make Konva modular

This commit is contained in:
Anton Lavrenov
2019-02-27 08:06:04 -05:00
parent 886e94585f
commit 8962164096
40 changed files with 511 additions and 286 deletions

View File

@@ -270,7 +270,7 @@ export abstract class BaseLayer extends Container {
clearBeforeDraw: GetSet<boolean, this>;
}
BaseLayer.prototype.nodeType = 'Layer';
BaseLayer.prototype.nodeType = 'BaseLayer';
/**
* get/set clearBeforeDraw flag which determines if the layer is cleared or not

View File

@@ -1,6 +1,6 @@
import { Util } from './Util';
import { SceneContext, HitContext, Context } from './Context';
import { glob, getGlobalKonva } from './Global';
import { glob, _getGlobalKonva } from './Global';
import { Factory } from './Factory';
import { getNumberValidator } from './Validators';
@@ -56,7 +56,7 @@ export class Canvas {
var conf = config || {};
var pixelRatio =
conf.pixelRatio || getGlobalKonva().pixelRatio || getDevicePixelRatio();
conf.pixelRatio || _getGlobalKonva().pixelRatio || getDevicePixelRatio();
this.pixelRatio = pixelRatio;

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@@ -1,5 +1,5 @@
import { Util } from './Util';
import { getAngle, getGlobalKonva } from './Global';
import { getAngle, _getGlobalKonva } from './Global';
import { Canvas } from './Canvas';
var COMMA = ',',
@@ -97,7 +97,7 @@ export class Context {
this.canvas = canvas;
this._context = canvas._canvas.getContext('2d') as CanvasRenderingContext2D;
if (getGlobalKonva().enableTrace) {
if (_getGlobalKonva().enableTrace) {
this.traceArr = [];
this._enableTrace();
}

8
src/Core.ts Normal file
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@@ -0,0 +1,8 @@
import * as Konva from './_CoreInternals';
// add Konva to global viriable
// umd build will actually do it
// but it may now it case of modules and bundlers
Konva._injectGlobal(Konva);
export default Konva;

View File

@@ -1,5 +1,5 @@
import { Animation } from './Animation';
import { isBrowser, getGlobalKonva } from './Global';
import { isBrowser, _getGlobalKonva } from './Global';
// TODO: make better module,
@@ -89,7 +89,7 @@ export const DD = {
if (DD.isDragging) {
DD.isDragging = false;
DD.justDragged = true;
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
if (evt) {
evt.dragEndNode = node;
@@ -98,7 +98,7 @@ export const DD = {
DD.node = null;
if (layer || node instanceof getGlobalKonva().Stage) {
if (layer || node instanceof _getGlobalKonva().Stage) {
(layer || node).draw();
}
}

View File

@@ -1,6 +1,7 @@
import { Util, Collection } from './Util';
import { Container } from './Container';
import { BaseLayer } from './BaseLayer';
import { _registerNode } from './Global';
/**
* FastLayer constructor. Layers are tied to their own canvas element and are used
@@ -53,4 +54,7 @@ export class FastLayer extends BaseLayer {
}
}
FastLayer.prototype.nodeType = 'FastLayer';
_registerNode(FastLayer);
Collection.mapMethods(FastLayer);

67
src/Full.ts Normal file
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@@ -0,0 +1,67 @@
export * from './_CoreInternals';
// shapes
export { Arc } from './shapes/Arc';
export { Arrow } from './shapes/Arrow';
export { Circle } from './shapes/Circle';
export { Ellipse } from './shapes/Ellipse';
export { Image } from './shapes/Image';
export { Label, Tag } from './shapes/Label';
export { Line } from './shapes/Line';
export { Path } from './shapes/Path';
export { Rect } from './shapes/Rect';
export { RegularPolygon } from './shapes/RegularPolygon';
export { Ring } from './shapes/Ring';
export { Sprite } from './shapes/Sprite';
export { Star } from './shapes/Star';
export { Text } from './shapes/Text';
export { TextPath } from './shapes/TextPath';
export { Transformer } from './shapes/Transformer';
export { Wedge } from './shapes/Wedge';
// filters
import { Blur } from './filters/Blur';
import { Brighten } from './filters/Brighten';
import { Contrast } from './filters/Contrast';
import { Emboss } from './filters/Emboss';
import { Enhance } from './filters/Enhance';
import { Grayscale } from './filters/Grayscale';
import { HSL } from './filters/HSL';
import { HSV } from './filters/HSV';
import { Invert } from './filters/Invert';
import { Kaleidoscope } from './filters/Kaleidoscope';
import { Mask } from './filters/Mask';
import { Noise } from './filters/Noise';
import { Pixelate } from './filters/Pixelate';
import { Posterize } from './filters/Posterize';
import { RGB } from './filters/RGB';
import { RGBA } from './filters/RGBA';
import { Sepia } from './filters/Sepia';
import { Solarize } from './filters/Solarize';
import { Threshold } from './filters/Threshold';
/**
* @namespace Filters
* @memberof Konva
*/
export const Filters = {
Blur,
Brighten,
Contrast,
Emboss,
Enhance,
Grayscale,
HSL,
HSV,
Invert,
Kaleidoscope,
Mask,
Noise,
Pixelate,
Posterize,
RGB,
RGBA,
Sepia,
Solarize,
Threshold
};

