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28
CHANGELOG.md
28
CHANGELOG.md
@@ -3,6 +3,34 @@
|
||||
All notable changes to this project will be documented in this file.
|
||||
This project adheres to [Semantic Versioning](http://semver.org/).
|
||||
|
||||
## 10.0.12 (2025-11-21)
|
||||
|
||||
- Better canvas farbling detection logic
|
||||
|
||||
## 10.0.11 (2025-11-20)
|
||||
|
||||
- Fixed broken release
|
||||
|
||||
## 10.0.10 (2025-11-20)
|
||||
|
||||
- Update hit detection system to handle canvas farbling. Hit detection should work better on Brave browser. Thanks [@wiverson](https://github.com/wiverson) to the idea and implementation idea.
|
||||
|
||||
## 10.0.9 (2025-11-08)
|
||||
|
||||
- Fixed line-through rendering when letter spacing is used
|
||||
|
||||
## 10.0.8 (2025-10-24)
|
||||
|
||||
- Fixed opacity level when a cached shape has opacity, fill and stroke
|
||||
|
||||
## 10.0.7 (2025-10-22)
|
||||
|
||||
- Fixed image element size re-calculation when change is changed with transformer is used.
|
||||
|
||||
## 10.0.6 (2025-10-22)
|
||||
|
||||
- Better `Image.getClientRect()` calculation if an instance has no image attached yet
|
||||
|
||||
## 10.0.5 (2025-10-22)
|
||||
|
||||
- Simplify types to fix TS errors
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "konva",
|
||||
"version": "10.0.5",
|
||||
"version": "10.0.12",
|
||||
"description": "HTML5 2d canvas library.",
|
||||
"author": "Anton Lavrenov",
|
||||
"type": "module",
|
||||
|
||||
@@ -182,42 +182,6 @@ export class SceneCanvas extends Canvas {
|
||||
}
|
||||
}
|
||||
|
||||
// function checks if canvas farbling is active
|
||||
// canvas farbling is a Browser security feature, it break konva internals
|
||||
function isCanvasFarblingActive() {
|
||||
const c = Util.createCanvasElement();
|
||||
c.width = 1;
|
||||
c.height = 1;
|
||||
const ctx = c.getContext('2d', {
|
||||
willReadFrequently: true,
|
||||
}) as CanvasRenderingContext2D;
|
||||
ctx.clearRect(0, 0, 1, 1);
|
||||
ctx.fillStyle = 'rgba(255,0,255,1)'; // clear #FF00FF, no alpha
|
||||
ctx.fillRect(0, 0, 1, 1);
|
||||
const d = ctx.getImageData(0, 0, 1, 1).data;
|
||||
const exact = d[0] === 255 && d[1] === 0 && d[2] === 255 && d[3] === 255;
|
||||
return !exact;
|
||||
}
|
||||
|
||||
function isBraveBrowser() {
|
||||
if (typeof navigator === 'undefined') {
|
||||
return false;
|
||||
}
|
||||
// @ts-ignore
|
||||
return navigator.brave?.isBrave() ?? false;
|
||||
}
|
||||
|
||||
let warned = false;
|
||||
function checkHitCanvasSupport() {
|
||||
if (isBraveBrowser() && isCanvasFarblingActive() && !warned) {
|
||||
warned = true;
|
||||
Util.error(
|
||||
'Looks like you have "Brave shield" enabled in your browser. It breaks KonvaJS internals. Please disable it. You may need to ask your users to do the same.'
