update CHANGELOG with new version

This commit is contained in:
Anton Lavrenov
2020-05-08 10:07:05 -05:00
parent d5481b1b72
commit 9b5ecbcc64
3 changed files with 6 additions and 6 deletions

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@@ -5,9 +5,9 @@ This project adheres to [Semantic Versioning](http://semver.org/).
## Not released:
## 6.0.0 - 2020-05-01
## 6.0.0 - 2020-05-08
* **BREAKING!** `boundBoxFunc` of `Konva.Transformer` works in absolute coordinates of whole transformer.
* **BREAKING!** `boundBoxFunc` of `Konva.Transformer` works in absolute coordinates of whole transformer. Previously in was working in local coordinates of transforming node.
* Many `Konva.Transformer` fixes. Now it works correctly when you transform several rotated shapes.
* Fix for wrong `mouseleave` and `mouseout` fire on shape remove/destroy;

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@@ -15985,7 +15985,7 @@
*/
Factory.addGetterSetter(Transformer, 'nodes');
/**
* get/set bounding box function. **IMPORTANT!** boundBondFunc operates in absolute coordinates
* get/set bounding box function. **IMPORTANT!** boundBondFunc operates in absolute coordinates.
* @name Konva.Transformer#boundBoxFunc
* @method
* @param {Function} func
@@ -15996,7 +15996,7 @@
*
* // set
* transformer.boundBoxFunc(function(oldBox, newBox) {
* // width and height of the boxes are corresponding to total absolute width and height of all nodes cobined
* // width and height of the boxes are corresponding to total absolute width and height of all nodes combined
* // so it includes scale of the node.
* if (newBox.width > 200) {
* return oldBox;

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@@ -1568,7 +1568,7 @@ Factory.addGetterSetter(Transformer, 'node');
Factory.addGetterSetter(Transformer, 'nodes');
/**
* get/set bounding box function. **IMPORTANT!** boundBondFunc operates in absolute coordinates
* get/set bounding box function. **IMPORTANT!** boundBondFunc operates in absolute coordinates.
* @name Konva.Transformer#boundBoxFunc
* @method
* @param {Function} func
@@ -1579,7 +1579,7 @@ Factory.addGetterSetter(Transformer, 'nodes');
*
* // set
* transformer.boundBoxFunc(function(oldBox, newBox) {
* // width and height of the boxes are corresponding to total absolute width and height of all nodes cobined
* // width and height of the boxes are corresponding to total absolute width and height of all nodes combined
* // so it includes scale of the node.
* if (newBox.width > 200) {
* return oldBox;