make Konva modular

This commit is contained in:
Anton Lavrenov 2019-02-27 08:06:04 -05:00
parent 886e94585f
commit 8962164096
40 changed files with 511 additions and 286 deletions

334
konva.js
View File

@ -8,7 +8,7 @@
* Konva JavaScript Framework v3.0.0
* http://konvajs.org/
* Licensed under the MIT
* Date: Mon Feb 25 2019
* Date: Tue Feb 26 2019
*
* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
* Modified work Copyright (C) 2014 - present by Anton Lavrenov (Konva)
@ -30,7 +30,7 @@
}.toString());
var dblClickWindow = 400;
var getAngle = function (angle) {
return getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
return _getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
};
var _detectIE = function (ua) {
var msie = ua.indexOf('msie ');
@ -83,9 +83,23 @@
// user agent
var UA = _parseUA((glob.navigator && glob.navigator.userAgent) || '');
var document = glob.document;
var getGlobalKonva = function () {
// get global Konva instance
var _getGlobalKonva = function () {
return glob.Konva;
};
var _NODES_REGISTRY = {};
var globalKonva = {};
// insert Konva into global namaspace (window)
// it is required for npm packages
var _injectGlobal = function (Konva) {
globalKonva = Konva;
glob.Konva = Konva;
Object.assign(glob.Konva, _NODES_REGISTRY);
};
var _registerNode = function (NodeClass) {
_NODES_REGISTRY[NodeClass.prototype.getClassName()] = NodeClass;
globalKonva[NodeClass.prototype.getClassName()] = NodeClass;
};
/**
* Collection constructor. Collection extends Array.
@ -583,7 +597,7 @@
createCanvasElement: function () {
var canvas = isBrowser
? document.createElement('canvas')
: new (getGlobalKonva()._nodeCanvas())();
: new (_getGlobalKonva()._nodeCanvas())();
// on some environments canvas.style is readonly
try {
canvas.style = canvas.style || {};
@ -825,7 +839,7 @@
console.error(KONVA_ERROR + str);
},
warn: function (str) {
if (!getGlobalKonva().showWarnings) {
if (!_getGlobalKonva().showWarnings) {
return;
}
console.warn(KONVA_WARNING + str);
@ -1322,7 +1336,7 @@
function Context(canvas) {
this.canvas = canvas;
this._context = canvas._canvas.getContext('2d');
if (getGlobalKonva().enableTrace) {
if (_getGlobalKonva().enableTrace) {
this.traceArr = [];
this._enableTrace();
}
@ -1856,7 +1870,7 @@
this.height = 0;
this.isCache = false;
var conf = config || {};
var pixelRatio = conf.pixelRatio || getGlobalKonva().pixelRatio || getDevicePixelRatio();
var pixelRatio = conf.pixelRatio || _getGlobalKonva().pixelRatio || getDevicePixelRatio();
this.pixelRatio = pixelRatio;
this._canvas = Util.createCanvasElement();
// set inline styles
@ -2272,13 +2286,13 @@
if (DD.isDragging) {
DD.isDragging = false;
DD.justDragged = true;
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
if (evt) {
evt.dragEndNode = node;
}
}
DD.node = null;
if (layer || node instanceof getGlobalKonva().Stage) {
if (layer || node instanceof _getGlobalKonva().Stage) {
(layer || node).draw();
}
}
@ -2776,7 +2790,7 @@
* // with event delegations
* layer.on('click', 'Group', function(evt) {
* var shape = evt.target;
* var group = evtn.currentTarger;
* var group = evt.currentTarget;
* });
*/
Node.prototype.on = function (evtStr, handler) {
@ -3702,7 +3716,7 @@
return this._getCache(TRANSFORM, this._getTransform);
};
Node.prototype._getTransform = function () {
var m = new Transform(), x = this.x(), y = this.y(), rotation = getGlobalKonva().getAngle(this.rotation()), scaleX = this.scaleX(), scaleY = this.scaleY(), skewX = this.skewX(), skewY = this.skewY(), offsetX = this.offsetX(), offsetY = this.offsetY();
var m = new Transform(), x = this.x(), y = this.y(), rotation = _getGlobalKonva().getAngle(this.rotation()), scaleX = this.scaleX(), scaleY = this.scaleY(), skewX = this.skewX(), skewY = this.skewY(), offsetX = this.offsetX(), offsetY = this.offsetY();
if (x !== 0 || y !== 0) {
m.translate(x, y);
}
@ -3914,7 +3928,7 @@
return this.parent.getDragDistance();
}
else {
return getGlobalKonva().dragDistance;
return _getGlobalKonva().dragDistance;
}
};
Node.prototype._get = function (selector) {
@ -4206,7 +4220,7 @@
Node.prototype._listenDrag = function () {
this._dragCleanup();
this.on('mousedown.konva touchstart.konva', function (evt) {
var canDrag = getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
var canDrag = _getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
if (!canDrag) {
return;
}
@ -4263,13 +4277,13 @@
if (container) {
obj.attrs.container = container;
}
if (!getGlobalKonva()[className]) {
if (!_NODES_REGISTRY[className]) {
Util.warn('Can not find a node with class name "' +
className +
'". Fallback to "Shape".');
className = 'Shape';
}
var Class = getGlobalKonva()[className];
var Class = _NODES_REGISTRY[className];
no = new Class(obj.attrs);
if (children) {
len = children.length;
@ -5531,7 +5545,10 @@
return _this;
}
Stage.prototype._validateAdd = function (child) {
if (child.getType() !== 'Layer') {
var isLayer = child.getType() === 'Layer';
var isFastLayer = child.getType() === 'FastLayer';
var valid = isLayer || isFastLayer;
if (!valid) {
Util.throw('You may only add layers to the stage.');
}
};
@ -5806,7 +5823,7 @@
}
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
getGlobalKonva().listenClickTap = true;
_getGlobalKonva().listenClickTap = true;
if (shape && shape.isListening()) {
this.clickStartShape = shape;
shape._fireAndBubble(MOUSEDOWN, { evt: evt });
@ -5833,28 +5850,28 @@
return this._touchend(evt);
}
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition()), clickStartShape = this.clickStartShape, clickEndShape = this.clickEndShape, fireDblClick = false, dd = getGlobalKonva().DD;
if (getGlobalKonva().inDblClickWindow) {
var shape = this.getIntersection(this.getPointerPosition()), clickStartShape = this.clickStartShape, clickEndShape = this.clickEndShape, fireDblClick = false, dd = _getGlobalKonva().DD;
if (_getGlobalKonva().inDblClickWindow) {
fireDblClick = true;
clearTimeout(this.dblTimeout);
// Konva.inDblClickWindow = false;
}
else if (!dd || !dd.justDragged) {
// don't set inDblClickWindow after dragging
getGlobalKonva().inDblClickWindow = true;
_getGlobalKonva().inDblClickWindow = true;
clearTimeout(this.dblTimeout);
}
else if (dd) {
dd.justDragged = false;
}
this.dblTimeout = setTimeout(function () {
getGlobalKonva().inDblClickWindow = false;
}, getGlobalKonva().dblClickWindow);
_getGlobalKonva().inDblClickWindow = false;
}, _getGlobalKonva().dblClickWindow);
if (shape && shape.isListening()) {
this.clickEndShape = shape;
shape._fireAndBubble(MOUSEUP, { evt: evt });
// detect if click or double click occurred
if (getGlobalKonva().listenClickTap &&
if (_getGlobalKonva().listenClickTap &&
clickStartShape &&
clickStartShape._id === shape._id) {
shape._fireAndBubble(CLICK, { evt: evt });
@ -5865,7 +5882,7 @@
}
else {
