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checking in split files in preparation for new Ruby build
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46
license.js
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46
license.js
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@ -0,0 +1,46 @@
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||||
/**
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* KineticJS JavaScript Library v3.8.3
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* http://www.kineticjs.com/
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* Copyright 2012, Eric Rowell
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* Licensed under the MIT or GPL Version 2 licenses.
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* Date: Mar 03 2012
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*
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* Copyright (C) 2011 - 2012 by Eric Rowell
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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||||
* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
|
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* furnished to do so, subject to the following conditions:
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*
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||||
* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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105
src/Container.js
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105
src/Container.js
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///////////////////////////////////////////////////////////////////////
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// Container
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///////////////////////////////////////////////////////////////////////
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/**
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* Container constructor. Containers are used to contain nodes or other containers
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* @constructor
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*/
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Kinetic.Container = function() {
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this.children = [];
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this.childrenNames = {};
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};
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/*
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* Container methods
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*/
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Kinetic.Container.prototype = {
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/**
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* get children
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*/
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getChildren: function() {
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return this.children;
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},
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/**
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* get child node by name
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* @param {String} name
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*/
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getChild: function(name) {
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return this.childrenNames[name];
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},
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/**
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* remove all children
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*/
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removeChildren: function() {
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while(this.children.length > 0) {
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this.remove(this.children[0]);
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}
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},
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/**
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* remove child from container
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* @param {Node} child
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*/
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_remove: function(child) {
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if(child.name !== undefined) {
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this.childrenNames[child.name] = undefined;
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}
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this.children.splice(child.index, 1);
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this._setChildrenIndices();
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child = undefined;
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},
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/**
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* draw children
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*/
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_drawChildren: function() {
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var children = this.children;
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for(var n = 0; n < children.length; n++) {
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var child = children[n];
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if(child.className === "Shape") {
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child._draw(child.getLayer());
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} else {
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child._draw();
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}
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}
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},
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/**
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* add node to container
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* @param {Node} child
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*/
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_add: function(child) {
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if(child.name) {
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this.childrenNames[child.name] = child;
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}
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child.id = Kinetic.GlobalObject.idCounter++;
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child.index = this.children.length;
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child.parent = this;
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this.children.push(child);
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},
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/**
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* set children indices
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*/
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_setChildrenIndices: function() {
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/*
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* if reordering Layers, remove all canvas elements
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* from the container except the buffer and backstage canvases
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* and then readd all the layers
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*/
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if(this.className === "Stage") {
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var canvases = this.container.childNodes;
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var bufferCanvas = canvases[0];
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var backstageCanvas = canvases[1];
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this.container.innerHTML = "";
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this.container.appendChild(bufferCanvas);
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this.container.appendChild(backstageCanvas);
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}
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for(var n = 0; n < this.children.length; n++) {
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this.children[n].index = n;
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if(this.className === "Stage") {
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this.container.appendChild(this.children[n].canvas);
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}
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}
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}
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};
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89
src/GlobalObject.js
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89
src/GlobalObject.js
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///////////////////////////////////////////////////////////////////////
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// Global Object
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///////////////////////////////////////////////////////////////////////
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/**
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* Kinetic Namespace
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* @namespace
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*/
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var Kinetic = {};
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/**
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* Kinetic Global Object
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* @property {Object} GlobalObjet
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*/
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Kinetic.GlobalObject = {
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stages: [],
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idCounter: 0,
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isAnimating: false,
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frame: {
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time: 0,
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timeDiff: 0,
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lastTime: 0
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},
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drag: {
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moving: false,
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node: undefined,
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offset: {
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x: 0,
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y: 0
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}
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},
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extend: function(obj1, obj2) {
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for(var key in obj2.prototype) {
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if(obj2.prototype.hasOwnProperty(key)) {
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obj1.prototype[key] = obj2.prototype[key];
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}
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}
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},
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_isaCanvasAnimating: function() {
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for(var n = 0; n < this.stages.length; n++) {
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if(this.stages[n].isAnimating) {
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return true;
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}
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}
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return false;
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},
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_runFrames: function() {
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for(var n = 0; n < this.stages.length; n++) {
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if(this.stages[n].isAnimating) {
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this.stages[n].onFrameFunc(this.frame);
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}
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}
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},
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_updateFrameObject: function() {
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var date = new Date();
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var time = date.getTime();
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if(this.frame.lastTime === 0) {
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this.frame.lastTime = time;
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} else {
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this.frame.timeDiff = time - this.frame.lastTime;
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this.frame.lastTime = time;
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this.frame.time += this.frame.timeDiff;
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}
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},
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_animationLoop: function() {
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if(this.isAnimating) {
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this._updateFrameObject();
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this._runFrames();
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var that = this;
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requestAnimFrame(function() {
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that._animationLoop();
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});
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}
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},
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_handleAnimation: function() {
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var that = this;
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if(!this.isAnimating && this._isaCanvasAnimating()) {
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this.isAnimating = true;
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that._animationLoop();
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} else if(this.isAnimating && !this._isaCanvasAnimating()) {
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this.isAnimating = false;
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}
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}
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};
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window.requestAnimFrame = (function(callback) {
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return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
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function(callback) {
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window.setTimeout(callback, 1000 / 60);
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};
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})();
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49
src/Group.js
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49
src/Group.js
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///////////////////////////////////////////////////////////////////////
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// Group
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///////////////////////////////////////////////////////////////////////
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/**
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* Group constructor. Groups are used to contain shapes or other groups.
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* @constructor
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* @augments Kinetic.Container
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* @augments Kinetic.Node
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* @param {Object} config
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*/
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Kinetic.Group = function(config) {
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this.className = "Group";
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// call super constructors
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Kinetic.Container.apply(this, []);
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Kinetic.Node.apply(this, [config]);
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};
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/*
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* Group methods
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*/
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Kinetic.Group.prototype = {
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/**
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* add node to group
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* @param {Node} child
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*/
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add: function(child) {
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this._add(child);
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},
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/**
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* remove a child node from the group
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* @param {Node} child
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*/
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remove: function(child) {
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this._remove(child);
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},
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/**
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* draw children
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*/
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_draw: function() {
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if(this.visible) {
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this._drawChildren();
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}
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}
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};
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// Extend Container and Node
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Kinetic.GlobalObject.extend(Kinetic.Group, Kinetic.Container);
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Kinetic.GlobalObject.extend(Kinetic.Group, Kinetic.Node);
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78
src/Layer.js
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78
src/Layer.js
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///////////////////////////////////////////////////////////////////////
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// Layer
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///////////////////////////////////////////////////////////////////////
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||||
/**
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* Layer constructor. Layers are tied to their own canvas element and are used
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* to contain groups or shapes
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* @constructor
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* @augments Kinetic.Container
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* @augments Kinetic.Node
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* @param {Object} config
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*/
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Kinetic.Layer = function(config) {
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this.className = "Layer";
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this.canvas = document.createElement('canvas');
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this.context = this.canvas.getContext('2d');
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this.canvas.style.position = 'absolute';
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// call super constructors
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Kinetic.Container.apply(this, []);
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Kinetic.Node.apply(this, [config]);
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};
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/*
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* Layer methods
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*/
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Kinetic.Layer.prototype = {
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/**
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* public draw children
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||||
*/
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draw: function() {
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this._draw();
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},
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/**
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||||
* clear layer
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*/
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clear: function() {
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var context = this.getContext();
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var canvas = this.getCanvas();
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context.clearRect(0, 0, canvas.width, canvas.height);
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},
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/**
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* get layer canvas
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*/
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getCanvas: function() {
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return this.canvas;
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||||
},
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/**
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||||
* get layer context
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||||
*/
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getContext: function() {
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||||
return this.context;
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||||
},
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||||
/**
|
||||
* add node to layer
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||||
* @param {Node} node
|
||||
*/
|
||||
add: function(child) {
|
||||
this._add(child);
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||||
},
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||||
/**
|
||||
* remove a child from the layer
|
||||
* @param {Node} child
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||||
*/
|
||||
remove: function(child) {
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||||
this._remove(child);
|
||||
},
|
||||
/**
|
||||
* private draw children
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||||
*/
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||||
_draw: function() {
|
||||
this.clear();
|
||||
if(this.visible) {
|
||||
this._drawChildren();
|
||||
}
|
||||
}
|
||||
};
|
||||
// Extend Container and Node
|
||||
Kinetic.GlobalObject.extend(Kinetic.Layer, Kinetic.Container);
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||||
Kinetic.GlobalObject.extend(Kinetic.Layer, Kinetic.Node);
|
525
src/Node.js
Normal file
525
src/Node.js
Normal file
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///////////////////////////////////////////////////////////////////////
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||||
// Node
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||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Node constructor. Nodes are entities that can move around
|
||||
* and have events bound to them. They are the building blocks of a KineticJS
|
||||
* application
|
||||
* @constructor
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Node = function(config) {
|
||||
this.visible = true;
|
||||
this.isListening = true;
|
||||
this.name = undefined;
|
||||
this.alpha = 1;
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
this.scale = {
|
||||
x: 1,
|
||||
y: 1
|
||||
};
|
||||
this.rotation = 0;
|
||||
this.centerOffset = {
|
||||
x: 0,
|
||||
y: 0
|
||||
};
|
||||
this.eventListeners = {};
|
||||
this.drag = {
|
||||
x: false,
|
||||
y: false
|
||||
};
|
||||
|
||||
// set properties from config
|
||||
if(config) {
|
||||
for(var key in config) {
|
||||
// handle special keys
|
||||
switch (key) {
|
||||
case "draggable":
|
||||
this.draggable(config[key]);
|
||||
break;
|
||||
case "draggableX":
|
||||
this.draggableX(config[key]);
|
||||
break;
|
||||
case "draggableY":
|
||||
this.draggableY(config[key]);
|
||||
break;
|
||||
case "listen":
|
||||
this.listen(config[key]);
|
||||
break;
|
||||
case "rotationDeg":
|
||||
this.rotation = config[key] * Math.PI / 180;
|
||||
break;
|
||||
default:
|
||||
this[key] = config[key];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// overrides
|
||||
if(this.centerOffset.x === undefined) {
|
||||
this.centerOffset.x = 0;
|
||||
}
|
||||
if(this.centerOffset.y === undefined) {
|
||||
this.centerOffset.y = 0;
|
||||
}
|
||||
};
|
||||
/*
|
||||
* Node methods
|
||||
*/
|
||||
Kinetic.Node.prototype = {
|
||||
/**
|
||||
* bind events to the node. KineticJS supports mouseover, mousemove,
|
||||
* mouseout, mousedown, mouseup, click, dblclick, touchstart, touchmove,
|
||||
* touchend, dbltap, dragstart, dragmove, and dragend. Pass in a string
|
||||
* of event types delimmited by a space to bind multiple events at once
|
||||
* such as "mousedown mouseup mousemove". include a namespace to bind an
|
||||
* event by name such as "click.foobar".
