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Road to v1 begins!
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94
NTwain/Internals/WindowsHook.cs
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94
NTwain/Internals/WindowsHook.cs
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using System;
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using System.Runtime.InteropServices;
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using System.Windows.Interop;
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namespace NTwain.Internals
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{
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/// <summary>
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/// Abstracts out wnd proc hook on Windows from MessageLoop class.
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/// This allows things to not depend on PresentationCore.dll at runtime on mono.
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/// Not that everything works yet in mono but it's something.
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/// </summary>
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class WindowsHook : IDisposable
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{
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IDisposable _win;
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WndProcHook _hook;
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public WindowsHook(WndProcHook hook)
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{
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// hook into windows msg loop for old twain to post msgs.
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// the style values are purely guesses here with
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// CS_NOCLOSE, WS_DISABLED, and WS_EX_NOACTIVATE
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HwndSource win = null;
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try
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{
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win = new HwndSource(0x0200, 0x8000000, 0x8000000, 0, 0, "NTWAIN_LOOPER", IntPtr.Zero);
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Handle = win.Handle;
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win.AddHook(WndProc);
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_win = win;
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_hook = hook;
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}
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catch
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{
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if (win != null) { win.Dispose(); }
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}
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}
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public delegate void WndProcHook(ref MESSAGE winMsg, ref bool handled);
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private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
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{
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if (_hook != null)
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{
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var winmsg = new MESSAGE(hwnd, msg, wParam, lParam);
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_hook(ref winmsg, ref handled);
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}
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return IntPtr.Zero;
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}
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public IntPtr Handle { get; private set; }
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/// <summary>
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/// The MSG structure in Windows for TWAIN use.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct MESSAGE
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{
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public MESSAGE(IntPtr hwnd, int message, IntPtr wParam, IntPtr lParam)
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{
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_hwnd = hwnd;
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_message = (uint)message;
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_wParam = wParam;
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_lParam = lParam;
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_time = 0;
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_x = 0;
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_y = 0;
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}
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IntPtr _hwnd;
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uint _message;
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IntPtr _wParam;
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IntPtr _lParam;
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uint _time;
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int _x;
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int _y;
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}
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#region IDisposable Members
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public void Dispose()
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{
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if (_win != null)
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{
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((HwndSource)_win).RemoveHook(WndProc);
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_win.Dispose();
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_win = null;
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}
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}
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#endregion
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}
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}
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