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Add Contrast Filter
This commit is contained in:
3
konva.d.ts
vendored
3
konva.d.ts
vendored
@@ -50,6 +50,7 @@ declare module Konva {
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static Sepia(imageData: any): Filter;
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static Solarize(imageData: any): Filter;
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static Threshold(imageData: any): Filter;
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static Contrast(imageData: any): Filter;
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}
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export class Animation {
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@@ -117,6 +118,8 @@ declare module Konva {
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blue(blue: number): Node;
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brightness(): number;
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brightness(brightness: number): Node;
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contrast(): number;
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contrast(contrast: number): Node;
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blurRadius(): number;
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blurRadius(radius: number): Node;
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cache(config?: CacheConfig): Node;
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599
konva.js
599
konva.js
@@ -2,7 +2,7 @@
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* Konva JavaScript Framework v1.7.6
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* http://konvajs.github.io/
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* Licensed under the MIT or GPL Version 2 licenses.
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* Date: Fri Jan 12 2018
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* Date: Wed Jan 31 2018
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*
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* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
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* Modified work Copyright (C) 2014 - 2017 by Anton Lavrenov (Konva)
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@@ -4914,31 +4914,31 @@
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Konva.Collection.mapMethods(Konva.Node);
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})(Konva);
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(function() {
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'use strict';
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/**
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* Grayscale Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Grayscale]);
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*/
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Konva.Filters.Grayscale = function(imageData) {
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var data = imageData.data, len = data.length, i, brightness;
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for (i = 0; i < len; i += 4) {
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brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
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// red
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data[i] = brightness;
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// green
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data[i + 1] = brightness;
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// blue
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data[i + 2] = brightness;
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}
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};
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})();
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(function() {
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'use strict';
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/**
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* Grayscale Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Grayscale]);
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*/
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Konva.Filters.Grayscale = function(imageData) {
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var data = imageData.data, len = data.length, i, brightness;
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for (i = 0; i < len; i += 4) {
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brightness = 0.34 * data[i] + 0.5 * data[i + 1] + 0.16 * data[i + 2];
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// red
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data[i] = brightness;
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// green
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data[i + 1] = brightness;
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// blue
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data[i + 2] = brightness;
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}
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};
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})();
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(function(Konva) {
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'use strict';
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@@ -4986,30 +4986,30 @@
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*/
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})(Konva);
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(function() {
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'use strict';
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/**
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* Invert Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Invert]);
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*/
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Konva.Filters.Invert = function(imageData) {
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var data = imageData.data, len = data.length, i;
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for (i = 0; i < len; i += 4) {
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// red
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data[i] = 255 - data[i];
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// green
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data[i + 1] = 255 - data[i + 1];
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// blue
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data[i + 2] = 255 - data[i + 2];
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}
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};
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})();
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(function() {
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'use strict';
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/**
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* Invert Filter
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* @function
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Invert]);
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*/
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Konva.Filters.Invert = function(imageData) {
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var data = imageData.data, len = data.length, i;
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for (i = 0; i < len; i += 4) {
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// red
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data[i] = 255 - data[i];
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// green
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data[i + 1] = 255 - data[i + 1];
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// blue
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data[i + 2] = 255 - data[i + 2];
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}
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};
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})();
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/*
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the Gauss filter
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@@ -6046,16 +6046,16 @@
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}
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/**
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* Mask Filter
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* @function
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* @name Mask
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* Mask Filter
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* @function
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* @name Mask
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Mask]);
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* node.threshold(200);
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*/
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*/
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Konva.Filters.Mask = function(imageData) {
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// Detect pixels close to the background color
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var threshold = this.threshold(),
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@@ -6914,215 +6914,215 @@
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*/
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})();
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(function() {
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'use strict';
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/**
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* Noise Filter. Randomly adds or substracts to the color channels
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* @function
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* @name Noise
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Noise]);
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* node.noise(0.8);
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*/
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Konva.Filters.Noise = function(imageData) {
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var amount = this.noise() * 255,
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data = imageData.data,
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nPixels = data.length,
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half = amount / 2,
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i;
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for (i = 0; i < nPixels; i += 4) {
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data[i + 0] += half - 2 * half * Math.random();
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data[i + 1] += half - 2 * half * Math.random();
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data[i + 2] += half - 2 * half * Math.random();
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}
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};
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Konva.Factory.addGetterSetter(
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Konva.Node,
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'noise',
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0.2,
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null,
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Konva.Factory.afterSetFilter
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);
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/**
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* get/set noise amount. Must be a value between 0 and 1. Use with {@link Konva.Filters.Noise} filter.