|
||||
* @param {String} typesStr
|
||||
* @param {function} handler
|
||||
*/
|
||||
on: function(typesStr, handler) {
|
||||
var types = typesStr.split(" ");
|
||||
/*
|
||||
* loop through types and attach event listeners to
|
||||
* each one. eg. "click mouseover.namespace mouseout"
|
||||
* will create three event bindings
|
||||
*/
|
||||
for(var n = 0; n < types.length; n++) {
|
||||
var type = types[n];
|
||||
var event = (type.indexOf('touch') === -1) ? 'on' + type : type;
|
||||
var parts = event.split(".");
|
||||
var baseEvent = parts[0];
|
||||
var name = parts.length > 1 ? parts[1] : "";
|
||||
|
||||
if(!this.eventListeners[baseEvent]) {
|
||||
this.eventListeners[baseEvent] = [];
|
||||
}
|
||||
|
||||
this.eventListeners[baseEvent].push({
|
||||
name: name,
|
||||
handler: handler
|
||||
});
|
||||
}
|
||||
},
|
||||
/**
|
||||
* remove event bindings from the node. Pass in a string of
|
||||
* event types delimmited by a space to remove multiple event
|
||||
* bindings at once such as "mousedown mouseup mousemove".
|
||||
* include a namespace to remove an event binding by name
|
||||
* such as "click.foobar".
|
||||
* @param {String} typesStr
|
||||
*/
|
||||
off: function(typesStr) {
|
||||
var types = typesStr.split(" ");
|
||||
|
||||
for(var n = 0; n < types.length; n++) {
|
||||
var type = types[n];
|
||||
var event = (type.indexOf('touch') === -1) ? 'on' + type : type;
|
||||
var parts = event.split(".");
|
||||
var baseEvent = parts[0];
|
||||
|
||||
if(this.eventListeners[baseEvent] && parts.length > 1) {
|
||||
var name = parts[1];
|
||||
|
||||
for(var i = 0; i < this.eventListeners[baseEvent].length; i++) {
|
||||
if(this.eventListeners[baseEvent][i].name === name) {
|
||||
this.eventListeners[baseEvent].splice(i, 1);
|
||||
if(this.eventListeners[baseEvent].length === 0) {
|
||||
this.eventListeners[baseEvent] = undefined;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.eventListeners[baseEvent] = undefined;
|
||||
}
|
||||
}
|
||||
},
|
||||
/**
|
||||
* show node
|
||||
*/
|
||||
show: function() {
|
||||
this.visible = true;
|
||||
},
|
||||
/**
|
||||
* hide node
|
||||
*/
|
||||
hide: function() {
|
||||
this.visible = false;
|
||||
},
|
||||
/**
|
||||
* get zIndex
|
||||
*/
|
||||
getZIndex: function() {
|
||||
return this.index;
|
||||
},
|
||||
/**
|
||||
* set node scale. If only one parameter is passed in,
|
||||
* then both scaleX and scaleY are set with that parameter
|
||||
* @param {Number} scaleX
|
||||
* @param {Number} scaleY
|
||||
*/
|
||||
setScale: function(scaleX, scaleY) {
|
||||
if(scaleY) {
|
||||
this.scale.x = scaleX;
|
||||
this.scale.y = scaleY;
|
||||
} else {
|
||||
this.scale.x = scaleX;
|
||||
this.scale.y = scaleX;
|
||||
}
|
||||
},
|
||||
/**
|
||||
* get scale
|
||||
*/
|
||||
getScale: function() {
|
||||
return this.scale;
|
||||
},
|
||||
/**
|
||||
* set node position
|
||||
* @param {Number} x
|
||||
* @param {Number} y
|
||||
*/
|
||||
setPosition: function(x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
},
|
||||
/**
|
||||
* get node position relative to container
|
||||
*/
|
||||
getPosition: function() {
|
||||
return {
|
||||
x: this.x,
|
||||
y: this.y
|
||||
};
|
||||
},
|
||||
/**
|
||||
* get absolute position relative to stage
|
||||
*/
|
||||
getAbsolutePosition: function() {
|
||||
var x = this.x;
|
||||
var y = this.y;
|
||||
var parent = this.getParent();
|
||||
while(parent.className !== "Stage") {
|
||||
x += parent.x;
|
||||
y += parent.y;
|
||||
parent = parent.parent;
|
||||
}
|
||||
return {
|
||||
x: x,
|
||||
y: y
|
||||
};
|
||||
},
|
||||
/**
|
||||
* move node by an amount
|
||||
* @param {Number} x
|
||||
* @param {Number} y
|
||||
*/
|
||||
move: function(x, y) {
|
||||
this.x += x;
|
||||
this.y += y;
|
||||
},
|
||||
/**
|
||||
* set node rotation in radians
|
||||
* @param {Number} theta
|
||||
*/
|
||||
setRotation: function(theta) {
|
||||
this.rotation = theta;
|
||||
},
|
||||
/**
|
||||
* set node rotation in degrees
|
||||
* @param {Number} deg
|
||||
*/
|
||||
setRotationDeg: function(deg) {
|
||||
this.rotation = (deg * Math.PI / 180);
|
||||
},
|
||||
/**
|
||||
* get rotation in radians
|
||||
*/
|
||||
getRotation: function() {
|
||||
return this.rotation;
|
||||
},
|
||||
/**
|
||||
* get rotation in degrees
|
||||
*/
|
||||
getRotationDeg: function() {
|
||||
return this.rotation * 180 / Math.PI;
|
||||
},
|
||||
/**
|
||||
* rotate node by an amount in radians
|
||||
* @param {Number} theta
|
||||
*/
|
||||
rotate: function(theta) {
|
||||
this.rotation += theta;
|
||||
},
|
||||
/**
|
||||
* rotate node by an amount in degrees
|
||||
* @param {Number} deg
|
||||
*/
|
||||
rotateDeg: function(deg) {
|
||||
this.rotation += (deg * Math.PI / 180);
|
||||
},
|
||||
/**
|
||||
* listen or don't listen to events
|
||||
* @param {Boolean} isListening
|
||||
*/
|
||||
listen: function(isListening) {
|
||||
this.isListening = isListening;
|
||||
},
|
||||
/**
|
||||
* move node to top
|
||||
*/
|
||||
moveToTop: function() {
|
||||
var index = this.index;
|
||||
this.parent.children.splice(index, 1);
|
||||
this.parent.children.push(this);
|
||||
this.parent._setChildrenIndices();
|
||||
},
|
||||
/**
|
||||
* move node up
|
||||
*/
|
||||
moveUp: function() {
|
||||
var index = this.index;
|
||||
this.parent.children.splice(index, 1);
|
||||
this.parent.children.splice(index + 1, 0, this);
|
||||
this.parent._setChildrenIndices();
|
||||
},
|
||||
/**
|
||||
* move node down
|
||||
*/
|
||||
moveDown: function() {
|
||||
var index = this.index;
|
||||
if(index > 0) {
|
||||
this.parent.children.splice(index, 1);
|
||||
this.parent.children.splice(index - 1, 0, this);
|
||||
this.parent._setChildrenIndices();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* move node to bottom
|
||||
*/
|
||||
moveToBottom: function() {
|
||||
var index = this.index;
|
||||
this.parent.children.splice(index, 1);
|
||||
this.parent.children.unshift(this);
|
||||
this.parent._setChildrenIndices();
|
||||
},
|
||||
/**
|
||||
* set zIndex
|
||||
* @param {int} index
|
||||
*/
|
||||
setZIndex: function(zIndex) {
|
||||
var index = this.index;
|
||||
this.parent.children.splice(index, 1);
|
||||
this.parent.children.splice(zIndex, 0, this);
|
||||
this.parent._setChildrenIndices();
|
||||
},
|
||||
/**
|
||||
* set alpha. Alpha values range from 0 to 1.
