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master can redirect GET/DELETE/POST requests to volume servers. So
clients does not always need to remember the volume server locations. This is good for low~medium sized web site traffic.
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8fb8ebdf14
@ -54,7 +54,7 @@ func dirLookupHandler(w http.ResponseWriter, r *http.Request) {
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machines := topo.Lookup(volumeId)
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if machines != nil {
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ret := []map[string]string{}
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for _, dn := range *machines {
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for _, dn := range machines {
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ret = append(ret, map[string]string{"url": dn.Url(), "publicUrl": dn.PublicUrl})
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}
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writeJson(w, r, map[string]interface{}{"locations": ret})
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@ -178,6 +178,22 @@ func volumeStatusHandler(w http.ResponseWriter, r *http.Request) {
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writeJson(w, r, m)
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}
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func redirectHandler(w http.ResponseWriter, r *http.Request) {
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vid, _, _ := parseURLPath(r.URL.Path)
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volumeId, err := storage.NewVolumeId(vid)
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if err != nil {
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debug("parsing error:", err, r.URL.Path)
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return
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}
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machines := topo.Lookup(volumeId)
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if machines != nil && len(machines) > 0 {
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http.Redirect(w, r, "http://"+machines[0].PublicUrl+r.URL.Path, http.StatusMovedPermanently)
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} else {
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w.WriteHeader(http.StatusNotFound)
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writeJson(w, r, map[string]string{"error": "volume id " + volumeId.String() + " not found. "})
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}
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}
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func runMaster(cmd *Command, args []string) bool {
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if *mMaxCpu < 1 {
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*mMaxCpu = runtime.NumCPU()
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@ -192,6 +208,7 @@ func runMaster(cmd *Command, args []string) bool {
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http.HandleFunc("/dir/status", dirStatusHandler)
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http.HandleFunc("/vol/grow", volumeGrowHandler)
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http.HandleFunc("/vol/status", volumeStatusHandler)
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http.HandleFunc("/", redirectHandler)
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topo.StartRefreshWritableVolumes(*garbageThreshold)
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@ -57,7 +57,7 @@ func (t *Topology) loadConfiguration(configurationFile string) error {
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return e
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}
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func (t *Topology) Lookup(vid storage.VolumeId) *[]*DataNode {
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func (t *Topology) Lookup(vid storage.VolumeId) []*DataNode {
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for _, vl := range t.replicaType2VolumeLayout {
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if vl != nil {
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if list := vl.Lookup(vid); list != nil {
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@ -42,8 +42,8 @@ func (vl *VolumeLayout) isWritable(v *storage.VolumeInfo) bool{
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return uint64(v.Size) < vl.volumeSizeLimit && v.Version == storage.CurrentVersion
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}
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func (vl *VolumeLayout) Lookup(vid storage.VolumeId) *[]*DataNode {
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return &vl.vid2location[vid].list
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func (vl *VolumeLayout) Lookup(vid storage.VolumeId) []*DataNode {
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return vl.vid2location[vid].list
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}
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func (vl *VolumeLayout) PickForWrite(count int) (*storage.VolumeId, int, *VolumeLocationList, error) {
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