View File

@@ -31,7 +31,7 @@ export const isUnminified = /comment/.test(
export const dblClickWindow = 400;
export const getAngle = function(angle) {
return getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
return _getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
};
const _detectIE = function(ua) {
@@ -101,6 +101,23 @@ export const UA = _parseUA((glob.navigator && glob.navigator.userAgent) || '');
export const document = glob.document;
export const getGlobalKonva = () => {
// get global Konva instance
export const _getGlobalKonva = () => {
return glob.Konva;
};
export const _NODES_REGISTRY = {};
let globalKonva = {};
// insert Konva into global namaspace (window)
// it is required for npm packages
export const _injectGlobal = Konva => {
globalKonva = Konva;
glob.Konva = Konva;
Object.assign(glob.Konva, _NODES_REGISTRY);
};
export const _registerNode = NodeClass => {
_NODES_REGISTRY[NodeClass.prototype.getClassName()] = NodeClass;
globalKonva[NodeClass.prototype.getClassName()] = NodeClass;
};

View File

@@ -1,5 +1,6 @@
import { Util, Collection } from './Util';
import { Container } from './Container';
import { _registerNode } from './Global';
/**
* Group constructor. Groups are used to contain shapes or other groups.
@@ -22,5 +23,6 @@ export class Group extends Container {
}
Group.prototype.nodeType = 'Group';
_registerNode(Group);
Collection.mapMethods(Group);

View File

@@ -5,6 +5,7 @@ import { BaseLayer } from './BaseLayer';
import { HitCanvas } from './Canvas';
import { shapes } from './Shape';
import { getBooleanValidator } from './Validators';
import { _registerNode } from './Global';
import { GetSet } from './types';
@@ -234,6 +235,9 @@ export class Layer extends BaseLayer {
hitGraphEnabled: GetSet<boolean, this>;
}
Layer.prototype.nodeType = 'Layer';
_registerNode(Layer);
Factory.addGetterSetter(Layer, 'hitGraphEnabled', true, getBooleanValidator());
/**
* get/set hitGraphEnabled flag. Disabling the hit graph will greatly increase

View File

@@ -1,7 +1,7 @@
import { Util, Collection, Transform, RectConf, Point } from './Util';
import { Factory } from './Factory';
import { SceneCanvas, HitCanvas } from './Canvas';
import { getGlobalKonva } from './Global';
import { _getGlobalKonva, _NODES_REGISTRY } from './Global';
import { Container } from './Container';
import { GetSet, Vector2d } from './types';
import { DD } from './DragAndDrop';
@@ -612,7 +612,7 @@ export abstract class Node {
* // with event delegations
* layer.on('click', 'Group', function(evt) {
* var shape = evt.target;
* var group = evtn.currentTarger;
* var group = evt.currentTarget;
* });
*/
on(evtStr, handler) {
@@ -1632,7 +1632,7 @@ export abstract class Node {
var m = new Transform(),
x = this.x(),
y = this.y(),
rotation = getGlobalKonva().getAngle(this.rotation()),
rotation = _getGlobalKonva().getAngle(this.rotation()),
scaleX = this.scaleX(),
scaleY = this.scaleY(),
skewX = this.skewX(),
@@ -1868,7 +1868,7 @@ export abstract class Node {
} else if (this.parent) {
return this.parent.getDragDistance();
} else {
return getGlobalKonva().dragDistance;
return _getGlobalKonva().dragDistance;
}
}
_get(selector) {
@@ -2207,7 +2207,7 @@ export abstract class Node {
this._dragCleanup();
this.on('mousedown.konva touchstart.konva', function(evt) {
var canDrag = getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
var canDrag = _getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
if (!canDrag) {
return;
}
@@ -2335,7 +2335,7 @@ export abstract class Node {
obj.attrs.container = container;
}
if (!getGlobalKonva()[className]) {
if (!_NODES_REGISTRY[className]) {
Util.warn(
'Can not find a node with class name "' +
className +
@@ -2344,7 +2344,7 @@ export abstract class Node {
className = 'Shape';
}
const Class = getGlobalKonva()[className];
const Class = _NODES_REGISTRY[className];
no = new Class(obj.attrs);
if (children) {

