refactor(shell): Decending -> Descending (#3675)

Signed-off-by: Ryan Russell <git@ryanrussell.org>

Signed-off-by: Ryan Russell <git@ryanrussell.org>
This commit is contained in:
Ryan Russell
2022-09-14 14:06:48 -05:00
committed by GitHub
parent dfbd8efd26
commit bd2dc6d641
4 changed files with 5 additions and 5 deletions

View File

@@ -453,7 +453,7 @@ func doBalanceEcRack(commandEnv *CommandEnv, ecRack *EcRack, applyBalancing bool
func pickOneEcNodeAndMoveOneShard(commandEnv *CommandEnv, averageShardsPerEcNode int, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, possibleDestinationEcNodes []*EcNode, applyBalancing bool) error {
sortEcNodesByFreeslotsDecending(possibleDestinationEcNodes)
sortEcNodesByFreeslotsDescending(possibleDestinationEcNodes)
for _, destEcNode := range possibleDestinationEcNodes {
if destEcNode.info.Id == existingLocation.info.Id {