this._fire(MOUSEUP, { evt: evt, target: this, currentTarget: this });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CLICK, { evt: evt, target: this, currentTarget: this });
}
if (fireDblClick) {
@ -5878,13 +5895,13 @@
}
// content events
this._fire(CONTENT_MOUSEUP, { evt: evt });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CONTENT_CLICK, { evt: evt });
if (fireDblClick) {
this._fire(CONTENT_DBL_CLICK, { evt: evt });
}
}
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
// always call preventDefault for desktop events because some browsers
// try to drag and drop the canvas element
if (evt.cancelable) {
@ -5909,7 +5926,7 @@
Stage.prototype._touchstart = function (evt) {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
getGlobalKonva().listenClickTap = true;
_getGlobalKonva().listenClickTap = true;
if (shape && shape.isListening()) {
this.tapStartShape = shape;
shape._fireAndBubble(TOUCHSTART, { evt: evt });
@ -5931,22 +5948,22 @@
Stage.prototype._touchend = function (evt) {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition()), fireDblClick = false;
if (getGlobalKonva().inDblClickWindow) {
if (_getGlobalKonva().inDblClickWindow) {
fireDblClick = true;
clearTimeout(this.dblTimeout);
// getGlobalKonva().inDblClickWindow = false;
// _getGlobalKonva().inDblClickWindow = false;
}
else {
getGlobalKonva().inDblClickWindow = true;
_getGlobalKonva().inDblClickWindow = true;
clearTimeout(this.dblTimeout);
}
this.dblTimeout = setTimeout(function () {
getGlobalKonva().inDblClickWindow = false;
}, getGlobalKonva().dblClickWindow);
_getGlobalKonva().inDblClickWindow = false;
}, _getGlobalKonva().dblClickWindow);
if (shape && shape.isListening()) {
shape._fireAndBubble(TOUCHEND, { evt: evt });
// detect if tap or double tap occurred
if (getGlobalKonva().listenClickTap &&
if (_getGlobalKonva().listenClickTap &&
this.tapStartShape &&
shape._id === this.tapStartShape._id) {
shape._fireAndBubble(TAP, { evt: evt });
@ -5961,7 +5978,7 @@
}
else {
this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(TAP, { evt: evt, target: this, currentTarget: this });
}
if (fireDblClick) {
@ -5974,17 +5991,17 @@
}
// content events
this._fire(CONTENT_TOUCHEND, { evt: evt });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CONTENT_TAP, { evt: evt });
if (fireDblClick) {
this._fire(CONTENT_DBL_TAP, { evt: evt });
}
}
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
};
Stage.prototype._touchmove = function (evt) {
this.setPointersPositions(evt);
var dd = getGlobalKonva().DD, shape;
var dd = _getGlobalKonva().DD, shape;
if (!DD.isDragging) {
shape = this.getIntersection(this.getPointerPosition());
if (shape && shape.isListening()) {
@ -6005,7 +6022,7 @@
}
if (dd) {
if (DD.isDragging &&
getGlobalKonva().DD.node.preventDefault() &&
_getGlobalKonva().DD.node.preventDefault() &&
evt.cancelable) {
evt.preventDefault();
}
@ -6132,6 +6149,7 @@
return Stage;
}(Container));
Stage.prototype.nodeType = STAGE$1;
_registerNode(Stage);
/**
* get/set container DOM element
* @method
@ -6413,7 +6431,7 @@
};
return BaseLayer;
}(Container));
BaseLayer.prototype.nodeType = 'Layer';
BaseLayer.prototype.nodeType = 'BaseLayer';
/**
* get/set clearBeforeDraw flag which determines if the layer is cleared or not
* before drawing
@ -7002,6 +7020,7 @@
Shape.prototype._strokeFuncHit = _strokeFuncHit;
Shape.prototype._centroid = false;
Shape.prototype.nodeType = 'Shape';
_registerNode(Shape);
// add getters and setters
Factory.addGetterSetter(Shape, 'stroke', undefined, getStringValidator());
/**
@ -8203,6 +8222,8 @@
};
return Layer;
}(BaseLayer));
Layer.prototype.nodeType = 'Layer';
_registerNode(Layer);
Factory.addGetterSetter(Layer, 'hitGraphEnabled', true, getBooleanValidator());
/**
* get/set hitGraphEnabled flag. Disabling the hit graph will greatly increase
@ -8280,6 +8301,8 @@
};
return FastLayer;
}(BaseLayer));
FastLayer.prototype.nodeType = 'FastLayer';
_registerNode(FastLayer);
Collection.mapMethods(FastLayer);
/**
@ -8332,6 +8355,7 @@
return Group;
}(Container));
Group.prototype.nodeType = 'Group';
_registerNode(Group);
Collection.mapMethods(Group);
var blacklist = {
@ -8492,7 +8516,7 @@
this.node = node;
this._id = idCounter$1++;
var layers = node.getLayer() ||
(node instanceof getGlobalKonva().Stage ? node.getLayers() : null);
(node instanceof _getGlobalKonva().Stage ? node.getLayers() : null);
if (!layers) {
Util.error('Tween constructor have `node` that is not in a layer. Please add node into layer first.');
}
@ -9026,6 +9050,81 @@
}
};
var DD$1 = DD;
var enableTrace = false;
// TODO: move that to stage?
var listenClickTap = false;
var inDblClickWindow = false;
/**
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
* But you may override such property, if you want to use your value.
* @property pixelRatio
* @default undefined
* @name pixelRatio
* @memberof Konva
* @example
* Konva.pixelRatio = 1;
*/
var pixelRatio = undefined;
/**
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
* only then start dragging. Default is 3px.
* @property dragDistance
* @default 0
* @memberof Konva
* @example
* Konva.dragDistance = 10;
*/
var dragDistance = 3;
/**
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
* @property angleDeg
* @default true
* @memberof Konva
* @example
* node.rotation(45); // 45 degrees
* Konva.angleDeg = false;
* node.rotation(Math.PI / 2); // PI/2 radian
*/
var angleDeg = true;
/**
* Show different warnings about errors or wrong API usage
* @property showWarnings
* @default true
* @memberof Konva
* @example
* Konva.showWarnings = false;
*/
var showWarnings = true;
/**
* Configure what mouse buttons can be used for drag and drop.
* Default value is [0] - only left mouse button.
* @property dragButtons
* @default true
* @memberof Konva
* @example
* // enable left and right mouse buttons
* Konva.dragButtons = [0, 2];
*/
var dragButtons = [0, 1];
/**
* returns whether or not drag and drop is currently active
* @method
* @memberof Konva
*/
var isDragging = function () {
return DD.isDragging;
};
/**
* returns whether or not a drag and drop operation is ready, but may
* not necessarily have started
* @method
* @memberof Konva
*/
var isDragReady = function () {
return !!DD.node;
};
/**
* Arc constructor
* @constructor
@ -9149,6 +9248,7 @@
Arc.prototype._centroid = true;
Arc.prototype.className = 'Arc';
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Arc);
// add getters setters
Factory.addGetterSetter(Arc, 'innerRadius', 0, getNumberValidator());
/**
@ -9424,6 +9524,7 @@
}(Shape));
Line.prototype.className = 'Line';
Line.prototype._attrsAffectingSize = ['points', 'bezier', 'tension'];
_registerNode(Line);
// add getters setters
Factory.addGetterSetter(Line, 'closed', false);
/**
@ -9654,6 +9755,7 @@
return Arrow;
}(Line));
Arrow.prototype.className = 'Arrow';
_registerNode(Arrow);
/**
* get/set pointerLength
* @name Konva.Arrow#pointerLength