View File

@@ -9,6 +9,7 @@ import {
import { GetSet, Vector2d } from './types';
import { Context } from './Context';
import { _registerNode } from './Global';
var HAS_SHADOW = 'hasShadow';
var SHADOW_RGBA = 'shadowRGBA';
@@ -703,6 +704,7 @@ Shape.prototype._strokeFuncHit = _strokeFuncHit;
Shape.prototype._centroid = false;
Shape.prototype.nodeType = 'Shape';
_registerNode(Shape);
// add getters and setters
Factory.addGetterSetter(Shape, 'stroke', undefined, getStringValidator());

View File

@@ -1,12 +1,13 @@
import { Util, Collection } from './Util';
import { Factory } from './Factory';
import { Container } from './Container';
import { document, isBrowser, getGlobalKonva, UA } from './Global';
import { document, isBrowser, _getGlobalKonva, UA } from './Global';
import { SceneCanvas, HitCanvas } from './Canvas';
import { GetSet, Vector2d } from './types';
import { Shape } from './Shape';
import { BaseLayer } from './BaseLayer';
import { DD } from './DragAndDrop';
import { _registerNode } from './Global';
// CONSTANTS
var STAGE = 'Stage',
@@ -134,7 +135,10 @@ export class Stage extends Container {
}
_validateAdd(child) {
if (child.getType() !== 'Layer') {
const isLayer = child.getType() === 'Layer';
const isFastLayer = child.getType() === 'FastLayer';
const valid = isLayer || isFastLayer;
if (!valid) {
Util.throw('You may only add layers to the stage.');
}
}
@@ -452,7 +456,7 @@ export class Stage extends Container {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
getGlobalKonva().listenClickTap = true;
_getGlobalKonva().listenClickTap = true;
if (shape && shape.isListening()) {
this.clickStartShape = shape;
@@ -485,23 +489,23 @@ export class Stage extends Container {
clickStartShape = this.clickStartShape,
clickEndShape = this.clickEndShape,
fireDblClick = false,
dd = getGlobalKonva().DD;
dd = _getGlobalKonva().DD;
if (getGlobalKonva().inDblClickWindow) {
if (_getGlobalKonva().inDblClickWindow) {
fireDblClick = true;
clearTimeout(this.dblTimeout);
// Konva.inDblClickWindow = false;
} else if (!dd || !dd.justDragged) {
// don't set inDblClickWindow after dragging
getGlobalKonva().inDblClickWindow = true;
_getGlobalKonva().inDblClickWindow = true;
clearTimeout(this.dblTimeout);
} else if (dd) {
dd.justDragged = false;
}
this.dblTimeout = setTimeout(function() {
getGlobalKonva().inDblClickWindow = false;
}, getGlobalKonva().dblClickWindow);
_getGlobalKonva().inDblClickWindow = false;
}, _getGlobalKonva().dblClickWindow);
if (shape && shape.isListening()) {
this.clickEndShape = shape;
@@ -509,7 +513,7 @@ export class Stage extends Container {
// detect if click or double click occurred
if (
getGlobalKonva().listenClickTap &&
_getGlobalKonva().listenClickTap &&
clickStartShape &&
clickStartShape._id === shape._id
) {
@@ -521,7 +525,7 @@ export class Stage extends Container {
}
} else {
this._fire(MOUSEUP, { evt: evt, target: this, currentTarget: this });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CLICK, { evt: evt, target: this, currentTarget: this });
}
@@ -535,14 +539,14 @@ export class Stage extends Container {
}
// content events
this._fire(CONTENT_MOUSEUP, { evt: evt });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CONTENT_CLICK, { evt: evt });
if (fireDblClick) {
this._fire(CONTENT_DBL_CLICK, { evt: evt });
}
}
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
// always call preventDefault for desktop events because some browsers
// try to drag and drop the canvas element
@@ -569,7 +573,7 @@ export class Stage extends Container {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
getGlobalKonva().listenClickTap = true;
_getGlobalKonva().listenClickTap = true;
if (shape && shape.isListening()) {
this.tapStartShape = shape;
@@ -594,25 +598,25 @@ export class Stage extends Container {
var shape = this.getIntersection(this.getPointerPosition()),
fireDblClick = false;
if (getGlobalKonva().inDblClickWindow) {
if (_getGlobalKonva().inDblClickWindow) {
fireDblClick = true;
clearTimeout(this.dblTimeout);
// getGlobalKonva().inDblClickWindow = false;
// _getGlobalKonva().inDblClickWindow = false;
} else {
getGlobalKonva().inDblClickWindow = true;
_getGlobalKonva().inDblClickWindow = true;
clearTimeout(this.dblTimeout);
}
this.dblTimeout = setTimeout(function() {
getGlobalKonva().inDblClickWindow = false;
}, getGlobalKonva().dblClickWindow);
_getGlobalKonva().inDblClickWindow = false;
}, _getGlobalKonva().dblClickWindow);
if (shape && shape.isListening()) {
shape._fireAndBubble(TOUCHEND, { evt: evt });
// detect if tap or double tap occurred
if (
getGlobalKonva().listenClickTap &&
_getGlobalKonva().listenClickTap &&
this.tapStartShape &&
shape._id === this.tapStartShape._id
) {
@@ -628,7 +632,7 @@ export class Stage extends Container {
}
} else {
this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(TAP, { evt: evt, target: this, currentTarget: this });
}
if (fireDblClick) {
@@ -641,18 +645,18 @@ export class Stage extends Container {
}
// content events
this._fire(CONTENT_TOUCHEND, { evt: evt });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CONTENT_TAP, { evt: evt });
if (fireDblClick) {
this._fire(CONTENT_DBL_TAP, { evt: evt });
}
}
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
}
_touchmove(evt) {
this.setPointersPositions(evt);
var dd = getGlobalKonva().DD,
var dd = _getGlobalKonva().DD,
shape;
if (!DD.isDragging) {
shape = this.getIntersection(this.getPointerPosition());
@@ -674,7 +678,7 @@ export class Stage extends Container {
if (dd) {
if (
DD.isDragging &&
getGlobalKonva().DD.node.preventDefault() &&
_getGlobalKonva().DD.node.preventDefault() &&
evt.cancelable
) {
evt.preventDefault();
@@ -819,6 +823,7 @@ export class Stage extends Container {
}
Stage.prototype.nodeType = STAGE;
_registerNode(Stage);
/**
* get/set container DOM element

