changed getUserPosition to getPointerPosition, and setUserPosition to setPointerPosition

This commit is contained in:
Eric Rowell
2013-03-23 20:15:49 -07:00
parent 966ebf2a32
commit c31abf6be3
3 changed files with 21 additions and 21 deletions

View File

@@ -19,7 +19,7 @@
var dd = Kinetic.DD, node = dd.node;
if(node) {
var pos = node.getStage().getUserPosition();
var pos = node.getStage().getPointerPosition();
var dbf = node.attrs.dragBoundFunc;
var newNodePos = {
@@ -94,7 +94,7 @@
that = this,
stage = this.getStage(),
layer = this.getLayer(),
pos = stage.getUserPosition();
pos = stage.getPointerPosition();
if(pos) {
var m = this.getTransform().getTranslation(), ap = this.getAbsolutePosition(), nodeType = this.nodeType, container;

View File

@@ -648,7 +648,7 @@
var classType = this.shapeType || this.nodeType;
var node = new Kinetic[classType](this.attrs);
// copy over user listeners
// copy over listeners
for(var key in this.eventListeners) {
var allListeners = this.eventListeners[key];
var len = allListeners.length;

View File

@@ -138,11 +138,11 @@
return this.touchPos;
},
/**
* get user position which can be a touc position or mouse position
* @name getUserPosition
* get pointer position which can be a touc position or mouse position
* @name getPointerPosition
* @methodOf Kinetic.Stage.prototype
*/
getUserPosition: function() {
getPointerPosition: function() {
return this.getTouchPosition() || this.getMousePosition();
},
getStage: function() {
@@ -283,7 +283,7 @@
this.bufferCanvas.setSize(width, height, 1);
this.hitCanvas.setSize(width, height);
// set user defined layer dimensions
// set pointer defined layer dimensions
var layers = this.children;
for(var n = 0; n < layers.length; n++) {
var layer = layers[n];
@@ -325,7 +325,7 @@
var dragLayer = this.dragLayer;
return dragLayer && dragLayer.getStage();
},
_setUserPosition: function(evt) {
_setPointerPosition: function(evt) {
if(!evt) {
evt = window.event;
}
@@ -347,7 +347,7 @@
}
},
_mouseout: function(evt) {
this._setUserPosition(evt);
this._setPointerPosition(evt);
var dd = Kinetic.DD;
// if there's a current target shape, run mouseout handlers
var targetShape = this.targetShape;
@@ -359,9 +359,9 @@
this.mousePos = undefined;
},
_mousemove: function(evt) {
this._setUserPosition(evt);
this._setPointerPosition(evt);
var dd = Kinetic.DD;
var obj = this.getIntersection(this.getUserPosition());
var obj = this.getIntersection(this.getPointerPosition());
if(obj) {
var shape = obj.shape;
@@ -397,8 +397,8 @@
},
_mousedown: function(evt) {
var obj, dd = Kinetic.DD;
this._setUserPosition(evt);
obj = this.getIntersection(this.getUserPosition());
this._setPointerPosition(evt);
obj = this.getIntersection(this.getPointerPosition());
if(obj && obj.shape) {
var shape = obj.shape;
this.clickStart = true;
@@ -411,10 +411,10 @@
}
},
_mouseup: function(evt) {
this._setUserPosition(evt);
this._setPointerPosition(evt);
var that = this,
dd = Kinetic.DD,
obj = this.getIntersection(this.getUserPosition());
obj = this.getIntersection(this.getPointerPosition());
if(obj && obj.shape) {
var shape = obj.shape;
@@ -444,9 +444,9 @@
_touchstart: function(evt) {
var obj, dd = Kinetic.DD;
this._setUserPosition(evt);
this._setPointerPosition(evt);
evt.preventDefault();
obj = this.getIntersection(this.getUserPosition());
obj = this.getIntersection(this.getPointerPosition());
if(obj && obj.shape) {
var shape = obj.shape;
@@ -460,8 +460,8 @@
}
},
_touchend: function(evt) {
this._setUserPosition(evt);
var that = this, dd = Kinetic.DD, obj = this.getIntersection(this.getUserPosition());
this._setPointerPosition(evt);
var that = this, dd = Kinetic.DD, obj = this.getIntersection(this.getPointerPosition());
if(obj && obj.shape) {
var shape = obj.shape;
@@ -490,10 +490,10 @@
this.tapStart = false;
},
_touchmove: function(evt) {
this._setUserPosition(evt);
this._setPointerPosition(evt);
var dd = Kinetic.DD;
evt.preventDefault();
var obj = this.getIntersection(this.getUserPosition());
var obj = this.getIntersection(this.getPointerPosition());
if(obj && obj.shape) {
var shape = obj.shape;
shape._handleEvent('touchmove', evt);