|
||||
* A node with an alpha of 0 is fully transparent, and a node
|
||||
* with an alpha of 1 is fully opaque
|
||||
* @param {Object} alpha
|
||||
*/
|
||||
setAlpha: function(alpha) {
|
||||
this.alpha = alpha;
|
||||
},
|
||||
/**
|
||||
* get alpha. Alpha values range from 0 to 1.
|
||||
* A node with an alpha of 0 is fully transparent, and a node
|
||||
* with an alpha of 1 is fully opaque
|
||||
*/
|
||||
getAlpha: function() {
|
||||
return this.alpha;
|
||||
},
|
||||
/**
|
||||
* get absolute alpha
|
||||
*/
|
||||
getAbsoluteAlpha: function() {
|
||||
var absAlpha = 1;
|
||||
var node = this;
|
||||
// traverse upwards
|
||||
while(node.className !== "Stage") {
|
||||
absAlpha *= node.alpha;
|
||||
node = node.parent;
|
||||
}
|
||||
return absAlpha;
|
||||
},
|
||||
/**
|
||||
* enable or disable drag and drop
|
||||
* @param {Boolean} setDraggable
|
||||
*/
|
||||
draggable: function(setDraggable) {
|
||||
if(setDraggable) {
|
||||
var needInit = !this.drag.x && !this.drag.y;
|
||||
this.drag.x = true;
|
||||
this.drag.y = true;
|
||||
|
||||
if(needInit) {
|
||||
this._initDrag();
|
||||
}
|
||||
} else {
|
||||
this.drag.x = false;
|
||||
this.drag.y = false;
|
||||
this._dragCleanup();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* enable or disable horizontal drag and drop
|
||||
* @param {Boolean} setDraggable
|
||||
*/
|
||||
draggableX: function(setDraggable) {
|
||||
if(setDraggable) {
|
||||
var needInit = !this.drag.x && !this.drag.y;
|
||||
this.drag.x = true;
|
||||
if(needInit) {
|
||||
this._initDrag();
|
||||
}
|
||||
} else {
|
||||
this.drag.x = false;
|
||||
this._dragCleanup();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* enable or disable vertical drag and drop
|
||||
* @param {Boolean} setDraggable
|
||||
*/
|
||||
draggableY: function(setDraggable) {
|
||||
if(setDraggable) {
|
||||
var needInit = !this.drag.x && !this.drag.y;
|
||||
this.drag.y = true;
|
||||
if(needInit) {
|
||||
this._initDrag();
|
||||
}
|
||||
} else {
|
||||
this.drag.y = false;
|
||||
this._dragCleanup();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* determine if node is currently in drag and drop mode
|
||||
*/
|
||||
isDragging: function() {
|
||||
var go = Kinetic.GlobalObject;
|
||||
return go.drag.node !== undefined && go.drag.node.id === this.id && go.drag.moving;
|
||||
},
|
||||
/**
|
||||
* move node to another container
|
||||
* @param {Layer} newLayer
|
||||
*/
|
||||
moveTo: function(newContainer) {
|
||||
var parent = this.parent;
|
||||
// remove from parent's children
|
||||
parent.children.splice(this.index, 1);
|
||||
parent._setChildrenIndices();
|
||||
|
||||
// add to new parent
|
||||
newContainer.children.push(this);
|
||||
this.index = newContainer.children.length - 1;
|
||||
this.parent = newContainer;
|
||||
newContainer._setChildrenIndices();
|
||||
|
||||
// update children hashes
|
||||
if(this.name) {
|
||||
parent.childrenNames[this.name] = undefined;
|
||||
newContainer.childrenNames[this.name] = this;
|
||||
}
|
||||
},
|
||||
/**
|
||||
* get parent container
|
||||
*/
|
||||
getParent: function() {
|
||||
return this.parent;
|
||||
},
|
||||
/**
|
||||
* get layer associated to node
|
||||
*/
|
||||
getLayer: function() {
|
||||
if(this.className === 'Layer') {
|
||||
return this;
|
||||
} else {
|
||||
return this.getParent().getLayer();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* get stage associated to node
|
||||
*/
|
||||
getStage: function() {
|
||||
return this.getParent().getStage();
|
||||
},
|
||||
/**
|
||||
* get name
|
||||
*/
|
||||
getName: function() {
|
||||
return this.name;
|
||||
},
|
||||
/**
|
||||
* set center offset
|
||||
* @param {Number} x
|
||||
* @param {Number} y
|
||||
*/
|
||||
setCenterOffset: function(x, y) {
|
||||
this.centerOffset.x = x;
|
||||
this.centerOffset.y = y;
|
||||
},
|
||||
/**
|
||||
* get center offset
|
||||
*/
|
||||
getCenterOffset: function() {
|
||||
return this.centerOffset;
|
||||
},
|
||||
/**
|
||||
* initialize drag and drop
|
||||
*/
|
||||
_initDrag: function() {
|
||||
var go = Kinetic.GlobalObject;
|
||||
var that = this;
|
||||
this.on("mousedown.initdrag touchstart.initdrag", function(evt) {
|
||||
var stage = that.getStage();
|
||||
var pos = stage.getUserPosition();
|
||||
|
||||
if(pos) {
|
||||
go.drag.node = that;
|
||||
go.drag.offset.x = pos.x - that.x;
|
||||
go.drag.offset.y = pos.y - that.y;
|
||||
}
|
||||
});
|
||||
},
|
||||
/**
|
||||
* remove drag and drop event listener
|
||||
*/
|
||||
_dragCleanup: function() {
|
||||
if(!this.drag.x && !this.drag.y) {
|
||||
this.off("mousedown.initdrag");
|
||||
this.off("touchstart.initdrag");
|
||||
}
|
||||
},
|
||||
/**
|
||||
* handle node events
|
||||
* @param {String} eventType
|
||||
* @param {Event} evt
|
||||
*/
|
||||
_handleEvents: function(eventType, evt) {
|
||||
// generic events handler
|
||||
function handle(obj) {
|
||||
var el = obj.eventListeners;
|
||||
if(el[eventType]) {
|
||||
var events = el[eventType];
|
||||
for(var i = 0; i < events.length; i++) {
|
||||
events[i].handler.apply(obj, [evt]);
|
||||
}
|
||||
}
|
||||
|
||||
if(obj.parent.className !== "Stage") {
|
||||
handle(obj.parent);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* simulate bubbling by handling node events
|
||||
* first, followed by group events, followed
|
||||
* by layer events
|
||||
*/
|
||||
handle(this);
|
||||
}
|
||||
};
|
623
src/Stage.js
Normal file
623
src/Stage.js
Normal file
@ -0,0 +1,623 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Stage
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Stage constructor. A stage is used to contain multiple layers and handle
|
||||
* animations
|
||||
* @constructor
|
||||
* @param {String|DomElement} cont Container id or DOM element
|
||||
* @param {int} width
|
||||
* @param {int} height
|
||||
*/
|
||||
Kinetic.Stage = function(cont, width, height) {
|
||||
this.className = "Stage";
|
||||
this.container = typeof cont === "string" ? document.getElementById(cont) : cont;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.scale = {
|
||||
x: 1,
|
||||
y: 1
|
||||
};
|
||||
this.dblClickWindow = 400;
|
||||
this.targetShape = undefined;
|
||||
this.clickStart = false;
|
||||
|
||||
// desktop flags
|
||||
this.mousePos = undefined;
|
||||
this.mouseDown = false;
|
||||
this.mouseUp = false;
|
||||
|
||||
// mobile flags
|
||||
this.touchPos = undefined;
|
||||
this.touchStart = false;
|
||||
this.touchEnd = false;
|
||||
|
||||
/*
|
||||
* Layer roles
|
||||
*
|
||||
* buffer - canvas compositing
|
||||
* backstage - path detection
|
||||
*/
|
||||
this.bufferLayer = new Kinetic.Layer();
|
||||
this.backstageLayer = new Kinetic.Layer();
|
||||
|
||||
// set parents
|
||||
this.bufferLayer.parent = this;
|
||||
this.backstageLayer.parent = this;
|
||||
|
||||
// customize back stage context
|
||||
var backstageLayer = this.backstageLayer;
|
||||
this._stripLayer(backstageLayer);
|
||||
|
||||
this.bufferLayer.getCanvas().style.display = 'none';
|
||||
this.backstageLayer.getCanvas().style.display = 'none';
|
||||
|
||||
// add buffer layer
|
||||