|
||||
);
|
||||
}
|
||||
return isBraveBrowser() && isCanvasFarblingActive();
|
||||
}
|
||||
|
||||
export class HitCanvas extends Canvas {
|
||||
hitCanvas = true;
|
||||
constructor(config: ICanvasConfig = { width: 0, height: 0 }) {
|
||||
@@ -225,6 +189,5 @@ export class HitCanvas extends Canvas {
|
||||
|
||||
this.context = new HitContext(this);
|
||||
this.setSize(config.width, config.height);
|
||||
checkHitCanvasSupport();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -367,9 +367,10 @@ export class Layer extends Container<Group | Shape> {
|
||||
const p3 = p[3];
|
||||
|
||||
// fully opaque pixel
|
||||
|
||||
if (p3 === 255) {
|
||||
const colorKey = Util._rgbToHex(p[0], p[1], p[2]);
|
||||
const shape = shapes[HASH + colorKey];
|
||||
const colorKey = Util.getHitColorKey(p[0], p[1], p[2]);
|
||||
const shape = shapes[colorKey];
|
||||
if (shape) {
|
||||
return {
|
||||
shape: shape,
|
||||
|
||||
20
src/Shape.ts
20
src/Shape.ts
@@ -203,12 +203,21 @@ export class Shape<
|
||||
super(config);
|
||||
// set colorKey
|
||||
let key: string;
|
||||
let attempts = 0;
|
||||
|
||||
while (true) {
|
||||
key = Util.getRandomColor();
|
||||
key = Util.getHitColor();
|
||||
if (key && !(key in shapes)) {
|
||||
break;
|
||||
}
|
||||
attempts++;
|
||||
if (attempts >= 10000) {
|
||||
Util.warn(
|
||||
'Failed to find a unique color key for a shape. Konva may work incorrectly. Most likely your browser is using canvas farbling. Consider disabling it.'
|
||||
);
|
||||
key = Util.getRandomColor();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.colorKey = key;
|
||||
@@ -658,8 +667,13 @@ export class Shape<
|
||||
if (hasShadow) {
|
||||
context._applyShadow(this);
|
||||
}
|
||||
context._applyOpacity(this);
|
||||
context._applyGlobalCompositeOperation(this);
|
||||
// if we are caching self, we don't need to apply opacity and global composite operation
|
||||
// because it will be applied in the cache
|
||||
if (!cachingSelf) {
|
||||
context._applyOpacity(this);
|
||||
context._applyGlobalCompositeOperation(this);
|
||||
}
|
||||
|
||||
context.drawImage(
|
||||
bc._canvas,
|
||||
bc.x || 0,
|
||||
|
||||
97
src/Util.ts
97
src/Util.ts
@@ -446,6 +446,9 @@ const OBJECT_ARRAY = '[object Array]',
|
||||
RGB_REGEX = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/;
|
||||
let animQueue: Array<Function> = [];
|
||||
|
||||
// Cache for canvas farbling detection
|
||||
let _isCanvasFarblingActive: boolean | null = null;
|
||||
|
||||
const req =
|
||||
(typeof requestAnimationFrame !== 'undefined' && requestAnimationFrame) ||
|
||||
function (f) {
|
||||
@@ -583,6 +586,98 @@ export const Util = {
|
||||
}
|
||||
return HASH + randColor;
|
||||
},
|
||||
/**
|
||||
* Check if canvas farbling is active (e.g., Brave browser fingerprinting protection)
|
||||
* @method
|
||||
* @memberof Konva.Util
|
||||
* @returns {Boolean}
|
||||
*/
|
||||
isCanvasFarblingActive() {
|
||||
if (_isCanvasFarblingActive !== null) {
|
||||
return _isCanvasFarblingActive;
|
||||
}
|
||||
|
||||
if (typeof document === 'undefined') {
|
||||
_isCanvasFarblingActive = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
const c = this.createCanvasElement();
|
||||
c.width = 10;
|
||||
c.height = 10;
|
||||
const ctx = c.getContext('2d', {
|
||||
willReadFrequently: true,
|
||||
}) as CanvasRenderingContext2D;
|
||||
ctx.clearRect(0, 0, 10, 10);
|
||||
|
||||
ctx.fillStyle = '#282828'; // 40, 40, 40
|
||||
ctx.fillRect(0, 0, 10, 10);
|
||||
|
||||
const d = ctx.getImageData(0, 0, 10, 10).data;
|
||||
let isFarbling = false;
|
||||
for (let i = 0; i < 100; i++) {
|
||||
if (
|
||||
d[i * 4] !== 40 ||
|
||||
d[i * 4 + 1] !== 40 ||
|
||||
d[i * 4 + 2] !== 40 ||
|
||||
d[i * 4 + 3] !== 255
|
||||
) {
|
||||
