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return this from several methods. close #111
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konva.js
483
konva.js
@ -3,7 +3,7 @@
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* Konva JavaScript Framework v0.11.0
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* http://konvajs.github.io/
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* Licensed under the MIT or GPL Version 2 licenses.
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* Date: Sun Nov 22 2015
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* Date: Tue Dec 22 2015
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*
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* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
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* Modified work Copyright (C) 2014 - 2015 by Anton Lavrenov (Konva)
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@ -2666,7 +2666,8 @@ var Konva = {};
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* var newVal = evt.newVal;
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* });
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*
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* // also event delegation works
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* // get event targets
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* // with event delegations
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* layer.on('click', 'Group', function(evt) {
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* var shape = evt.target;
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* var group = evtn.currentTarger;
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@ -2763,16 +2764,20 @@ var Konva = {};
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evt: evt
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};
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this.fire(evt.type, e);
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return this;
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},
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addEventListener: function(type, handler) {
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// we have to pass native event to handler
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this.on(type, function(evt){
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handler.call(this, evt.evt);
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});
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return this;
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},
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removeEventListener: function(type) {
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this.off(type);
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return this;
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},
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// like node.on
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_delegate: function(event, selector, handler) {
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var stopNode = this;
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this.on(event, function(evt) {
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@ -2824,6 +2829,7 @@ var Konva = {};
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Konva._removeName(this.getName(), this._id);
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this.remove();
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return this;
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},
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/**
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* get attr
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@ -3449,6 +3455,7 @@ var Konva = {};
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}
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return res.concat(parent._findMatchers(selector, stopNode));
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},
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// is current node match passed selector?
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_isMatch: function(selector) {
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var selectorArr = selector.replace(/ /g, '').split(','),
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len = selectorArr.length,
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@ -3908,6 +3915,7 @@ var Konva = {};
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names.splice(index, 1);
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this.setName(names.join(' '));
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}
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return this;
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},
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/**
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* set attr
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@ -4527,33 +4535,33 @@ var Konva = {};
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Konva.Collection.mapMethods(Konva.Node);
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})(Konva);
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(function() {
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'use strict';
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/**
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* Grayscale Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Grayscale]);
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*/
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Konva.Filters.Grayscale = function(imageData) {
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var data = imageData.data,
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len = data.length,
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i, brightness;
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for(i = 0; i < len; i += 4) {
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brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
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// red
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data[i] = brightness;
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// green
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data[i + 1] = brightness;
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// blue
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data[i + 2] = brightness;
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}
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};
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})();
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(function() {
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'use strict';
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/**
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* Grayscale Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Grayscale]);
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*/
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Konva.Filters.Grayscale = function(imageData) {
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var data = imageData.data,
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len = data.length,
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i, brightness;
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for(i = 0; i < len; i += 4) {
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brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
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// red
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data[i] = brightness;
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// green
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data[i + 1] = brightness;
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// blue
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data[i + 2] = brightness;
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}
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};
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})();
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(function() {
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'use strict';
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@ -4596,32 +4604,32 @@ var Konva = {};
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})();
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(function() {
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'use strict';
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/**
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* Invert Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Invert]);
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*/
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Konva.Filters.Invert = function(imageData) {
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var data = imageData.data,
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len = data.length,
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i;
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for(i = 0; i < len; i += 4) {
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// red
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data[i] = 255 - data[i];
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// green
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data[i + 1] = 255 - data[i + 1];
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// blue
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data[i + 2] = 255 - data[i + 2];
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}
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};
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})();
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(function() {
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'use strict';
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/**
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* Invert Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Invert]);
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*/
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Konva.Filters.Invert = function(imageData) {
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var data = imageData.data,
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len = data.length,
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i;
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for(i = 0; i < len; i += 4) {
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// red
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data[i] = 255 - data[i];
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// green
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data[i + 1] = 255 - data[i + 1];
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// blue
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data[i + 2] = 255 - data[i + 2];
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}
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};
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})();
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/*
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the Gauss filter
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@ -5906,181 +5914,181 @@ var Konva = {};
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*/
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})();
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(function () {
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'use strict';
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(function () {
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'use strict';
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/**
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* Noise Filter. Randomly adds or substracts to the color channels
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* @function
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* @name Noise
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Noise]);
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* node.noise(0.8);
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*/
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Konva.Filters.Noise = function (imageData) {
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var amount = this.noise() * 255,
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data = imageData.data,
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nPixels = data.length,
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half = amount / 2,
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i;
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for (i = 0; i < nPixels; i += 4) {
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data[i + 0] += half - 2 * half * Math.random();
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data[i + 1] += half - 2 * half * Math.random();
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data[i + 2] += half - 2 * half * Math.random();
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}
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};
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Konva.Factory.addGetterSetter(Konva.Node, 'noise', 0.2, null, Konva.Factory.afterSetFilter);
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/**
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* get/set noise amount. Must be a value between 0 and 1. Use with {@link Konva.Filters.Noise} filter.
