|
||||
num--
|
||||
if num == 0 {
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (da *Cedar) begin(from int) (to int, err error) {
|
||||
for c := da.Ninfos[from].Child; c != 0; {
|
||||
to = da.Array[from].base() ^ int(c)
|
||||
c = da.Ninfos[to].Child
|
||||
from = to
|
||||
}
|
||||
if da.Array[from].base() > 0 {
|
||||
return da.Array[from].base(), nil
|
||||
}
|
||||
return from, nil
|
||||
}
|
||||
|
||||
func (da *Cedar) next(from int, root int) (to int, err error) {
|
||||
c := da.Ninfos[from].Sibling
|
||||
for c == 0 && from != root && da.Array[from].Check >= 0 {
|
||||
from = da.Array[from].Check
|
||||
c = da.Ninfos[from].Sibling
|
||||
}
|
||||
if from == root {
|
||||
return 0, ErrNoPath
|
||||
}
|
||||
from = da.Array[da.Array[from].Check].base() ^ int(c)
|
||||
return da.begin(from)
|
||||
}
|
||||
407
vendor/github.com/adamzy/cedar-go/cedar.go
generated
vendored
407
vendor/github.com/adamzy/cedar-go/cedar.go
generated
vendored
@@ -1,407 +0,0 @@
|
||||
package cedar
|
||||
|
||||
const ValueLimit = int(^uint(0) >> 1)
|
||||
|
||||
type node struct {
|
||||
Value int
|
||||
Check int
|
||||
}
|
||||
|
||||
func (n *node) base() int { return -(n.Value + 1) }
|
||||
|
||||
type ninfo struct {
|
||||
Sibling, Child byte
|
||||
}
|
||||
|
||||
type block struct {
|
||||
Prev, Next, Num, Reject, Trial, Ehead int
|
||||
}
|
||||
|
||||
func (b *block) init() {
|
||||
b.Num = 256
|
||||
b.Reject = 257
|
||||
}
|
||||
|
||||
type Cedar struct {
|
||||
*cedar
|
||||
}
|
||||
|
||||
type cedar struct {
|
||||
Array []node
|
||||
Ninfos []ninfo
|
||||
Blocks []block
|
||||
Reject [257]int
|
||||
BheadF int
|
||||
BheadC int
|
||||
BheadO int
|
||||
Capacity int
|
||||
Size int
|
||||
Ordered bool
|
||||
MaxTrial int
|
||||
}
|
||||
|
||||
func New() *Cedar {
|
||||
da := cedar{
|
||||
Array: make([]node, 256),
|
||||
Ninfos: make([]ninfo, 256),
|
||||
Blocks: make([]block, 1),
|
||||
Capacity: 256,
|
||||
Size: 256,
|
||||
Ordered: true,
|
||||
MaxTrial: 1,
|
||||
}
|
||||
|
||||
da.Array[0] = node{-2, 0}
|
||||
for i := 1; i < 256; i++ {
|
||||
da.Array[i] = node{-(i - 1), -(i + 1)}
|
||||
}
|
||||
da.Array[1].Value = -255
|
||||
da.Array[255].Check = -1
|
||||
|
||||
da.Blocks[0].Ehead = 1
|
||||
da.Blocks[0].init()
|
||||
|
||||
for i := 0; i <= 256; i++ {
|
||||
da.Reject[i] = i + 1
|
||||
}
|
||||
|
||||
return &Cedar{&da}
|
||||
}
|
||||
|
||||
// Get value by key, insert the key if not exist
|
||||
func (da *cedar) get(key []byte, from, pos int) *int {
|
||||
for ; pos < len(key); pos++ {
|
||||
if value := da.Array[from].Value; value >= 0 && value != ValueLimit {
|
||||
to := da.follow(from, 0)
|
||||
da.Array[to].Value = value
|
||||
}
|
||||
from = da.follow(from, key[pos])
|
||||
}
|
||||
to := from
|
||||
if da.Array[from].Value < 0 {
|
||||
to = da.follow(from, 0)
|
||||
}
|
||||
return &da.Array[to].Value
|
||||
}
|
||||
|
||||
func (da *cedar) follow(from int, label byte) int {
|
||||
base := da.Array[from].base()
|
||||
to := base ^ int(label)
|
||||