@ -9818,6 +9920,7 @@
Circle.prototype._centroid = true;
Circle.prototype.className = 'Circle';
Circle.prototype._attrsAffectingSize = ['radius'];
_registerNode(Circle);
/**
* get/set radius
* @name Konva.Arrow#radius
@ -9954,6 +10057,7 @@
Ellipse.prototype.className = 'Ellipse';
Ellipse.prototype._centroid = true;
Ellipse.prototype._attrsAffectingSize = ['radiusX', 'radiusY'];
_registerNode(Ellipse);
// add getters setters
Factory.addComponentsGetterSetter(Ellipse, 'radius', ['x', 'y']);
/**
@ -10180,6 +10284,7 @@
return Image;
}(Shape));
Image.prototype.className = 'Image';
_registerNode(Image);
/**
* get/set image source. It can be image, canvas or video element
* @name Konva.Image#image
@ -10433,6 +10538,7 @@
return Label;
}(Group));
Label.prototype.className = 'Label';
_registerNode(Label);
Collection.mapMethods(Label);
/**
* Tag constructor.  A Tag can be configured
@ -10535,6 +10641,7 @@
return Tag;
}(Shape));
Tag.prototype.className = 'Tag';
_registerNode(Tag);
/**
* get/set pointer direction
* @name Konva.Tag#pointerDirection
@ -11330,6 +11437,7 @@
}(Shape));
Path.prototype.className = 'Path';
Path.prototype._attrsAffectingSize = ['data'];
_registerNode(Path);
/**
* get/set SVG path data string. This method
* also automatically parses the data string
@ -11467,6 +11575,7 @@
return Rect;
}(Shape));
Rect.prototype.className = 'Rect';
_registerNode(Rect);
/**
* get/set corner radius
* @method
@ -11607,6 +11716,7 @@
RegularPolygon.prototype.className = 'RegularPolygon';
RegularPolygon.prototype._centroid = true;
RegularPolygon.prototype._attrsAffectingSize = ['radius'];
_registerNode(RegularPolygon);
/**
* get/set radius
* @method
@ -11757,6 +11867,7 @@
Ring.prototype.className = 'Ring';
Ring.prototype._centroid = true;
Ring.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Ring);
/**
* get/set innerRadius
* @method
@ -12021,6 +12132,7 @@
return Sprite;
}(Shape));
Sprite.prototype.className = 'Sprite';
_registerNode(Sprite);
// add getters setters
Factory.addGetterSetter(Sprite, 'animation');
/**
@ -12280,6 +12392,7 @@
Star.prototype.className = 'Star';
Star.prototype._centroid = true;
Star.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Star);
/**
* get/set number of points
* @name Konva.Ring#numPoints
@ -12794,6 +12907,7 @@
'wrap',
'lineHeight'
];
_registerNode(Text);
/**
* get/set width of text area, which includes padding.
* @name Konva.Text#width
@ -13487,6 +13601,7 @@
TextPath.prototype._strokeFuncHit = _strokeFunc$2;
TextPath.prototype.className = 'TextPath';
TextPath.prototype._attrsAffectingSize = ['text', 'fontSize', 'data'];
_registerNode(TextPath);
/**
* get/set SVG path data string. This method
* also automatically parses the data string
@ -14103,7 +14218,7 @@
var dx = padding;
var dy = padding;
this._fitNodeInto({
rotation: getGlobalKonva().angleDeg
rotation: _getGlobalKonva().angleDeg
? newRotation
: Util._degToRad(newRotation),
x: attrs.x +
@ -14372,6 +14487,7 @@
return val || [];
}
Transformer.prototype.className = 'Transformer';
_registerNode(Transformer);
/**
* get/set enabled handlers
* @name Konva.Transformer#enabledAnchors
@ -14784,6 +14900,7 @@
Wedge.prototype.className = 'Wedge';
Wedge.prototype._centroid = true;
Wedge.prototype._attrsAffectingSize = ['radius'];
_registerNode(Wedge);
/**
* get/set radius
* @name Konva.Wedge#radius
@ -16886,80 +17003,6 @@
* @returns {Number}
*/
var DD$1 = DD;
var enableTrace = false;
// TODO: move that to stage?
var listenClickTap = false;
var inDblClickWindow = false;
/**
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
* But you may override such property, if you want to use your value.
* @property pixelRatio
* @default undefined
* @name pixelRatio
* @memberof Konva
* @example
* Konva.pixelRatio = 1;
*/
var pixelRatio = undefined;
/**
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
* only then start dragging. Default is 3px.
* @property dragDistance
* @default 0
* @memberof Konva
* @example
* Konva.dragDistance = 10;
*/
var dragDistance = 3;
/**
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
* @property angleDeg
* @default true
* @memberof Konva
* @example
* node.rotation(45); // 45 degrees
* Konva.angleDeg = false;
* node.rotation(Math.PI / 2); // PI/2 radian
*/
var angleDeg = true;
/**
* Show different warnings about errors or wrong API usage
* @property showWarnings
* @default true
* @memberof Konva
* @example
* Konva.showWarnings = false;
*/
var showWarnings = true;
/**
* Configure what mouse buttons can be used for drag and drop.
* Default value is [0] - only left mouse button.
* @property dragButtons
* @default true
* @memberof Konva
* @example
* // enable left and right mouse buttons
* Konva.dragButtons = [0, 2];
*/
var dragButtons = [0, 1];
/**
* returns whether or not drag and drop is currently active
* @method
* @memberof Konva
*/
var isDragging = function () {
return DD.isDragging;
};
/**
* returns whether or not a drag and drop operation is ready, but may
* not necessarily have started
* @method
* @memberof Konva
*/
var isDragReady = function () {
return !!DD.node;
};
/**
* @namespace Filters
* @memberof Konva
@ -16987,34 +17030,7 @@
};
var Konva = ({
DD: DD$1,
enableTrace: enableTrace,
listenClickTap: listenClickTap,
inDblClickWindow: inDblClickWindow,
pixelRatio: pixelRatio,
dragDistance: dragDistance,
angleDeg: angleDeg,
showWarnings: showWarnings,
dragButtons: dragButtons,
isDragging: isDragging,
isDragReady: isDragReady,
Filters: Filters,
Collection: Collection,
Util: Util,
Node: Node,
ids: ids,
names: names,
Container: Container,
Stage: Stage,
stages: stages,
Layer: Layer,
FastLayer: FastLayer,
Group: Group,
Shape: Shape,
shapes: shapes,
Animation: Animation,
Tween: Tween,
Easings: Easings,
Arc: Arc,
Arrow: Arrow,
Circle: Circle,
@ -17033,6 +17049,33 @@
TextPath: TextPath,
Transformer: Transformer,
Wedge: Wedge,
DD: DD$1,
enableTrace: enableTrace,
listenClickTap: listenClickTap,
inDblClickWindow: inDblClickWindow,
pixelRatio: pixelRatio,
dragDistance: dragDistance,
angleDeg: angleDeg,
showWarnings: showWarnings,
dragButtons: dragButtons,
isDragging: isDragging,
isDragReady: isDragReady,
Collection: Collection,
Util: Util,
Node: Node,
ids: ids,
names: names,
Container: Container,
Stage: Stage,
stages: stages,
Layer: Layer,
FastLayer: FastLayer,
Group: Group,
Shape: Shape,
shapes: shapes,
Animation: Animation,
Tween: Tween,
Easings: Easings,
version: version,
isBrowser: isBrowser,
isUnminified: isUnminified,
@ -17042,13 +17085,16 @@
glob: glob,
UA: UA,
document: document,
getGlobalKonva: getGlobalKonva
_getGlobalKonva: _getGlobalKonva,
_NODES_REGISTRY: _NODES_REGISTRY,
_injectGlobal: _injectGlobal,
_registerNode: _registerNode
});
// add Konva to global viriable
// umd build will actually do it
// but it may now it case of modules and bundlers
glob.Konva = Konva;
_injectGlobal(Konva);
return Konva;