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* @name noise
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* @method
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* @memberof Konva.Node.prototype
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* @param {Number} noise
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* @returns {Number}
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*/
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})();
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/**
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* Noise Filter. Randomly adds or substracts to the color channels
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* @function
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* @name Noise
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Noise]);
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* node.noise(0.8);
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*/
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Konva.Filters.Noise = function (imageData) {
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var amount = this.noise() * 255,
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data = imageData.data,
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nPixels = data.length,
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half = amount / 2,
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i;
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/*eslint-disable max-depth */
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(function () {
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'use strict';
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/**
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* Pixelate Filter. Averages groups of pixels and redraws
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* them as larger pixels
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* @function
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* @name Pixelate
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Pixelate]);
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* node.pixelSize(10);
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*/
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Konva.Filters.Pixelate = function (imageData) {
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var pixelSize = Math.ceil(this.pixelSize()),
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width = imageData.width,
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height = imageData.height,
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x, y, i,
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//pixelsPerBin = pixelSize * pixelSize,
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red, green, blue, alpha,
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nBinsX = Math.ceil(width / pixelSize),
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nBinsY = Math.ceil(height / pixelSize),
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xBinStart, xBinEnd, yBinStart, yBinEnd,
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xBin, yBin, pixelsInBin;
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imageData = imageData.data;
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for (xBin = 0; xBin < nBinsX; xBin += 1) {
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for (yBin = 0; yBin < nBinsY; yBin += 1) {
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// Initialize the color accumlators to 0
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red = 0;
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green = 0;
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blue = 0;
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alpha = 0;
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// Determine which pixels are included in this bin
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xBinStart = xBin * pixelSize;
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xBinEnd = xBinStart + pixelSize;
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yBinStart = yBin * pixelSize;
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yBinEnd = yBinStart + pixelSize;
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// Add all of the pixels to this bin!
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pixelsInBin = 0;
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if( x >= width ){ continue; }
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if( y >= height ){ continue; }
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i = (width * y + x) * 4;
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red += imageData[i + 0];
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green += imageData[i + 1];
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blue += imageData[i + 2];
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alpha += imageData[i + 3];
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pixelsInBin += 1;
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}
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}
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// Make sure the channels are between 0-255
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red = red / pixelsInBin;
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green = green / pixelsInBin;
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blue = blue / pixelsInBin;
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// Draw this bin
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if( x >= width ){ continue; }
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if( y >= height ){ continue; }
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i = (width * y + x) * 4;
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imageData[i + 0] = red;
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imageData[i + 1] = green;
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imageData[i + 2] = blue;
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imageData[i + 3] = alpha;
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}
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}
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}
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}
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};
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Konva.Factory.addGetterSetter(Konva.Node, 'pixelSize', 8, null, Konva.Factory.afterSetFilter);
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/**
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* get/set pixel size. Use with {@link Konva.Filters.Pixelate} filter.
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* @name pixelSize
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* @method
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* @memberof Konva.Node.prototype
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* @param {Integer} pixelSize
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* @returns {Integer}
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*/
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})();
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for (i = 0; i < nPixels; i += 4) {
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data[i + 0] += half - 2 * half * Math.random();
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data[i + 1] += half - 2 * half * Math.random();
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data[i + 2] += half - 2 * half * Math.random();
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}
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};
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Konva.Factory.addGetterSetter(Konva.Node, 'noise', 0.2, null, Konva.Factory.afterSetFilter);
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/**
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* get/set noise amount. Must be a value between 0 and 1. Use with {@link Konva.Filters.Noise} filter.
