directory structure change to work with glide

glide has its own requirements. My previous workaround caused me some
code checkin errors. Need to fix this.
This commit is contained in:
Chris Lu
2016-06-02 18:09:14 -07:00
parent caeffa3998
commit 5ce6bbf076
166 changed files with 296 additions and 272 deletions

View File

@@ -0,0 +1,41 @@
package util
import (
"testing"
)
func TestTTLReadWrite(t *testing.T) {
var tests = []struct {
n int // input
expected int // expected result
}{
{0, -1},
{1, 0},
{1 << 4, 0},
{1 << 6, 1},
{1 << 8, 2},
{1 << 10, 3},
{1 << 12, 4},
{1 << 14, 5},
{1 << 16, 6},
{1 << 18, 7},
{1<<4 + 1, 1},
{1<<6 + 1, 2},
{1<<8 + 1, 3},
{1<<10 + 1, 4},
{1<<12 + 1, 5},
{1<<14 + 1, 6},
{1<<16 + 1, 7},
{1<<18 + 1, 8},
{1<<28 - 1, 12},
{1 << 28, 12},
{1<<28 + 2134, -1},
{1080, 4},
}
for _, tt := range tests {
actual := findChunkPoolIndex(tt.n)
if actual != tt.expected {
t.Errorf("findChunkPoolIndex(%d): expected %d, actual %d", tt.n, tt.expected, actual)
}
}
}