if base < 0 || da.Array[to].Check < 0 {
|
||||
hasChild := false
|
||||
if base >= 0 {
|
||||
hasChild = (da.Array[base^int(da.Ninfos[from].Child)].Check == from)
|
||||
}
|
||||
to = da.popEnode(base, label, from)
|
||||
da.pushSibling(from, to^int(label), label, hasChild)
|
||||
} else if da.Array[to].Check != from {
|
||||
to = da.resolve(from, base, label)
|
||||
} else if da.Array[to].Check == from {
|
||||
} else {
|
||||
panic("cedar: internal error, should not be here")
|
||||
}
|
||||
return to
|
||||
}
|
||||
|
||||
func (da *cedar) popBlock(bi int, head_in *int, last bool) {
|
||||
if last {
|
||||
*head_in = 0
|
||||
} else {
|
||||
b := &da.Blocks[bi]
|
||||
da.Blocks[b.Prev].Next = b.Next
|
||||
da.Blocks[b.Next].Prev = b.Prev
|
||||
if bi == *head_in {
|
||||
*head_in = b.Next
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (da *cedar) pushBlock(bi int, head_out *int, empty bool) {
|
||||
b := &da.Blocks[bi]
|
||||
if empty {
|
||||
*head_out, b.Prev, b.Next = bi, bi, bi
|
||||
} else {
|
||||
tail_out := &da.Blocks[*head_out].Prev
|
||||
b.Prev = *tail_out
|
||||
b.Next = *head_out
|
||||
*head_out, *tail_out, da.Blocks[*tail_out].Next = bi, bi, bi
|
||||
}
|
||||
}
|
||||
|
||||
func (da *cedar) addBlock() int {
|
||||
if da.Size == da.Capacity {
|
||||
da.Capacity *= 2
|
||||
|
||||
oldArray := da.Array
|
||||
da.Array = make([]node, da.Capacity)
|
||||
copy(da.Array, oldArray)
|
||||
|
||||
oldNinfo := da.Ninfos
|
||||
da.Ninfos = make([]ninfo, da.Capacity)
|
||||
copy(da.Ninfos, oldNinfo)
|
||||
|
||||
oldBlock := da.Blocks
|
||||
da.Blocks = make([]block, da.Capacity>>8)
|
||||
copy(da.Blocks, oldBlock)
|
||||
}
|
||||
|
||||
da.Blocks[da.Size>>8].init()
|
||||
da.Blocks[da.Size>>8].Ehead = da.Size
|
||||
|
||||
da.Array[da.Size] = node{-(da.Size + 255), -(da.Size + 1)}
|
||||
for i := da.Size + 1; i < da.Size+255; i++ {
|
||||
da.Array[i] = node{-(i - 1), -(i + 1)}
|
||||
}
|
||||
da.Array[da.Size+255] = node{-(da.Size + 254), -da.Size}
|
||||
|
||||
da.pushBlock(da.Size>>8, &da.BheadO, da.BheadO == 0)
|
||||
da.Size += 256
|
||||
return da.Size>>8 - 1
|
||||
}
|
||||
|
||||
func (da *cedar) transferBlock(bi int, head_in, head_out *int) {
|
||||
da.popBlock(bi, head_in, bi == da.Blocks[bi].Next)
|
||||
da.pushBlock(bi, head_out, *head_out == 0 && da.Blocks[bi].Num != 0)
|
||||
}
|
||||
|
||||
func (da *cedar) popEnode(base int, label byte, from int) int {
|
||||
e := base ^ int(label)
|
||||
if base < 0 {
|
||||
e = da.findPlace()
|
||||
}
|
||||
bi := e >> 8
|
||||
n := &da.Array[e]
|
||||
b := &da.Blocks[bi]
|
||||
b.Num--
|
||||
if b.Num == 0 {
|
||||
if bi != 0 {
|
||||
da.transferBlock(bi, &da.BheadC, &da.BheadF)
|
||||
}
|
||||
} else {
|
||||
da.Array[-n.Value].Check = n.Check
|
||||
da.Array[-n.Check].Value = n.Value
|
||||
if e == b.Ehead {
|
||||
b.Ehead = -n.Check
|
||||
}
|
||||
if bi != 0 && b.Num == 1 && b.Trial != da.MaxTrial {
|
||||
da.transferBlock(bi, &da.BheadO, &da.BheadC)
|
||||
}
|
||||
}
|
||||
n.Value = ValueLimit
|
||||
n.Check = from
|
||||
if base < 0 {
|
||||
