Eric Rowell
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440c3ac279
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event simulation now correctly bubbles
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2012-06-08 20:57:20 -07:00 |
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Eric Rowell
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e7699a588f
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fixed mobile drag and drop bug. refactored _handleEvents(). added new functional test that has two drag and drop shapes
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2012-06-08 00:42:48 -07:00 |
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Jason Follas
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f9342cb019
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Tab to spaces; fixed tests (i.e., disabled "testonly")
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2012-06-06 00:33:29 -04:00 |
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Jason Follas
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b61c688a83
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Implemented "a", "A". Added unit test for SVG "tiger" path (the canonical SVG example)
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2012-06-05 23:56:46 -04:00 |
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Eric Rowell
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e74fa3a319
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fixed stage drag and drop bug on tablets
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2012-06-03 12:48:13 -07:00 |
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Eric Rowell
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8b22fb0690
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updated Transition docs
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2012-06-03 10:36:50 -07:00 |
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Eric Rowell
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e842cdf8ac
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stage setSize() method now converts inputs to integers. added a lot of setSize unit tests
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2012-06-02 21:27:26 -07:00 |
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Eric Rowell
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91eb4ea371
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isVisible() method now takes into account ancestor visibility. This fixes several bugs related to odd event detection behavior with clusters of visible and invisible nodes
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2012-06-02 19:12:06 -07:00 |
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Eric Rowell
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9f243d4a2e
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garbage collecting empty arrays in _removeName method to free up space
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2012-06-02 00:39:17 -07:00 |
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Eric Rowell
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1b333bc800
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new simulate() method to simulate node events. e.g. shape.simulate('click')
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2012-06-02 00:21:49 -07:00 |
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Eric Rowell
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385deb793d
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remove() method now correctly removes node descendants
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2012-06-01 23:56:01 -07:00 |
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Eric Rowell
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ba796f4cc3
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new tap event. touchmove no longer incorrectly fires onmousemove event. dbltap now correctly bubbles. cleaned up some other event handling logic.
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2012-06-01 00:44:38 -07:00 |
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Eric Rowell
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84e400e0f0
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changed commands property to data per Jason's request. This provides a similar nomenclature to the SVG path data property
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2012-05-29 21:34:04 -07:00 |
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Jason Follas
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59ee010050
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Implemented 's' and 'S'
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2012-05-29 16:14:58 -04:00 |
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Jason Follas
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90364408d7
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implemented 'T' and 't'.
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2012-05-29 15:22:06 -04:00 |
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Jason Follas
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90c07bdaa5
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Implemented 'c', 'C', 'q', 'Q' paths
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2012-05-29 14:41:23 -04:00 |
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Jason Follas
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d0acfb14e1
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Added multi-point string handling to the path parser. Added support for 'm' and 'Z'.
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2012-05-29 13:49:11 -04:00 |
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Eric Rowell
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89370bfee7
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fixed bug with setScale method and _isNumber method. Added unit tests
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2012-05-28 23:46:40 -07:00 |
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Eric Rowell
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9fa7949d27
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fixed closePath bug with Path shape, added getters and setters, and added another path unit test
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2012-05-28 16:11:43 -07:00 |
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Eric Rowell
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3c72f8240b
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fixed up unit tests
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2012-05-28 12:02:02 -07:00 |
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Eric Rowell
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a2defa4bed
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turns out there was no performance problems with the path (made a dumb mistake with implementation). However, during the analysis, I ended up adding event detection throttling which is pretty handy. It cuts down unecessary mousemove event handling dramatically and greatly improves performance when you have thousands of shapes
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2012-05-27 23:41:05 -07:00 |
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Eric Rowell
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cc35abd0f6
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first round of new Path shape. Despite multiple optimizations, the path performance isn't as good as a previous experiment done with v3.8.1. Will keep this as a separate branch until the performance issues are resolved
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2012-05-27 21:46:03 -07:00 |
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Eric Rowell
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4488f22c32
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added drag and drop support for the stage. This essentially enables stage panning
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2012-05-27 00:07:36 -07:00 |
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Eric Rowell
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e075a725a1
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rewrote shadow logic. Shadows can now be applied to images and sprites, even if they have transparent pixels
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2012-05-26 20:34:36 -07:00 |
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Eric Rowell
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44ba6f7e5b
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bug fix - when setting a custom attr that points to self, the setAttrs method no longer gets stuck in a recursive loop throwing a stack overflow error. Also, objects that were instantiated from a class (non-literal objects) are no longer serializable
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2012-05-26 18:31:13 -07:00 |
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Eric Rowell
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07edfbc765
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hooked setAttrs into setCrop() method and made the _getSize() method more flexibile by accepting more variations of input. added unit tests
