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return nil instead of memory access error
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@@ -43,7 +43,10 @@ func (vl *VolumeLayout) isWritable(v *storage.VolumeInfo) bool {
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}
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func (vl *VolumeLayout) Lookup(vid storage.VolumeId) []*DataNode {
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return vl.vid2location[vid].list
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if location := vl.vid2location[vid]; location != nil {
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return location.list
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}
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return nil
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}
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func (vl *VolumeLayout) PickForWrite(count int) (*storage.VolumeId, int, *VolumeLocationList, error) {
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