da.Array[from].Value = -(e ^ int(label)) - 1
|
||||
}
|
||||
return e
|
||||
}
|
||||
|
||||
func (da *cedar) pushEnode(e int) {
|
||||
bi := e >> 8
|
||||
b := &da.Blocks[bi]
|
||||
b.Num++
|
||||
if b.Num == 1 {
|
||||
b.Ehead = e
|
||||
da.Array[e] = node{-e, -e}
|
||||
if bi != 0 {
|
||||
da.transferBlock(bi, &da.BheadF, &da.BheadC)
|
||||
}
|
||||
} else {
|
||||
prev := b.Ehead
|
||||
next := -da.Array[prev].Check
|
||||
da.Array[e] = node{-prev, -next}
|
||||
da.Array[prev].Check = -e
|
||||
da.Array[next].Value = -e
|
||||
if b.Num == 2 || b.Trial == da.MaxTrial {
|
||||
if bi != 0 {
|
||||
da.transferBlock(bi, &da.BheadC, &da.BheadO)
|
||||
}
|
||||
}
|
||||
b.Trial = 0
|
||||
}
|
||||
if b.Reject < da.Reject[b.Num] {
|
||||
b.Reject = da.Reject[b.Num]
|
||||
}
|
||||
da.Ninfos[e] = ninfo{}
|
||||
}
|
||||
|
||||
// hasChild: wherether the `from` node has children
|
||||
func (da *cedar) pushSibling(from, base int, label byte, hasChild bool) {
|
||||
c := &da.Ninfos[from].Child
|
||||
keepOrder := *c == 0
|
||||
if da.Ordered {
|
||||
keepOrder = label > *c
|
||||
}
|
||||
if hasChild && keepOrder {
|
||||
c = &da.Ninfos[base^int(*c)].Sibling
|
||||
for da.Ordered && *c != 0 && *c < label {
|
||||
c = &da.Ninfos[base^int(*c)].Sibling
|
||||
}
|
||||
}
|
||||
da.Ninfos[base^int(label)].Sibling = *c
|
||||
*c = label
|
||||
}
|
||||
|
||||
func (da *cedar) popSibling(from, base int, label byte) {
|
||||
c := &da.Ninfos[from].Child
|
||||
for *c != label {
|
||||
c = &da.Ninfos[base^int(*c)].Sibling
|
||||
}
|
||||
*c = da.Ninfos[base^int(*c)].Sibling
|
||||
}
|
||||
|
||||
func (da *cedar) consult(base_n, base_p int, c_n, c_p byte) bool {
|
||||
c_n = da.Ninfos[base_n^int(c_n)].Sibling
|
||||
c_p = da.Ninfos[base_p^int(c_p)].Sibling
|
||||
for c_n != 0 && c_p != 0 {
|
||||
c_n = da.Ninfos[base_n^int(c_n)].Sibling
|
||||
c_p = da.Ninfos[base_p^int(c_p)].Sibling
|
||||
}
|
||||
return c_p != 0
|
||||
}
|
||||
|
||||
func (da *cedar) setChild(base int, c byte, label byte, flag bool) []byte {
|
||||
child := make([]byte, 0, 257)
|
||||
if c == 0 {
|
||||
child = append(child, c)
|
||||
c = da.Ninfos[base^int(c)].Sibling
|
||||
}
|
||||
if da.Ordered {
|
||||
for c != 0 && c <= label {
|
||||
child = append(child, c)
|
||||
c = da.Ninfos[base^int(c)].Sibling
|
||||
}
|
||||
}
|
||||
if flag {
|
||||
child = append(child, label)
|
||||
}
|
||||
for c != 0 {
|
||||
child = append(child, c)
|
||||
c = da.Ninfos[base^int(c)].Sibling
|
||||
}
|
||||
return child
|
||||
}
|
||||
|
||||
func (da *cedar) findPlace() int {
|
||||
if da.BheadC != 0 {
|
||||
return da.Blocks[da.BheadC].Ehead
|
||||
}
|
||||
if da.BheadO != 0 {
|
||||
return da.Blocks[da.BheadO].Ehead
|
||||
}
|
||||
return da.addBlock() << 8
|
||||
}
|
||||
|
||||
func (da *cedar) findPlaces(child []byte) int {
|
||||
bi := da.BheadO
|
||||
if bi != 0 {
|
||||
bz := da.Blocks[da.BheadO].Prev
|
||||
nc := len(child)
|
||||
for {
|
||||
b := &da.Blocks[bi]
|
||||
if b.Num >= nc && nc < b.Reject {
|
||||
for e := b.Ehead; ; {
|
||||