4
konva.min.js vendored

File diff suppressed because one or more lines are too long

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@ -7,10 +7,10 @@
"konva.js",
"konva.min.js",
"konva.d.ts",
"types"
"types",
"lib"
],
"main": "konva.js",
"module": "konva.esm.js",
"main": "./lib/Full.js",
"typings": "./types/index.d.ts",
"scripts": {
"start": "npm run watch & gulp",
@ -19,7 +19,7 @@
"full-build": "npm run build && npm t",
"test": "mocha-headless-chrome -f ./test/runner.html -a disable-web-security",
"prettier": "prettier --write \"src/**/*.js\" \"test/**/*.js\" --single-quote",
"tsc": "tsc -d --declarationDir ./types --removeComments --noEmit || echo \"tsc faild for some file(s).\"",
"tsc": "tsc -d --declarationDir ./types --removeComments --module CommonJS || echo \"tsc faild for some file(s).\"",
"rollup": "rollup -c",
"compile": "npm run tsc && npm run rollup",
"watch": "rollup -c -w"

View File

@ -1,27 +1,5 @@
// import commonjs from 'rollup-plugin-commonjs';
// import resolve from 'rollup-plugin-node-resolve';
// import pkg from './package.json';
// export default [
// // browser-friendly UMD build
// {
// input: './lib/index.js',
// output: {
// name: 'Konva',
// file: pkg.main,
// format: 'umd'
// },
// plugins: [
// resolve(),
// commonjs() // so Rollup can convert `ms` to an ES module
// ]
// }
// ];
import resolve from 'rollup-plugin-node-resolve';
import commonjs from 'rollup-plugin-commonjs';
import sourceMaps from 'rollup-plugin-sourcemaps';
import typescript from 'rollup-plugin-typescript2';
const pkg = require('./package.json');

View File

@ -270,7 +270,7 @@ export abstract class BaseLayer extends Container {
clearBeforeDraw: GetSet<boolean, this>;
}
BaseLayer.prototype.nodeType = 'Layer';
BaseLayer.prototype.nodeType = 'BaseLayer';
/**
* get/set clearBeforeDraw flag which determines if the layer is cleared or not

View File

@ -1,6 +1,6 @@
import { Util } from './Util';
import { SceneContext, HitContext, Context } from './Context';
import { glob, getGlobalKonva } from './Global';
import { glob, _getGlobalKonva } from './Global';
import { Factory } from './Factory';
import { getNumberValidator } from './Validators';
@ -56,7 +56,7 @@ export class Canvas {
var conf = config || {};
var pixelRatio =
conf.pixelRatio || getGlobalKonva().pixelRatio || getDevicePixelRatio();
conf.pixelRatio || _getGlobalKonva().pixelRatio || getDevicePixelRatio();
this.pixelRatio = pixelRatio;

View File

@ -1,5 +1,5 @@
import { Util } from './Util';
import { getAngle, getGlobalKonva } from './Global';
import { getAngle, _getGlobalKonva } from './Global';
import { Canvas } from './Canvas';
var COMMA = ',',
@ -97,7 +97,7 @@ export class Context {
this.canvas = canvas;
this._context = canvas._canvas.getContext('2d') as CanvasRenderingContext2D;
if (getGlobalKonva().enableTrace) {
if (_getGlobalKonva().enableTrace) {
this.traceArr = [];
this._enableTrace();
}

8
src/Core.ts Normal file
View File

@ -0,0 +1,8 @@
import * as Konva from './_CoreInternals';
// add Konva to global viriable
// umd build will actually do it
// but it may now it case of modules and bundlers
Konva._injectGlobal(Konva);
export default Konva;

View File

@ -1,5 +1,5 @@
import { Animation } from './Animation';
import { isBrowser, getGlobalKonva } from './Global';
import { isBrowser, _getGlobalKonva } from './Global';
// TODO: make better module,
@ -89,7 +89,7 @@ export const DD = {
if (DD.isDragging) {
DD.isDragging = false;
DD.justDragged = true;
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
if (evt) {
evt.dragEndNode = node;
@ -98,7 +98,7 @@ export const DD = {
DD.node = null;
if (layer || node instanceof getGlobalKonva().Stage) {
if (layer || node instanceof _getGlobalKonva().Stage) {
(layer || node).draw();
}
}