isFarbling = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_isCanvasFarblingActive = isFarbling;
|
||||
this.releaseCanvas(c);
|
||||
return _isCanvasFarblingActive;
|
||||
},
|
||||
/**
|
||||
* Get a random color for hit detection (normalized if farbling is active)
|
||||
* @method
|
||||
* @memberof Konva.Util
|
||||
* @returns {String} hex color string
|
||||
*/
|
||||
getHitColor(): string {
|
||||
const color = this.getRandomColor();
|
||||
return this.isCanvasFarblingActive()
|
||||
? this.getSnappedHexColor(color)
|
||||
: color;
|
||||
},
|
||||
/**
|
||||
* Get hit color key from RGB values (normalized if farbling is active)
|
||||
* @method
|
||||
* @memberof Konva.Util
|
||||
* @param {Number} r - red component (0-255)
|
||||
* @param {Number} g - green component (0-255)
|
||||
* @param {Number} b - blue component (0-255)
|
||||
* @returns {String} hex color key string
|
||||
*/
|
||||
getHitColorKey(r: number, g: number, b: number): string {
|
||||
if (this.isCanvasFarblingActive()) {
|
||||
r = Math.round(r / 5) * 5;
|
||||
g = Math.round(g / 5) * 5;
|
||||
b = Math.round(b / 5) * 5;
|
||||
}
|
||||
return HASH + this._rgbToHex(r, g, b);
|
||||
},
|
||||
/**
|
||||
* Snap hex color values to end with 0 (normalize for canvas farbling)
|
||||
* @method
|
||||
* @memberof Konva.Util
|
||||
* @param {String} hex - hex color string (e.g., "#ff00ff")
|
||||
* @returns {String} normalized hex color string
|
||||
*/
|
||||
getSnappedHexColor(hex: string): string {
|
||||
const rgb = this._hexToRgb(hex);
|
||||
return (
|
||||
HASH +
|
||||
this._rgbToHex(
|
||||
Math.round(rgb.r / 5) * 5,
|
||||
Math.round(rgb.g / 5) * 5,
|
||||
Math.round(rgb.b / 5) * 5
|
||||
)
|
||||
);
|
||||
},
|
||||
|
||||
/**
|
||||
* get RGB components of a color
|
||||
@@ -1122,4 +1217,4 @@ export const Util = {
|
||||
},
|
||||
};
|
||||
|
||||
export type AnyString<T> = T | (string & {})
|
||||
export type AnyString<T> = T | (string & {});
|
||||
|
||||
@@ -43,7 +43,7 @@ export interface ImageConfig extends ShapeConfig {
|
||||
export class Image extends Shape<ImageConfig> {
|
||||
private _loadListener: () => void;
|
||||
|
||||
constructor(attrs: ImageConfig) {
|
||||
constructor(attrs?: ImageConfig) {
|
||||
super(attrs);
|
||||
this._loadListener = () => {
|
||||
this._requestDraw();
|
||||
@@ -147,10 +147,10 @@ export class Image extends Shape<ImageConfig> {
|
||||
context.fillStrokeShape(this);
|
||||
}
|
||||
getWidth() {
|
||||
return this.attrs.width ?? (this.image() as any)?.width;
|
||||
return this.attrs.width ?? (this.image() as any)?.width ?? 0;
|
||||
}
|
||||
getHeight() {
|
||||
return this.attrs.height ?? (this.image() as any)?.height;
|
||||
return this.attrs.height ?? (this.image() as any)?.height ?? 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -193,6 +193,7 @@ export class Image extends Shape<ImageConfig> {
|
||||
}
|
||||
|
||||
Image.prototype.className = 'Image';
|
||||
Image.prototype._attrsAffectingSize = ['image'];
|
||||
_registerNode(Image);
|
||||
|
||||
/**
|
||||
|
||||
@@ -74,8 +74,8 @@ export class RegularPolygon extends Shape<RegularPolygonConfig> {
|
||||
const points = this._getPoints();
|
||||
|
||||
let minX = points[0].x;
|
||||
let maxX = points[0].y;
|
||||
let minY = points[0].x;
|
||||
let maxX = points[0].x;
|
||||
let minY = points[0].y;
|
||||
let maxY = points[0].y;
|
||||
points.forEach((point) => {
|
||||
minX = Math.min(minX, point.x);
|
||||
|
||||
@@ -318,7 +318,9 @@ export class Text extends Shape<TextConfig> {
|
||||
context.stroke();
|
||||
context.restore();
|
||||
}
|
||||
// draw line-through above the text content
|
||||
|
||||
// store the starting x position for line-through which is drawn after text
|
||||
const lineThroughStartX = lineTranslateX;
|
||||
|
||||
// As `letterSpacing` isn't supported on Safari, we use this polyfill.
