drag and drop uses a fixed frame rate again

This commit is contained in:
Eric Rowell
2013-01-13 21:52:31 -08:00
parent 69b617c0c6
commit bc92dc2b6b

View File

@@ -135,6 +135,7 @@
})();
Kinetic.Animation.requestAnimFrame = function(callback) {
RAF(callback);
var raf = Kinetic.DD && Kinetic.DD.moving ? this.fixedRequestAnimFrame : RAF;
raf(callback);
};
})();