View File

@@ -1,7 +1,7 @@
import { Util } from './Util';
import { Animation } from './Animation';
import { Node } from './Node';
import { getGlobalKonva } from './Global';
import { _getGlobalKonva } from './Global';
var blacklist = {
node: 1,
@@ -200,7 +200,7 @@ export class Tween {
var layers =
node.getLayer() ||
(node instanceof getGlobalKonva().Stage ? node.getLayers() : null);
(node instanceof _getGlobalKonva().Stage ? node.getLayers() : null);
if (!layers) {
Util.error(
'Tween constructor have `node` that is not in a layer. Please add node into layer first.'

View File

@@ -1,4 +1,4 @@
import { isBrowser, document, glob, getGlobalKonva } from './Global';
import { isBrowser, document, glob, _getGlobalKonva } from './Global';
import { Node } from './Node';
export type Point = {
@@ -565,7 +565,7 @@ export const Util = {
createCanvasElement() {
var canvas = isBrowser
? document.createElement('canvas')
: new (getGlobalKonva()._nodeCanvas())();
: new (_getGlobalKonva()._nodeCanvas())();
// on some environments canvas.style is readonly
try {
canvas.style = canvas.style || {};
@@ -811,7 +811,7 @@ export const Util = {
console.error(KONVA_ERROR + str);
},
warn(str) {
if (!getGlobalKonva().showWarnings) {
if (!_getGlobalKonva().showWarnings) {
return;
}
console.warn(KONVA_WARNING + str);