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* @name noise
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* @method
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* @memberof Konva.Node.prototype
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* @param {Number} noise
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* @returns {Number}
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*/
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})();
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/*eslint-disable max-depth */
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(function () {
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'use strict';
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/**
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* Pixelate Filter. Averages groups of pixels and redraws
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* them as larger pixels
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* @function
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* @name Pixelate
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Pixelate]);
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* node.pixelSize(10);
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*/
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Konva.Filters.Pixelate = function (imageData) {
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var pixelSize = Math.ceil(this.pixelSize()),
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width = imageData.width,
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height = imageData.height,
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x, y, i,
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//pixelsPerBin = pixelSize * pixelSize,
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red, green, blue, alpha,
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nBinsX = Math.ceil(width / pixelSize),
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nBinsY = Math.ceil(height / pixelSize),
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xBinStart, xBinEnd, yBinStart, yBinEnd,
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xBin, yBin, pixelsInBin;
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imageData = imageData.data;
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for (xBin = 0; xBin < nBinsX; xBin += 1) {
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for (yBin = 0; yBin < nBinsY; yBin += 1) {
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// Initialize the color accumlators to 0
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red = 0;
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green = 0;
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blue = 0;
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alpha = 0;
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// Determine which pixels are included in this bin
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xBinStart = xBin * pixelSize;
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xBinEnd = xBinStart + pixelSize;
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yBinStart = yBin * pixelSize;
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yBinEnd = yBinStart + pixelSize;
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// Add all of the pixels to this bin!
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pixelsInBin = 0;
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if( x >= width ){ continue; }
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if( y >= height ){ continue; }
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i = (width * y + x) * 4;
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red += imageData[i + 0];
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green += imageData[i + 1];
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blue += imageData[i + 2];
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alpha += imageData[i + 3];
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pixelsInBin += 1;
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}
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}
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// Make sure the channels are between 0-255
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red = red / pixelsInBin;
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green = green / pixelsInBin;
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blue = blue / pixelsInBin;
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// Draw this bin
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if( x >= width ){ continue; }
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if( y >= height ){ continue; }
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i = (width * y + x) * 4;
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imageData[i + 0] = red;
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imageData[i + 1] = green;
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imageData[i + 2] = blue;
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imageData[i + 3] = alpha;
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}
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}
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}
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}
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};
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Konva.Factory.addGetterSetter(Konva.Node, 'pixelSize', 8, null, Konva.Factory.afterSetFilter);
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/**
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* get/set pixel size. Use with {@link Konva.Filters.Pixelate} filter.
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* @name pixelSize
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* @method
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* @memberof Konva.Node.prototype
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* @param {Integer} pixelSize
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* @returns {Integer}
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*/
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})();
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(function () {
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'use strict';
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/**
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* Threshold Filter. Pushes any value above the mid point to
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* the max and any value below the mid point to the min.
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* This affects the alpha channel.
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* @function
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* @name Threshold
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Threshold]);
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* node.threshold(0.1);
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*/
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Konva.Filters.Threshold = function (imageData) {
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var level = this.threshold() * 255,
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data = imageData.data,
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len = data.length,
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i;
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for (i = 0; i < len; i += 1) {
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data[i] = data[i] < level ? 0 : 255;
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}
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};
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Konva.Factory.addGetterSetter(Konva.Node, 'threshold', 0.5, null, Konva.Factory.afterSetFilter);
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/**
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* get/set threshold. Must be a value between 0 and 1. Use with {@link Konva.Filters.Threshold} or {@link Konva.Filters.Mask} filter.
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* @name threshold
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* @method
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* @memberof Konva.Node.prototype
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* @param {Number} threshold
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* @returns {Number}
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||||
*/
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||||
})();
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(function () {
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'use strict';
|
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/**
|
||||
* Threshold Filter. Pushes any value above the mid point to
|
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* the max and any value below the mid point to the min.
|
||||
* This affects the alpha channel.
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* @function
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* @name Threshold
|
||||
* @memberof Konva.Filters
|
||||
* @param {Object} imageData
|
||||
* @author ippo615
|
||||
* @example
|
||||
* node.cache();
|
||||
* node.filters([Konva.Filters.Threshold]);
|
||||
* node.threshold(0.1);
|
||||
*/
|
||||
|
||||
Konva.Filters.Threshold = function (imageData) {
|
||||
var level = this.threshold() * 255,
|
||||
data = imageData.data,
|
||||
len = data.length,
|
||||
i;
|
||||
|
||||
for (i = 0; i < len; i += 1) {
|
||||
data[i] = data[i] < level ? 0 : 255;
|
||||
}
|
||||
};
|
||||
|
||||
Konva.Factory.addGetterSetter(Konva.Node, 'threshold', 0.5, null, Konva.Factory.afterSetFilter);
|
||||
|
||||
/**
|
||||
* get/set threshold. Must be a value between 0 and 1. Use with {@link Konva.Filters.Threshold} or {@link Konva.Filters.Mask} filter.