|
||||
// The exception is for RTL text, which we rely on native as it cannot
|
||||
@@ -380,6 +382,7 @@ export class Text extends Shape<TextConfig> {
|
||||
|
||||
context.fillStrokeShape(this);
|
||||
}
|
||||
|
||||
// draw line-through above the text content
|
||||
if (shouldLineThrough) {
|
||||
context.save();
|
||||
@@ -387,7 +390,7 @@ export class Text extends Shape<TextConfig> {
|
||||
const yOffset = !Konva.legacyTextRendering
|
||||
? -Math.round(fontSize / 4)
|
||||
: 0;
|
||||
const x = align === JUSTIFY ? 0 : lineTranslateX;
|
||||
const x = lineThroughStartX;
|
||||
context.moveTo(x, translateY + lineTranslateY + yOffset);
|
||||
const lineWidth =
|
||||
align === JUSTIFY && !lastLine ? totalWidth - padding * 2 : width;
|
||||
@@ -402,6 +405,7 @@ export class Text extends Shape<TextConfig> {
|
||||
context.stroke();
|
||||
context.restore();
|
||||
}
|
||||
|
||||
context.restore();
|
||||
if (textArrLen > 1) {
|
||||
translateY += lineHeightPx;
|
||||
|
||||
@@ -31,14 +31,71 @@
|
||||
const layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
const circle = new Konva.Circle({
|
||||
x: stage.width() / 2,
|
||||
y: stage.height() / 2,
|
||||
radius: 100,
|
||||
fill: 'red',
|
||||
draggable: true,
|
||||
});
|
||||
layer.add(circle);
|
||||
// const circle = new Konva.Circle({
|
||||
// x: 100,
|
||||
// y: 100,
|
||||
// radius: 10,
|
||||
// fill: 'red',
|
||||
// });
|
||||
// layer.add(circle);
|
||||
// throw new Error('test');
|
||||
|
||||
// Given gridRows and gridCols, compute maximum possible radius and position circles
|
||||
const gridRows = 200;
|
||||
const gridCols = 200;
|
||||
const width = window.innerWidth;
|
||||
const height = window.innerHeight;
|
||||
|
||||
// Calculate spacing and radius so circles fit entire window
|
||||
// There are (gridCols - 1) spaces between centers horizontally, and (gridRows - 1) vertically
|
||||
// The available width is "width", so (gridCols) circles and (gridCols-1) spaces between
|
||||
// The diameter must fit: gridCols * diameter + (gridCols - 1) * gap <= width
|
||||
// But to maximize, gap should equal to at least 0, so best layout is circles tangent
|
||||
|
||||
// So the max diameter horizontally is width / gridCols
|
||||
// Likewise for vertical
|
||||
const cellWidth = width / gridCols;
|
||||
const cellHeight = height / gridRows;
|
||||
const radius = Math.min(cellWidth, cellHeight) / 2;
|
||||
|
||||
const circles = [];
|
||||
|
||||
// Create grid of circles - centers in each cell's center
|
||||
for (let row = 0; row < gridRows; row++) {
|
||||
for (let col = 0; col < gridCols; col++) {
|
||||
const cx = cellWidth * col + cellWidth / 2;
|
||||
const cy = cellHeight * row + cellHeight / 2;
|
||||
const c = new Konva.Circle({
|
||||
x: cx,
|
||||
y: cy,
|
||||
radius: radius,
|
||||
fill: Konva.Util.getRandomColor(),
|
||||
id: `circle-${row}-${col}`,
|
||||
});
|
||||
circles.push({
|
||||
node: c,
|
||||
x: cx,
|
||||
y: cy,
|
||||
row,
|
||||
col,
|
||||
});
|
||||
layer.add(c);
|
||||
}
|
||||
}
|
||||
layer.draw();
|
||||
|
||||
// Test hits at each center
|
||||
for (const cInfo of circles) {
|
||||
const { node, x, y } = cInfo;
|
||||
