Eric Rowell
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d8bbbf6353
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new Canvas class to decouple layer and canvas, providing more flexibility. drawing operations now require a canvas object rather than an optional layer which contained a canvas. fixed some transformation issues introduced with a pull request that I pulled in last week
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2012-07-18 23:28:45 -07:00 |
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Eric Rowell
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780d5568db
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updated the documentation for all methods to reflect the new inhertiance changes. And yes, if you're curious, it took forever.
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2012-07-08 21:56:52 -07:00 |
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Eric Rowell
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5169c93219
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fixed afterFrame index bug which caused the event to trigger on the wrong index
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2012-07-08 19:15:23 -07:00 |
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Eric Rowell
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30fd5c1fa7
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greatly improved sprite animation performance by hooking into the global animation object
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2012-07-07 21:39:03 -07:00 |
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Eric Rowell
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a8ab9a2533
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implemented clone method (inspired by matteo78) and added thorough unit tests
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2012-07-07 14:43:12 -07:00 |
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Eric Rowell
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3d4d2d20c0
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now utilizing John Resig's mashup of Base.js and protototype.js inheritiance Class so that it's easy for developers to extend KineticJS objects with extend() or to simply tack on new methods and properties that's available to all children classes. Moved getter and setter logic to Node. Moved transition class to root directory and created Tween class
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2012-07-03 12:07:27 -07:00 |
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Eric Rowell
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c1a08d8073
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created new addSettersGetters method, further enhanced dynamic getters and setters
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2012-06-23 18:09:10 -07:00 |
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Eric Rowell
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422791a99a
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cleaned up undefined, null, 0, and '' comparison operators. To unset a attribute, you can now set it to null, 0, or ''. Setting an attribute to undefined will have no effect
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2012-06-22 13:15:29 -07:00 |
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Eric Rowell
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5765ab749b
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converting arguments object into true array for setters, restored the original underscore.js methods, and moved radius conversion logic from the setAttrs method to a radiusChange event listener in Ellipse
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2012-06-20 12:55:34 -07:00 |
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Eric Rowell
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73ad904de6
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updated jsdocs
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2012-06-14 02:19:51 -07:00 |
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Eric Rowell
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6d4738cd2b
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all simple getters and setters are now dynamically created. This is the first step towards creating a code base that can unpack at run time to reduce file size
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2012-06-10 13:07:09 -07:00 |
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Eric Rowell
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6b70e1b18f
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now using setAttrs for all Shape and shapes setters
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2012-06-10 00:02:16 -07:00 |
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Eric Rowell
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e075a725a1
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rewrote shadow logic. Shadows can now be applied to images and sprites, even if they have transparent pixels
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2012-05-26 20:34:36 -07:00 |
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Eric Rowell
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5526d2847e
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forgot to move the image object to the attrs for Kinetic.Image and Kinetic.Sprite
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2012-05-20 21:41:05 -07:00 |
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Eric Rowell
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c6040ebf9d
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a bit of refactoring here and there, added some getters and setters that i missed in Kinetic.Sprite
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2012-05-13 14:04:29 -07:00 |
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Eric Rowell
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3585e000b6
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added new Kinetic.Sprite shape that enables you to easily add animated sprites to the stage
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2012-05-02 00:35:32 -07:00 |
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