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dynamically adjust connection timeout
better fix for https://github.com/chrislusf/seaweedfs/issues/2541
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@@ -36,11 +36,13 @@ type Conn struct {
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ReadTimeout time.Duration
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WriteTimeout time.Duration
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isClosed bool
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bytesRead int64
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bytesWritten int64
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}
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func (c *Conn) Read(b []byte) (count int, e error) {
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if c.ReadTimeout != 0 {
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err := c.Conn.SetReadDeadline(time.Now().Add(c.ReadTimeout))
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err := c.Conn.SetReadDeadline(time.Now().Add(c.ReadTimeout * time.Duration(c.bytesRead/40000+1)))
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if err != nil {
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return 0, err
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}
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@@ -48,6 +50,7 @@ func (c *Conn) Read(b []byte) (count int, e error) {
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count, e = c.Conn.Read(b)
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if e == nil {
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stats.BytesIn(int64(count))
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c.bytesRead += int64(count)
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}
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return
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}
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@@ -55,7 +58,7 @@ func (c *Conn) Read(b []byte) (count int, e error) {
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func (c *Conn) Write(b []byte) (count int, e error) {
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if c.WriteTimeout != 0 {
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// minimum 4KB/s
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err := c.Conn.SetWriteDeadline(time.Now().Add(c.WriteTimeout * time.Duration(len(b)/40000+1)))
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err := c.Conn.SetWriteDeadline(time.Now().Add(c.WriteTimeout * time.Duration(c.bytesWritten/40000+1)))
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if err != nil {
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return 0, err
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}
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@@ -63,6 +66,7 @@ func (c *Conn) Write(b []byte) (count int, e error) {
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count, e = c.Conn.Write(b)
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if e == nil {
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stats.BytesOut(int64(count))
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c.bytesWritten += int64(count)
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}
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return
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}
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