updated pixelate unit tests

This commit is contained in:
Eric Rowell
2014-01-02 22:05:57 -08:00
parent 374bc22680
commit 50a91d1e8b
4 changed files with 54 additions and 164 deletions

View File

@@ -2,36 +2,26 @@
/**
* Pixelate Filter. Averages groups of pixels and redraws
* them as larger "pixels".
* Performs w*h pixel reads and w*h pixel writes.
* them as larger pixels
* @function
* @author ippo615
* @memberof Kinetic.Filters
* @param {ImageData} src, the source image data (what will be transformed)
* @param {ImageData} dst, the destination image data (where it will be saved)
* @param {Object} opt
* @param {Number} [opt.pixelWidth], The width (in pixels) of the
* new larger pixels, default is 8.
* @param {Number} [opt.pixelHeight], The height (in pixels) of the
* new larger pixels, default is 8.
* @param {Object} imageData
*/
var Pixelate = function (src, dst, opt) {
Kinetic.Filters.Pixelate = function (imageData) {
var xBinSize = Math.ceil(opt.pixelWidth) || 8,
yBinSize = Math.ceil(opt.pixelHeight) || 8;
var xSize = src.width,
ySize = src.height,
srcPixels = src.data,
dstPixels = dst.data,
x, y, i;
var pixelsPerBin = xBinSize * yBinSize,
red, green, blue, alpha,
nBinsX = Math.ceil(xSize / xBinSize),
nBinsY = Math.ceil(ySize / yBinSize),
xBinStart, xBinEnd, yBinStart, yBinEnd,
xBin, yBin, pixelsInBin;
var pixelSize = Math.ceil(this.pixelSize()),
width = imageData.width,
height = imageData.height,
imageData = imageData.data,
x, y, i,
pixelsPerBin = pixelSize * pixelSize,
red, green, blue, alpha,
nBinsX = Math.ceil(width / pixelSize),
nBinsY = Math.ceil(height / pixelSize),
xBinStart, xBinEnd, yBinStart, yBinEnd,
xBin, yBin, pixelsInBin;
for (xBin = 0; xBin < nBinsX; xBin += 1) {
for (yBin = 0; yBin < nBinsY; yBin += 1) {
@@ -43,22 +33,22 @@
alpha = 0;
// Determine which pixels are included in this bin
xBinStart = xBin * xBinSize;
xBinEnd = xBinStart + xBinSize;
yBinStart = yBin * yBinSize;
yBinEnd = yBinStart + yBinSize;
xBinStart = xBin * pixelSize;
xBinEnd = xBinStart + pixelSize;
yBinStart = yBin * pixelSize;
yBinEnd = yBinStart + pixelSize;
// Add all of the pixels to this bin!
pixelsInBin = 0;
for (x = xBinStart; x < xBinEnd; x += 1) {
if( x >= xSize ){ continue; }
if( x >= width ){ continue; }
for (y = yBinStart; y < yBinEnd; y += 1) {
if( y >= ySize ){ continue; }
i = (xSize * y + x) * 4;
red += srcPixels[i + 0];
green += srcPixels[i + 1];
blue += srcPixels[i + 2];
alpha += srcPixels[i + 3];
if( y >= height ){ continue; }
i = (width * y + x) * 4;
red += imageData[i + 0];
green += imageData[i + 1];
blue += imageData[i + 2];
alpha += imageData[i + 3];
pixelsInBin += 1;
}
}
@@ -71,14 +61,14 @@
// Draw this bin
for (x = xBinStart; x < xBinEnd; x += 1) {
if( x >= xSize ){ continue; }
if( x >= width ){ continue; }
for (y = yBinStart; y < yBinEnd; y += 1) {
if( y >= ySize ){ continue; }
i = (xSize * y + x) * 4;
dstPixels[i + 0] = red;
dstPixels[i + 1] = green;
dstPixels[i + 2] = blue;
dstPixels[i + 3] = alpha;
if( y >= height ){ continue; }
i = (width * y + x) * 4;
imageData[i + 0] = red;
imageData[i + 1] = green;
imageData[i + 2] = blue;
imageData[i + 3] = alpha;
}
}
}
@@ -86,48 +76,14 @@
};
Kinetic.Factory.addFilterGetterSetter(Kinetic.Node, 'pixelationSize', 8);
Kinetic.Factory.addFilterGetterSetter(Kinetic.Node, 'pixelSize', 8);
Kinetic.Filters.Pixelate = function(src,dst,opt){
if( this === Kinetic.Filters ){
Pixelate(src, dst||src, opt );
}else{
Pixelate.call(this, src, dst||src, opt || {
pixelWidth: this.pixelationSize(),
pixelHeight: this.pixelationSize()
});
}
};
/**
* get filter pixel width. Returns the width of a pixelated pixel. Must be
* an integer greater than 0. A value of 4 means a pixel in the filtered
* image is as wide as 4 pixels in the original.
* @name getPixelWidth
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set filter pixel width.
* @name setPixelWidth
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* get filter pixel height. Returns the height of a pixelated pixel. Must be
* an integer greater than 0. A value of 4 means a pixel in the filtered
* image is as tall as 4 pixels in the original.
* @name getPixelHeight
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set filter pixel height.
* @name setPixelHeight
* @method
* @memberof Kinetic.Image.prototype
*/
})();
/**
* get/set pixel size
* @name pixelSize
* @method
* @memberof Kinetic.Node.prototype
* @param {Integer} pixelSize
* @returns {Integer}
*/
})();