const hit = stage.getIntersection({ x, y });
|
||||
if (hit !== node) {
|
||||
const gotId = hit ? hit.id && hit.id() : null;
|
||||
console.error(
|
||||
`Hit test failed at (${x},${y}): expected id=${node.id()}, got id=${gotId}`
|
||||
);
|
||||
}
|
||||
}
|
||||
console.log('Hit test grid check complete.');
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -396,6 +396,16 @@ describe('Image', function () {
|
||||
});
|
||||
});
|
||||
|
||||
it('test image client rect without image object attached', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
var image = new Konva.Image();
|
||||
layer.add(image);
|
||||
assert.equal(image.getClientRect().width, 0);
|
||||
assert.equal(image.getClientRect().height, 0);
|
||||
});
|
||||
|
||||
it('corner radius with shadow', function (done) {
|
||||
// that will trigger buffer canvas
|
||||
loadImage('darth-vader.jpg', (imageObj) => {
|
||||
|
||||
@@ -136,6 +136,7 @@ describe('Caching', function () {
|
||||
var stage = addStage();
|
||||
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
var rect = new Konva.Rect({
|
||||
x: 100,
|
||||
@@ -147,13 +148,13 @@ describe('Caching', function () {
|
||||
stroke: 'black',
|
||||
strokeWidth: 10,
|
||||
});
|
||||
rect.cache();
|
||||
rect.opacity(0.3);
|
||||
|
||||
layer.add(rect);
|
||||
stage.add(layer);
|
||||
rect.cache();
|
||||
layer.draw();
|
||||
|
||||
cloneAndCompareLayer(layer, 100);
|
||||
// important to NOT use tollerance, because opacity is sensative
|
||||
cloneAndCompareLayer(layer, 1);
|
||||
});
|
||||
|
||||
// skip, because opacity rendering of cached shape is different
|
||||
|
||||
@@ -1966,4 +1966,41 @@ describe('Text', function () {
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
it('text decoration with letterSpacing and lineHeight', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
||||
var text = new Konva.Text({
|
||||
x: 10,
|
||||
y: 10,
|
||||
text: 'hello\nworld',
|
||||
fontSize: 40,
|
||||
fill: 'red',
|
||||
letterSpacing: 5,
|
||||
lineHeight: 2,
|
||||
textDecoration: 'underline line-through',
|
||||
});
|
||||
|
||||
layer.add(text);
|
||||
stage.add(layer);
|
||||
|
||||
var trace = layer.getContext().getTrace(false, true);
|
||||
if (Konva._renderBackend === 'web') {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,10,10);font=normal normal 40px Arial;textBaseline=alphabetic;textAlign=left;translate(0,0);save();save();beginPath();moveTo(0,64);lineTo(110,64);stroke();restore();fillStyle=red;fillText(h,0,54);fillStyle=red;fillText(e,27,54);fillStyle=red;fillText(l,54,54);fillStyle=red;fillText(l,68,54);fillStyle=red;fillText(o,82,54);save();beginPath();moveTo(0,44);lineTo(110,44);stroke();restore();restore();save();save();beginPath();moveTo(0,144);lineTo(121,144);stroke();restore();fillStyle=red;fillText(w,0,134);fillStyle=red;fillText(o,33,134);fillStyle=red;fillText(r,61,134);fillStyle=red;fillText(l,79,134);fillStyle=red;fillText(d,93,134);save();beginPath();moveTo(0,124);lineTo(121,124);stroke();restore();restore();restore();'
|
||||
);
|
||||