this.bufferLayer.canvas.width = this.width;
|
||||
this.bufferLayer.canvas.height = this.height;
|
||||
this.container.appendChild(this.bufferLayer.canvas);
|
||||
|
||||
// add backstage layer
|
||||
this.backstageLayer.canvas.width = this.width;
|
||||
this.backstageLayer.canvas.height = this.height;
|
||||
this.container.appendChild(this.backstageLayer.canvas);
|
||||
|
||||
this._listen();
|
||||
this._prepareDrag();
|
||||
|
||||
// add stage to global object
|
||||
var stages = Kinetic.GlobalObject.stages;
|
||||
stages.push(this);
|
||||
|
||||
// set stage id
|
||||
this.id = Kinetic.GlobalObject.idCounter++;
|
||||
|
||||
// animation support
|
||||
this.isAnimating = false;
|
||||
this.onFrameFunc = undefined;
|
||||
|
||||
// call super constructor
|
||||
Kinetic.Container.apply(this, []);
|
||||
};
|
||||
/*
|
||||
* Stage methods
|
||||
*/
|
||||
Kinetic.Stage.prototype = {
|
||||
/**
|
||||
* sets onFrameFunc for animation
|
||||
* @param {function} func
|
||||
*/
|
||||
onFrame: function(func) {
|
||||
this.onFrameFunc = func;
|
||||
},
|
||||
/**
|
||||
* start animation
|
||||
*/
|
||||
start: function() {
|
||||
this.isAnimating = true;
|
||||
Kinetic.GlobalObject._handleAnimation();
|
||||
},
|
||||
/**
|
||||
* stop animation
|
||||
*/
|
||||
stop: function() {
|
||||
this.isAnimating = false;
|
||||
Kinetic.GlobalObject._handleAnimation();
|
||||
},
|
||||
/**
|
||||
* draw children
|
||||
*/
|
||||
draw: function() {
|
||||
this._drawChildren();
|
||||
},
|
||||
/**
|
||||
* set stage size
|
||||
* @param {int} width
|
||||
* @param {int} height
|
||||
*/
|
||||
setSize: function(width, height) {
|
||||
var layers = this.children;
|
||||
for(var n = 0; n < layers.length; n++) {
|
||||
var layer = layers[n];
|
||||
layer.getCanvas().width = width;
|
||||
layer.getCanvas().height = height;
|
||||
layer.draw();
|
||||
}
|
||||
|
||||
// set stage dimensions
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
|
||||
// set buffer layer and backstage layer sizes
|
||||
this.bufferLayer.getCanvas().width = width;
|
||||
this.bufferLayer.getCanvas().height = height;
|
||||
this.backstageLayer.getCanvas().width = width;
|
||||
this.backstageLayer.getCanvas().height = height;
|
||||
},
|
||||
/**
|
||||
* set stage scale. If only one parameter is passed in, then
|
||||
* both scaleX and scaleY are set to the parameter
|
||||
* @param {int} scaleX
|
||||
* @param {int} scaleY
|
||||
*/
|
||||
setScale: function(scaleX, scaleY) {
|
||||
var oldScaleX = this.scale.x;
|
||||
var oldScaleY = this.scale.y;
|
||||
|
||||
if(scaleY) {
|
||||
this.scale.x = scaleX;
|
||||
this.scale.y = scaleY;
|
||||
} else {
|
||||
this.scale.x = scaleX;
|
||||
this.scale.y = scaleX;
|
||||
}
|
||||
|
||||
/*
|
||||
* scale all shape positions
|
||||
*/
|
||||
var layers = this.children;
|
||||
var that = this;
|
||||
function scaleChildren(children) {
|
||||
for(var i = 0; i < children.length; i++) {
|
||||
var child = children[i];
|
||||
child.x *= that.scale.x / oldScaleX;
|
||||
child.y *= that.scale.y / oldScaleY;
|
||||
if(child.children) {
|
||||
scaleChildren(child.children);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scaleChildren(layers);
|
||||
},
|
||||
/**
|
||||
* get scale
|
||||
*/
|
||||
getScale: function() {
|
||||
return this.scale;
|
||||
},
|
||||
/**
|
||||
* clear all layers
|
||||
*/
|
||||
clear: function() {
|
||||
var layers = this.children;
|
||||
for(var n = 0; n < layers.length; n++) {
|
||||
layers[n].clear();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* creates a composite data URL and passes it to a callback
|
||||
* @param {function} callback
|
||||
*/
|
||||
toDataURL: function(callback) {
|
||||
var bufferLayer = this.bufferLayer;
|
||||
var bufferContext = bufferLayer.getContext();
|
||||
var layers = this.children;
|
||||
|
||||
function addLayer(n) {
|
||||
var dataURL = layers[n].getCanvas().toDataURL();
|
||||
var imageObj = new Image();
|
||||
imageObj.onload = function() {
|
||||
bufferContext.drawImage(this, 0, 0);
|
||||
n++;
|
||||
if(n < layers.length) {
|
||||
addLayer(n);
|
||||
} else {
|
||||
callback(bufferLayer.getCanvas().toDataURL());
|
||||
}
|
||||
};
|
||||
imageObj.src = dataURL;
|
||||
}
|
||||
|
||||
|
||||
bufferLayer.clear();
|
||||
addLayer(0);
|
||||
},
|
||||
/**
|
||||
* remove layer from stage
|
||||
* @param {Layer} layer
|
||||
*/
|
||||
remove: function(layer) {
|
||||
// remove layer canvas from dom
|
||||
this.container.removeChild(layer.canvas);
|
||||
|
||||
this._remove(layer);
|
||||
},
|
||||
/**
|
||||
* bind event listener to stage (which is essentially
|
||||
* the container DOM)
|
||||
* @param {String} typesStr
|
||||
* @param {function} handler
|
||||
*/
|
||||
on: function(typesStr, handler) {
|
||||
var types = typesStr.split(" ");
|
||||
for(var n = 0; n < types.length; n++) {
|
||||
var baseEvent = types[n];
|
||||
this.container.addEventListener(baseEvent, handler, false);
|
||||
}
|
||||
},
|
||||
/**
|
||||
* add layer to stage
|
||||
* @param {Layer} layer
|
||||
*/
|
||||
add: function(layer) {
|
||||
if(layer.name) {
|
||||
this.childrenNames[layer.name] = layer;
|
||||
}
|
||||
layer.canvas.width = this.width;
|
||||
layer.canvas.height = this.height;
|
||||
this._add(layer);
|
||||
|
||||
// draw layer and append canvas to container
|
||||
layer.draw();
|
||||
this.container.appendChild(layer.canvas);
|
||||
},
|
||||
/**
|
||||
* get mouse position for desktop apps
|
||||
* @param {Event} evt
|
||||
*/
|
||||
getMousePosition: function(evt) {
|
||||
return this.mousePos;
|
||||
},
|
||||
/**
|
||||
* get touch position for mobile apps
|
||||
* @param {Event} evt
|
||||
*/
|
||||
getTouchPosition: function(evt) {
|
||||
return this.touchPos;
|
||||
},
|
||||
/**
|
||||
* get user position (mouse position or touch position)
|
||||
* @param {Event} evt
|
||||
*/
|
||||
getUserPosition: function(evt) {
|
||||
return this.getTouchPosition() || this.getMousePosition();
|
||||
},
|
||||
/**
|
||||
* get container DOM element
|
||||
*/
|
||||
getContainer: function() {
|
||||
return this.container;
|
||||
},
|
||||
/**
|
||||
* get stage
|
||||
*/
|
||||
getStage: function() {
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* handle incoming event
|
||||
* @param {Event} evt
|
||||
*/
|
||||
_handleEvent: function(evt) {
|
||||
var go = Kinetic.GlobalObject;
|
||||
if(!evt) {
|
||||
evt = window.event;
|
||||
}
|
||||
|
||||
this._setMousePosition(evt);
|
||||
this._setTouchPosition(evt);
|
||||
|
||||
var backstageLayer = this.backstageLayer;
|
||||
var backstageLayerContext = backstageLayer.getContext();
|
||||
var that = this;
|
||||
|
||||
backstageLayer.clear();
|
||||
|
||||
/*
|
||||
* loop through layers. If at any point an event
|
||||
* is triggered, n is set to -1 which will break out of the
|
||||
* three nested loops
|
||||
*/
|
||||
var targetFound = false;
|
||||
|
||||
function detectEvent(shape) {
|
||||
shape._draw(backstageLayer);
|
||||
var pos = that.getUserPosition();
|
||||
var el = shape.eventListeners;
|
||||
|
||||
if(that.targetShape && shape.id === that.targetShape.id) {
|
||||
targetFound = true;
|
||||
}
