Merge branch 'master' of github.com:ericdrowell/KineticJS

This commit is contained in:
Eric Rowell
2013-12-04 10:57:42 -08:00
15 changed files with 631 additions and 30 deletions

View File

@@ -70,7 +70,69 @@
};
Kinetic.Filters.HSV = Kinetic.Util._FilterWrapSingleBuffer(HSV);
Kinetic.Factory.addFilterGetterSetter(Kinetic.Image, 'filterHue', 0);
Kinetic.Factory.addFilterGetterSetter(Kinetic.Image, 'filterSaturation', 1);
Kinetic.Factory.addFilterGetterSetter(Kinetic.Image, 'filterValue', 1);
Kinetic.Filters.HSV = function(src,dst,opt){
if( this === Kinetic.Filters ){
HSV(src, dst||src, opt );
}else{
HSV.call(this, src, dst||src, opt || {
hue: this.getFilterHue(),
saturation: this.getFilterSaturation(),
value: this.getFilterValue()
});
}
};
/**
* get filter hue. Returns the hue shift for the HSV filter.
* 0 is no change, 359 is the maximum shift.
* @name getFilterHue
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set filter hue. Sets the hue shift for the HSV filter.
* 0 is no change, 359 is the maximum shift.
* @name setFilterHue
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* get filter saturation. Returns the saturation scale for the HSV
* filter. 1 is no change, 0.5 halves the saturation, 2.0 doubles, etc..
* @name getFilterSaturation
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set filter saturation. Set the saturation scale for the HSV
* filter. 1 is no change, 0.5 halves the saturation, 2.0 doubles, etc..
* @name setFilterSaturation
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* get filter value. Returns the value scale for the HSV
* filter. 1 is no change, 0.5 halves the value, 2.0 doubles, etc..
* @name getFilterValue
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set filter value. Set the value scale for the HSV
* filter. 1 is no change, 0.5 halves the value, 2.0 doubles, etc..
* @name setFilterValue
* @method
* @memberof Kinetic.Image.prototype
*/
})();

View File

@@ -90,6 +90,12 @@
};
Kinetic.Filters.ColorStretch = Kinetic.Util._FilterWrapSingleBuffer(ColorStretch);
Kinetic.Filters.ColorStretch = function(src,dst,opt){
if( this === Kinetic.Filters ){
ColorStretch(src, dst||src, opt );
}else{
ColorStretch.call(this, src, dst||src, opt);
}
};
})();

View File

@@ -16,16 +16,27 @@
var srcPixels = src.data,
dstPixels = dst.data,
xSize = src.width,
xEnd = Math.ceil(0.5*xSize),
ySize = src.height,
i, m, x, y;
for (x = 0; x < xSize; x += 1) {
i, m, x, y, r,g,b,a;
for (x = 0; x < xEnd; x += 1) {
for (y = 0; y < ySize; y += 1) {
i = (y * xSize + x) * 4; // original
m = (y * xSize + (xSize-1) - x) * 4; // flipped
// Instead of copying each row from the source to the destiation
// swap rows - this let's us achive a full flip in a single buffer
r = srcPixels[m + 0];
g = srcPixels[m + 1];
b = srcPixels[m + 2];
a = srcPixels[m + 3];
dstPixels[m + 0] = srcPixels[i + 0];
dstPixels[m + 1] = srcPixels[i + 1];
dstPixels[m + 2] = srcPixels[i + 2];
dstPixels[m + 3] = srcPixels[i + 3];
dstPixels[i + 0] = r;
dstPixels[i + 1] = g;
dstPixels[i + 2] = b;
dstPixels[i + 3] = a;
}
}
};
@@ -47,19 +58,44 @@
dstPixels = dst.data,
xSize = src.width,
ySize = src.height,
i, m, x, y;
yEnd = Math.ceil(0.5*ySize),
i, m, x, y, r,g,b,a;
for (x = 0; x < xSize; x += 1) {
for (y = 0; y < ySize; y += 1) {
for (y = 0; y < yEnd; y += 1) {
i = (y * xSize + x) * 4; // original
m = ((ySize-1 - y) * xSize + x) * 4; // flipped
// Instead of copying each row from the source to the destiation
// swap rows - this let's us achive a full flip in a single buffer
r = srcPixels[m + 0];
g = srcPixels[m + 1];
b = srcPixels[m + 2];
a = srcPixels[m + 3];
dstPixels[m + 0] = srcPixels[i + 0];
dstPixels[m + 1] = srcPixels[i + 1];
dstPixels[m + 2] = srcPixels[i + 2];
dstPixels[m + 3] = srcPixels[i + 3];
dstPixels[i + 0] = r;
dstPixels[i + 1] = g;
dstPixels[i + 2] = b;
dstPixels[i + 3] = a;
}
}
};
Kinetic.Filters.FlipX = Kinetic.Util._FilterWrapSingleBuffer(FlipX);
Kinetic.Filters.FlipY = Kinetic.Util._FilterWrapSingleBuffer(FlipY);
Kinetic.Filters.FlipX = function(src,dst,opt){
if( this === Kinetic.Filters ){
FlipX(src, dst||src, opt );
}else{
FlipX.call(this, src, dst||src, opt);
}
};
Kinetic.Filters.FlipY = function(src,dst,opt){
if( this === Kinetic.Filters ){
FlipY(src, dst||src, opt );
}else{
FlipY.call(this, src, dst||src, opt);
}
};
})();

