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konva
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4b0b3a2a20c94ddc42aa90d055e698decc13a5ac
konva
/
tests
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Eric Rowell
4b0b3a2a20
now that things are drawn onto arbitrary canvas elements wrapped with the Canvas class, it's now possible to create temp canvases on the fly, which enables correct-size image filtering, and no limits on node caching
2012-07-19 23:30:59 -07:00
..
assets
worked through some synchronous / asynchronous issues with toDataURL and toImage(). stage toDataURL() is now asynchronous, and all other node toDataURLs is still synchronous. toImage() is now asynchronous. Kinetic.Image once again only accepts image objects, and can no longer be instantiated with a data URL or image data due to asynchronous issues. It's much cleaner for the developer to load an image however they like, and then instantiate a Kinetic.Image shape synchronously
2012-07-15 20:12:18 -07:00
html
added performance test suite with two sample performance tests
2012-07-14 09:57:21 -07:00
js
now that things are drawn onto arbitrary canvas elements wrapped with the Canvas class, it's now possible to create temp canvases on the fly, which enables correct-size image filtering, and no limits on node caching
2012-07-19 23:30:59 -07:00
base.css
moved several manual tests to the unit test page. Added another functional test. Added warning logs to the functional test framework
2012-06-16 01:21:35 -07:00
darth-vader.jpg
adding unit tests and functional tests. Need to add more tests when possible.
2012-03-08 00:05:00 -08:00
lion.png
finished pixel detection algo which can be applied to any Shape. This enables a lot of new functionality, such as image pixel detection, shape border detection, and custom shape detection that isn't drawn with a standard path
2012-04-01 01:08:33 -07:00
scorpion-sprite.png
added new Kinetic.Sprite shape that enables you to easily add animated sprites to the stage
2012-05-02 00:35:32 -07:00