|
||||
|
||||
if(shape.visible && pos !== undefined && backstageLayerContext.isPointInPath(pos.x, pos.y)) {
|
||||
// handle onmousedown
|
||||
if(that.mouseDown) {
|
||||
that.mouseDown = false;
|
||||
that.clickStart = true;
|
||||
shape._handleEvents("onmousedown", evt);
|
||||
return true;
|
||||
}
|
||||
// handle onmouseup & onclick
|
||||
else if(that.mouseUp) {
|
||||
that.mouseUp = false;
|
||||
shape._handleEvents("onmouseup", evt);
|
||||
|
||||
// detect if click or double click occurred
|
||||
if(that.clickStart) {
|
||||
/*
|
||||
* if dragging and dropping, don't fire click or dbl click
|
||||
* event
|
||||
*/
|
||||
if((!go.drag.moving) || !go.drag.node) {
|
||||
shape._handleEvents("onclick", evt);
|
||||
|
||||
if(shape.inDoubleClickWindow) {
|
||||
shape._handleEvents("ondblclick", evt);
|
||||
}
|
||||
shape.inDoubleClickWindow = true;
|
||||
setTimeout(function() {
|
||||
shape.inDoubleClickWindow = false;
|
||||
}, that.dblClickWindow);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// handle touchstart
|
||||
else if(that.touchStart) {
|
||||
that.touchStart = false;
|
||||
shape._handleEvents("touchstart", evt);
|
||||
|
||||
if(el.ondbltap && shape.inDoubleClickWindow) {
|
||||
var events = el.ondbltap;
|
||||
for(var i = 0; i < events.length; i++) {
|
||||
events[i].handler.apply(shape, [evt]);
|
||||
}
|
||||
}
|
||||
|
||||
shape.inDoubleClickWindow = true;
|
||||
|
||||
setTimeout(function() {
|
||||
shape.inDoubleClickWindow = false;
|
||||
}, that.dblClickWindow);
|
||||
return true;
|
||||
}
|
||||
|
||||
// handle touchend
|
||||
else if(that.touchEnd) {
|
||||
that.touchEnd = false;
|
||||
shape._handleEvents("touchend", evt);
|
||||
return true;
|
||||
}
|
||||
|
||||
// handle touchmove
|
||||
else if(el.touchmove) {
|
||||
shape._handleEvents("touchmove", evt);
|
||||
return true;
|
||||
}
|
||||
|
||||
//this condition is used to identify a new target shape.
|
||||
else if(!that.targetShape || (!targetFound && shape.id !== that.targetShape.id)) {
|
||||
/*
|
||||
* check if old target has an onmouseout event listener
|
||||
*/
|
||||
if(that.targetShape) {
|
||||
var oldEl = that.targetShape.eventListeners;
|
||||
if(oldEl) {
|
||||
that.targetShape._handleEvents("onmouseout", evt);
|
||||
}
|
||||
}
|
||||
|
||||
// set new target shape
|
||||
that.targetShape = shape;
|
||||
|
||||
// handle onmouseover
|
||||
shape._handleEvents("onmouseover", evt);
|
||||
return true;
|
||||
}
|
||||
|
||||
// handle onmousemove
|
||||
else {
|
||||
shape._handleEvents("onmousemove", evt);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// handle mouseout condition
|
||||
else if(that.targetShape && that.targetShape.id === shape.id) {
|
||||
that.targetShape = undefined;
|
||||
shape._handleEvents("onmouseout", evt);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function traverseChildren(obj) {
|
||||
var children = obj.children;
|
||||
// propapgate backwards through children
|
||||
for(var i = children.length - 1; i >= 0; i--) {
|
||||
var child = children[i];
|
||||
if(child.className === "Shape") {
|
||||
var exit = detectEvent(child);
|
||||
if(exit) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
traverseChildren(child);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if(go.drag.node === undefined) {
|
||||
for(var n = this.children.length - 1; n >= 0; n--) {
|
||||
var layer = this.children[n];
|
||||
if(layer.visible && n >= 0 && layer.isListening) {
|
||||
if(traverseChildren(layer)) {
|
||||
n = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
/**
|
||||
* begin listening for events by adding event handlers
|
||||
* to the container
|
||||
*/
|
||||
_listen: function() {
|
||||
var that = this;
|
||||
|
||||
// desktop events
|
||||
this.container.addEventListener("mousedown", function(evt) {
|
||||
that.mouseDown = true;
|
||||
that._handleEvent(evt);
|
||||
}, false);
|
||||
|
||||
this.container.addEventListener("mousemove", function(evt) {
|
||||
that.mouseUp = false;
|
||||
that.mouseDown = false;
|
||||
that._handleEvent(evt);
|
||||
}, false);
|
||||
|
||||
this.container.addEventListener("mouseup", function(evt) {
|
||||
that.mouseUp = true;
|
||||
that.mouseDown = false;
|
||||
that._handleEvent(evt);
|
||||
|
||||
that.clickStart = false;
|
||||
}, false);
|
||||
|
||||
this.container.addEventListener("mouseover", function(evt) {
|
||||
that._handleEvent(evt);
|
||||
}, false);
|
||||
|
||||
this.container.addEventListener("mouseout", function(evt) {
|
||||
that.mousePos = undefined;
|
||||
}, false);
|
||||
// mobile events
|
||||
this.container.addEventListener("touchstart", function(evt) {
|
||||
evt.preventDefault();
|
||||
that.touchStart = true;
|
||||
that._handleEvent(evt);
|
||||
}, false);
|
||||
|
||||
this.container.addEventListener("touchmove", function(evt) {
|
||||
evt.preventDefault();
|
||||
that._handleEvent(evt);
|
||||
}, false);
|
||||
|
||||
this.container.addEventListener("touchend", function(evt) {
|
||||
evt.preventDefault();
|
||||
that.touchEnd = true;
|
||||
that._handleEvent(evt);
|
||||
}, false);
|
||||
},
|
||||
/**
|
||||
* set mouse positon for desktop apps
|
||||
* @param {Event} evt
|
||||
*/
|
||||
_setMousePosition: function(evt) {
|
||||
var mouseX = evt.clientX - this._getContainerPosition().left + window.pageXOffset;
|
||||
var mouseY = evt.clientY - this._getContainerPosition().top + window.pageYOffset;
|
||||
this.mousePos = {
|
||||
x: mouseX,
|
||||
y: mouseY
|
||||
};
|
||||
},
|
||||
/**
|
||||
* set touch position for mobile apps
|
||||
* @param {Event} evt
|
||||
*/
|
||||
_setTouchPosition: function(evt) {
|
||||
if(evt.touches !== undefined && evt.touches.length === 1) {// Only deal with
|
||||
// one finger
|
||||
var touch = evt.touches[0];
|
||||
// Get the information for finger #1
|
||||
var touchX = touch.clientX - this._getContainerPosition().left + window.pageXOffset;
|
||||
var touchY = touch.clientY - this._getContainerPosition().top + window.pageYOffset;
|
||||
|
||||
this.touchPos = {
|
||||
x: touchX,
|
||||
y: touchY
|
||||
};
|
||||
}
|
||||
},
|
||||
/**
|
||||
* get container position
|
||||
*/
|
||||
_getContainerPosition: function() {
|
||||
var obj = this.container;
|
||||
var top = 0;
|
||||
var left = 0;
|
||||
while(obj && obj.tagName !== "BODY") {
|
||||
top += obj.offsetTop;
|
||||
left += obj.offsetLeft;
|
||||
obj = obj.offsetParent;
|
||||
}
|
||||
return {
|
||||
top: top,
|
||||
left: left
|
||||
};
|
||||
},
|
||||
/**
|
||||
* disable layer rendering
|
||||
* @param {Layer} layer
|
||||
*/
|
||||
_stripLayer: function(layer) {
|
||||
layer.context.stroke = function() {
|
||||
};
|
||||
layer.context.fill = function() {
|
||||
};
|
||||
layer.context.fillRect = function(x, y, width, height) {
|
||||
layer.context.rect(x, y, width, height);
|
||||
};
|
||||
layer.context.strokeRect = function(x, y, width, height) {
|
||||
layer.context.rect(x, y, width, height);
|
||||
};
|
||||
layer.context.drawImage = function() {
|
||||
};
|
||||
layer.context.fillText = function() {
|
||||
};
|
||||
layer.context.strokeText = function() {
|
||||
};
|
||||
},
|
||||
/**
|
||||