View File

@@ -16,7 +16,7 @@
*/
var Levels = function (src, dst, opt) {
var nLevels = opt.quantizationLevels || 2;
var nLevels = Math.round(opt.quantizationLevels || 2);
var srcPixels = src.data,
dstPixels = dst.data,
nPixels = srcPixels.length,
@@ -27,5 +27,31 @@
}
};
Kinetic.Filters.Levels = Kinetic.Util._FilterWrapSingleBuffer(Levels);
Kinetic.Filters.Levels = function(src,dst,opt){
if( this === Kinetic.Filters ){
Levels(src, dst||src, opt );
}else{
Levels.call(this, src, dst||src, {
quantizationLevels: this.getQuantizationLevels()
});
}
};
Kinetic.Factory.addFilterGetterSetter(Kinetic.Image, 'quantizationLevels', 4);
/**
* get quantization levels. Returns the number of unique levels for each color
* channel. 2 is the minimum, 255 is the maximum. For Kinetic.Filters.Levels
* @name getQuantizationLevels
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* get quantization levels. Sets the number of unique levels for each color
* channel. 2 is the minimum, 255 is the maximum. For Kinetic.Filters.Levels
* @name setQuantizationLevels
* @method
* @memberof Kinetic.Image.prototype
*/
})();

View File

@@ -73,7 +73,20 @@
}
};
Kinetic.Filters.MirrorX = Kinetic.Util._FilterWrapSingleBuffer(MirrorX);
Kinetic.Filters.MirrorY = Kinetic.Util._FilterWrapSingleBuffer(MirrorY);
Kinetic.Filters.MirrorX = function(src,dst,opt){
if( this === Kinetic.Filters ){
MirrorX(src, dst||src, opt );
}else{
MirrorX.call(this, src, dst||src, opt);
}
};
Kinetic.Filters.MirrorY = function(src,dst,opt){
if( this === Kinetic.Filters ){
MirrorY(src, dst||src, opt );
}else{
MirrorY.call(this, src, dst||src, opt);
}
};
})();

View File

@@ -11,12 +11,12 @@
* @param {Object} opt
* @param {Number} [opt.noiseAmount] The amount of noise to add. Between 0 and 255.
* Each channel of each pixel will change by a random amount
* between +- amount/2. Default is 32.
* between +- amount/2. Default is 0.
* @param {Number} [opt.affectAlpha] 1 to add noise to the alpha channel.
* Default is 0.
*/
var Noise = function (src, dst, opt) {
var amount = opt.noiseAmount || 32,
var amount = opt.noiseAmount || 0,
affectAlpha = opt.affectAlpha || 0;
var srcPixels = src.data,
dstPixels = dst.data,
@@ -40,5 +40,30 @@
}
};
Kinetic.Filters.Noise = Kinetic.Util._FilterWrapSingleBuffer(Noise);
Kinetic.Factory.addFilterGetterSetter(Kinetic.Image, 'noiseAmount', 32);
Kinetic.Filters.Noise = function(src,dst,opt){
if( this === Kinetic.Filters ){
Noise(src, dst||src, opt );
}else{
Noise.call(this, src, dst||src, opt || {
noiseAmount: this.getNoiseAmount()
});
}
};
/**
* get noise amount. Returns the amount of noise. Between 0 and 255.
* @name getNoiseAmount
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set noise amount. Sets the amount of noise. Between 0 and 255.
* @name setNoiseAmount
* @method
* @memberof Kinetic.Image.prototype
*/
})();