} else if (Konva._renderBackend === 'node-canvas') {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,10,10);font=normal normal 40px Arial;textBaseline=alphabetic;textAlign=left;translate(0,0);save();save();beginPath();moveTo(0,64);lineTo(110,64);stroke();restore();fillStyle=red;fillText(h,0,54);fillStyle=red;fillText(e,27,54);fillStyle=red;fillText(l,54,54);fillStyle=red;fillText(l,68,54);fillStyle=red;fillText(o,82,54);save();beginPath();moveTo(0,44);lineTo(110,44);stroke();restore();restore();save();save();beginPath();moveTo(0,144);lineTo(121,144);stroke();restore();fillStyle=red;fillText(w,0,134);fillStyle=red;fillText(o,33,134);fillStyle=red;fillText(r,61,134);fillStyle=red;fillText(l,79,134);fillStyle=red;fillText(d,93,134);save();beginPath();moveTo(0,124);lineTo(121,124);stroke();restore();restore();restore();'
|
||||
);
|
||||
} else {
|
||||
assert.equal(
|
||||
trace,
|
||||
'clearRect(0,0,578,200);save();transform(1,0,0,1,10,10);font=normal normal 40px Arial;textBaseline=alphabetic;textAlign=left;translate(0,0);save();save();beginPath();moveTo(0,63);lineTo(110,63);stroke();restore();fillStyle=red;fillText(h,0,53);fillStyle=red;fillText(e,27,53);fillStyle=red;fillText(l,54,53);fillStyle=red;fillText(l,68,53);fillStyle=red;fillText(o,82,53);save();beginPath();moveTo(0,43);lineTo(110,43);stroke();restore();restore();save();save();beginPath();moveTo(0,143);lineTo(121,143);stroke();restore();fillStyle=red;fillText(w,0,133);fillStyle=red;fillText(o,33,133);fillStyle=red;fillText(r,61,133);fillStyle=red;fillText(l,79,133);fillStyle=red;fillText(d,93,133);save();beginPath();moveTo(0,123);lineTo(121,123);stroke();restore();restore();restore();'
|
||||
);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
@@ -3742,6 +3742,48 @@ describe('Transformer', function () {
|
||||
(assert.deepEqual(shape.getClientRect(), rect), 'change data');
|
||||
});
|
||||
|
||||
it('attrs change - image', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
stage.add(layer);
|
||||
|
||||
// Create a small canvas to use as an image
|
||||
var canvas1 = Konva.Util.createCanvasElement();
|
||||
canvas1.width = 100;
|
||||
canvas1.height = 100;
|
||||
|
||||
var shape = new Konva.Image({
|
||||
x: 50,
|
||||
y: 50,
|
||||
image: canvas1,
|
||||
});
|
||||
layer.add(shape);
|
||||
|
||||
var tr = new Konva.Transformer({
|
||||
nodes: [shape],
|
||||
});
|
||||
layer.add(tr);
|
||||
|
||||
// Check initial size
|
||||
var rect = Konva.Util._assign({}, tr._getNodeRect());
|
||||
delete rect.rotation;
|
||||
assert.deepEqual(shape.getClientRect(), rect, 'initial image');
|
||||
assert.equal(tr.width(), 100, 'initial width');
|
||||
assert.equal(tr.height(), 100, 'initial height');
|
||||
|
||||
// Change to a larger image
|
||||
var canvas2 = Konva.Util.createCanvasElement();
|
||||
canvas2.width = 200;
|
||||
canvas2.height = 150;
|
||||
shape.image(canvas2);
|
||||
|
||||
var rect = Konva.Util._assign({}, tr._getNodeRect());
|
||||
delete rect.rotation;
|
||||
assert.deepEqual(shape.getClientRect(), rect, 'change image size');
|
||||
assert.equal(tr.width(), 200, 'new width');
|
||||
assert.equal(tr.height(), 150, 'new height');
|
||||
});
|
||||
|
||||
it('make sure transformer events are not cloned', function () {
|
||||
var stage = addStage();
|
||||
var layer = new Konva.Layer();
|
||||
|
||||
Reference in New Issue
Block a user