View File

@ -1,6 +1,7 @@
import { Util, Collection } from './Util';
import { Container } from './Container';
import { BaseLayer } from './BaseLayer';
import { _registerNode } from './Global';
/**
* FastLayer constructor. Layers are tied to their own canvas element and are used
@ -53,4 +54,7 @@ export class FastLayer extends BaseLayer {
}
}
FastLayer.prototype.nodeType = 'FastLayer';
_registerNode(FastLayer);
Collection.mapMethods(FastLayer);

67
src/Full.ts Normal file
View File

@ -0,0 +1,67 @@
export * from './_CoreInternals';
// shapes
export { Arc } from './shapes/Arc';
export { Arrow } from './shapes/Arrow';
export { Circle } from './shapes/Circle';
export { Ellipse } from './shapes/Ellipse';
export { Image } from './shapes/Image';
export { Label, Tag } from './shapes/Label';
export { Line } from './shapes/Line';
export { Path } from './shapes/Path';
export { Rect } from './shapes/Rect';
export { RegularPolygon } from './shapes/RegularPolygon';
export { Ring } from './shapes/Ring';
export { Sprite } from './shapes/Sprite';
export { Star } from './shapes/Star';
export { Text } from './shapes/Text';
export { TextPath } from './shapes/TextPath';
export { Transformer } from './shapes/Transformer';
export { Wedge } from './shapes/Wedge';
// filters
import { Blur } from './filters/Blur';
import { Brighten } from './filters/Brighten';
import { Contrast } from './filters/Contrast';
import { Emboss } from './filters/Emboss';
import { Enhance } from './filters/Enhance';
import { Grayscale } from './filters/Grayscale';
import { HSL } from './filters/HSL';
import { HSV } from './filters/HSV';
import { Invert } from './filters/Invert';
import { Kaleidoscope } from './filters/Kaleidoscope';
import { Mask } from './filters/Mask';
import { Noise } from './filters/Noise';
import { Pixelate } from './filters/Pixelate';
import { Posterize } from './filters/Posterize';
import { RGB } from './filters/RGB';
import { RGBA } from './filters/RGBA';
import { Sepia } from './filters/Sepia';
import { Solarize } from './filters/Solarize';
import { Threshold } from './filters/Threshold';
/**
* @namespace Filters
* @memberof Konva
*/
export const Filters = {
Blur,
Brighten,
Contrast,
Emboss,
Enhance,
Grayscale,
HSL,
HSV,
Invert,
Kaleidoscope,
Mask,
Noise,
Pixelate,
Posterize,
RGB,
RGBA,
Sepia,
Solarize,
Threshold
};

View File

@ -31,7 +31,7 @@ export const isUnminified = /comment/.test(
export const dblClickWindow = 400;
export const getAngle = function(angle) {
return getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
return _getGlobalKonva().angleDeg ? angle * PI_OVER_180 : angle;
};
const _detectIE = function(ua) {
@ -101,6 +101,23 @@ export const UA = _parseUA((glob.navigator && glob.navigator.userAgent) || '');
export const document = glob.document;
export const getGlobalKonva = () => {
// get global Konva instance
export const _getGlobalKonva = () => {
return glob.Konva;
};
export const _NODES_REGISTRY = {};
let globalKonva = {};
// insert Konva into global namaspace (window)
// it is required for npm packages
export const _injectGlobal = Konva => {
globalKonva = Konva;
glob.Konva = Konva;
Object.assign(glob.Konva, _NODES_REGISTRY);
};
export const _registerNode = NodeClass => {
_NODES_REGISTRY[NodeClass.prototype.getClassName()] = NodeClass;
globalKonva[NodeClass.prototype.getClassName()] = NodeClass;
};

View File

@ -1,5 +1,6 @@
import { Util, Collection } from './Util';
import { Container } from './Container';
import { _registerNode } from './Global';
/**
* Group constructor. Groups are used to contain shapes or other groups.
@ -22,5 +23,6 @@ export class Group extends Container {
}
Group.prototype.nodeType = 'Group';
_registerNode(Group);
Collection.mapMethods(Group);

View File

@ -5,6 +5,7 @@ import { BaseLayer } from './BaseLayer';
import { HitCanvas } from './Canvas';
import { shapes } from './Shape';
import { getBooleanValidator } from './Validators';
import { _registerNode } from './Global';
import { GetSet } from './types';
@ -234,6 +235,9 @@ export class Layer extends BaseLayer {
hitGraphEnabled: GetSet<boolean, this>;
}
Layer.prototype.nodeType = 'Layer';
_registerNode(Layer);
Factory.addGetterSetter(Layer, 'hitGraphEnabled', true, getBooleanValidator());
/**
* get/set hitGraphEnabled flag. Disabling the hit graph will greatly increase

View File

@ -1,7 +1,7 @@
import { Util, Collection, Transform, RectConf, Point } from './Util';
import { Factory } from './Factory';
import { SceneCanvas, HitCanvas } from './Canvas';
import { getGlobalKonva } from './Global';
import { _getGlobalKonva, _NODES_REGISTRY } from './Global';
import { Container } from './Container';
import { GetSet, Vector2d } from './types';
import { DD } from './DragAndDrop';
@ -612,7 +612,7 @@ export abstract class Node {
* // with event delegations
* layer.on('click', 'Group', function(evt) {
* var shape = evt.target;
* var group = evtn.currentTarger;
* var group = evt.currentTarget;
* });
*/
on(evtStr, handler) {
@ -1632,7 +1632,7 @@ export abstract class Node {
var m = new Transform(),
x = this.x(),
y = this.y(),
rotation = getGlobalKonva().getAngle(this.rotation()),
rotation = _getGlobalKonva().getAngle(this.rotation()),
scaleX = this.scaleX(),
scaleY = this.scaleY(),
skewX = this.skewX(),
@ -1868,7 +1868,7 @@ export abstract class Node {
} else if (this.parent) {
return this.parent.getDragDistance();
} else {
return getGlobalKonva().dragDistance;
return _getGlobalKonva().dragDistance;
}
}
_get(selector) {
@ -2207,7 +2207,7 @@ export abstract class Node {
this._dragCleanup();
this.on('mousedown.konva touchstart.konva', function(evt) {
var canDrag = getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
var canDrag = _getGlobalKonva().dragButtons.indexOf(evt.evt.button) >= 0;
if (!canDrag) {
return;
}
@ -2335,7 +2335,7 @@ export abstract class Node {
obj.attrs.container = container;
}
if (!getGlobalKonva()[className]) {
if (!_NODES_REGISTRY[className]) {
Util.warn(
'Can not find a node with class name "' +
className +
@ -2344,7 +2344,7 @@ export abstract class Node {
className = 'Shape';
}
const Class = getGlobalKonva()[className];
const Class = _NODES_REGISTRY[className];
no = new Class(obj.attrs);
if (children) {