View File

@@ -16,7 +16,10 @@
*/
var Threshold = function (src, dst, opt) {
var level = opt.thresholdLevel || 128;
var level = 128;
if( opt.hasOwnProperty ){
level = opt.thresholdLevel;
}
var srcPixels = src.data,
dstPixels = dst.data,
nPixels = srcPixels.length,
@@ -30,5 +33,29 @@
}
};
Kinetic.Filters.Threshold = Kinetic.Util._FilterWrapSingleBuffer(Threshold);
Kinetic.Factory.addFilterGetterSetter(Kinetic.Image, 'thresholdLevel', 128);
Kinetic.Filters.Threshold = function(src,dst,opt){
if( this === Kinetic.Filters ){
Threshold(src, dst||src, opt );
}else{
Threshold.call(this, src, dst||src, opt || {
thresholdLevel: this.getThresholdLevel()
});
}
};
/**
* get threshold level. Returns the level which divides the color channel (0-255).
* @name getThresholdLevel
* @method
* @memberof Kinetic.Image.prototype
*/
/**
* set threshold level. Sets the level which divides the color channel (0-255).
* @name setThresholdLevel
* @method
* @memberof Kinetic.Image.prototype
*/
})();

View File

@@ -295,21 +295,21 @@
// Note: lineTo handlers need to be above this point
case 'm':
var dx = p.shift();
var dy = p.shift();
var dx = p.shift();
var dy = p.shift();
cpx += dx;
cpy += dy;
cmd = 'M';
// After closing the path move the current position
// to the the first point of the path (if any).
if(ca.length>2 && ca[ca.length-1].command==='z'){
for(var idx=ca.length-2;idx>=0;idx--){
if(ca[idx].command==='M'){
cpx=ca[idx].points[0]+dx;
cpy=ca[idx].points[1]+dy;
break;
}
}
for(var idx=ca.length-2;idx>=0;idx--){
if(ca[idx].command==='M'){
cpx=ca[idx].points[0]+dx;
cpy=ca[idx].points[1]+dy;
break;
}
}
}
points.push(cpx, cpy);
c = 'l';

View File

@@ -108,14 +108,100 @@ suite('Color Pack', function() {
layer.add(darth);
stage.add(layer);
darth.setFilter(Kinetic.Filters.ShiftHue);
darth.setFilterHueShiftDeg(360);
darth.setFilter(Kinetic.Filters.HSV);
darth.setFilterHue(360);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
duration: 5.0,
filterHueShiftDeg: 0,
filterHue: 0,
easing: Kinetic.Easings.EaseInOut
});
darth.on('mouseover', function() {
tween.play();
});
darth.on('mouseout', function() {
tween.reverse();
});
done();
};
imageObj.src = 'assets/lion.png';
});
// ======================================================
test('saturation tween transparancy', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
darth = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
layer.add(darth);
stage.add(layer);
darth.setFilter(Kinetic.Filters.HSV);
darth.setFilterSaturation(2.0);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
duration: 5.0,
filterSaturation: 0.001,
easing: Kinetic.Easings.EaseInOut
});
darth.on('mouseover', function() {
tween.play();
});
darth.on('mouseout', function() {
tween.reverse();
});
done();
};
imageObj.src = 'assets/lion.png';
});
// ======================================================
test('value tween transparancy', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
darth = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
layer.add(darth);
stage.add(layer);
darth.setFilter(Kinetic.Filters.HSV);
darth.setFilterValue(2.0);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
duration: 5.0,
filterValue: 0.001,
easing: Kinetic.Easings.EaseInOut
});
@@ -279,4 +365,77 @@ suite('Color Pack', function() {
done();
});
// ======================================================
test('value gradient', function (done) {
var stage = addStage();
var shapesLayer = new Kinetic.Layer();
// The important line!
shapesLayer.on('draw', function () {
var src, dst, i, w=40;
var ctx = this.getContext();
var ctxWidth = this.getCanvas().width;
var ctxHeight = this.getCanvas().height;
var xSize = Math.floor(ctxWidth/w);
var ySize = Math.floor(ctxHeight);
for( i=0; i<w; i+=1 ){
src = ctx.getImageData(i*xSize,0,xSize,ySize);
dst = ctx.createImageData(src);
Kinetic.Filters.HSV(src,dst,{value:2*(0.001+i)/w});
ctx.putImageData(dst,i*xSize,0);
//ctx.strokeRect(i*xSize,0,xSize,ySize);
}
});
var triangle = new Kinetic.RegularPolygon({
x: stage.getWidth() / 4,
y: stage.getHeight() / 2,
sides: 3,
radius: 80,
fillRadialGradientStartPoint: 0,
fillRadialGradientStartRadius: 0,
fillRadialGradientEndPoint: 0,
fillRadialGradientEndRadius: 70,
fillRadialGradientColorStops: [0, '#881111', 0.5, '#888811', 1, '#000088'],
stroke: 'black',
strokeWidth: 4,
draggable: true
});
var circle = new Kinetic.Circle({
x: 3 * stage.getWidth() / 4,
y: stage.getHeight() / 2,
radius: 70,
fill: '#880000',
stroke: 'black',
strokeWidth: 4,
draggable: true,
id: 'myCircle'
});
for( var i=0; i<10; i+=1 ){
for( var j=0; j<10; j+=1 ){
var rect = new Kinetic.Rect({
x: i/10*stage.getWidth(),
y: j/10*stage.getHeight(),
width: stage.getWidth()/10,
height: stage.getHeight()/10,
fill: (i+j)%2===0?'#FF0000':'#FFFF00',
stroke: 'black',
strokeWidth: 4,
draggable: true
});
shapesLayer.add(rect);
}
}
shapesLayer.add(circle);
shapesLayer.add(triangle);
stage.add(shapesLayer);
done();
});
});