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* @name noise
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* @method
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* @memberof Konva.Node.prototype
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* @param {Number} noise
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* @returns {Number}
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*/
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})();
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(function() {
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'use strict';
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/**
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* Noise Filter. Randomly adds or substracts to the color channels
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* @function
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* @name Noise
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Noise]);
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* node.noise(0.8);
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*/
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Konva.Filters.Noise = function(imageData) {
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var amount = this.noise() * 255,
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data = imageData.data,
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nPixels = data.length,
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half = amount / 2,
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i;
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/*eslint-disable max-depth */
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(function() {
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'use strict';
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/**
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* Pixelate Filter. Averages groups of pixels and redraws
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* them as larger pixels
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* @function
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* @name Pixelate
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Pixelate]);
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* node.pixelSize(10);
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*/
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Konva.Filters.Pixelate = function(imageData) {
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var pixelSize = Math.ceil(this.pixelSize()),
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width = imageData.width,
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height = imageData.height,
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x,
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y,
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i,
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//pixelsPerBin = pixelSize * pixelSize,
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red,
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green,
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blue,
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alpha,
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nBinsX = Math.ceil(width / pixelSize),
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nBinsY = Math.ceil(height / pixelSize),
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xBinStart,
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xBinEnd,
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yBinStart,
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yBinEnd,
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xBin,
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yBin,
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pixelsInBin;
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imageData = imageData.data;
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if (pixelSize <= 0) {
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Konva.Util.error('pixelSize value can not be <= 0');
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return;
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}
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for (xBin = 0; xBin < nBinsX; xBin += 1) {
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for (yBin = 0; yBin < nBinsY; yBin += 1) {
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// Initialize the color accumlators to 0
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red = 0;
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green = 0;
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blue = 0;
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alpha = 0;
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// Determine which pixels are included in this bin
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xBinStart = xBin * pixelSize;
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xBinEnd = xBinStart + pixelSize;
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yBinStart = yBin * pixelSize;
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yBinEnd = yBinStart + pixelSize;
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// Add all of the pixels to this bin!
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pixelsInBin = 0;
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if (x >= width) {
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continue;
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}
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if (y >= height) {
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continue;
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}
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i = (width * y + x) * 4;
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red += imageData[i + 0];
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green += imageData[i + 1];
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blue += imageData[i + 2];
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alpha += imageData[i + 3];
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pixelsInBin += 1;
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}
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}
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// Make sure the channels are between 0-255
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red = red / pixelsInBin;
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green = green / pixelsInBin;
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blue = blue / pixelsInBin;
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// Draw this bin
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if (x >= width) {
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continue;
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}
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if (y >= height) {
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continue;
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}
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i = (width * y + x) * 4;
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imageData[i + 0] = red;
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imageData[i + 1] = green;
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imageData[i + 2] = blue;
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imageData[i + 3] = alpha;
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}
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}
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}
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}
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};
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Konva.Factory.addGetterSetter(
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Konva.Node,
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'pixelSize',
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8,
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null,
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Konva.Factory.afterSetFilter
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);
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/**
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* get/set pixel size. Use with {@link Konva.Filters.Pixelate} filter.
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* @name pixelSize
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* @method
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* @memberof Konva.Node.prototype
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* @param {Integer} pixelSize
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* @returns {Integer}
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*/
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})();
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for (i = 0; i < nPixels; i += 4) {
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data[i + 0] += half - 2 * half * Math.random();
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data[i + 1] += half - 2 * half * Math.random();
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data[i + 2] += half - 2 * half * Math.random();
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}
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};
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(function() {
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'use strict';
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/**
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* Threshold Filter. Pushes any value above the mid point to
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* the max and any value below the mid point to the min.