View File

@ -9,6 +9,7 @@ import {
import { GetSet, Vector2d } from './types';
import { Context } from './Context';
import { _registerNode } from './Global';
var HAS_SHADOW = 'hasShadow';
var SHADOW_RGBA = 'shadowRGBA';
@ -703,6 +704,7 @@ Shape.prototype._strokeFuncHit = _strokeFuncHit;
Shape.prototype._centroid = false;
Shape.prototype.nodeType = 'Shape';
_registerNode(Shape);
// add getters and setters
Factory.addGetterSetter(Shape, 'stroke', undefined, getStringValidator());

View File

@ -1,12 +1,13 @@
import { Util, Collection } from './Util';
import { Factory } from './Factory';
import { Container } from './Container';
import { document, isBrowser, getGlobalKonva, UA } from './Global';
import { document, isBrowser, _getGlobalKonva, UA } from './Global';
import { SceneCanvas, HitCanvas } from './Canvas';
import { GetSet, Vector2d } from './types';
import { Shape } from './Shape';
import { BaseLayer } from './BaseLayer';
import { DD } from './DragAndDrop';
import { _registerNode } from './Global';
// CONSTANTS
var STAGE = 'Stage',
@ -134,7 +135,10 @@ export class Stage extends Container {
}
_validateAdd(child) {
if (child.getType() !== 'Layer') {
const isLayer = child.getType() === 'Layer';
const isFastLayer = child.getType() === 'FastLayer';
const valid = isLayer || isFastLayer;
if (!valid) {
Util.throw('You may only add layers to the stage.');
}
}
@ -452,7 +456,7 @@ export class Stage extends Container {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
getGlobalKonva().listenClickTap = true;
_getGlobalKonva().listenClickTap = true;
if (shape && shape.isListening()) {
this.clickStartShape = shape;
@ -485,23 +489,23 @@ export class Stage extends Container {
clickStartShape = this.clickStartShape,
clickEndShape = this.clickEndShape,
fireDblClick = false,
dd = getGlobalKonva().DD;
dd = _getGlobalKonva().DD;
if (getGlobalKonva().inDblClickWindow) {
if (_getGlobalKonva().inDblClickWindow) {
fireDblClick = true;
clearTimeout(this.dblTimeout);
// Konva.inDblClickWindow = false;
} else if (!dd || !dd.justDragged) {
// don't set inDblClickWindow after dragging
getGlobalKonva().inDblClickWindow = true;
_getGlobalKonva().inDblClickWindow = true;
clearTimeout(this.dblTimeout);
} else if (dd) {
dd.justDragged = false;
}
this.dblTimeout = setTimeout(function() {
getGlobalKonva().inDblClickWindow = false;
}, getGlobalKonva().dblClickWindow);
_getGlobalKonva().inDblClickWindow = false;
}, _getGlobalKonva().dblClickWindow);
if (shape && shape.isListening()) {
this.clickEndShape = shape;
@ -509,7 +513,7 @@ export class Stage extends Container {
// detect if click or double click occurred
if (
getGlobalKonva().listenClickTap &&
_getGlobalKonva().listenClickTap &&
clickStartShape &&
clickStartShape._id === shape._id
) {
@ -521,7 +525,7 @@ export class Stage extends Container {
}
} else {
this._fire(MOUSEUP, { evt: evt, target: this, currentTarget: this });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CLICK, { evt: evt, target: this, currentTarget: this });
}
@ -535,14 +539,14 @@ export class Stage extends Container {
}
// content events
this._fire(CONTENT_MOUSEUP, { evt: evt });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CONTENT_CLICK, { evt: evt });
if (fireDblClick) {
this._fire(CONTENT_DBL_CLICK, { evt: evt });
}
}
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
// always call preventDefault for desktop events because some browsers
// try to drag and drop the canvas element
@ -569,7 +573,7 @@ export class Stage extends Container {
this.setPointersPositions(evt);
var shape = this.getIntersection(this.getPointerPosition());
getGlobalKonva().listenClickTap = true;
_getGlobalKonva().listenClickTap = true;
if (shape && shape.isListening()) {
this.tapStartShape = shape;
@ -594,25 +598,25 @@ export class Stage extends Container {
var shape = this.getIntersection(this.getPointerPosition()),
fireDblClick = false;
if (getGlobalKonva().inDblClickWindow) {
if (_getGlobalKonva().inDblClickWindow) {
fireDblClick = true;
clearTimeout(this.dblTimeout);
// getGlobalKonva().inDblClickWindow = false;
// _getGlobalKonva().inDblClickWindow = false;
} else {
getGlobalKonva().inDblClickWindow = true;
_getGlobalKonva().inDblClickWindow = true;
clearTimeout(this.dblTimeout);
}
this.dblTimeout = setTimeout(function() {
getGlobalKonva().inDblClickWindow = false;
}, getGlobalKonva().dblClickWindow);
_getGlobalKonva().inDblClickWindow = false;
}, _getGlobalKonva().dblClickWindow);
if (shape && shape.isListening()) {
shape._fireAndBubble(TOUCHEND, { evt: evt });
// detect if tap or double tap occurred
if (
getGlobalKonva().listenClickTap &&
_getGlobalKonva().listenClickTap &&
this.tapStartShape &&
shape._id === this.tapStartShape._id
) {
@ -628,7 +632,7 @@ export class Stage extends Container {
}
} else {
this._fire(TOUCHEND, { evt: evt, target: this, currentTarget: this });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(TAP, { evt: evt, target: this, currentTarget: this });
}
if (fireDblClick) {
@ -641,18 +645,18 @@ export class Stage extends Container {
}
// content events
this._fire(CONTENT_TOUCHEND, { evt: evt });
if (getGlobalKonva().listenClickTap) {
if (_getGlobalKonva().listenClickTap) {
this._fire(CONTENT_TAP, { evt: evt });
if (fireDblClick) {
this._fire(CONTENT_DBL_TAP, { evt: evt });
}
}
getGlobalKonva().listenClickTap = false;
_getGlobalKonva().listenClickTap = false;
}
_touchmove(evt) {
this.setPointersPositions(evt);
var dd = getGlobalKonva().DD,
var dd = _getGlobalKonva().DD,
shape;
if (!DD.isDragging) {
shape = this.getIntersection(this.getPointerPosition());
@ -674,7 +678,7 @@ export class Stage extends Container {
if (dd) {
if (
DD.isDragging &&
getGlobalKonva().DD.node.preventDefault() &&
_getGlobalKonva().DD.node.preventDefault() &&
evt.cancelable
) {
evt.preventDefault();
@ -819,6 +823,7 @@ export class Stage extends Container {
}
Stage.prototype.nodeType = STAGE;
_registerNode(Stage);
/**
* get/set container DOM element

View File

@ -1,7 +1,7 @@
import { Util } from './Util';
import { Animation } from './Animation';
import { Node } from './Node';
import { getGlobalKonva } from './Global';
import { _getGlobalKonva } from './Global';
var blacklist = {
node: 1,
@ -200,7 +200,7 @@ export class Tween {
var layers =
node.getLayer() ||
(node instanceof getGlobalKonva().Stage ? node.getLayers() : null);
(node instanceof _getGlobalKonva().Stage ? node.getLayers() : null);
if (!layers) {
Util.error(
'Tween constructor have `node` that is not in a layer. Please add node into layer first.'