View File

@@ -1,6 +1,6 @@
suite('Color Stretch', function () {
// ======================================================
test('enhancing colors', function (done) {
test('enhancing colors on layer', function (done) {
var stage = addStage();
var shapesLayer = new Kinetic.Layer();
@@ -46,4 +46,38 @@ suite('Color Stretch', function () {
done();
});
// ======================================================
test('on image', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
var filt = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
var orig = new Kinetic.Image({
x: 200,
y: 10,
image: imageObj,
draggable: true
});
layer.add(filt);
layer.add(orig);
stage.add(layer);
filt.setFilter(Kinetic.Filters.ColorStretch);
layer.draw();
done();
};
imageObj.src = 'assets/bamoon.jpg';
});
});

View File

@@ -224,4 +224,46 @@ suite('Flip', function () {
done();
});
// ======================================================
test('on image', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
var xFlip = new Kinetic.Image({
x: 160,
y: 10,
image: imageObj,
draggable: true,
filter: Kinetic.Filters.FlipX
});
var yFlip = new Kinetic.Image({
x: 320,
y: 10,
image: imageObj,
draggable: true,
filter: Kinetic.Filters.FlipY
});
var noFlip = new Kinetic.Image({
x: 0,
y: 10,
image: imageObj,
draggable: true
});
layer.add(noFlip);
layer.add(xFlip);
layer.add(yFlip);
stage.add(layer);
layer.draw();
done();
};
imageObj.src = 'assets/lion.png';
});
});

View File

@@ -127,4 +127,47 @@ suite('Levels', function () {
done();
});
// ======================================================
test('on image tween', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
darth = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
layer.add(darth);
stage.add(layer);
darth.setFilter(Kinetic.Filters.Levels);
darth.setQuantizationLevels(16);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
duration: 5.0,
quantizationLevels: 2,
easing: Kinetic.Easings.EaseInOut
});
darth.on('mouseover', function() {
tween.play();
});
darth.on('mouseout', function() {
tween.reverse();
});
done();
};
imageObj.src = 'assets/darth-vader.jpg';
});
});

View File

@@ -193,4 +193,46 @@ suite('Mirror', function () {
done();
});
// ======================================================
test('on image', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
var xMirror = new Kinetic.Image({
x: 160,
y: 10,
image: imageObj,
draggable: true,
filter: Kinetic.Filters.MirrorX
});
var yMirror = new Kinetic.Image({
x: 320,
y: 10,
image: imageObj,
draggable: true,
filter: Kinetic.Filters.MirrorY
});
var noMirror = new Kinetic.Image({
x: 0,
y: 10,
image: imageObj,
draggable: true
});
layer.add(noMirror);
layer.add(xMirror);
layer.add(yMirror);
stage.add(layer);
layer.draw();
done();
};
imageObj.src = 'assets/lion.png';
});
});

View File

@@ -63,4 +63,47 @@ suite('Noise', function () {
done();
});
// ======================================================
test('noise tween', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
darth = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
layer.add(darth);
stage.add(layer);
darth.setFilter(Kinetic.Filters.Noise);
darth.setNoiseAmount(128);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
duration: 5.0,
noiseAmount: 0,
easing: Kinetic.Easings.EaseInOut
});
darth.on('mouseover', function() {
tween.play();
});
darth.on('mouseout', function() {
tween.reverse();
});
done();
};
imageObj.src = 'assets/lion.png';
});
});

View File

@@ -63,4 +63,47 @@ suite('Threshold', function () {
done();
});
// ======================================================
test('image tween', function(done) {
var stage = addStage();
var imageObj = new Image();
imageObj.onload = function() {
var layer = new Kinetic.Layer();
darth = new Kinetic.Image({
x: 10,
y: 10,
image: imageObj,
draggable: true
});
layer.add(darth);
stage.add(layer);
darth.setFilter(Kinetic.Filters.Threshold);
darth.setThresholdLevel(255);
layer.draw();
var tween = new Kinetic.Tween({
node: darth,
duration: 5.0,
thresholdLevel: 0,
easing: Kinetic.Easings.EaseInOut
});
darth.on('mouseover', function() {
tween.play();
});
darth.on('mouseout', function() {
tween.reverse();
});
done();
};
imageObj.src = 'assets/darth-vader.jpg';
});
});