|
||||
* @name threshold
|
||||
* @method
|
||||
* @memberof Konva.Node.prototype
|
||||
* @param {Number} threshold
|
||||
* @returns {Number}
|
||||
*/
|
||||
})();
|
||||
|
||||
(function() {
|
||||
'use strict';
|
||||
@ -6614,6 +6622,7 @@ var Konva = {};
|
||||
}
|
||||
// then destroy self
|
||||
Konva.Node.prototype.destroy.call(this);
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* return a {@link Konva.Collection} of nodes that match the selector. Use '#' for id selections
|
||||
@ -7259,6 +7268,7 @@ var Konva = {};
|
||||
destroy: function() {
|
||||
Konva.Node.prototype.destroy.call(this);
|
||||
delete Konva.shapes[this.colorKey];
|
||||
return this;
|
||||
},
|
||||
_useBufferCanvas: function(caching) {
|
||||
return !caching && (this.perfectDrawEnabled() && (this.getAbsoluteOpacity() !== 1) && this.hasFill() && this.hasStroke() && this.getStage()) ||
|
||||
@ -8708,6 +8718,7 @@ var Konva = {};
|
||||
if (index > -1) {
|
||||
Konva.stages.splice(index, 1);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* get pointer position which can be a touch position or mouse position
|
||||
@ -9175,7 +9186,6 @@ var Konva = {};
|
||||
x = evt.clientX - contentPosition.left;
|
||||
y = evt.clientY - contentPosition.top;
|
||||
}
|
||||
|
||||
if (x !== null && y !== null) {
|
||||
this.pointerPos = {
|
||||
x: x,
|
||||
@ -9385,16 +9395,17 @@ var Konva = {};
|
||||
stage.content.removeChild(this.getCanvas()._canvas);
|
||||
stage.content.appendChild(this.getCanvas()._canvas);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
// extend Node.prototype.moveUp
|
||||
moveUp: function() {
|
||||
var moved = Konva.Node.prototype.moveUp.call(this);
|
||||
if (!moved){
|
||||
return;
|
||||
return this;
|
||||
}
|
||||
var stage = this.getStage();
|
||||
if(!stage) {
|
||||
return;
|
||||
return this;
|
||||
}
|
||||
stage.content.removeChild(this.getCanvas()._canvas);
|
||||
|
||||
@ -9403,6 +9414,7 @@ var Konva = {};
|
||||
} else {
|
||||
stage.content.appendChild(this.getCanvas()._canvas);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
// extend Node.prototype.moveDown
|
||||
moveDown: function() {
|
||||
@ -9414,6 +9426,7 @@ var Konva = {};
|
||||
stage.content.insertBefore(this.getCanvas()._canvas, children[this.index + 1].getCanvas()._canvas);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
},
|
||||
// extend Node.prototype.moveToBottom
|
||||
moveToBottom: function() {
|
||||
@ -9425,6 +9438,7 @@ var Konva = {};
|
||||
stage.content.insertBefore(this.getCanvas()._canvas, children[1].getCanvas()._canvas);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
},
|
||||
getLayer: function() {
|
||||
return this;
|
||||
@ -9444,6 +9458,7 @@ var Konva = {};
|
||||
},
|
||||
setSize: function(width, height) {
|
||||
this.canvas.setSize(width, height);
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* get/set width of layer.getter return width of stage. setter doing nothing.