* end drag and drop
|
||||
*/
|
||||
_endDrag: function(evt) {
|
||||
var go = Kinetic.GlobalObject;
|
||||
if(go.drag.node) {
|
||||
if(go.drag.moving) {
|
||||
go.drag.moving = false;
|
||||
go.drag.node._handleEvents("ondragend", evt);
|
||||
}
|
||||
}
|
||||
go.drag.node = undefined;
|
||||
},
|
||||
/**
|
||||
* prepare drag and drop
|
||||
*/
|
||||
_prepareDrag: function() {
|
||||
var that = this;
|
||||
|
||||
this.on("mousemove touchmove", function(evt) {
|
||||
var go = Kinetic.GlobalObject;
|
||||
if(go.drag.node) {
|
||||
var pos = that.getUserPosition();
|
||||
if(go.drag.node.drag.x) {
|
||||
go.drag.node.x = pos.x - go.drag.offset.x;
|
||||
}
|
||||
if(go.drag.node.drag.y) {
|
||||
go.drag.node.y = pos.y - go.drag.offset.y;
|
||||
}
|
||||
go.drag.node.getLayer().draw();
|
||||
|
||||
if(!go.drag.moving) {
|
||||
go.drag.moving = true;
|
||||
// execute dragstart events if defined
|
||||
go.drag.node._handleEvents("ondragstart", evt);
|
||||
}
|
||||
// execute user defined ondragmove if defined
|
||||
go.drag.node._handleEvents("ondragmove", evt);
|
||||
}
|
||||
}, false);
|
||||
|
||||
this.on("mouseup touchend mouseout", function(evt) {
|
||||
that._endDrag(evt);
|
||||
});
|
||||
}
|
||||
};
|
||||
// extend Container
|
||||
Kinetic.GlobalObject.extend(Kinetic.Stage, Kinetic.Container);
|
42
src/geometries/Circle.js
Normal file
42
src/geometries/Circle.js
Normal file
@ -0,0 +1,42 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Circle
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Circle constructor
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Circle = function(config) {
|
||||
config.drawFunc = function() {
|
||||
var canvas = this.getCanvas();
|
||||
var context = this.getContext();
|
||||
context.beginPath();
|
||||
context.arc(0, 0, this.radius, 0, Math.PI * 2, true);
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Circle methods
|
||||
*/
|
||||
Kinetic.Circle.prototype = {
|
||||
/**
|
||||
* set radius
|
||||
* @param {Number} radius
|
||||
*/
|
||||
setRadius: function(radius) {
|
||||
this.radius = radius;
|
||||
},
|
||||
/**
|
||||
* get radius
|
||||
*/
|
||||
getRadius: function() {
|
||||
return this.radius;
|
||||
}
|
||||
};
|
||||
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.Circle, Kinetic.Shape);
|
85
src/geometries/Image.js
Normal file
85
src/geometries/Image.js
Normal file
@ -0,0 +1,85 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Image
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Image constructor
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Image = function(config) {
|
||||
// defaults
|
||||
if(config.width === undefined) {
|
||||
config.width = config.image.width;
|
||||
}
|
||||
if(config.height === undefined) {
|
||||
config.height = config.image.height;
|
||||
}
|
||||
|
||||
config.drawFunc = function() {
|
||||
var canvas = this.getCanvas();
|
||||
var context = this.getContext();
|
||||
context.beginPath();
|
||||
context.rect(0, 0, this.width, this.height);
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
context.drawImage(this.image, 0, 0, this.width, this.height);
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Image methods
|
||||
*/
|
||||
Kinetic.Image.prototype = {
|
||||
/**
|
||||
* set image
|
||||
* @param {ImageObject} image
|
||||
*/
|
||||
setImage: function(image) {
|
||||
this.image = image;
|
||||
},
|
||||
/**
|
||||
* get image
|
||||
*/
|
||||
getImage: function(image) {
|
||||
return this.image;
|
||||
},
|
||||
/**
|
||||
* set width
|
||||
* @param {Number} width
|
||||
*/
|
||||
setWidth: function(width) {
|
||||
this.width = width;
|
||||
},
|
||||
/**
|
||||
* get width
|
||||
*/
|
||||
getWidth: function() {
|
||||
return this.width;
|
||||
},
|
||||
/**
|
||||
* set height
|
||||
* @param {Number} height
|
||||
*/
|
||||
setHeight: function(height) {
|
||||
this.height = height;
|
||||
},
|
||||
/**
|
||||
* get height
|
||||
*/
|
||||
getHeight: function() {
|
||||
return this.height;
|
||||
},
|
||||
/**
|
||||
* set width and height
|
||||
* @param {Number} width
|
||||
* @param {Number} height
|
||||
*/
|
||||
setSize: function(width, height) {
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
};
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.Image, Kinetic.Shape);
|
44
src/geometries/Polygon.js
Normal file
44
src/geometries/Polygon.js
Normal file
@ -0,0 +1,44 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Polygon
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Polygon constructor. Polygons are defined by an array of points
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Polygon = function(config) {
|
||||
config.drawFunc = function() {
|
||||
var context = this.getContext();
|
||||
context.beginPath();
|
||||
context.moveTo(this.points[0].x, this.points[0].y);
|
||||
for(var n = 1; n < this.points.length; n++) {
|
||||
context.lineTo(this.points[n].x, this.points[n].y);
|
||||
}
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Polygon methods
|
||||
*/
|
||||
Kinetic.Polygon.prototype = {
|
||||
/**
|
||||
* set points array
|
||||
* @param {Array} points
|
||||
*/
|
||||
setPoints: function(points) {
|
||||
this.points = points;
|
||||
},
|
||||
/**
|
||||
* get points array
|
||||
*/
|
||||
getPoints: function() {
|
||||
return this.points;
|
||||
}
|
||||
};
|
||||
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.Polygon, Kinetic.Shape);
|
64
src/geometries/Rect.js
Normal file
64
src/geometries/Rect.js
Normal file
@ -0,0 +1,64 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Rect
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Rect constructor
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Rect = function(config) {
|
||||
config.drawFunc = function() {
|
||||
var canvas = this.getCanvas();
|
||||
var context = this.getContext();
|
||||
context.beginPath();
|
||||
context.rect(0, 0, this.width, this.height);
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Rect methods
|
||||
*/
|
||||
Kinetic.Rect.prototype = {
|
||||
/**
|
||||
* set width
|
||||
* @param {Number} width
|
||||
*/
|
||||
setWidth: function(width) {
|
||||
this.width = width;
|
||||
},
|
||||
/**
|
||||
* get width
|
||||
*/
|
||||
getWidth: function() {
|
||||
return this.width;
|
||||
},
|
||||
/**
|
||||
* set height
|
||||
* @param {Number} height
|
||||
*/
|
||||
setHeight: function(height) {
|
||||
this.height = height;
|
||||
},
|
||||
/**
|
||||
* get height
|
||||
*/
|
||||
getHeight: function() {
|
||||
return this.height;
|
||||
},
|
||||
/**
|
||||
* set width and height
|
||||
* @param {Number} width
|
||||
* @param {Number} height
|
||||
*/
|
||||
setSize: function(width, height) {
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
};
|
||||
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.Rect, Kinetic.Shape);
|
73
src/geometries/RegularPolygon.js
Normal file
73
src/geometries/RegularPolygon.js
Normal file
@ -0,0 +1,73 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// RegularPolygon
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* RegularPolygon constructor. Examples include triangles, squares, pentagons, hexagons, etc.