View File

@@ -89,9 +89,9 @@
<!--<script src="unit/filters/ConvolvePack-test.js"></script>-->
<script src="unit/filters/Grayscale-test.js"></script>
<script src="unit/filters/Enhance-test.js"></script>
<!--<script src="unit/filters/Polar-test.js"></script>
<!--<script src="unit/filters/Polar-test.js"></script>-->
<script src="unit/filters/Pixelate-test.js"></script>
<script src="unit/filters/Noise-test.js"></script>
<!--<script src="unit/filters/Noise-test.js"></script>
<script src="unit/filters/Threshold-test.js"></script>
<script src="unit/filters/Levels-test.js"></script>
<script src="unit/filters/Flip-test.js"></script>

View File

@@ -1,69 +1,4 @@
suite('Pixelate', function () {
// ======================================================
test('pixelate', function (done) {
var stage = addStage();
var shapesLayer = new Kinetic.Layer();
// The important line!
shapesLayer.on('draw', function () {
var imageData = this.getContext().getImageData(0, 0, this.getCanvas().width/2, this.getCanvas().height);
var scratchData = this.getContext().createImageData(imageData); // only size copied
Kinetic.Filters.Pixelate(imageData,scratchData,{pixelWidth:8,pixelHeight:16});
Kinetic.Filters.ColorStretch(scratchData,imageData,{});
this.getContext().putImageData(imageData,0,0);
});
var triangle = new Kinetic.RegularPolygon({
x: stage.getWidth() / 4,
y: stage.getHeight() / 2,
sides: 3,
radius: 80,
fillRadialGradientStartPoint: 0,
fillRadialGradientStartRadius: 0,
fillRadialGradientEndPoint: 0,
fillRadialGradientEndRadius: 70,
fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
stroke: 'black',
strokeWidth: 4,
draggable: true
});
var circle = new Kinetic.Circle({
x: 3 * stage.getWidth() / 4,
y: stage.getHeight() / 2,
radius: 70,
fill: '#880000',
stroke: 'black',
strokeWidth: 4,
draggable: true,
id: 'myCircle'
});
for( var i=0; i<10; i+=1 ){
for( var j=0; j<10; j+=1 ){
var rect = new Kinetic.Rect({
x: i/10*stage.getWidth(),
y: j/10*stage.getHeight(),
width: stage.getWidth()/10,
height: stage.getHeight()/10,
fill: (i+j)%2===0?'#FF0000':'#FFFF00',
stroke: 'black',
strokeWidth: 4,
draggable: true
});
shapesLayer.add(rect);
}
}
shapesLayer.add(circle);
shapesLayer.add(triangle);
stage.add(shapesLayer);
done();
});
// ======================================================
test('tween pixelate', function(done) {
@@ -73,34 +8,33 @@ suite('Pixelate', function () {
imageObj.onload = function() {
var layer = new Kinetic.Layer();
darth = new Kinetic.Image({
lion = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
layer.add(darth);
layer.add(lion);
stage.add(layer);
darth.setFilter(Kinetic.Filters.Pixelate);
darth.setPixelWidth(16);
darth.setPixelHeight(16);
lion.cache();
lion.filters([Kinetic.Filters.Pixelate]);
lion.pixelSize(16);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
node: lion,
duration: 3.0,
pixelWidth: 1,
pixelHeight: 1,
pixelSize: 1,
easing: Kinetic.Easings.EaseInOut
});
darth.on('mouseover', function() {
lion.on('mouseover', function() {
tween.play();
});
darth.on('mouseout', function() {
lion.on('mouseout', function() {
tween.reverse();
});

View File

@@ -1,4 +1,4 @@
suite('Polar Coordinates', function () {
suite('Polar', function () {
// ======================================================
test('to polar', function (done) {
var stage = addStage();