base := e ^ int(child[0])
|
||||
for i := 0; da.Array[base^int(child[i])].Check < 0; i++ {
|
||||
if i == len(child)-1 {
|
||||
b.Ehead = e
|
||||
return e
|
||||
}
|
||||
}
|
||||
e = -da.Array[e].Check
|
||||
if e == b.Ehead {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
b.Reject = nc
|
||||
if b.Reject < da.Reject[b.Num] {
|
||||
da.Reject[b.Num] = b.Reject
|
||||
}
|
||||
bi_ := b.Next
|
||||
b.Trial++
|
||||
if b.Trial == da.MaxTrial {
|
||||
da.transferBlock(bi, &da.BheadO, &da.BheadC)
|
||||
}
|
||||
if bi == bz {
|
||||
break
|
||||
}
|
||||
bi = bi_
|
||||
}
|
||||
}
|
||||
return da.addBlock() << 8
|
||||
}
|
||||
|
||||
func (da *cedar) resolve(from_n, base_n int, label_n byte) int {
|
||||
to_pn := base_n ^ int(label_n)
|
||||
from_p := da.Array[to_pn].Check
|
||||
base_p := da.Array[from_p].base()
|
||||
|
||||
flag := da.consult(base_n, base_p, da.Ninfos[from_n].Child, da.Ninfos[from_p].Child)
|
||||
var children []byte
|
||||
if flag {
|
||||
children = da.setChild(base_n, da.Ninfos[from_n].Child, label_n, true)
|
||||
} else {
|
||||
children = da.setChild(base_p, da.Ninfos[from_p].Child, 255, false)
|
||||
}
|
||||
var base int
|
||||
if len(children) == 1 {
|
||||
base = da.findPlace()
|
||||
} else {
|
||||
base = da.findPlaces(children)
|
||||
}
|
||||
base ^= int(children[0])
|
||||
var from int
|
||||
var base_ int
|
||||
if flag {
|
||||
from = from_n
|
||||
base_ = base_n
|
||||
} else {
|
||||
from = from_p
|
||||
base_ = base_p
|
||||
}
|
||||
if flag && children[0] == label_n {
|
||||
da.Ninfos[from].Child = label_n
|
||||
}
|
||||
da.Array[from].Value = -base - 1
|
||||
for i := 0; i < len(children); i++ {
|
||||
to := da.popEnode(base, children[i], from)
|
||||
to_ := base_ ^ int(children[i])
|
||||
if i == len(children)-1 {
|
||||
da.Ninfos[to].Sibling = 0
|
||||
} else {
|
||||
da.Ninfos[to].Sibling = children[i+1]
|
||||
}
|
||||
if flag && to_ == to_pn { // new node has no child
|
||||
continue
|
||||
}
|
||||
n := &da.Array[to]
|
||||
n_ := &da.Array[to_]
|
||||
n.Value = n_.Value
|
||||
if n.Value < 0 && children[i] != 0 {
|
||||
// this node has children, fix their check
|
||||
c := da.Ninfos[to_].Child
|
||||
da.Ninfos[to].Child = c
|
||||
da.Array[n.base()^int(c)].Check = to
|
||||
c = da.Ninfos[n.base()^int(c)].Sibling
|
||||
for c != 0 {
|
||||
da.Array[n.base()^int(c)].Check = to
|
||||
c = da.Ninfos[n.base()^int(c)].Sibling
|
||||
}
|
||||
}
|
||||
if !flag && to_ == from_n { // parent node moved
|
||||
from_n = to
|
||||
}
|
||||
if !flag && to_ == to_pn {
|
||||
da.pushSibling(from_n, to_pn^int(label_n), label_n, true)
|
||||
da.Ninfos[to_].Child = 0
|
||||
n_.Value = ValueLimit
|
||||
n_.Check = from_n
|
||||
} else {
|
||||
da.pushEnode(to_)
|
||||
}
|
||||
}
|
||||
if flag {
|
||||
return base ^ int(label_n)
|
||||
}
|
||||
return to_pn
|
||||
}
|
||||
12
vendor/github.com/adamzy/cedar-go/doc.go
generated
vendored
12
vendor/github.com/adamzy/cedar-go/doc.go
generated
vendored
@@ -1,12 +0,0 @@
|
||||
// Package cedar-go implements double-array trie.