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.RegularPolygon = function(config) {
|
||||
config.drawFunc = function() {
|
||||
var context = this.getContext();
|
||||
context.beginPath();
|
||||
context.moveTo(0, 0 - this.radius);
|
||||
|
||||
for(var n = 1; n < this.sides; n++) {
|
||||
var x = this.radius * Math.sin(n * 2 * Math.PI / this.sides);
|
||||
var y = -1 * this.radius * Math.cos(n * 2 * Math.PI / this.sides);
|
||||
context.lineTo(x, y);
|
||||
}
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* RegularPolygon methods
|
||||
*/
|
||||
Kinetic.RegularPolygon.prototype = {
|
||||
/**
|
||||
* set number of points
|
||||
* @param {int} points
|
||||
*/
|
||||
setPoints: function(points) {
|
||||
this.points = points;
|
||||
},
|
||||
/**
|
||||
* get number of points
|
||||
*/
|
||||
getPoints: function() {
|
||||
return this.points;
|
||||
},
|
||||
/**
|
||||
* set radius
|
||||
* @param {Number} radius
|
||||
*/
|
||||
setRadius: function(radius) {
|
||||
this.radius = radius;
|
||||
},
|
||||
/**
|
||||
* get radius
|
||||
*/
|
||||
getRadius: function() {
|
||||
return this.radius;
|
||||
},
|
||||
/**
|
||||
* set number of sides
|
||||
* @param {int} sides
|
||||
*/
|
||||
setSides: function(sides) {
|
||||
this.sides = sides;
|
||||
},
|
||||
/**
|
||||
* get number of sides
|
||||
*/
|
||||
getSides: function() {
|
||||
return this.sides;
|
||||
}
|
||||
};
|
||||
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.RegularPolygon, Kinetic.Shape);
|
165
src/geometries/Shape.js
Normal file
165
src/geometries/Shape.js
Normal file
@ -0,0 +1,165 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Shape
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Shape constructor. Shapes are used to objectify drawing bits of a KineticJS
|
||||
* application
|
||||
* @constructor
|
||||
* @augments Kinetic.Node
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Shape = function(config) {
|
||||
this.className = "Shape";
|
||||
|
||||
// defaults
|
||||
if(config.stroke !== undefined || config.strokeWidth !== undefined) {
|
||||
if(config.stroke === undefined) {
|
||||
config.stroke = "black";
|
||||
} else if(config.strokeWidth === undefined) {
|
||||
config.strokeWidth = 2;
|
||||
}
|
||||
}
|
||||
|
||||
// required
|
||||
this.drawFunc = config.drawFunc;
|
||||
|
||||
// call super constructor
|
||||
Kinetic.Node.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Shape methods
|
||||
*/
|
||||
Kinetic.Shape.prototype = {
|
||||
/**
|
||||
* get temporary shape layer context
|
||||
*/
|
||||
getContext: function() {
|
||||
return this.tempLayer.getContext();
|
||||
},
|
||||
/**
|
||||
* get shape temp layer canvas
|
||||
*/
|
||||
getCanvas: function() {
|
||||
return this.tempLayer.getCanvas();
|
||||
},
|
||||
/**
|
||||
* helper method to fill and stroke a shape based on its
|
||||
* fill, stroke, and strokeWidth properties
|
||||
*/
|
||||
fillStroke: function() {
|
||||
var context = this.getContext();
|
||||
|
||||
if(this.fill !== undefined) {
|
||||
context.fillStyle = this.fill;
|
||||
context.fill();
|
||||
}
|
||||
if(this.stroke !== undefined) {
|
||||
context.lineWidth = this.strokeWidth === undefined ? 1 : this.strokeWidth;
|
||||
context.strokeStyle = this.stroke;
|
||||
context.stroke();
|
||||
}
|
||||
},
|
||||
/**
|
||||
* set fill which can be a color, gradient object,
|
||||
* or pattern object
|
||||
* @param {String|CanvasGradient|CanvasPattern} fill
|
||||
*/
|
||||
setFill: function(fill) {
|
||||
this.fill = fill;
|
||||
},
|
||||
/**
|
||||
* get fill
|
||||
*/
|
||||
getFill: function() {
|
||||
return this.fill;
|
||||
},
|
||||
/**
|
||||
* set stroke color
|
||||
* @param {String} stroke
|
||||
*/
|
||||
setStroke: function(stroke) {
|
||||
this.stroke = stroke;
|
||||
},
|
||||
/**
|
||||
* get stroke color
|
||||
*/
|
||||
getStroke: function() {
|
||||
return this.stroke;
|
||||
},
|
||||
/**
|
||||
* set stroke width
|
||||
* @param {Number} strokeWidth
|
||||
*/
|
||||
setStrokeWidth: function(strokeWidth) {
|
||||
this.strokeWidth = strokeWidth;
|
||||
},
|
||||
/**
|
||||
* get stroke width
|
||||
*/
|
||||
getStrokeWidth: function() {
|
||||
return this.strokeWidth;
|
||||
},
|
||||
/**
|
||||
* draw shape
|
||||
* @param {Layer} layer Layer that the shape will be drawn on
|
||||
*/
|
||||
_draw: function(layer) {
|
||||
if(this.visible) {
|
||||
var stage = layer.getStage();
|
||||
var context = layer.getContext();
|
||||
|
||||
var family = [];
|
||||
|
||||
family.unshift(this);
|
||||
var parent = this.parent;
|
||||
while(parent.className !== "Stage") {
|
||||
family.unshift(parent);
|
||||
parent = parent.parent;
|
||||
}
|
||||
|
||||
// children transforms
|
||||
for(var n = 0; n < family.length; n++) {
|
||||
var obj = family[n];
|
||||
|
||||
context.save();
|
||||
if(obj.x !== 0 || obj.y !== 0) {
|
||||
context.translate(obj.x, obj.y);
|
||||
}
|
||||
if(obj.centerOffset.x !== 0 || obj.centerOffset.y !== 0) {
|
||||
context.translate(obj.centerOffset.x, obj.centerOffset.y);
|
||||
}
|
||||
if(obj.rotation !== 0) {
|
||||
context.rotate(obj.rotation);
|
||||
}
|
||||
if(obj.scale.x !== 1 || obj.scale.y !== 1) {
|
||||
context.scale(obj.scale.x, obj.scale.y);
|
||||
}
|
||||
if(obj.centerOffset.x !== 0 || obj.centerOffset.y !== 0) {
|
||||
context.translate(-1 * obj.centerOffset.x, -1 * obj.centerOffset.y);
|
||||
}
|
||||
if(obj.getAbsoluteAlpha() !== 1) {
|
||||
context.globalAlpha = obj.getAbsoluteAlpha();
|
||||
}
|
||||
}
|
||||
|
||||
// stage transform
|
||||
context.save();
|
||||
if(stage && (stage.scale.x !== 1 || stage.scale.y !== 1)) {
|
||||
context.scale(stage.scale.x, stage.scale.y);
|
||||
}
|
||||
|
||||
this.tempLayer = layer;
|
||||
this.drawFunc.call(this);
|
||||
|
||||
// children restore
|
||||
for(var i = 0; i < family.length; i++) {
|
||||
context.restore();
|
||||
}
|
||||
|
||||
// stage restore
|
||||
context.restore();
|
||||
}
|
||||
}
|
||||
};
|
||||
// extend Node
|
||||
Kinetic.GlobalObject.extend(Kinetic.Shape, Kinetic.Node);
|
73
src/geometries/Star.js
Normal file
73
src/geometries/Star.js
Normal file
@ -0,0 +1,73 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Star
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Star constructor
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Star = function(config) {
|
||||
config.drawFunc = function() {
|
||||
var context = this.getContext();
|
||||
context.beginPath();
|
||||
context.moveTo(0, 0 - this.outerRadius);
|
||||
|
||||
for(var n = 1; n < this.points * 2; n++) {
|
||||
var radius = n % 2 === 0 ? this.outerRadius : this.innerRadius;
|
||||
var x = radius * Math.sin(n * Math.PI / this.points);
|
||||
var y = -1 * radius * Math.cos(n * Math.PI / this.points);