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2012-05-26 16:37:37 -07:00 |
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Eric Rowell
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8c675327b9
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hooked in the setAttrs method to the shadow setter and the pattern fill setter. added more unit tests
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2012-05-26 10:57:56 -07:00 |
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Eric Rowell
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0bb158c0fb
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hooked setAttrs into setPosition and setScale for more flexibility. Added in depth position and scale unit tests. add() and remove() methods are now chainable
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2012-05-25 20:18:05 -07:00 |
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Eric Rowell
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61d325d383
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fixed up some issues with serialization and deserialization and updated unit tests
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2012-05-20 16:42:37 -07:00 |
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Eric Rowell
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e26575a6c8
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fixed flickering when a node was added to the stage, updated, and redraw due to throttling
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2012-05-20 15:30:32 -07:00 |
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Eric Rowell
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2331222459
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linear and radial gradients can now have any number of color stops
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2012-05-20 11:12:07 -07:00 |
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Eric Rowell
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4ba2818f97
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improved shadow code quality and added support for text fill and stroke shadows
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2012-05-20 10:47:28 -07:00 |
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Eric Rowell
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7fcf5f156a
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added support for shadow alpha property
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2012-05-19 22:11:33 -07:00 |
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Eric Rowell
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e60eb8be6e
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tons of refactoring to make the code base even more elegant and flexibile. In particular, the setAttrs() method is much more powerful now, and serves as a really convenient way for setting a bunch of node properties at once
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2012-05-19 21:14:04 -07:00 |
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Eric Rowell
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2ac2c2856c
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transitions can now operate on ANY numeric value for any Node object, regardless of the property's depth in a config object tree
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2012-05-13 18:59:10 -07:00 |
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Eric Rowell
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9944b897c4
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added support for heigt and width properties inside an object config property to be transition-able
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2012-05-13 17:04:15 -07:00 |
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Eric Rowell
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ec415c55de
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added _setPoints so that points setter methods could leverage the same logic that was in the setAttrs() method
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2012-05-13 11:58:40 -07:00 |
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Eric Rowell
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7f8a174b51
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fixed bug with _setSize()
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2012-05-13 11:32:26 -07:00 |
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Eric Rowell
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e4f5e11792
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finished up pattern fill support
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2012-05-13 10:27:40 -07:00 |
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Eric Rowell
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81df49e75d
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pulled out _setPointAttr from Node and moved it to the GlobalObject as _setXY, which enables x,y property setting for any object, not just attrs. also added _setSize which has similar logic for height width properties
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2012-05-12 18:37:07 -07:00 |
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Eric Rowell
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9e3475f37a
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setup support for pattern fills
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2012-05-12 18:18:06 -07:00 |
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Eric Rowell
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92919058b2
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after a bit more thought, I've decided to change the maxWidth property to width, to make it even more similar to CSS sizing rules. If you set the width of the text box to a certain value, and the text string width is longer than that width, the text will be clipped
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2012-05-12 17:49:01 -07:00 |
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Eric Rowell
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05df078295
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reworked text max width logic to use clipping rather than native max width functionality which scales the text (what was w3c thinking? no idea)
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2012-05-12 17:11:57 -07:00 |
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Eric Rowell
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502115fad7
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Kinetic.Line detection type is now defaulted to pixel since this is the expected detection strategy
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2012-05-12 15:45:04 -07:00 |
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Eric Rowell
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51258531bf
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fixed bug with getTextSize() which was throwing a JS error if used before adding text to the stage
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2012-05-12 15:32:27 -07:00 |
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Eric Rowell
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28f7fc246d
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changed shadowFillStroke() to applyStyles(). Took applyLineJoin() out of shape draw functions and moved it to the Shape._draw() method.
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2012-05-09 22:31:55 -07:00 |
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Eric Rowell
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2993191fe6
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improved shadow logic such that it first attempts to apply shadows to a shape's fill if it's defined, otherwise it will attempt to apply the shadow to the stroke
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2012-05-09 19:15:49 -07:00 |
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Eric Rowell
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16c251bb97
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added drawFunc property to layer so that layers can easily draw non-node background graphics
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2012-05-09 18:53:20 -07:00 |
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Eric Rowell
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a27741ce03
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added shadow support. changed fillStroke method to shadowFillStroke
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2012-05-08 23:06:13 -07:00 |
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Eric Rowell
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622278a510
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point properties can now be set with an array of points or an array of numbers for convenience
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2012-05-08 22:11:37 -07:00 |
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