99
src/_CoreInternals.ts Normal file
View File

@@ -0,0 +1,99 @@
export * from './Global';
export { Collection, Util } from './Util';
export { Node, ids, names } from './Node';
export { Container } from './Container';
export { Stage, stages } from './Stage';
export { Layer } from './Layer';
export { FastLayer } from './FastLayer';
export { Group } from './Group';
import { DD as dd } from './DragAndDrop';
export const DD = dd;
export { Shape, shapes } from './Shape';
export { Animation } from './Animation';
export { Tween, Easings } from './Tween';
export const enableTrace = false;
// TODO: move that to stage?
export const listenClickTap = false;
export const inDblClickWindow = false;
/**
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
* But you may override such property, if you want to use your value.
* @property pixelRatio
* @default undefined
* @name pixelRatio
* @memberof Konva
* @example
* Konva.pixelRatio = 1;
*/
export const pixelRatio = undefined;
/**
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
* only then start dragging. Default is 3px.
* @property dragDistance
* @default 0
* @memberof Konva
* @example
* Konva.dragDistance = 10;
*/
export const dragDistance = 3;
/**
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
* @property angleDeg
* @default true
* @memberof Konva
* @example
* node.rotation(45); // 45 degrees
* Konva.angleDeg = false;
* node.rotation(Math.PI / 2); // PI/2 radian
*/
export const angleDeg = true;
/**
* Show different warnings about errors or wrong API usage
* @property showWarnings
* @default true
* @memberof Konva
* @example
* Konva.showWarnings = false;
*/
export const showWarnings = true;
/**
* Configure what mouse buttons can be used for drag and drop.
* Default value is [0] - only left mouse button.
* @property dragButtons
* @default true
* @memberof Konva
* @example
* // enable left and right mouse buttons
* Konva.dragButtons = [0, 2];
*/
export const dragButtons = [0, 1];
/**
* returns whether or not drag and drop is currently active
* @method
* @memberof Konva
*/
export const isDragging = function() {
return dd.isDragging;
};
/**
* returns whether or not a drag and drop operation is ready, but may
* not necessarily have started
* @method
* @memberof Konva
*/
export const isDragReady = function() {
return !!dd.node;
};

View File

@@ -1,8 +1,8 @@
import * as Konva from './internals';
import * as Konva from './Full';
// add Konva to global viriable
// umd build will actually do it
// but it may now it case of modules and bundlers
Konva.glob.Konva = Konva;
Konva._injectGlobal(Konva);
export default Konva;

View File

@@ -4,6 +4,7 @@ import { Shape } from '../Shape';
import { getAngle } from '../Global';
import { GetSet } from '../types';
import { getNumberValidator, getBooleanValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* Arc constructor
@@ -62,6 +63,7 @@ export class Arc extends Shape {
Arc.prototype._centroid = true;
Arc.prototype.className = 'Arc';
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Arc);
// add getters setters
Factory.addGetterSetter(Arc, 'innerRadius', 0, getNumberValidator());

View File

@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Line } from './Line';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* Arrow constructor
@@ -108,6 +109,7 @@ export class Arrow extends Line {
}
Arrow.prototype.className = 'Arrow';
_registerNode(Arrow);
/**
* get/set pointerLength

View File

@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* Circle constructor
@@ -52,6 +53,7 @@ export class Circle extends Shape {
Circle.prototype._centroid = true;
Circle.prototype.className = 'Circle';
Circle.prototype._attrsAffectingSize = ['radius'];
_registerNode(Circle);
/**
* get/set radius

View File

@@ -2,6 +2,7 @@ import { Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, Vector2d } from '../types';
@@ -58,6 +59,7 @@ export class Ellipse extends Shape {
Ellipse.prototype.className = 'Ellipse';
Ellipse.prototype._centroid = true;
Ellipse.prototype._attrsAffectingSize = ['radiusX', 'radiusY'];
_registerNode(Ellipse);
// add getters setters
Factory.addComponentsGetterSetter(Ellipse, 'radius', ['x', 'y']);

View File

@@ -2,6 +2,7 @@ import { Util, Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, IRect } from '../types';
@@ -130,7 +131,7 @@ export class Image extends Shape {
}
Image.prototype.className = 'Image';
_registerNode(Image);
/**
* get/set image source. It can be image, canvas or video element
* @name Konva.Image#image