View File

@ -1,4 +1,4 @@
import { isBrowser, document, glob, getGlobalKonva } from './Global';
import { isBrowser, document, glob, _getGlobalKonva } from './Global';
import { Node } from './Node';
export type Point = {
@ -565,7 +565,7 @@ export const Util = {
createCanvasElement() {
var canvas = isBrowser
? document.createElement('canvas')
: new (getGlobalKonva()._nodeCanvas())();
: new (_getGlobalKonva()._nodeCanvas())();
// on some environments canvas.style is readonly
try {
canvas.style = canvas.style || {};
@ -811,7 +811,7 @@ export const Util = {
console.error(KONVA_ERROR + str);
},
warn(str) {
if (!getGlobalKonva().showWarnings) {
if (!_getGlobalKonva().showWarnings) {
return;
}
console.warn(KONVA_WARNING + str);

99
src/_CoreInternals.ts Normal file
View File

@ -0,0 +1,99 @@
export * from './Global';
export { Collection, Util } from './Util';
export { Node, ids, names } from './Node';
export { Container } from './Container';
export { Stage, stages } from './Stage';
export { Layer } from './Layer';
export { FastLayer } from './FastLayer';
export { Group } from './Group';
import { DD as dd } from './DragAndDrop';
export const DD = dd;
export { Shape, shapes } from './Shape';
export { Animation } from './Animation';
export { Tween, Easings } from './Tween';
export const enableTrace = false;
// TODO: move that to stage?
export const listenClickTap = false;
export const inDblClickWindow = false;
/**
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
* But you may override such property, if you want to use your value.
* @property pixelRatio
* @default undefined
* @name pixelRatio
* @memberof Konva
* @example
* Konva.pixelRatio = 1;
*/
export const pixelRatio = undefined;
/**
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
* only then start dragging. Default is 3px.
* @property dragDistance
* @default 0
* @memberof Konva
* @example
* Konva.dragDistance = 10;
*/
export const dragDistance = 3;
/**
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
* @property angleDeg
* @default true
* @memberof Konva
* @example
* node.rotation(45); // 45 degrees
* Konva.angleDeg = false;
* node.rotation(Math.PI / 2); // PI/2 radian
*/
export const angleDeg = true;
/**
* Show different warnings about errors or wrong API usage
* @property showWarnings
* @default true
* @memberof Konva
* @example
* Konva.showWarnings = false;
*/
export const showWarnings = true;
/**
* Configure what mouse buttons can be used for drag and drop.
* Default value is [0] - only left mouse button.
* @property dragButtons
* @default true
* @memberof Konva
* @example
* // enable left and right mouse buttons
* Konva.dragButtons = [0, 2];
*/
export const dragButtons = [0, 1];
/**
* returns whether or not drag and drop is currently active
* @method
* @memberof Konva
*/
export const isDragging = function() {
return dd.isDragging;
};
/**
* returns whether or not a drag and drop operation is ready, but may
* not necessarily have started
* @method
* @memberof Konva
*/
export const isDragReady = function() {
return !!dd.node;
};

View File

@ -1,8 +1,8 @@
import * as Konva from './internals';
import * as Konva from './Full';
// add Konva to global viriable
// umd build will actually do it
// but it may now it case of modules and bundlers
Konva.glob.Konva = Konva;
Konva._injectGlobal(Konva);
export default Konva;

View File

@ -4,6 +4,7 @@ import { Shape } from '../Shape';
import { getAngle } from '../Global';
import { GetSet } from '../types';
import { getNumberValidator, getBooleanValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* Arc constructor
@ -62,6 +63,7 @@ export class Arc extends Shape {
Arc.prototype._centroid = true;
Arc.prototype.className = 'Arc';
Arc.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Arc);
// add getters setters
Factory.addGetterSetter(Arc, 'innerRadius', 0, getNumberValidator());

View File

@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Line } from './Line';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* Arrow constructor
@ -108,6 +109,7 @@ export class Arrow extends Line {
}
Arrow.prototype.className = 'Arrow';
_registerNode(Arrow);
/**
* get/set pointerLength

View File

@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* Circle constructor
@ -52,6 +53,7 @@ export class Circle extends Shape {
Circle.prototype._centroid = true;
Circle.prototype.className = 'Circle';
Circle.prototype._attrsAffectingSize = ['radius'];
_registerNode(Circle);
/**
* get/set radius

View File

@ -2,6 +2,7 @@ import { Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, Vector2d } from '../types';
@ -58,6 +59,7 @@ export class Ellipse extends Shape {
Ellipse.prototype.className = 'Ellipse';
Ellipse.prototype._centroid = true;
Ellipse.prototype._attrsAffectingSize = ['radiusX', 'radiusY'];
_registerNode(Ellipse);
// add getters setters
Factory.addComponentsGetterSetter(Ellipse, 'radius', ['x', 'y']);

View File

@ -2,6 +2,7 @@ import { Util, Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, IRect } from '../types';
@ -130,7 +131,7 @@ export class Image extends Shape {
}
Image.prototype.className = 'Image';
_registerNode(Image);
/**
* get/set image source. It can be image, canvas or video element
* @name Konva.Image#image

View File

@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { Group } from '../Group';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -165,6 +166,7 @@ export class Label extends Group {
}
Label.prototype.className = 'Label';
_registerNode(Label);
Collection.mapMethods(Label);
@ -313,6 +315,7 @@ export class Tag extends Shape {
}
Tag.prototype.className = 'Tag';
_registerNode(Tag);
/**
* get/set pointer direction

View File

@ -2,6 +2,7 @@ import { Util, Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator, getNumberArrayValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -209,6 +210,7 @@ export class Line extends Shape {
Line.prototype.className = 'Line';
Line.prototype._attrsAffectingSize = ['points', 'bezier', 'tension'];
_registerNode(Line);
// add getters setters
Factory.addGetterSetter(Line, 'closed', false);