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* This affects the alpha channel.
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* @function
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* @name Threshold
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* @memberof Konva.Filters
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Threshold]);
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* node.threshold(0.1);
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*/
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Konva.Filters.Threshold = function(imageData) {
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var level = this.threshold() * 255,
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data = imageData.data,
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len = data.length,
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i;
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for (i = 0; i < len; i += 1) {
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data[i] = data[i] < level ? 0 : 255;
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}
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};
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Konva.Factory.addGetterSetter(
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Konva.Node,
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'threshold',
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0.5,
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null,
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Konva.Factory.afterSetFilter
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);
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/**
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* get/set threshold. Must be a value between 0 and 1. Use with {@link Konva.Filters.Threshold} or {@link Konva.Filters.Mask} filter.
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* @name threshold
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* @method
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* @memberof Konva.Node.prototype
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* @param {Number} threshold
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* @returns {Number}
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*/
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})();
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Konva.Factory.addGetterSetter(
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Konva.Node,
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'noise',
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0.2,
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null,
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Konva.Factory.afterSetFilter
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);
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/**
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* get/set noise amount. Must be a value between 0 and 1. Use with {@link Konva.Filters.Noise} filter.
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* @name noise
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* @method
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* @memberof Konva.Node.prototype
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* @param {Number} noise
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* @returns {Number}
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*/
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})();
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/*eslint-disable max-depth */
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(function() {
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'use strict';
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/**
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* Pixelate Filter. Averages groups of pixels and redraws
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* them as larger pixels
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* @function
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* @name Pixelate
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* @memberof Konva.Filters
|
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* @param {Object} imageData
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* @author ippo615
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* @example
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* node.cache();
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* node.filters([Konva.Filters.Pixelate]);
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* node.pixelSize(10);
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*/
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Konva.Filters.Pixelate = function(imageData) {
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var pixelSize = Math.ceil(this.pixelSize()),
|
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width = imageData.width,
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height = imageData.height,
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x,
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y,
|
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i,
|
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//pixelsPerBin = pixelSize * pixelSize,
|
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red,
|
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green,
|
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blue,
|
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alpha,
|
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nBinsX = Math.ceil(width / pixelSize),
|
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nBinsY = Math.ceil(height / pixelSize),
|
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xBinStart,
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xBinEnd,
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yBinStart,
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yBinEnd,
|
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xBin,
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yBin,
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pixelsInBin;
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imageData = imageData.data;
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if (pixelSize <= 0) {
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Konva.Util.error('pixelSize value can not be <= 0');
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return;
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}
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for (xBin = 0; xBin < nBinsX; xBin += 1) {
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for (yBin = 0; yBin < nBinsY; yBin += 1) {
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// Initialize the color accumlators to 0
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red = 0;
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green = 0;
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blue = 0;
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alpha = 0;
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// Determine which pixels are included in this bin
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xBinStart = xBin * pixelSize;
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xBinEnd = xBinStart + pixelSize;
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yBinStart = yBin * pixelSize;
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yBinEnd = yBinStart + pixelSize;
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// Add all of the pixels to this bin!
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pixelsInBin = 0;
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for (x = xBinStart; x < xBinEnd; x += 1) {
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if (x >= width) {
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continue;
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}
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for (y = yBinStart; y < yBinEnd; y += 1) {
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if (y >= height) {
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continue;
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}
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i = (width * y + x) * 4;
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red += imageData[i + 0];
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green += imageData[i + 1];
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blue += imageData[i + 2];
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alpha += imageData[i + 3];
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pixelsInBin += 1;
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}
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}
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// Make sure the channels are between 0-255
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red = red / pixelsInBin;
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||||
green = green / pixelsInBin;
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||||
blue = blue / pixelsInBin;
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||||
// Draw this bin
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for (x = xBinStart; x < xBinEnd; x += 1) {
|
||||
if (x >= width) {
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||||
continue;
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||||
}
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||||
for (y = yBinStart; y < yBinEnd; y += 1) {
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||||
if (y >= height) {
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||||
continue;
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||||
}
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||||
i = (width * y + x) * 4;
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||||
imageData[i + 0] = red;
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||||
imageData[i + 1] = green;
|
||||
imageData[i + 2] = blue;
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||||
imageData[i + 3] = alpha;
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Konva.Factory.addGetterSetter(
|
||||
Konva.Node,
|
||||
'pixelSize',
|
||||
8,
|
||||
null,
|
||||
Konva.Factory.afterSetFilter
|
||||
);
|
||||
/**
|
||||
* get/set pixel size. Use with {@link Konva.Filters.Pixelate} filter.
