Commit Graph

22 Commits

Author SHA1 Message Date
Eric Rowell
58cabf8ddc hooked node transitions and sprite animation into new animation API 2012-08-08 23:41:16 -07:00
Eric Rowell
9ad9121259 Kinetic.Animation is now a class that can be instantiated to better represent animation objects. Rather than creating new animation objects and destroying them each time an animation is started and restarted, the same animation obect is now reused, which should help with performance 2012-07-31 23:23:00 -07:00
Eric Rowell
9631d6e1bb split up methods from the PathHelper class and moved them to Path and Geometry. Path specific methods went to Path, and general purpose geometric utility methods went to the Geometry utility class. TextPath now inherits methods from Path 2012-07-28 16:08:14 -07:00
Eric Rowell
c4a359cd48 moved drawFunc definition out of the shape initializers as a method to improve space performance 2012-07-28 10:46:16 -07:00
Eric Rowell
ce3b98ee9c added some performance tweaks and polished up code here and there 2012-07-26 22:58:38 -07:00
Eric Rowell
c26a1ae5d5 merged jfollas's new TextPath shape, and moved non-primative shapes to the plugins folder as shape plugins 2012-07-24 23:18:46 -07:00
Eric Rowell
d8bbbf6353 new Canvas class to decouple layer and canvas, providing more flexibility. drawing operations now require a canvas object rather than an optional layer which contained a canvas. fixed some transformation issues introduced with a pull request that I pulled in last week 2012-07-18 23:28:45 -07:00
Eric Rowell
780d5568db updated the documentation for all methods to reflect the new inhertiance changes. And yes, if you're curious, it took forever. 2012-07-08 21:56:52 -07:00
Eric Rowell
5169c93219 fixed afterFrame index bug which caused the event to trigger on the wrong index 2012-07-08 19:15:23 -07:00
Eric Rowell
30fd5c1fa7 greatly improved sprite animation performance by hooking into the global animation object 2012-07-07 21:39:03 -07:00
Eric Rowell
a8ab9a2533 implemented clone method (inspired by matteo78) and added thorough unit tests 2012-07-07 14:43:12 -07:00
Eric Rowell
3d4d2d20c0 now utilizing John Resig's mashup of Base.js and protototype.js inheritiance Class so that it's easy for developers to extend KineticJS objects with extend() or to simply tack on new methods and properties that's available to all children classes. Moved getter and setter logic to Node. Moved transition class to root directory and created Tween class 2012-07-03 12:07:27 -07:00
Eric Rowell
c1a08d8073 created new addSettersGetters method, further enhanced dynamic getters and setters 2012-06-23 18:09:10 -07:00
Eric Rowell
422791a99a cleaned up undefined, null, 0, and '' comparison operators. To unset a attribute, you can now set it to null, 0, or ''. Setting an attribute to undefined will have no effect 2012-06-22 13:15:29 -07:00
Eric Rowell
5765ab749b converting arguments object into true array for setters, restored the original underscore.js methods, and moved radius conversion logic from the setAttrs method to a radiusChange event listener in Ellipse 2012-06-20 12:55:34 -07:00
Eric Rowell
73ad904de6 updated jsdocs 2012-06-14 02:19:51 -07:00
Eric Rowell
6d4738cd2b all simple getters and setters are now dynamically created. This is the first step towards creating a code base that can unpack at run time to reduce file size 2012-06-10 13:07:09 -07:00
Eric Rowell
6b70e1b18f now using setAttrs for all Shape and shapes setters 2012-06-10 00:02:16 -07:00
Eric Rowell
e075a725a1 rewrote shadow logic. Shadows can now be applied to images and sprites, even if they have transparent pixels 2012-05-26 20:34:36 -07:00
Eric Rowell
5526d2847e forgot to move the image object to the attrs for Kinetic.Image and Kinetic.Sprite 2012-05-20 21:41:05 -07:00
Eric Rowell
c6040ebf9d a bit of refactoring here and there, added some getters and setters that i missed in Kinetic.Sprite 2012-05-13 14:04:29 -07:00
Eric Rowell
3585e000b6 added new Kinetic.Sprite shape that enables you to easily add animated sprites to the stage 2012-05-02 00:35:32 -07:00