This website requires JavaScript.
Explore
Help
Register
Sign In
lsm
/
konva
Watch
1
Star
0
Fork
0
You've already forked konva
mirror of
https://github.com/konvajs/konva.git
synced
2025-11-18 09:07:30 +08:00
Code
Issues
Actions
3
Packages
Projects
Releases
Wiki
Activity
Files
1585cc3620f6089e65b19d4d038717e2bb841d58
konva
/
src
History
Eric Rowell
1585cc3620
fixed tests
2012-07-27 18:41:15 -07:00
..
filters
first pass at implementing filters. Still have a lot to work through.
2012-07-17 00:32:26 -07:00
plugins
/shapes
silky smooth animations. got rid of layer and event throttling, and instead created dragThrottling. The dynamic animation frame rates already handles optimized animation drawing, we just needed to add manual throttling to drag and drop. Animations are now very smooth, and drag and drop is still smooth
2012-07-26 23:26:58 -07:00
shapes
added some performance tweaks and polished up code here and there
2012-07-26 22:58:38 -07:00
util
fixed new bug with stage toDataURL that was introduced with the new Canvas class, and added new filter unit tests
2012-07-21 13:29:22 -07:00
Animation.js
added some performance tweaks and polished up code here and there
2012-07-26 22:58:38 -07:00
Container.js
added some performance tweaks and polished up code here and there
2012-07-26 22:58:38 -07:00
Global.js
first pass at implementing filters. Still have a lot to work through.
2012-07-17 00:32:26 -07:00
Group.js
finally got around to documenting the Node, Group, Stage, Shape, Layer, and Container constructors
2012-07-23 22:39:55 -07:00
Layer.js
silky smooth animations. got rid of layer and event throttling, and instead created dragThrottling. The dynamic animation frame rates already handles optimized animation drawing, we just needed to add manual throttling to drag and drop. Animations are now very smooth, and drag and drop is still smooth
2012-07-26 23:26:58 -07:00
Node.js
silky smooth animations. got rid of layer and event throttling, and instead created dragThrottling. The dynamic animation frame rates already handles optimized animation drawing, we just needed to add manual throttling to drag and drop. Animations are now very smooth, and drag and drop is still smooth
2012-07-26 23:26:58 -07:00
Shape.js
added some performance tweaks and polished up code here and there
2012-07-26 22:58:38 -07:00
Stage.js
fixed tests
2012-07-27 18:41:15 -07:00
Transition.js
updated the documentation for all methods to reflect the new inhertiance changes. And yes, if you're curious, it took forever.
2012-07-08 21:56:52 -07:00