|
||||
@ -9771,6 +9786,7 @@ var Konva = {};
|
||||
setSize: function(width, height) {
|
||||
Konva.BaseLayer.prototype.setSize.call(this, width, height);
|
||||
this.hitCanvas.setSize(width, height);
|
||||
return this;
|
||||
}
|
||||
});
|
||||
Konva.Util.extend(Konva.Layer, Konva.BaseLayer);
|
||||
@ -10212,11 +10228,6 @@ var Konva = {};
|
||||
}
|
||||
};
|
||||
|
||||
var moveTo = Konva.Node.prototype.moveTo;
|
||||
Konva.Node.prototype.moveTo = function(container) {
|
||||
moveTo.call(this, container);
|
||||
};
|
||||
|
||||
/**
|
||||
* batch draw
|
||||
* @method
|
||||
|
12
konva.min.js
vendored
12
konva.min.js
vendored
File diff suppressed because one or more lines are too long
@ -268,11 +268,6 @@
|
||||
}
|
||||
};
|
||||
|
||||
var moveTo = Konva.Node.prototype.moveTo;
|
||||
Konva.Node.prototype.moveTo = function(container) {
|
||||
moveTo.call(this, container);
|
||||
};
|
||||
|
||||
/**
|
||||
* batch draw
|
||||
* @method
|
||||
|
@ -98,16 +98,17 @@
|
||||
stage.content.removeChild(this.getCanvas()._canvas);
|
||||
stage.content.appendChild(this.getCanvas()._canvas);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
// extend Node.prototype.moveUp
|
||||
moveUp: function() {
|
||||
var moved = Konva.Node.prototype.moveUp.call(this);
|
||||
if (!moved){
|
||||
return;
|
||||
return this;
|
||||
}
|
||||
var stage = this.getStage();
|
||||
if(!stage) {
|
||||
return;
|
||||
return this;
|
||||
}
|
||||
stage.content.removeChild(this.getCanvas()._canvas);
|
||||
|
||||
@ -116,6 +117,7 @@
|
||||
} else {
|
||||
stage.content.appendChild(this.getCanvas()._canvas);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
// extend Node.prototype.moveDown
|
||||
moveDown: function() {
|
||||
@ -127,6 +129,7 @@
|
||||
stage.content.insertBefore(this.getCanvas()._canvas, children[this.index + 1].getCanvas()._canvas);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
},
|
||||
// extend Node.prototype.moveToBottom
|
||||
moveToBottom: function() {
|
||||
@ -138,6 +141,7 @@
|
||||
stage.content.insertBefore(this.getCanvas()._canvas, children[1].getCanvas()._canvas);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
},
|
||||
getLayer: function() {
|
||||
return this;
|
||||
@ -157,6 +161,7 @@
|
||||
},
|
||||
setSize: function(width, height) {
|
||||
this.canvas.setSize(width, height);
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* get/set width of layer.getter return width of stage. setter doing nothing.
|
||||
|
@ -141,6 +141,7 @@
|
||||
}
|
||||
// then destroy self
|
||||
Konva.Node.prototype.destroy.call(this);
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* return a {@link Konva.Collection} of nodes that match the selector. Use '#' for id selections
|
||||
|
@ -230,6 +230,7 @@
|
||||
setSize: function(width, height) {
|
||||
Konva.BaseLayer.prototype.setSize.call(this, width, height);
|
||||
this.hitCanvas.setSize(width, height);
|
||||
return this;
|
||||
}
|
||||
});
|
||||
Konva.Util.extend(Konva.Layer, Konva.BaseLayer);
|
||||
|
@ -516,15 +516,18 @@
|
||||
evt: evt
|
||||
};
|
||||
this.fire(evt.type, e);
|
||||
return this;
|
||||
},
|
||||
addEventListener: function(type, handler) {
|
||||
// we have to pass native event to handler
|
||||
this.on(type, function(evt){
|
||||
handler.call(this, evt.evt);
|
||||
});
|
||||
return this;
|
||||
},
|
||||
removeEventListener: function(type) {
|
||||
this.off(type);
|
||||
return this;
|
||||
},
|
||||
// like node.on
|
||||
_delegate: function(event, selector, handler) {
|
||||
@ -578,6 +581,7 @@
|
||||
Konva._removeName(this.getName(), this._id);
|
||||
|
||||
this.remove();
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* get attr
|
||||
@ -1663,6 +1667,7 @@
|
||||
names.splice(index, 1);
|
||||
this.setName(names.join(' '));
|
||||
}
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* set attr
|
||||
|
@ -171,6 +171,7 @@
|
||||
destroy: function() {
|
||||
Konva.Node.prototype.destroy.call(this);
|
||||
delete Konva.shapes[this.colorKey];
|
||||
return this;
|
||||
},
|
||||
_useBufferCanvas: function(caching) {
|
||||
return !caching && (this.perfectDrawEnabled() && (this.getAbsoluteOpacity() !== 1) && this.hasFill() && this.hasStroke() && this.getStage()) ||
|
||||
|
@ -186,6 +186,7 @@
|
||||
if (index > -1) {
|
||||
Konva.stages.splice(index, 1);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
/**
|
||||
* get pointer position which can be a touch position or mouse position
|
||||
@ -653,7 +654,6 @@
|
||||
x = evt.clientX - contentPosition.left;
|
||||
y = evt.clientY - contentPosition.top;
|
||||
}
|
||||
|
||||
if (x !== null && y !== null) {
|
||||
this.pointerPos = {
|
||||
x: x,
|
||||
|
Loading…
Reference in New Issue
Block a user