|
||||
* @name pixelSize
|
||||
* @method
|
||||
* @memberof Konva.Node.prototype
|
||||
* @param {Integer} pixelSize
|
||||
* @returns {Integer}
|
||||
*/
|
||||
})();
|
||||
|
||||
(function() {
|
||||
'use strict';
|
||||
/**
|
||||
* Threshold Filter. Pushes any value above the mid point to
|
||||
* the max and any value below the mid point to the min.
|
||||
* This affects the alpha channel.
|
||||
* @function
|
||||
* @name Threshold
|
||||
* @memberof Konva.Filters
|
||||
* @param {Object} imageData
|
||||
* @author ippo615
|
||||
* @example
|
||||
* node.cache();
|
||||
* node.filters([Konva.Filters.Threshold]);
|
||||
* node.threshold(0.1);
|
||||
*/
|
||||
|
||||
Konva.Filters.Threshold = function(imageData) {
|
||||
var level = this.threshold() * 255,
|
||||
data = imageData.data,
|
||||
len = data.length,
|
||||
i;
|
||||
|
||||
for (i = 0; i < len; i += 1) {
|
||||
data[i] = data[i] < level ? 0 : 255;
|
||||
}
|
||||
};
|
||||
|
||||
Konva.Factory.addGetterSetter(
|
||||
Konva.Node,
|
||||
'threshold',
|
||||
0.5,
|
||||
null,
|
||||
Konva.Factory.afterSetFilter
|
||||
);
|
||||
/**
|
||||
* get/set threshold. Must be a value between 0 and 1. Use with {@link Konva.Filters.Threshold} or {@link Konva.Filters.Mask} filter.
|
||||
* @name threshold
|
||||
* @method
|
||||
* @memberof Konva.Node.prototype
|
||||
* @param {Number} threshold
|
||||
* @returns {Number}
|
||||
*/
|
||||
})();
|
||||
|
||||
(function() {
|
||||
'use strict';
|
||||
@@ -7524,6 +7524,77 @@
|
||||
);
|
||||
})();
|
||||
|
||||
(function (Konva) {
|
||||
'use strict';
|
||||
/**
|
||||
* Contrast Filter.
|
||||
* @function
|
||||
* @memberof Konva.Filters
|
||||
* @param {Object} imageData
|
||||
* @example
|
||||
* node.cache();
|
||||
* node.filters([Konva.Filters.Contrast]);
|
||||
* node.contrast(10);
|
||||
*/
|
||||
|
||||
Konva.Filters.Contrast = function (imageData) {
|
||||
var adjust = Math.pow((parseInt(this.contrast()) + 100) / 100, 2);
|
||||
|
||||
var data = imageData.data,
|
||||
nPixels = data.length,
|
||||
red = 150,
|
||||
green = 150,
|
||||
blue = 150,
|
||||
i;
|
||||
|
||||
for (i = 0; i < nPixels; i += 4) {
|
||||
red = data[i];
|
||||
green = data[i + 1];
|
||||
blue = data[i + 2];
|
||||
|
||||
//Red channel
|
||||
red /= 255;
|
||||
red -= 0.5;
|
||||
red *= adjust;
|
||||
red += 0.5;
|
||||
red *= 255;
|
||||
|
||||
//Green channel
|
||||
green /= 255;
|
||||
green -= 0.5;
|
||||
green *= adjust;
|
||||
green += 0.5;
|
||||
green *= 255;
|
||||
|
||||
//Blue channel
|
||||
blue /= 255;
|
||||
blue -= 0.5;
|
||||
blue *= adjust;
|
||||
blue += 0.5;
|
||||
blue *= 255;
|
||||
|
||||
red = (red < 0 ? 0 : (red > 255 ? 255 : red));
|
||||
green = (green < 0 ? 0 : (green > 255 ? 255 : green));
|
||||
blue = (blue < 0 ? 0 : (blue > 255 ? 255 : blue));
|
||||
|
||||
data[i] = red;
|
||||
data[i + 1] = green;
|
||||
data[i + 2] = blue;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* get/set filter contrast. The contrast is a number between -100 and 100.
