Eric Rowell
2c7ea40f7e
Merge pull request #581 from mihhail-lapushkin/master
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Resolved compatibility issues with CocoonJS
2013-10-18 10:13:22 -07:00
Eric Rowell
c5188820a0
Merge pull request #592 from EvanHahn/bower
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Add Bower support
2013-10-18 10:09:39 -07:00
Eric Rowell
282c050c5a
Merge pull request #623 from kzhdev/fix-shadow-enable-disable
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Fixed an issue where enableShadow/disableShadow doesn't work after a shape added into the layer.
2013-10-18 09:41:12 -07:00
ippo615
6e25195fb7
Fixed #639
2013-10-13 15:35:29 -04:00
ippo615
0b4a107166
Fixed #635
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Added `destroy` method to the image node which deletes the reference
to the DOM or canvas objects.
2013-10-13 15:06:15 -04:00
Andrew Ippoliti
1dbbf3d301
Merge pull request #626 from kzhdev/fix-node-_fire-error
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Don't use cached event listener length in node._fire because changing shape attribute could remove kinetic event handler from the array which will cause 'hander of undefined' error
2013-10-10 20:11:17 -07:00
Eric Rowell
4ed8ac8088
updated on() docs to include content events
2013-10-08 09:54:39 -07:00
Eric Rowell
d03341f55c
fixed #83
2013-10-08 09:29:08 -07:00
Eric Rowell
31817132d2
using Kinetic.isDragging in Animation class
2013-10-08 09:11:29 -07:00
Jason Follas
303117ca32
Fixed the assert with updated trace data
2013-10-07 21:36:58 -04:00
Jason Follas
0da4b98e91
Fixed #301 : TextPath not responding to events (now rendering glyphs to hit canvas for event detection)
2013-10-07 21:28:08 -04:00
kzhdev
0435be4359
remove unused variable.
2013-10-04 14:43:08 -05:00
kzhdev
809b8b82e9
Don't use cached event listener length in node._fire because changing shape attribures in a event could remove kinetic event handler from the array which willl cause 'hander of undefined' error.
2013-10-04 14:03:50 -05:00
kzhdev
9758cd7b38
Added kinetic namespace.
2013-10-03 19:57:45 -05:00
kzhdev
a246cb0de1
Fixed an issue where enableShadow/disableShadow didn't work after shap added into a layer
2013-10-03 15:00:15 -05:00
kzhdev
868b2b1a0d
Merge branch 'pass-evt-arg'
2013-10-03 10:49:56 -05:00
kzhdev
ecde9a5d84
pass evt into contentMouseDown and contentMouseUp event
2013-10-03 10:45:02 -05:00
Eric Rowell
1965f61da2
added assertion counter to Mocha
2013-09-30 07:52:13 -07:00
Eric Rowell
5caea0c2a2
fixed up image unit test
2013-09-29 13:06:50 -07:00
Eric Rowell
0486904512
resolved conflicts
2013-09-29 13:02:54 -07:00
Eric Rowell
e8b479e89f
optmized buffer canvas requirement logic
2013-09-29 13:01:13 -07:00
ippo615
5af658af66
Uncommented the funtional tests
2013-09-29 15:11:45 -04:00
ippo615
a9c0833a36
Added filter tests to runner.html
2013-09-29 15:09:15 -04:00
ippo615
9e7f27dfe3
Added convolve pack filter tests
2013-09-29 15:06:59 -04:00
ippo615
e98d31e18b
Added mask filter test
2013-09-29 15:00:42 -04:00
ippo615
26885d18c1
Added hue shift filter test
2013-09-29 14:55:47 -04:00
ippo615
98fef5eb67
Added invert filter test
2013-09-29 14:51:49 -04:00
ippo615
e4db57355b
Added transparent images to tests.
2013-09-29 14:49:19 -04:00
ippo615
ae13dc688a
Added grayscale filter test
2013-09-29 14:44:40 -04:00
ippo615
2cc1cc7dcc
Added color pack filter unit tests
2013-09-29 14:39:48 -04:00
ippo615
d0f805903d
Added brighten filter unit test
2013-09-29 14:39:31 -04:00
ippo615
1770733b1c
Added blur filter unit test
2013-09-29 14:39:10 -04:00
ippo615
8b7b3db9ef
Merge branch 'master' of https://github.com/Ziriax/KineticJS
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Fixed bug #527 - filters and cropping are now friends.
2013-09-29 14:00:51 -04:00
ippo615
de677846b4
Added blur filter unit tests.
2013-09-29 11:26:31 -04:00
Eric Rowell
e13a0b5fd8
fixed issue with stage panning. stage node type needs to be declared before calling super constructor
2013-09-28 21:55:57 -07:00
Eric Rowell
a8cbc2321d
hooked opacity rendering into the buffer canvas logic used for shadows so that strokes and fill opacities aren't applied separately
2013-09-28 20:34:42 -07:00
Eric Rowell
e530a4697a
promoted version to 4.7.2
2013-09-26 22:42:00 -07:00
Eric Rowell
6b69460d2c
fixed #612 and added stage drag and drop unit tests
2013-09-26 22:40:23 -07:00
Eric Rowell
ba6e30aa97
shadow logic is now applied to buffer context, not a newly created one each time drawScene is created
2013-09-26 22:10:37 -07:00
Eric Rowell
4cf15cedb8
rewrote shadow logic. fill and strokes are now both taken into account. shape and shadow opacities now work well together
2013-09-26 01:39:50 -07:00
Eric Rowell
63c6e9eea3
added functional tests. fixed line shadow bug
2013-09-25 23:32:44 -07:00
Eric Rowell
5bac5358a9
finished migrating DD tests to mocha. refactored functional test site directory
2013-09-25 23:25:59 -07:00
Eric Rowell
b56880bccf
issues #606 now using ua detection for layerX/Y usage
2013-09-25 10:37:44 -07:00
Eric Rowell
4234af4848
issue #606 removed evt.layerX and use evt.pageX/Y instead
2013-09-25 10:11:51 -07:00
Eric Rowell
8105edca62
issue #606 moved evt.layerX/Y check at the end of the double pipe chain
2013-09-25 09:55:12 -07:00
Eric Rowell
6e8a5b74b9
fixed #610
2013-09-25 07:58:35 -07:00
Eric Rowell
c0313e360e
cleaned up old test directory
2013-09-23 09:19:05 -07:00
Eric Rowell
3204318a41
migrated events functional tests over to Mocha
2013-09-23 09:15:28 -07:00
Eric Rowell
10dfeb5ef1
fixed #609 and also made sure that layer.clear() also clears the hit context
2013-09-23 08:31:14 -07:00
Eric Rowell
e39bc36190
fixed #605
2013-09-22 22:15:46 -07:00