View File

@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { Group } from '../Group';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -165,6 +166,7 @@ export class Label extends Group {
}
Label.prototype.className = 'Label';
_registerNode(Label);
Collection.mapMethods(Label);
@@ -313,6 +315,7 @@ export class Tag extends Shape {
}
Tag.prototype.className = 'Tag';
_registerNode(Tag);
/**
* get/set pointer direction

View File

@@ -2,6 +2,7 @@ import { Util, Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator, getNumberArrayValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -209,6 +210,7 @@ export class Line extends Shape {
Line.prototype.className = 'Line';
Line.prototype._attrsAffectingSize = ['points', 'bezier', 'tension'];
_registerNode(Line);
// add getters setters
Factory.addGetterSetter(Line, 'closed', false);

View File

@@ -1,6 +1,7 @@
import { Util, Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -870,6 +871,7 @@ export class Path extends Shape {
Path.prototype.className = 'Path';
Path.prototype._attrsAffectingSize = ['data'];
_registerNode(Path);
/**
* get/set SVG path data string. This method

View File

@@ -2,6 +2,7 @@ import { Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -83,6 +84,7 @@ export class Rect extends Shape {
}
Rect.prototype.className = 'Rect';
_registerNode(Rect);
/**
* get/set corner radius

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@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* RegularPolygon constructor. Examples include triangles, squares, pentagons, hexagons, etc.
@@ -64,6 +65,7 @@ export class RegularPolygon extends Shape {
RegularPolygon.prototype.className = 'RegularPolygon';
RegularPolygon.prototype._centroid = true;
RegularPolygon.prototype._attrsAffectingSize = ['radius'];
_registerNode(RegularPolygon)
/**
* get/set radius

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@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
var PIx2 = Math.PI * 2;
/**
@@ -54,6 +55,7 @@ export class Ring extends Shape {
Ring.prototype.className = 'Ring';
Ring.prototype._centroid = true;
Ring.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Ring);
/**
* get/set innerRadius

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@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { Animation } from '../Animation';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -213,6 +214,8 @@ export class Sprite extends Shape {
}
Sprite.prototype.className = 'Sprite';
_registerNode(Sprite);
// add getters setters
Factory.addGetterSetter(Sprite, 'animation');

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@@ -2,6 +2,7 @@ import { Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -68,6 +69,7 @@ export class Star extends Shape {
Star.prototype.className = 'Star';
Star.prototype._centroid = true;
Star.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Star);
/**
* get/set number of points

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@@ -7,6 +7,7 @@ import {
getStringValidator,
getNumberOrAutoValidator
} from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -530,6 +531,7 @@ Text.prototype._attrsAffectingSize = [
'wrap',
'lineHeight'
];
_registerNode(Text);
/**
* get/set width of text area, which includes padding.

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@@ -4,6 +4,7 @@ import { Shape } from '../Shape';
import { Path } from './Path';
import { Text } from './Text';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, Vector2d } from '../types';
@@ -538,6 +539,7 @@ TextPath.prototype._fillFuncHit = _fillFunc;
TextPath.prototype._strokeFuncHit = _strokeFunc;
TextPath.prototype.className = 'TextPath';
TextPath.prototype._attrsAffectingSize = ['text', 'fontSize', 'data'];
_registerNode(TextPath);
/**
* get/set SVG path data string. This method

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@@ -4,8 +4,9 @@ import { Node } from '../Node';
import { Shape } from '../Shape';
import { Rect } from './Rect';
import { Group } from '../Group';
import { getAngle, getGlobalKonva } from '../Global';
import { getAngle, _getGlobalKonva } from '../Global';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, IRect } from '../types';
@@ -520,7 +521,7 @@ export class Transformer extends Group {
this._fitNodeInto(
{
rotation: getGlobalKonva().angleDeg
rotation: _getGlobalKonva().angleDeg
? newRotation
: Util._degToRad(newRotation),
x:
@@ -847,6 +848,7 @@ function validateAnchors(val) {
}
Transformer.prototype.className = 'Transformer';
_registerNode(Transformer);
/**
* get/set enabled handlers

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@@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getAngle } from '../Global';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@@ -64,6 +65,7 @@ export class Wedge extends Shape {
Wedge.prototype.className = 'Wedge';
Wedge.prototype._centroid = true;
Wedge.prototype._attrsAffectingSize = ['radius'];
_registerNode(Wedge);
/**
* get/set radius