|
||||
* Use with {@link Konva.Filters.Contrast} filter.
|
||||
* @name contrast
|
||||
* @method
|
||||
* @memberof Konva.Node.prototype
|
||||
* @param {Number} contrast value between -100 and 100
|
||||
* @returns {Number}
|
||||
*/
|
||||
Konva.Factory.addGetterSetter(Konva.Node, 'contrast', 0, null, Konva.Factory.afterSetFilter);
|
||||
})(Konva);
|
||||
|
||||
(function() {
|
||||
'use strict';
|
||||
/**
|
||||
|
||||
70
src/filters/Contrast.js
Normal file
70
src/filters/Contrast.js
Normal file
@@ -0,0 +1,70 @@
|
||||
(function (Konva) {
|
||||
'use strict';
|
||||
/**
|
||||
* Contrast Filter.
|
||||
* @function
|
||||
* @memberof Konva.Filters
|
||||
* @param {Object} imageData
|
||||
* @example
|
||||
* node.cache();
|
||||
* node.filters([Konva.Filters.Contrast]);
|
||||
* node.contrast(10);
|
||||
*/
|
||||
|
||||
Konva.Filters.Contrast = function (imageData) {
|
||||
var adjust = Math.pow((parseInt(this.contrast()) + 100) / 100, 2);
|
||||
|
||||
var data = imageData.data,
|
||||
nPixels = data.length,
|
||||
red = 150,
|
||||
green = 150,
|
||||
blue = 150,
|
||||
i;
|
||||
|
||||
for (i = 0; i < nPixels; i += 4) {
|
||||
red = data[i];
|
||||
green = data[i + 1];
|
||||
blue = data[i + 2];
|
||||
|
||||
//Red channel
|
||||
red /= 255;
|
||||
red -= 0.5;
|
||||
red *= adjust;
|
||||
red += 0.5;
|
||||
red *= 255;
|
||||
|
||||
//Green channel
|
||||
green /= 255;
|
||||
green -= 0.5;
|
||||
green *= adjust;
|
||||
green += 0.5;
|
||||
green *= 255;
|
||||
|
||||
//Blue channel
|
||||
blue /= 255;
|
||||
blue -= 0.5;
|
||||
blue *= adjust;
|
||||
blue += 0.5;
|
||||
blue *= 255;
|
||||
|
||||
red = (red < 0 ? 0 : (red > 255 ? 255 : red));
|
||||
green = (green < 0 ? 0 : (green > 255 ? 255 : green));
|
||||
blue = (blue < 0 ? 0 : (blue > 255 ? 255 : blue));
|
||||
|
||||
data[i] = red;
|
||||
data[i + 1] = green;
|
||||
data[i + 2] = blue;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* get/set filter contrast. The contrast is a number between -100 and 100.
|
||||
* Use with {@link Konva.Filters.Contrast} filter.
|
||||
* @name contrast
|
||||
* @method
|
||||
* @memberof Konva.Node.prototype
|
||||
* @param {Number} contrast value between -100 and 100
|
||||
* @returns {Number}
|
||||
*/
|
||||
Konva.Factory.addGetterSetter(Konva.Node, 'contrast', 0, null, Konva.Factory.afterSetFilter);
|
||||
})(Konva);
|
||||
Reference in New Issue
Block a user