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Fixed some CA violations.
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@@ -2351,7 +2351,7 @@ namespace NTwain.Data
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/// uncompressed row in the block to be transferred. An application should
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/// never allocate a buffer smaller than this.
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/// </summary>
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public int MinBufferSize { get { return (int)_minBufSize; } }
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public uint MinBufferSize { get { return _minBufSize; } }
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/// <summary>
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/// The size of the largest transfer buffer, in bytes, that a Source can fill. If a
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/// Source can fill an arbitrarily large buffer, it might set this field to negative 1 to
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@@ -2359,7 +2359,7 @@ namespace NTwain.Data
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/// cord is). Other Sources, such as frame grabbers, cannot fill a buffer larger than
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/// a certain size. Allocation of a transfer buffer larger than this value is wasteful.
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/// </summary>
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public int MaxBufferSize { get { return (int)_maxBufSize; } }
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public uint MaxBufferSize { get { return _maxBufSize; } }
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/// <summary>
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/// The size of the optimum transfer buffer, in bytes. A smart application will
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/// allocate transfer buffers of this size, if possible. Buffers of this size will
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@@ -2367,7 +2367,7 @@ namespace NTwain.Data
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/// reasonable values in this field. Buffers that are 10’s of kbytes will be easier for
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/// applications to allocate than buffers that are 100’s or 1000’s of kbytes.
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/// </summary>
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public int Preferred { get { return (int)_preferred; } }
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public uint Preferred { get { return _preferred; } }
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}
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/// <summary>
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