Eric Rowell
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69f9374c8e
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first pass at removing setDefaultAttrs logic to speed up node instantation performance
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2013-03-15 08:33:05 -07:00 |
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Eric Rowell
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5c590bb88f
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moved TextPath, RegularPolygon, and Star shapes to the plugins directory. updated all tests
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2013-03-13 22:24:55 -07:00 |
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Eric Rowell
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012e495a69
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new strokeScaleEnabled property which enables you to configure if the stroke style of a shape should scale or not as the shape itself scales, or as its ancestors scale
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2013-02-21 09:14:44 -08:00 |
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Eric Rowell
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88e1c5fa08
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Merge branch 'master' of github.com:ericdrowell/KineticJS
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2013-02-20 21:31:10 -08:00 |
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Eric Rowell
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4a0087f72c
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gauss cleanup
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2013-02-20 21:30:24 -08:00 |
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Eric Rowell
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46f71d283f
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added clipping functionality to containers. Currently, the clipping function can only be applied to layers and groups. The clipping region is also subject to the containers transforms, which means that you can also create transformed clipping regions.
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2013-02-15 18:20:34 -08:00 |
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Eric Rowell
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ca0d3790b2
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canvas elements now come with padding, margin, border, and background style resets
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2013-02-15 15:18:02 -08:00 |
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Eric Rowell
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4d420efabd
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Converted test failures to warnings where appropriate
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2013-02-15 14:44:18 -08:00 |
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Eric Rowell
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26943f8245
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implemented new pixel ratio logic, which covers all drawing cases using a canvas context. The new logic also has better performance than the previous
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2013-02-12 09:58:47 -08:00 |
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Eric Rowell
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5e65b4c596
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refactored pixel ratio scale logic
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2013-02-12 00:20:24 -08:00 |
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Eric Rowell
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5ac8142f82
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Kinetic.Text events now work property
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2013-02-11 22:55:24 -08:00 |
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Eric Rowell
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c9b99a9131
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Kinetic.Text code cleanup
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2013-02-10 15:42:48 -08:00 |
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Eric Rowell
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322e88d454
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new fillPriority attr which enables you to easily toggle between different fill types without having to null out fill attrs and reset other fill attrs
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2013-01-30 09:50:36 -08:00 |
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Eric Rowell
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1775913476
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mouseup and click events now work correctly after dragging and dropping a shape
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2013-01-29 10:12:24 -08:00 |
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Eric Rowell
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79fecd2c13
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dynamic drag layer setup now does deep copy of Groups and Layers when reconstructing ancestors
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2013-01-28 21:27:08 -08:00 |
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Eric Rowell
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1bcdd15f45
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drag and drop now ends whenever a mouseup or touchend event is detected anywhere on the page
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2013-01-27 22:25:16 -08:00 |
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Eric Rowell
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be295992e0
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when parent and children are both draggable, the lowest level child draggable property now has priority over ancestors. Refactored dependency order in thorfile
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2013-01-27 21:29:22 -08:00 |
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Eric Rowell
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6cd7ab135f
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moved some manual tests to unit tests and greatly refactored the manual test suite
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2013-01-27 16:27:17 -08:00 |
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Eric Rowell
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6a73f4dcfb
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added enabler / disabler tests for Text. added more documentation
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2013-01-26 19:35:53 -08:00 |
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Eric Rowell
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624ec25c29
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added enabler and disabler functions to toggle shape attrs that are either on or off, such as fill, stroke, shadow, and dashArray. Also fixed problem with shadows not being applied to non color filled shapes
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2013-01-23 23:08:01 -08:00 |
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Eric Rowell
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abbaef1cc6
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refactored drag and drop a bit and fixed a dependency bug
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2013-01-13 22:32:08 -08:00 |
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Eric Rowell
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8ed84f474a
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fixed several memory issues with transition logic. Heavily refactored Transition module. New Animation isRunning method. destroy() method now correctly stops currently running transitions. added several transition and destroy related unit tests
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2013-01-13 19:59:35 -08:00 |
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Eric Rowell
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b6ba1a503c
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ids and names hashes used for node selection via get() has moved to Global in order to greatly simplify the selection logic. This means that node ids and names are shared across all stages. If two stages each have a node with the same id, only the last id set will be accessibile (similar to DOM)
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2013-01-13 11:10:49 -08:00 |
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Eric Rowell
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f5f2fbaba9
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added stage getDragLayer() method and unit tests
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2013-01-12 23:45:28 -08:00 |
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Eric Rowell
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5cda46be69
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drag and drop layer is now created on stage instantiation, and is removed and added as needed
