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default to skip if less than 4 nodes
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@@ -4,7 +4,6 @@ import (
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"context"
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"flag"
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"fmt"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"github.com/seaweedfs/seaweedfs/weed/pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/types"
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"io"
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@@ -39,14 +38,12 @@ func (c *commandEcDecode) Help() string {
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}
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func (c *commandEcDecode) Do(args []string, commandEnv *CommandEnv, writer io.Writer) (err error) {
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encodeCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError)
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volumeId := encodeCommand.Int("volumeId", 0, "the volume id")
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collection := encodeCommand.String("collection", "", "the collection name")
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forceChanges := encodeCommand.Bool("force", false, "force the encoding even if the cluster has less than recommended 4 nodes")
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if err = encodeCommand.Parse(args); err != nil {
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decodeCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError)
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volumeId := decodeCommand.Int("volumeId", 0, "the volume id")
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collection := decodeCommand.String("collection", "", "the collection name")
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if err = decodeCommand.Parse(args); err != nil {
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return nil
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}
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infoAboutSimulationMode(writer, *forceChanges, "-force")
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if err = commandEnv.confirmIsLocked(args); err != nil {
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return
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@@ -60,17 +57,6 @@ func (c *commandEcDecode) Do(args []string, commandEnv *CommandEnv, writer io.Wr
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return err
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}
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if !*forceChanges {
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var nodeCount int
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eachDataNode(topologyInfo, func(dc string, rack RackId, dn *master_pb.DataNodeInfo) {
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nodeCount++
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})
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if nodeCount < erasure_coding.ParityShardsCount {
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glog.V(0).Infof("skip erasure coding with %d nodes, less than recommended %d nodes", nodeCount, erasure_coding.ParityShardsCount)
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return nil
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}
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}
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// volumeId is provided
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if vid != 0 {
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return doEcDecode(commandEnv, topologyInfo, *collection, vid)
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