|
||||
//
|
||||
// It is a golang port of cedar (http://www.tkl.iis.u-tokyo.ac.jp/~ynaga/cedar) which is written in C++ by Naoki Yoshinaga.
|
||||
// Currently cedar-go implements the `reduced` verion of cedar.
|
||||
// This package is not thread safe if there is one goroutine doing
|
||||
// insertions or deletions.
|
||||
//
|
||||
// Note
|
||||
//
|
||||
// key must be `[]byte` without zero items,
|
||||
// while value must be integer in the range [0, 2<<63-2] or [0, 2<<31-2] depends on the platform.
|
||||
package cedar
|
||||
11
vendor/github.com/adamzy/cedar-go/errors.go
generated
vendored
11
vendor/github.com/adamzy/cedar-go/errors.go
generated
vendored
@@ -1,11 +0,0 @@
|
||||
package cedar
|
||||
|
||||
import "errors"
|
||||
|
||||
var (
|
||||
ErrInvalidDataType = errors.New("cedar: invalid datatype")
|
||||
ErrInvalidValue = errors.New("cedar: invalid value")
|
||||
ErrInvalidKey = errors.New("cedar: invalid key")
|
||||
ErrNoPath = errors.New("cedar: no path")
|
||||
ErrNoValue = errors.New("cedar: no value")
|
||||
)
|
||||
63
vendor/github.com/adamzy/cedar-go/io.go
generated
vendored
63
vendor/github.com/adamzy/cedar-go/io.go
generated
vendored
@@ -1,63 +0,0 @@
|
||||
package cedar
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"encoding/gob"
|
||||
"encoding/json"
|
||||
"io"
|
||||
"os"
|
||||
)
|
||||
|
||||
// Save saves the cedar to an io.Writer,
|
||||
// where dataType is either "json" or "gob".
|
||||
func (da *Cedar) Save(out io.Writer, dataType string) error {
|
||||
switch dataType {
|
||||
case "gob", "GOB":
|
||||
dataEecoder := gob.NewEncoder(out)
|
||||
return dataEecoder.Encode(da.cedar)
|
||||
case "json", "JSON":
|
||||
dataEecoder := json.NewEncoder(out)
|
||||
return dataEecoder.Encode(da.cedar)
|
||||
}
|
||||
return ErrInvalidDataType
|
||||
}
|
||||
|
||||
// SaveToFile saves the cedar to a file,
|
||||
// where dataType is either "json" or "gob".
|
||||
func (da *Cedar) SaveToFile(fileName string, dataType string) error {
|
||||
file, err := os.OpenFile(fileName, os.O_CREATE|os.O_WRONLY, 0666)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer file.Close()
|
||||
out := bufio.NewWriter(file)
|
||||
defer out.Flush()
|
||||
da.Save(out, dataType)
|
||||
return nil
|
||||
}
|
||||
|
||||
// Load loads the cedar from an io.Writer,
|
||||
// where dataType is either "json" or "gob".
|
||||
func (da *Cedar) Load(in io.Reader, dataType string) error {
|
||||
switch dataType {
|
||||
case "gob", "GOB":
|
||||
dataDecoder := gob.NewDecoder(in)
|
||||
return dataDecoder.Decode(da.cedar)
|
||||
case "json", "JSON":
|
||||
dataDecoder := json.NewDecoder(in)
|
||||
return dataDecoder.Decode(da.cedar)
|
||||
}
|
||||
return ErrInvalidDataType
|
||||
}
|
||||
|
||||
// LoadFromFile loads the cedar from a file,
|
||||
// where dataType is either "json" or "gob".
|
||||
func (da *Cedar) LoadFromFile(fileName string, dataType string) error {
|
||||
file, err := os.OpenFile(fileName, os.O_RDONLY, 0600)
|
||||
defer file.Close()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
in := bufio.NewReader(file)
|
||||
return da.Load(in, dataType)
|
||||
}
|
||||
Reference in New Issue
Block a user