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2013-01-12 23:39:56 -08:00 |
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Eric Rowell
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ed579e4843
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added new destroy Node method which removes and destroys a node. remove() now simply removes a node from the stage. You can re add the node at a later time with add(). getDOM() changed to getContent(). stage.remove() now correctly removes content node
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2013-01-12 22:01:12 -08:00 |
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Eric Rowell
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4136ddb398
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added new dragOnTop property which allows you to define whether or not a node is automatically moved to a temp top layer when dragging
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2013-01-09 23:45:30 -08:00 |
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Eric Rowell
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40bcaeafed
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improved drag and drop layer creation logic to further reduce the possibility of a flicker
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2013-01-09 23:27:37 -08:00 |
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Eric Rowell
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c504e7980b
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re-fixed drag and drop flicker issue on mobile. It was due to the browser taking a few ms to add to canvas dom when drag and drop started
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2013-01-09 22:34:14 -08:00 |
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Eric Rowell
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48b85119f5
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reverted async prevParent redraw for drag and drop because it has undesirable side effects. Need to find another solution for the flickering behavior on mobile devices
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2013-01-09 08:32:05 -08:00 |
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Eric Rowell
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ffaa108830
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removed animations length cached variable because the length can change while the for loop is running
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2013-01-09 08:27:57 -08:00 |
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Arthaey
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2879dd92d0
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Support creating shapes with points like [[x1,y1],[x2,y2]].
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2013-01-09 00:21:47 -08:00 |
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Eric Rowell
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3a6a55d1cc
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fixed edge case when setting draggable=false on dragend
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2013-01-07 19:51:20 -08:00 |
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Eric Rowell
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d0148a50ac
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a small bit of animation code cleanup
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2013-01-07 19:38:16 -08:00 |
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Eric Rowell
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590889f898
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optimized animation code
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2013-01-07 19:36:12 -08:00 |
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Eric Rowell
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ae103710d3
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fixed flickering issue with dd on mobile. removed static framerate logic for dd
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2013-01-06 23:31:14 -08:00 |
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Eric Rowell
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b542fbb188
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finished updating unit tests. All tests now pass
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2013-01-02 22:08:34 -08:00 |
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Eric Rowell
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66a7e2ac39
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layer.toDataURL() now directly returns layer canvas data url if position and size are not specificed. updated unit tests and docs
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2013-01-02 22:02:00 -08:00 |
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Eric Rowell
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a53db90d0a
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flattened fill attr, created new Node getter and setter generators that handle type conversions for points, sizes, and rotations
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2013-01-01 23:54:02 -08:00 |
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Eric Rowell
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522607695f
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Text fontSize unit is now in pixels (used to be points). Default text lineHeight attr is now 1 (used to be 1.2)
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2013-01-01 19:36:13 -08:00 |
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Eric Rowell
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7ef59fdcb2
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added more blob unit tests
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2013-01-01 18:14:30 -08:00 |
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Eric Rowell
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e9d56dafba
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added new Blob shape. removed double quotes from all shapes. made it easier for shapes to extend other shapes
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2013-01-01 00:41:13 -08:00 |
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Eric Rowell
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176e805e58
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decided to make an actual Spline shape. Will create a Blob shape soon, which will be an enclosed spline
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2012-12-31 20:30:00 -08:00 |
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Eric Rowell
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f3a1e9a247
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new spline attr for the Line shape which enables splines
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2012-12-31 19:24:35 -08:00 |
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Eric Rowell
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7cb4c4269f
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huge changes to Text shape. Skinnied it up by removing rectangle rendering component. textFill is now fill, textStroke is now stroke, textShadow is now shadow, and textStrokeWidth is now strokeWidth
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2012-12-31 12:45:32 -08:00 |
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Eric Rowell
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356661ecff
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updated unit tests with new shadow API
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2012-12-31 10:46:23 -08:00 |
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Eric Rowell
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206f7bf8d0
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fixed up group drag and drop
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2012-12-31 01:47:49 -08:00 |
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Eric Rowell
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83bf1740a6
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flattened shadow object into shadowColor, shadowBlur, shadowOpacity, and shadowOffset attrs
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2012-12-31 00:45:38 -08:00 |
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Eric Rowell
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7ba40a6a68
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drag and drop operatons now dynamically generate a temporary top layer for high performance drag and drop. When completed, the top layer is removed. Also cleaned up a bit of drag and drop logic
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2012-12-30 23:14:23 -08:00 |
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Eric Rowell
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5e16b3d7d0
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fix bug 169 when removing a node, be sure to also remove the drag and drop reference
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2012-12-13 00:01:24 -08:00 |
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