|
||||
context.lineTo(x, y);
|
||||
}
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Star methods
|
||||
*/
|
||||
Kinetic.Star.prototype = {
|
||||
/**
|
||||
* set points array
|
||||
* @param {Array} points
|
||||
*/
|
||||
setPoints: function(points) {
|
||||
this.points = points;
|
||||
},
|
||||
/**
|
||||
* get points array
|
||||
*/
|
||||
getPoints: function() {
|
||||
return this.points;
|
||||
},
|
||||
/**
|
||||
* set outer radius
|
||||
* @param {Number} radius
|
||||
*/
|
||||
setOuterRadius: function(radius) {
|
||||
this.outerRadius = radius;
|
||||
},
|
||||
/**
|
||||
* get outer radius
|
||||
*/
|
||||
getOuterRadius: function() {
|
||||
return this.outerRadius;
|
||||
},
|
||||
/**
|
||||
* set inner radius
|
||||
* @param {Number} radius
|
||||
*/
|
||||
setInnerRadius: function(radius) {
|
||||
this.innerRadius = radius;
|
||||
},
|
||||
/**
|
||||
* get inner radius
|
||||
*/
|
||||
getInnerRadius: function() {
|
||||
return this.innerRadius;
|
||||
}
|
||||
};
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.Star, Kinetic.Shape);
|
215
src/geometries/Text.js
Normal file
215
src/geometries/Text.js
Normal file
@ -0,0 +1,215 @@
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Text
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
/**
|
||||
* Text constructor
|
||||
* @constructor
|
||||
* @augments Kinetic.Shape
|
||||
* @param {Object} config
|
||||
*/
|
||||
Kinetic.Text = function(config) {
|
||||
/*
|
||||
* defaults
|
||||
*/
|
||||
if(config.textStroke !== undefined || config.textStrokeWidth !== undefined) {
|
||||
if(config.textStroke === undefined) {
|
||||
config.textStroke = "black";
|
||||
} else if(config.textStrokeWidth === undefined) {
|
||||
config.textStrokeWidth = 2;
|
||||
}
|
||||
}
|
||||
if(config.align === undefined) {
|
||||
config.align = "left";
|
||||
}
|
||||
if(config.verticalAlign === undefined) {
|
||||
config.verticalAlign = "top";
|
||||
}
|
||||
if(config.padding === undefined) {
|
||||
config.padding = 0;
|
||||
}
|
||||
|
||||
config.drawFunc = function() {
|
||||
var canvas = this.getCanvas();
|
||||
var context = this.getContext();
|
||||
context.font = this.fontSize + "pt " + this.fontFamily;
|
||||
context.textBaseline = "middle";
|
||||
var metrics = context.measureText(this.text);
|
||||
var textHeight = this.fontSize;
|
||||
var textWidth = metrics.width;
|
||||
var p = this.padding;
|
||||
var x = 0;
|
||||
var y = 0;
|
||||
|
||||
switch (this.align) {
|
||||
case "center":
|
||||
x = textWidth / -2 - p;
|
||||
break;
|
||||
case "right":
|
||||
x = -1 * textWidth - p;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (this.verticalAlign) {
|
||||
case "middle":
|
||||
y = textHeight / -2 - p;
|
||||
break;
|
||||
case "bottom":
|
||||
y = -1 * textHeight - p;
|
||||
break;
|
||||
}
|
||||
|
||||
// draw path
|
||||
context.save();
|
||||
context.beginPath();
|
||||
context.rect(x, y, textWidth + p * 2, textHeight + p * 2);
|
||||
context.closePath();
|
||||
this.fillStroke();
|
||||
context.restore();
|
||||
|
||||
var tx = p + x;
|
||||
var ty = textHeight / 2 + p + y;
|
||||
|
||||
// draw text
|
||||
if(this.textFill !== undefined) {
|
||||
context.fillStyle = this.textFill;
|
||||
context.fillText(this.text, tx, ty);
|
||||
}
|
||||
if(this.textStroke !== undefined || this.textStrokeWidth !== undefined) {
|
||||
// defaults
|
||||
if(this.textStroke === undefined) {
|
||||
this.textStroke = "black";
|
||||
} else if(this.textStrokeWidth === undefined) {
|
||||
this.textStrokeWidth = 2;
|
||||
}
|
||||
context.lineWidth = this.textStrokeWidth;
|
||||
context.strokeStyle = this.textStroke;
|
||||
context.strokeText(this.text, tx, ty);
|
||||
}
|
||||
};
|
||||
// call super constructor
|
||||
Kinetic.Shape.apply(this, [config]);
|
||||
};
|
||||
/*
|
||||
* Text methods
|
||||
*/
|
||||
Kinetic.Text.prototype = {
|
||||
/**
|
||||
* set font family
|
||||
* @param {String} fontFamily
|
||||
*/
|
||||
setFontFamily: function(fontFamily) {
|
||||
this.fontFamily = fontFamily;
|
||||
},
|
||||
/**
|
||||
* get font family
|
||||
*/
|
||||
getFontFamily: function() {
|
||||
return this.fontFamily;
|
||||
},
|
||||
/**
|
||||
* set font size
|
||||
* @param {int} fontSize
|
||||
*/
|
||||
setFontSize: function(fontSize) {
|
||||
this.fontSize = fontSize;
|
||||
},
|
||||
/**
|
||||
* get font size
|
||||
*/
|
||||
getFontSize: function() {
|
||||
return this.fontSize;
|
||||
},
|
||||
/**
|
||||
* set text fill color
|
||||
* @param {String} textFill
|
||||
*/
|
||||
setTextFill: function(textFill) {
|
||||
this.textFill = textFill;
|
||||
},
|
||||
/**
|
||||
* get text fill color
|
||||
*/
|
||||
getTextFill: function() {
|
||||
return this.textFill;
|
||||
},
|
||||
/**
|
||||
* set text stroke color
|
||||
* @param {String} textStroke
|
||||
*/
|
||||
setTextStroke: function(textStroke) {
|
||||
this.textStroke = textStroke;
|
||||
},
|
||||
/**
|
||||
* get text stroke color
|
||||
*/
|
||||
getTextStroke: function() {
|
||||
return this.textStroke;
|
||||
},
|
||||
/**
|
||||
* set text stroke width
|
||||
* @param {int} textStrokeWidth
|
||||
*/
|
||||
setTextStrokeWidth: function(textStrokeWidth) {
|
||||
this.textStrokeWidth = textStrokeWidth;
|
||||
},
|
||||
/**
|
||||
* get text stroke width
|
||||
*/
|
||||
getTextStrokeWidth: function() {
|
||||
return this.textStrokeWidth;
|
||||
},
|
||||
/**
|
||||
* set padding
|
||||
* @param {int} padding
|
||||
*/
|
||||
setPadding: function(padding) {
|
||||
this.padding = padding;
|
||||
},
|
||||
/**
|
||||
* get padding
|
||||
*/
|
||||
getPadding: function() {
|
||||
return this.padding;
|
||||
},
|
||||
/**
|
||||
* set horizontal align of text
|
||||
* @param {String} align align can be "left", "center", or "right"
|
||||
*/
|
||||
setAlign: function(align) {
|
||||
this.align = align;
|
||||
},
|
||||
/**
|
||||
* get horizontal align
|
||||
*/
|
||||
getAlign: function() {
|
||||
return this.align;
|
||||
},
|
||||
/**
|
||||
* set vertical align of text
|
||||
* @param {String} verticalAlign verticalAlign can be "top", "middle", or "bottom"
|
||||
*/
|
||||
setVerticalAlign: function(verticalAlign) {
|
||||
this.verticalAlign = verticalAlign;
|
||||
},
|
||||
/**
|
||||
* get vertical align
|
||||
*/
|
||||
getVerticalAlign: function() {
|
||||
return this.verticalAlign;
|
||||
},
|
||||
/**
|
||||
* set text
|
||||
* @param {String} text
|
||||
*/
|
||||
setText: function(text) {
|
||||
this.text = text;
|
||||
},
|
||||
/**
|
||||
* get text
|
||||
*/
|
||||
getText: function() {
|
||||
return this.text;
|
||||
}
|
||||
};
|
||||
// extend Shape
|
||||
Kinetic.GlobalObject.extend(Kinetic.Text, Kinetic.Shape);
|
Loading…
Reference in New Issue
Block a user