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@ -1,6 +1,7 @@
import { Util, Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -870,6 +871,7 @@ export class Path extends Shape {
Path.prototype.className = 'Path';
Path.prototype._attrsAffectingSize = ['data'];
_registerNode(Path);
/**
* get/set SVG path data string. This method

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@ -2,6 +2,7 @@ import { Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -83,6 +84,7 @@ export class Rect extends Shape {
}
Rect.prototype.className = 'Rect';
_registerNode(Rect);
/**
* get/set corner radius

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@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
/**
* RegularPolygon constructor. Examples include triangles, squares, pentagons, hexagons, etc.
@ -64,6 +65,7 @@ export class RegularPolygon extends Shape {
RegularPolygon.prototype.className = 'RegularPolygon';
RegularPolygon.prototype._centroid = true;
RegularPolygon.prototype._attrsAffectingSize = ['radius'];
_registerNode(RegularPolygon)
/**
* get/set radius

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@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { GetSet } from '../types';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
var PIx2 = Math.PI * 2;
/**
@ -54,6 +55,7 @@ export class Ring extends Shape {
Ring.prototype.className = 'Ring';
Ring.prototype._centroid = true;
Ring.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Ring);
/**
* get/set innerRadius

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@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { Animation } from '../Animation';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -213,6 +214,8 @@ export class Sprite extends Shape {
}
Sprite.prototype.className = 'Sprite';
_registerNode(Sprite);
// add getters setters
Factory.addGetterSetter(Sprite, 'animation');

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@ -2,6 +2,7 @@ import { Collection } from '../Util';
import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -68,6 +69,7 @@ export class Star extends Shape {
Star.prototype.className = 'Star';
Star.prototype._centroid = true;
Star.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
_registerNode(Star);
/**
* get/set number of points

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@ -7,6 +7,7 @@ import {
getStringValidator,
getNumberOrAutoValidator
} from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -530,6 +531,7 @@ Text.prototype._attrsAffectingSize = [
'wrap',
'lineHeight'
];
_registerNode(Text);
/**
* get/set width of text area, which includes padding.

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@ -4,6 +4,7 @@ import { Shape } from '../Shape';
import { Path } from './Path';
import { Text } from './Text';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, Vector2d } from '../types';
@ -538,6 +539,7 @@ TextPath.prototype._fillFuncHit = _fillFunc;
TextPath.prototype._strokeFuncHit = _strokeFunc;
TextPath.prototype.className = 'TextPath';
TextPath.prototype._attrsAffectingSize = ['text', 'fontSize', 'data'];
_registerNode(TextPath);
/**
* get/set SVG path data string. This method

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@ -4,8 +4,9 @@ import { Node } from '../Node';
import { Shape } from '../Shape';
import { Rect } from './Rect';
import { Group } from '../Group';
import { getAngle, getGlobalKonva } from '../Global';
import { getAngle, _getGlobalKonva } from '../Global';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet, IRect } from '../types';
@ -520,7 +521,7 @@ export class Transformer extends Group {
this._fitNodeInto(
{
rotation: getGlobalKonva().angleDeg
rotation: _getGlobalKonva().angleDeg
? newRotation
: Util._degToRad(newRotation),
x:
@ -847,6 +848,7 @@ function validateAnchors(val) {
}
Transformer.prototype.className = 'Transformer';
_registerNode(Transformer);
/**
* get/set enabled handlers

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@ -3,6 +3,7 @@ import { Factory } from '../Factory';
import { Shape } from '../Shape';
import { getAngle } from '../Global';
import { getNumberValidator } from '../Validators';
import { _registerNode } from '../Global';
import { GetSet } from '../types';
@ -64,6 +65,7 @@ export class Wedge extends Shape {
Wedge.prototype.className = 'Wedge';
Wedge.prototype._centroid = true;
Wedge.prototype._attrsAffectingSize = ['radius'];
_registerNode(Wedge);
/**
* get/set radius

20
test/import-test.js Normal file
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@ -0,0 +1,20 @@
function equal(val1, val2, message) {
if (val1 !== val2) {
throw new Error('Not passed: ' + message);
}
}
// try to import only core
let Konva = require('../lib/Core');
// no external shapes
equal(Konva.Rect, undefined, 'no external shapes');
let Rect = require('../lib/shapes/Rect').Rect;
equal(Rect !== undefined, true, 'Rect is defined');
// now import from package.json
let NewKonva = require('../');
equal(NewKonva.Rect, Rect, 'Same rects');

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@ -2,72 +2,10 @@
"compilerOptions": {
"outDir": "lib",
"module": "ES2015",
// "allowJs": true,
"target": "es5",
"noEmitOnError": true,
"lib": ["es2015", "dom"]
// "strict": true
},
"include": [
"src/index.ts"
// core
// "ts/Global.ts",
// "ts/Util.ts",
// "ts/Canvas.ts",
// "ts/Context.ts",
// "ts/Factory.ts",
// "ts/Node.ts",
// // filters
// "ts/filters/Grayscale.ts",
// "ts/filters/Brighten.ts",
// "ts/filters/Invert.ts",
// "ts/filters/Blur.ts",
// "ts/filters/Mask.ts",
// "ts/filters/RGB.ts",
// "ts/filters/RGBA.ts",
// "ts/filters/HSV.ts",
// "ts/filters/HSL.ts",
// "ts/filters/Emboss.ts",
// "ts/filters/Enhance.ts",
// "ts/filters/Posterize.ts",
// "ts/filters/Noise.ts",
// "ts/filters/Pixelate.ts",
// "ts/filters/Threshold.ts",
// "ts/filters/Sepia.ts",
// "ts/filters/Solarize.ts",
// "ts/filters/Kaleidoscope.ts",
// "ts/filters/Contrast.ts",
// // core
// "ts/Container.ts",
// "ts/Shape.ts",
// "ts/Stage.ts",
// "ts/BaseLayer.ts",
// "ts/Layer.ts",
// "ts/FastLayer.ts",
// "ts/Group.ts",
// "ts/Animation.ts",
// "ts/Tween.ts",
// "ts/DragAndDrop.ts",
// // shapes
// "ts/shapes/Rect.ts",
// "ts/shapes/Circle.ts",
// "ts/shapes/Ellipse.ts",
// "ts/shapes/Ring.ts",
// "ts/shapes/Wedge.ts",
// "ts/shapes/Arc.ts",
// "ts/shapes/Image.ts",
// "ts/shapes/Text.ts",
// "ts/shapes/Line.ts",
// "ts/shapes/Sprite.ts",
// "ts/shapes/Path.ts",
// "ts/shapes/TextPath.ts",
// "ts/shapes/RegularPolygon.ts",
// "ts/shapes/Star.ts",
// "ts/shapes/Label.ts",
// "ts/shapes/Arrow.ts",
// "ts/shapes/Transformer.ts"
]
"include": ["src/index.ts", "src/Core.ts"]
}